mirror of
https://github.com/UberGames/lilium-voyager.git
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140 lines
3.9 KiB
Text
140 lines
3.9 KiB
Text
; sample NSIS description file for a ioquake3 mod installer
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!define NAME "Catch the Chicken"
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!define FSNAME "ioquake3-q3ctc"
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!define VERSION "1.4"
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!define RELEASE "1"
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!define MODDIR "q3ctc"
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!define PUBLISHER "The ioquake3 Team"
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!define URL "http://ioquake3.org/"
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; uncomment if the mod works without baseq3
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;!define STANDALONE
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!define MUI_ICON "../quake3.ico"
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!macro FILES
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File ctc0.pk3
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File ctc1.pk3
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File description.txt
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File gfx/chicken.jpg
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File gfx/egggun.jpg
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File gfx/q3ctc.gif
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File q3ctc.config
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File q3ctcteam.config
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File readme.html
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File readmeFirst.txt
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!macroend
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; no need to edit below in theory
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SetCompressor lzma
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!define MULTIUSER_MUI
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!define MULTIUSER_EXECUTIONLEVEL Highest
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!define MULTIUSER_INSTALLMODE_COMMANDLINE
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!define MULTIUSER_INSTALLMODE_DEFAULT_REGISTRY_KEY "Software\ioquake3"
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!define MULTIUSER_INSTALLMODE_DEFAULT_REGISTRY_VALUENAME "Install_Mode"
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!define MULTIUSER_INSTALLMODE_INSTDIR_REGISTRY_KEY "Software\ioquake3"
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!define MULTIUSER_INSTALLMODE_INSTDIR_REGISTRY_VALUENAME "Install_Dir"
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!define MULTIUSER_INSTALLMODE_INSTDIR "ioquake3"
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!include MultiUser.nsh
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!include "FileFunc.nsh"
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!include "MUI2.nsh"
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; The name of the installer
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Name "${NAME}-${VERSION} for ioquake3"
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; The file to write
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OutFile "${FSNAME}-${VERSION}-${RELEASE}.x86.exe"
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;Interface Settings
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!define MUI_ABORTWARNING
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;--------------------------------
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;Pages
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!insertmacro MULTIUSER_PAGE_INSTALLMODE
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;!insertmacro MUI_PAGE_LICENSE "id_patch_pk3s_Q3A_EULA.txt"
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!define MUI_COMPONENTSPAGE_NODESC
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!insertmacro MUI_PAGE_COMPONENTS
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!insertmacro MUI_PAGE_DIRECTORY
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!insertmacro MUI_PAGE_INSTFILES
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!insertmacro MUI_UNPAGE_CONFIRM
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!insertmacro MUI_UNPAGE_INSTFILES
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;--------------------------------
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;Languages
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!insertmacro MUI_LANGUAGE "English"
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;--------------------------------
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;--------------------------------
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;Multiuser stuff
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Function .onInit
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!insertmacro MULTIUSER_INIT
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ReadRegStr $0 SHCTX "Software\ioquake3" ${MULTIUSER_INSTALLMODE_INSTDIR_REGISTRY_VALUENAME}
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IfErrors 0 oninitdone
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MessageBox MB_OK "You need to install the ioquake3 engine first"
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Abort
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oninitdone:
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FunctionEnd
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Function un.onInit
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!insertmacro MULTIUSER_UNINIT
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FunctionEnd
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; The stuff to install
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Section "${NAME}" sec_base
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SectionIn RO
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SetOutPath $INSTDIR
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SetOutPath "$INSTDIR\${MODDIR}"
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!insertmacro FILES
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; Write the uninstall keys for Windows
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WriteRegStr SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\${FSNAME}" "DisplayName" "${NAME}"
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WriteRegStr SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\${FSNAME}" "DisplayVersion" "${VERSION}-${RELEASE}"
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WriteRegStr SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\${FSNAME}" "Publisher" "${PUBLISHER}"
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WriteRegStr SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\${FSNAME}" "URLInfoAbout" "${URL}"
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WriteRegStr SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\${FSNAME}" "UninstallString" '"$INSTDIR\uninstall-${FSNAME}.exe"'
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WriteRegDWORD SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\${FSNAME}" "NoModify" 1
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WriteRegDWORD SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\${FSNAME}" "NoRepair" 1
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WriteUninstaller "uninstall-${FSNAME}.exe"
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!ifdef STANDALONE
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!define ARGS "+set com_standalone 1 "
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!else
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!define ARGS ""
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!endif
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CreateShortCut "$SMPROGRAMS\ioquake3\${NAME}.lnk" "$INSTDIR\ioquake3.x86.exe" "${ARGS}+set fs_game ${MODDIR}" "$INSTDIR\ioquake3.x86.exe" 0 "" "" "${NAME}"
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SectionEnd
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Section "Uninstall"
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; Remove registry keys
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DeleteRegKey SHCTX "Software\Microsoft\Windows\CurrentVersion\Uninstall\${FSNAME}"
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; Remove files and uninstaller
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Delete $INSTDIR\${MODDIR}\*
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Delete $INSTDIR\uninstall-${FSNAME}.exe
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; Remove shortcuts, if any
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Delete "$SMPROGRAMS\ioquake3\${NAME}.lnk"
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; Remove directories used
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RMDir "$SMPROGRAMS\ioquake3"
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RMDir "$INSTDIR\${MODDIR}"
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RMDir "$INSTDIR"
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SectionEnd
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