lilium-voyager/code/q3_ui/ui_rankings.c
Tim Angus 05e8ab9538 * Added STATUS
* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00

420 lines
9.9 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
//
//
// ui_rankings.c
//
#include "ui_local.h"
#define RANKINGS_FRAME "menu/art/cut_frame"
#define ID_LOGIN 100
#define ID_LOGOUT 101
#define ID_CREATE 102
#define ID_SPECTATE 103
#define ID_SETUP 104
#define ID_LEAVE 105
typedef struct
{
menuframework_s menu;
menubitmap_s frame;
menutext_s login;
menutext_s logout;
menutext_s create;
menutext_s spectate;
menutext_s setup;
menutext_s leave;
} rankings_t;
static rankings_t s_rankings;
static menuframework_s s_rankings_menu;
static menuaction_s s_rankings_login;
static menuaction_s s_rankings_logout;
static menuaction_s s_rankings_create;
static menuaction_s s_rankings_spectate;
static menuaction_s s_rankings_setup;
static menuaction_s s_rankings_leave;
/*
===============
Rankings_DrawText
===============
*/
void Rankings_DrawText( void* self )
{
menufield_s *f;
qboolean focus;
int style;
char *txt;
char c;
float *color;
int basex, x, y;
f = (menufield_s*)self;
basex = f->generic.x;
y = f->generic.y + 4;
focus = (f->generic.parent->cursor == f->generic.menuPosition);
style = UI_LEFT|UI_SMALLFONT;
color = text_color_normal;
if( focus ) {
style |= UI_PULSE;
color = text_color_highlight;
}
// draw the actual text
txt = f->field.buffer;
color = g_color_table[ColorIndex(COLOR_WHITE)];
x = basex;
while ( (c = *txt) != 0 ) {
UI_DrawChar( x, y, c, style, color );
txt++;
x += SMALLCHAR_WIDTH;
}
// draw cursor if we have focus
if( focus ) {
if ( trap_Key_GetOverstrikeMode() ) {
c = 11;
} else {
c = 10;
}
style &= ~UI_PULSE;
style |= UI_BLINK;
UI_DrawChar( basex + f->field.cursor * SMALLCHAR_WIDTH, y, c, style, color_white );
}
}
/*
===============
Rankings_DrawName
===============
*/
void Rankings_DrawName( void* self )
{
menufield_s *f;
int length;
char* p;
f = (menufield_s*)self;
// GRANK_FIXME - enforce valid characters
for( p = f->field.buffer; *p != '\0'; p++ )
{
//if( ispunct(*p) || isspace(*p) )
if( !( ( (*p) >= '0' && (*p) <= '9') || Q_isalpha(*p)) )
{
*p = '\0';
}
}
// strip color codes
Q_CleanStr( f->field.buffer );
length = strlen( f->field.buffer );
if( f->field.cursor > length )
{
f->field.cursor = length;
}
Rankings_DrawText( f );
}
#if 0 // old version
/*
===============
Rankings_DrawName
===============
*/
void Rankings_DrawName( void* self )
{
menufield_s* f;
int length;
f = (menufield_s*)self;
// strip color codes
Q_CleanStr( f->field.buffer );
length = strlen( f->field.buffer );
if( f->field.cursor > length )
{
f->field.cursor = length;
}
// show beginning of long names
/*
if( Menu_ItemAtCursor( f->generic.parent ) != f )
{
if( f->field.scroll > 0 )
{
f->field.cursor = 0;
f->field.scroll = 0;
}
}
*/
MenuField_Draw( f );
}
#endif
/*
===============
Rankings_DrawPassword
===============
*/
void Rankings_DrawPassword( void* self )
{
menufield_s* f;
char password[MAX_EDIT_LINE];
int length;
int i;
char* p;
f = (menufield_s*)self;
// GRANK_FIXME - enforce valid characters
for( p = f->field.buffer; *p != '\0'; p++ )
{
//if( ispunct(*p) || isspace(*p) )
if( !( ( (*p) >= '0' && (*p) <= '9') || Q_isalpha(*p)) )
{
*p = '\0';
}
}
length = strlen( f->field.buffer );
if( f->field.cursor > length )
{
f->field.cursor = length;
}
// save password
Q_strncpyz( password, f->field.buffer, sizeof(password) );
// mask password with *
for( i = 0; i < length; i++ )
{
f->field.buffer[i] = '*';
}
// draw masked password
Rankings_DrawText( f );
//MenuField_Draw( f );
// restore password
Q_strncpyz( f->field.buffer, password, sizeof(f->field.buffer) );
}
/*
===============
Rankings_MenuEvent
===============
*/
static void Rankings_MenuEvent( void* ptr, int event ) {
if( event != QM_ACTIVATED ) {
return;
}
switch( ((menucommon_s*)ptr)->id ) {
case ID_LOGIN:
UI_LoginMenu();
break;
case ID_LOGOUT:
// server side masqueraded player logout first
trap_CL_UI_RankUserRequestLogout();
UI_ForceMenuOff();
break;
case ID_CREATE:
UI_SignupMenu();
break;
case ID_SPECTATE:
trap_Cmd_ExecuteText( EXEC_APPEND, "cmd rank_spectate\n" );
UI_ForceMenuOff();
break;
case ID_SETUP:
UI_SetupMenu();
break;
case ID_LEAVE:
trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect\n" );
UI_ForceMenuOff();
break;
}
}
/*
===============
Rankings_MenuInit
===============
*/
void Rankings_MenuInit( void ) {
grank_status_t status;
int y;
memset( &s_rankings, 0, sizeof(s_rankings) );
Rankings_Cache();
s_rankings.menu.wrapAround = qtrue;
s_rankings.menu.fullscreen = qfalse;
s_rankings.frame.generic.type = MTYPE_BITMAP;
s_rankings.frame.generic.flags = QMF_INACTIVE;
s_rankings.frame.generic.name = RANKINGS_FRAME;
s_rankings.frame.generic.x = 142;
s_rankings.frame.generic.y = 118;
s_rankings.frame.width = 359;
s_rankings.frame.height = 256;
y = 194;
s_rankings.login.generic.type = MTYPE_PTEXT;
s_rankings.login.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
s_rankings.login.generic.id = ID_LOGIN;
s_rankings.login.generic.callback = Rankings_MenuEvent;
s_rankings.login.generic.x = 320;
s_rankings.login.generic.y = y;
s_rankings.login.string = "LOGIN";
s_rankings.login.style = UI_CENTER|UI_SMALLFONT;
s_rankings.login.color = colorRed;
y += 20;
s_rankings.logout.generic.type = MTYPE_PTEXT;
s_rankings.logout.generic.flags = QMF_HIDDEN|QMF_INACTIVE|QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
s_rankings.logout.generic.id = ID_LOGOUT;
s_rankings.logout.generic.callback = Rankings_MenuEvent;
s_rankings.logout.generic.x = 320;
s_rankings.logout.generic.y = y;
s_rankings.logout.string = "LOGOUT";
s_rankings.logout.style = UI_CENTER|UI_SMALLFONT;
s_rankings.logout.color = colorRed;
s_rankings.create.generic.type = MTYPE_PTEXT;
s_rankings.create.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
s_rankings.create.generic.id = ID_CREATE;
s_rankings.create.generic.callback = Rankings_MenuEvent;
s_rankings.create.generic.x = 320;
s_rankings.create.generic.y = y;
s_rankings.create.string = "SIGN UP";
s_rankings.create.style = UI_CENTER|UI_SMALLFONT;
s_rankings.create.color = colorRed;
y += 20;
s_rankings.spectate.generic.type = MTYPE_PTEXT;
s_rankings.spectate.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
s_rankings.spectate.generic.id = ID_SPECTATE;
s_rankings.spectate.generic.callback = Rankings_MenuEvent;
s_rankings.spectate.generic.x = 320;
s_rankings.spectate.generic.y = y;
s_rankings.spectate.string = "SPECTATE";
s_rankings.spectate.style = UI_CENTER|UI_SMALLFONT;
s_rankings.spectate.color = colorRed;
y += 20;
s_rankings.setup.generic.type = MTYPE_PTEXT;
s_rankings.setup.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
s_rankings.setup.generic.id = ID_SETUP;
s_rankings.setup.generic.callback = Rankings_MenuEvent;
s_rankings.setup.generic.x = 320;
s_rankings.setup.generic.y = y;
s_rankings.setup.string = "SETUP";
s_rankings.setup.style = UI_CENTER|UI_SMALLFONT;
s_rankings.setup.color = colorRed;
y += 20;
s_rankings.leave.generic.type = MTYPE_PTEXT;
s_rankings.leave.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
s_rankings.leave.generic.id = ID_LEAVE;
s_rankings.leave.generic.callback = Rankings_MenuEvent;
s_rankings.leave.generic.x = 320;
s_rankings.leave.generic.y = y;
s_rankings.leave.string = "LEAVE ARENA";
s_rankings.leave.style = UI_CENTER|UI_SMALLFONT;
s_rankings.leave.color = colorRed;
y += 20;
status = (grank_status_t)trap_Cvar_VariableValue("client_status");
if( (status != QGR_STATUS_NEW) && (status != QGR_STATUS_SPECTATOR) )
{
s_rankings.login.generic.flags |= QMF_HIDDEN | QMF_INACTIVE;
s_rankings.create.generic.flags |= QMF_HIDDEN | QMF_INACTIVE;
s_rankings.spectate.generic.flags |= QMF_HIDDEN | QMF_INACTIVE;
s_rankings.logout.generic.flags &= ~(QMF_HIDDEN | QMF_INACTIVE);
}
if ( (status == QGR_STATUS_VALIDATING) ||
(status == QGR_STATUS_PENDING) ||
(status == QGR_STATUS_LEAVING) )
{
s_rankings.login.generic.flags |= QMF_GRAYED;
s_rankings.create.generic.flags |= QMF_GRAYED;
s_rankings.logout.generic.flags |= QMF_GRAYED;
}
//GRank FIXME -- don't need setup option any more
s_rankings.setup.generic.flags |= QMF_HIDDEN | QMF_INACTIVE;
Menu_AddItem( &s_rankings.menu, (void*) &s_rankings.frame );
Menu_AddItem( &s_rankings.menu, (void*) &s_rankings.login );
Menu_AddItem( &s_rankings.menu, (void*) &s_rankings.logout );
Menu_AddItem( &s_rankings.menu, (void*) &s_rankings.create );
Menu_AddItem( &s_rankings.menu, (void*) &s_rankings.spectate );
Menu_AddItem( &s_rankings.menu, (void*) &s_rankings.setup );
Menu_AddItem( &s_rankings.menu, (void*) &s_rankings.leave );
}
/*
===============
Rankings_Cache
===============
*/
void Rankings_Cache( void ) {
trap_R_RegisterShaderNoMip( RANKINGS_FRAME );
}
/*
===============
UI_RankingsMenu
===============
*/
void UI_RankingsMenu( void ) {
Rankings_MenuInit();
UI_PushMenu ( &s_rankings.menu );
}