mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-11-14 16:31:33 +00:00
1847c321f0
- Added newline to final message sent to clients. - Added check for whether client is running at all before CL_Shutdown runs through.
64 lines
2.1 KiB
C
64 lines
2.1 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include <signal.h>
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#include "../qcommon/q_shared.h"
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#include "../qcommon/qcommon.h"
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#ifndef DEDICATED
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#include "../renderer/tr_local.h"
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#endif
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static qboolean signalcaught = qfalse;;
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void Sys_Exit(int); // bk010104 - abstraction
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static void signal_handler(int sig) // bk010104 - replace this... (NOTE TTimo huh?)
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{
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if (signalcaught)
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{
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printf("DOUBLE SIGNAL FAULT: Received signal %d, exiting...\n", sig);
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Sys_Exit(1); // bk010104 - abstraction
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}
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signalcaught = qtrue;
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printf("Received signal %d, exiting...\n", sig);
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#ifndef DEDICATED
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//GLimp_Shutdown(); // bk010104 - shouldn't this be CL_Shutdown
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// rcg08312005 Agreed: changed to CL_Shutdown... --ryan.
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CL_Shutdown();
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#endif
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SV_Shutdown("Signal caught");
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Sys_Exit(0); // bk010104 - abstraction NOTE TTimo send a 0 to avoid DOUBLE SIGNAL FAULT
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}
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void InitSig(void)
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{
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signal(SIGHUP, signal_handler);
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signal(SIGQUIT, signal_handler);
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signal(SIGILL, signal_handler);
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signal(SIGTRAP, signal_handler);
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signal(SIGIOT, signal_handler);
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signal(SIGBUS, signal_handler);
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signal(SIGFPE, signal_handler);
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signal(SIGSEGV, signal_handler);
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signal(SIGTERM, signal_handler);
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}
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