mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-11-10 06:31:47 +00:00
388 lines
9.6 KiB
C
Executable file
388 lines
9.6 KiB
C
Executable file
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Foobar; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
#include <float.h>
|
|
|
|
#include "../client/snd_local.h"
|
|
#include "win_local.h"
|
|
|
|
HRESULT (WINAPI *pDirectSoundCreate)(GUID FAR *lpGUID, LPDIRECTSOUND FAR *lplpDS, IUnknown FAR *pUnkOuter);
|
|
#define iDirectSoundCreate(a,b,c) pDirectSoundCreate(a,b,c)
|
|
|
|
#define SECONDARY_BUFFER_SIZE 0x10000
|
|
|
|
|
|
static qboolean dsound_init;
|
|
static int sample16;
|
|
static DWORD gSndBufSize;
|
|
static DWORD locksize;
|
|
static LPDIRECTSOUND pDS;
|
|
static LPDIRECTSOUNDBUFFER pDSBuf, pDSPBuf;
|
|
static HINSTANCE hInstDS;
|
|
|
|
|
|
static const char *DSoundError( int error ) {
|
|
switch ( error ) {
|
|
case DSERR_BUFFERLOST:
|
|
return "DSERR_BUFFERLOST";
|
|
case DSERR_INVALIDCALL:
|
|
return "DSERR_INVALIDCALLS";
|
|
case DSERR_INVALIDPARAM:
|
|
return "DSERR_INVALIDPARAM";
|
|
case DSERR_PRIOLEVELNEEDED:
|
|
return "DSERR_PRIOLEVELNEEDED";
|
|
}
|
|
|
|
return "unknown";
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SNDDMA_Shutdown
|
|
==================
|
|
*/
|
|
void SNDDMA_Shutdown( void ) {
|
|
Com_DPrintf( "Shutting down sound system\n" );
|
|
|
|
if ( pDS ) {
|
|
Com_DPrintf( "Destroying DS buffers\n" );
|
|
if ( pDS )
|
|
{
|
|
Com_DPrintf( "...setting NORMAL coop level\n" );
|
|
pDS->lpVtbl->SetCooperativeLevel( pDS, g_wv.hWnd, DSSCL_PRIORITY );
|
|
}
|
|
|
|
if ( pDSBuf )
|
|
{
|
|
Com_DPrintf( "...stopping and releasing sound buffer\n" );
|
|
pDSBuf->lpVtbl->Stop( pDSBuf );
|
|
pDSBuf->lpVtbl->Release( pDSBuf );
|
|
}
|
|
|
|
// only release primary buffer if it's not also the mixing buffer we just released
|
|
if ( pDSPBuf && ( pDSBuf != pDSPBuf ) )
|
|
{
|
|
Com_DPrintf( "...releasing primary buffer\n" );
|
|
pDSPBuf->lpVtbl->Release( pDSPBuf );
|
|
}
|
|
pDSBuf = NULL;
|
|
pDSPBuf = NULL;
|
|
|
|
dma.buffer = NULL;
|
|
|
|
Com_DPrintf( "...releasing DS object\n" );
|
|
pDS->lpVtbl->Release( pDS );
|
|
}
|
|
|
|
if ( hInstDS ) {
|
|
Com_DPrintf( "...freeing DSOUND.DLL\n" );
|
|
FreeLibrary( hInstDS );
|
|
hInstDS = NULL;
|
|
}
|
|
|
|
pDS = NULL;
|
|
pDSBuf = NULL;
|
|
pDSPBuf = NULL;
|
|
dsound_init = qfalse;
|
|
memset ((void *)&dma, 0, sizeof (dma));
|
|
CoUninitialize( );
|
|
}
|
|
|
|
/*
|
|
==================
|
|
SNDDMA_Init
|
|
|
|
Initialize direct sound
|
|
Returns false if failed
|
|
==================
|
|
*/
|
|
qboolean SNDDMA_Init(void) {
|
|
|
|
memset ((void *)&dma, 0, sizeof (dma));
|
|
dsound_init = 0;
|
|
|
|
CoInitialize(NULL);
|
|
|
|
if ( !SNDDMA_InitDS () ) {
|
|
return qfalse;
|
|
}
|
|
|
|
dsound_init = qtrue;
|
|
|
|
Com_DPrintf("Completed successfully\n" );
|
|
|
|
return qtrue;
|
|
}
|
|
|
|
#undef DEFINE_GUID
|
|
|
|
#define DEFINE_GUID(name, l, w1, w2, b1, b2, b3, b4, b5, b6, b7, b8) \
|
|
EXTERN_C const GUID name \
|
|
= { l, w1, w2, { b1, b2, b3, b4, b5, b6, b7, b8 } }
|
|
|
|
// DirectSound Component GUID {47D4D946-62E8-11CF-93BC-444553540000}
|
|
DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);
|
|
|
|
// DirectSound 8.0 Component GUID {3901CC3F-84B5-4FA4-BA35-AA8172B8A09B}
|
|
DEFINE_GUID(CLSID_DirectSound8, 0x3901cc3f, 0x84b5, 0x4fa4, 0xba, 0x35, 0xaa, 0x81, 0x72, 0xb8, 0xa0, 0x9b);
|
|
|
|
DEFINE_GUID(IID_IDirectSound8, 0xC50A7E93, 0xF395, 0x4834, 0x9E, 0xF6, 0x7F, 0xA9, 0x9D, 0xE5, 0x09, 0x66);
|
|
DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
|
|
|
|
|
|
int SNDDMA_InitDS ()
|
|
{
|
|
HRESULT hresult;
|
|
DSBUFFERDESC dsbuf;
|
|
DSBCAPS dsbcaps;
|
|
WAVEFORMATEX format;
|
|
int use8;
|
|
|
|
Com_Printf( "Initializing DirectSound\n");
|
|
|
|
use8 = 1;
|
|
// Create IDirectSound using the primary sound device
|
|
if( FAILED( hresult = CoCreateInstance(&CLSID_DirectSound8, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectSound8, (void **)&pDS))) {
|
|
use8 = 0;
|
|
if( FAILED( hresult = CoCreateInstance(&CLSID_DirectSound, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectSound, (void **)&pDS))) {
|
|
Com_Printf ("failed\n");
|
|
SNDDMA_Shutdown ();
|
|
return qfalse;
|
|
}
|
|
}
|
|
|
|
hresult = pDS->lpVtbl->Initialize( pDS, NULL);
|
|
|
|
Com_DPrintf( "ok\n" );
|
|
|
|
Com_DPrintf("...setting DSSCL_PRIORITY coop level: " );
|
|
|
|
if ( DS_OK != pDS->lpVtbl->SetCooperativeLevel( pDS, g_wv.hWnd, DSSCL_PRIORITY ) ) {
|
|
Com_Printf ("failed\n");
|
|
SNDDMA_Shutdown ();
|
|
return qfalse;
|
|
}
|
|
Com_DPrintf("ok\n" );
|
|
|
|
|
|
// create the secondary buffer we'll actually work with
|
|
dma.channels = 2;
|
|
dma.samplebits = 16;
|
|
|
|
// if (s_khz->integer == 44)
|
|
// dma.speed = 44100;
|
|
// else if (s_khz->integer == 22)
|
|
// dma.speed = 22050;
|
|
// else
|
|
// dma.speed = 11025;
|
|
|
|
dma.speed = 22050;
|
|
memset (&format, 0, sizeof(format));
|
|
format.wFormatTag = WAVE_FORMAT_PCM;
|
|
format.nChannels = dma.channels;
|
|
format.wBitsPerSample = dma.samplebits;
|
|
format.nSamplesPerSec = dma.speed;
|
|
format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8;
|
|
format.cbSize = 0;
|
|
format.nAvgBytesPerSec = format.nSamplesPerSec*format.nBlockAlign;
|
|
|
|
memset (&dsbuf, 0, sizeof(dsbuf));
|
|
dsbuf.dwSize = sizeof(DSBUFFERDESC);
|
|
|
|
// Micah: take advantage of 2D hardware.if available.
|
|
dsbuf.dwFlags = DSBCAPS_LOCHARDWARE;
|
|
if (use8) {
|
|
dsbuf.dwFlags |= DSBCAPS_GETCURRENTPOSITION2;
|
|
}
|
|
dsbuf.dwBufferBytes = SECONDARY_BUFFER_SIZE;
|
|
dsbuf.lpwfxFormat = &format;
|
|
|
|
memset(&dsbcaps, 0, sizeof(dsbcaps));
|
|
dsbcaps.dwSize = sizeof(dsbcaps);
|
|
|
|
Com_DPrintf( "...creating secondary buffer: " );
|
|
if (DS_OK == pDS->lpVtbl->CreateSoundBuffer(pDS, &dsbuf, &pDSBuf, NULL)) {
|
|
Com_Printf( "locked hardware. ok\n" );
|
|
}
|
|
else {
|
|
// Couldn't get hardware, fallback to software.
|
|
dsbuf.dwFlags = DSBCAPS_LOCSOFTWARE;
|
|
if (use8) {
|
|
dsbuf.dwFlags |= DSBCAPS_GETCURRENTPOSITION2;
|
|
}
|
|
if (DS_OK != pDS->lpVtbl->CreateSoundBuffer(pDS, &dsbuf, &pDSBuf, NULL)) {
|
|
Com_Printf( "failed\n" );
|
|
SNDDMA_Shutdown ();
|
|
return qfalse;
|
|
}
|
|
Com_DPrintf( "forced to software. ok\n" );
|
|
}
|
|
|
|
// Make sure mixer is active
|
|
if ( DS_OK != pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING) ) {
|
|
Com_Printf ("*** Looped sound play failed ***\n");
|
|
SNDDMA_Shutdown ();
|
|
return qfalse;
|
|
}
|
|
|
|
// get the returned buffer size
|
|
if ( DS_OK != pDSBuf->lpVtbl->GetCaps (pDSBuf, &dsbcaps) ) {
|
|
Com_Printf ("*** GetCaps failed ***\n");
|
|
SNDDMA_Shutdown ();
|
|
return qfalse;
|
|
}
|
|
|
|
gSndBufSize = dsbcaps.dwBufferBytes;
|
|
|
|
dma.channels = format.nChannels;
|
|
dma.samplebits = format.wBitsPerSample;
|
|
dma.speed = format.nSamplesPerSec;
|
|
dma.samples = gSndBufSize/(dma.samplebits/8);
|
|
dma.submission_chunk = 1;
|
|
dma.buffer = NULL; // must be locked first
|
|
|
|
sample16 = (dma.samplebits/8) - 1;
|
|
|
|
SNDDMA_BeginPainting ();
|
|
if (dma.buffer)
|
|
memset(dma.buffer, 0, dma.samples * dma.samplebits/8);
|
|
SNDDMA_Submit ();
|
|
return 1;
|
|
}
|
|
/*
|
|
==============
|
|
SNDDMA_GetDMAPos
|
|
|
|
return the current sample position (in mono samples read)
|
|
inside the recirculating dma buffer, so the mixing code will know
|
|
how many sample are required to fill it up.
|
|
===============
|
|
*/
|
|
int SNDDMA_GetDMAPos( void ) {
|
|
MMTIME mmtime;
|
|
int s;
|
|
DWORD dwWrite;
|
|
|
|
if ( !dsound_init ) {
|
|
return 0;
|
|
}
|
|
|
|
mmtime.wType = TIME_SAMPLES;
|
|
pDSBuf->lpVtbl->GetCurrentPosition(pDSBuf, &mmtime.u.sample, &dwWrite);
|
|
|
|
s = mmtime.u.sample;
|
|
|
|
s >>= sample16;
|
|
|
|
s &= (dma.samples-1);
|
|
|
|
return s;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SNDDMA_BeginPainting
|
|
|
|
Makes sure dma.buffer is valid
|
|
===============
|
|
*/
|
|
void SNDDMA_BeginPainting( void ) {
|
|
int reps;
|
|
DWORD dwSize2;
|
|
DWORD *pbuf, *pbuf2;
|
|
HRESULT hresult;
|
|
DWORD dwStatus;
|
|
|
|
if ( !pDSBuf ) {
|
|
return;
|
|
}
|
|
|
|
// if the buffer was lost or stopped, restore it and/or restart it
|
|
if ( pDSBuf->lpVtbl->GetStatus (pDSBuf, &dwStatus) != DS_OK ) {
|
|
Com_Printf ("Couldn't get sound buffer status\n");
|
|
}
|
|
|
|
if (dwStatus & DSBSTATUS_BUFFERLOST)
|
|
pDSBuf->lpVtbl->Restore (pDSBuf);
|
|
|
|
if (!(dwStatus & DSBSTATUS_PLAYING))
|
|
pDSBuf->lpVtbl->Play(pDSBuf, 0, 0, DSBPLAY_LOOPING);
|
|
|
|
// lock the dsound buffer
|
|
|
|
reps = 0;
|
|
dma.buffer = NULL;
|
|
|
|
while ((hresult = pDSBuf->lpVtbl->Lock(pDSBuf, 0, gSndBufSize, &pbuf, &locksize,
|
|
&pbuf2, &dwSize2, 0)) != DS_OK)
|
|
{
|
|
if (hresult != DSERR_BUFFERLOST)
|
|
{
|
|
Com_Printf( "SNDDMA_BeginPainting: Lock failed with error '%s'\n", DSoundError( hresult ) );
|
|
S_Shutdown ();
|
|
return;
|
|
}
|
|
else
|
|
{
|
|
pDSBuf->lpVtbl->Restore( pDSBuf );
|
|
}
|
|
|
|
if (++reps > 2)
|
|
return;
|
|
}
|
|
dma.buffer = (unsigned char *)pbuf;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
SNDDMA_Submit
|
|
|
|
Send sound to device if buffer isn't really the dma buffer
|
|
Also unlocks the dsound buffer
|
|
===============
|
|
*/
|
|
void SNDDMA_Submit( void ) {
|
|
// unlock the dsound buffer
|
|
if ( pDSBuf ) {
|
|
pDSBuf->lpVtbl->Unlock(pDSBuf, dma.buffer, locksize, NULL, 0);
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
SNDDMA_Activate
|
|
|
|
When we change windows we need to do this
|
|
=================
|
|
*/
|
|
void SNDDMA_Activate( void ) {
|
|
if ( !pDS ) {
|
|
return;
|
|
}
|
|
|
|
if ( DS_OK != pDS->lpVtbl->SetCooperativeLevel( pDS, g_wv.hWnd, DSSCL_PRIORITY ) ) {
|
|
Com_Printf ("sound SetCooperativeLevel failed\n");
|
|
SNDDMA_Shutdown ();
|
|
}
|
|
}
|
|
|
|
|