mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-11-14 16:31:33 +00:00
05e8ab9538
* Updated TODO * Moved ChangeLog to root * Updated ChangeLog * s/Foobar/Quake III Arena Source Code/ * Biggest patch EVAR. I wonder how many mail boxes this will fill...
49 lines
1.6 KiB
C
49 lines
1.6 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
// linux_local.h: Linux-specific Quake3 header file
|
|
|
|
void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr );
|
|
qboolean Sys_GetPacket ( netadr_t *net_from, msg_t *net_message );
|
|
void Sys_SendKeyEvents (void);
|
|
|
|
// Input subsystem
|
|
|
|
void IN_Init (void);
|
|
void IN_Frame (void);
|
|
void IN_Shutdown (void);
|
|
|
|
|
|
void IN_JoyMove( void );
|
|
void IN_StartupJoystick( void );
|
|
|
|
// GL subsystem
|
|
qboolean QGL_Init( const char *dllname );
|
|
void QGL_EnableLogging( qboolean enable );
|
|
void QGL_Shutdown( void );
|
|
|
|
// bk001130 - win32
|
|
// void IN_JoystickCommands (void);
|
|
|
|
char *strlwr (char *s);
|
|
|
|
// signals.c
|
|
void InitSig(void);
|