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https://github.com/UberGames/lilium-voyager.git
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ba6fb02319
0110
97 lines
3 KiB
Objective-C
97 lines
3 KiB
Objective-C
//
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// Controller.m
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// ioquake3fe
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//
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// Created by Ben Wilber on 3/11/09.
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// Copyright 2009 __MyCompanyName__. All rights reserved.
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//
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#import "Controller.h"
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#import "ErrorWindow.h"
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#define IOQ3_BUNDLE @"/Applications/ioquake3/ioquake3.app"
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#define IOQ3_BIN @"ioquake3.ub"
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@implementation Controller
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- (id)init {
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[super init];
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quakeData = [[NSMutableData alloc] initWithCapacity:1.0];
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[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(readPipe:) name:NSFileHandleReadCompletionNotification object:nil];
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[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(taskNote:) name:NSTaskDidTerminateNotification object:nil];
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return self;
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}
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- (void)dealloc {
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[[NSNotificationCenter defaultCenter] removeObserver:self];
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[super dealloc];
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}
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- (IBAction)launch:(id)sender {
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NSString *ioQuake3Path = [[NSBundle mainBundle] pathForAuxiliaryExecutable:IOQ3_BIN];
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if (!ioQuake3Path)
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ioQuake3Path = [[NSBundle bundleWithPath:IOQ3_BUNDLE] pathForAuxiliaryExecutable:IOQ3_BIN];
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NSPipe *pipe = [NSPipe pipe];
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quakeOut = [pipe fileHandleForReading];
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[quakeOut readInBackgroundAndNotify];
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quakeTask = [NSTask new];
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[quakeTask setStandardOutput:pipe];
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[quakeTask setStandardError:pipe];
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NSString *args = [argsTextField stringValue];
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if ([args length])
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[quakeTask setArguments:[args componentsSeparatedByString:@" "]];
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// [quakeTask setArguments:[args componentsSeparatedByCharactersInSet:[NSCharacterSet whitespaceCharacterSet]]]; // tiger
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BOOL die = NO;
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@try {
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[quakeTask setLaunchPath:ioQuake3Path];
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[quakeTask launch];
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}
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@catch (NSException *e) {
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[[NSAlert
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alertWithMessageText:NSLocalizedString(@"Launch Failed", @"launch failed")
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defaultButton:NSLocalizedString(@"OK", @"OK")
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alternateButton:nil
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otherButton:nil
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// informativeTextWithFormat:NSLocalizedString(@"Something is probably wrong with the actual ioquake3 binary.", @"launch failed text")]
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// informativeTextWithFormat:NSLocalizedString([@"Unable to find the Quake binary at:\n" stringByAppendingString:ioQuake3Path], @"launch failed text")]
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informativeTextWithFormat:NSLocalizedString([[[e reason] stringByAppendingString:@"\n\nExecutable path was:\n"] stringByAppendingString:ioQuake3Path], @"launch failed text")]
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runModal];
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die = YES;
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}
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@finally {
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if (die)
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[NSApp terminate:self];
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}
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[[sender window] close];
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return;
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}
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- (void)readPipe:(NSNotification *)note {
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if ([note object] == quakeOut) {
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NSData *outputData = [[note userInfo] objectForKey:NSFileHandleNotificationDataItem];
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if ([outputData length])
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[quakeData appendData:outputData];
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if (quakeTask)
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[quakeOut readInBackgroundAndNotify];
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}
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}
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- (void)taskNote:(NSNotification *)note {
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if ([note object] == quakeTask) {
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if ([quakeTask isRunning] == NO) {
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if ([quakeTask terminationStatus] != 0) {
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ErrorWindow *ew = [[[ErrorWindow alloc] init] autorelease];
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[ew bitch:[[[NSString alloc] initWithData:quakeData encoding:NSUTF8StringEncoding] autorelease]];
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}
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else
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[NSApp terminate:self];
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}
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}
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}
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@end
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