mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-12-14 22:20:58 +00:00
542 lines
14 KiB
C
542 lines
14 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
//
|
|
/**********************************************************************
|
|
UI_ATOMS.C
|
|
|
|
User interface building blocks and support functions.
|
|
**********************************************************************/
|
|
#include "ui_local.h"
|
|
|
|
qboolean m_entersound; // after a frame, so caching won't disrupt the sound
|
|
|
|
void QDECL Com_Error( int level, const char *error, ... ) {
|
|
va_list argptr;
|
|
char text[1024];
|
|
|
|
va_start (argptr, error);
|
|
Q_vsnprintf (text, sizeof(text), error, argptr);
|
|
va_end (argptr);
|
|
|
|
trap_Error( text );
|
|
}
|
|
|
|
void QDECL Com_Printf( const char *msg, ... ) {
|
|
va_list argptr;
|
|
char text[1024];
|
|
|
|
va_start (argptr, msg);
|
|
Q_vsnprintf (text, sizeof(text), msg, argptr);
|
|
va_end (argptr);
|
|
|
|
trap_Print( text );
|
|
}
|
|
|
|
qboolean newUI = qfalse;
|
|
|
|
|
|
/*
|
|
=================
|
|
UI_ClampCvar
|
|
=================
|
|
*/
|
|
float UI_ClampCvar( float min, float max, float value )
|
|
{
|
|
if ( value < min ) return min;
|
|
if ( value > max ) return max;
|
|
return value;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
UI_StartDemoLoop
|
|
=================
|
|
*/
|
|
void UI_StartDemoLoop( void ) {
|
|
trap_Cmd_ExecuteText( EXEC_APPEND, "d1\n" );
|
|
}
|
|
|
|
|
|
#ifndef MISSIONPACK
|
|
static void NeedCDAction( qboolean result ) {
|
|
if ( !result ) {
|
|
trap_Cmd_ExecuteText( EXEC_APPEND, "quit\n" );
|
|
}
|
|
}
|
|
#endif // MISSIONPACK
|
|
|
|
#ifndef MISSIONPACK
|
|
static void NeedCDKeyAction( qboolean result ) {
|
|
if ( !result ) {
|
|
trap_Cmd_ExecuteText( EXEC_APPEND, "quit\n" );
|
|
}
|
|
}
|
|
#endif // MISSIONPACK
|
|
|
|
char *UI_Argv( int arg ) {
|
|
static char buffer[MAX_STRING_CHARS];
|
|
|
|
trap_Argv( arg, buffer, sizeof( buffer ) );
|
|
|
|
return buffer;
|
|
}
|
|
|
|
|
|
char *UI_Cvar_VariableString( const char *var_name ) {
|
|
static char buffer[MAX_STRING_CHARS];
|
|
|
|
trap_Cvar_VariableStringBuffer( var_name, buffer, sizeof( buffer ) );
|
|
|
|
return buffer;
|
|
}
|
|
|
|
|
|
|
|
void UI_SetBestScores(postGameInfo_t *newInfo, qboolean postGame) {
|
|
trap_Cvar_Set("ui_scoreAccuracy", va("%i%%", newInfo->accuracy));
|
|
trap_Cvar_Set("ui_scoreImpressives", va("%i", newInfo->impressives));
|
|
trap_Cvar_Set("ui_scoreExcellents", va("%i", newInfo->excellents));
|
|
trap_Cvar_Set("ui_scoreDefends", va("%i", newInfo->defends));
|
|
trap_Cvar_Set("ui_scoreAssists", va("%i", newInfo->assists));
|
|
trap_Cvar_Set("ui_scoreGauntlets", va("%i", newInfo->gauntlets));
|
|
trap_Cvar_Set("ui_scoreScore", va("%i", newInfo->score));
|
|
trap_Cvar_Set("ui_scorePerfect", va("%i", newInfo->perfects));
|
|
trap_Cvar_Set("ui_scoreTeam", va("%i to %i", newInfo->redScore, newInfo->blueScore));
|
|
trap_Cvar_Set("ui_scoreBase", va("%i", newInfo->baseScore));
|
|
trap_Cvar_Set("ui_scoreTimeBonus", va("%i", newInfo->timeBonus));
|
|
trap_Cvar_Set("ui_scoreSkillBonus", va("%i", newInfo->skillBonus));
|
|
trap_Cvar_Set("ui_scoreShutoutBonus", va("%i", newInfo->shutoutBonus));
|
|
trap_Cvar_Set("ui_scoreTime", va("%02i:%02i", newInfo->time / 60, newInfo->time % 60));
|
|
trap_Cvar_Set("ui_scoreCaptures", va("%i", newInfo->captures));
|
|
if (postGame) {
|
|
trap_Cvar_Set("ui_scoreAccuracy2", va("%i%%", newInfo->accuracy));
|
|
trap_Cvar_Set("ui_scoreImpressives2", va("%i", newInfo->impressives));
|
|
trap_Cvar_Set("ui_scoreExcellents2", va("%i", newInfo->excellents));
|
|
trap_Cvar_Set("ui_scoreDefends2", va("%i", newInfo->defends));
|
|
trap_Cvar_Set("ui_scoreAssists2", va("%i", newInfo->assists));
|
|
trap_Cvar_Set("ui_scoreGauntlets2", va("%i", newInfo->gauntlets));
|
|
trap_Cvar_Set("ui_scoreScore2", va("%i", newInfo->score));
|
|
trap_Cvar_Set("ui_scorePerfect2", va("%i", newInfo->perfects));
|
|
trap_Cvar_Set("ui_scoreTeam2", va("%i to %i", newInfo->redScore, newInfo->blueScore));
|
|
trap_Cvar_Set("ui_scoreBase2", va("%i", newInfo->baseScore));
|
|
trap_Cvar_Set("ui_scoreTimeBonus2", va("%i", newInfo->timeBonus));
|
|
trap_Cvar_Set("ui_scoreSkillBonus2", va("%i", newInfo->skillBonus));
|
|
trap_Cvar_Set("ui_scoreShutoutBonus2", va("%i", newInfo->shutoutBonus));
|
|
trap_Cvar_Set("ui_scoreTime2", va("%02i:%02i", newInfo->time / 60, newInfo->time % 60));
|
|
trap_Cvar_Set("ui_scoreCaptures2", va("%i", newInfo->captures));
|
|
}
|
|
}
|
|
|
|
void UI_LoadBestScores(const char *map, int game)
|
|
{
|
|
char fileName[MAX_QPATH];
|
|
fileHandle_t f;
|
|
postGameInfo_t newInfo;
|
|
int protocol, protocolLegacy;
|
|
|
|
memset(&newInfo, 0, sizeof(postGameInfo_t));
|
|
Com_sprintf(fileName, MAX_QPATH, "games/%s_%i.game", map, game);
|
|
if (trap_FS_FOpenFile(fileName, &f, FS_READ) >= 0) {
|
|
int size = 0;
|
|
trap_FS_Read(&size, sizeof(int), f);
|
|
if (size == sizeof(postGameInfo_t)) {
|
|
trap_FS_Read(&newInfo, sizeof(postGameInfo_t), f);
|
|
}
|
|
trap_FS_FCloseFile(f);
|
|
}
|
|
UI_SetBestScores(&newInfo, qfalse);
|
|
|
|
uiInfo.demoAvailable = qfalse;
|
|
|
|
protocolLegacy = trap_Cvar_VariableValue("com_legacyprotocol");
|
|
protocol = trap_Cvar_VariableValue("com_protocol");
|
|
|
|
if(!protocol)
|
|
protocol = trap_Cvar_VariableValue("protocol");
|
|
if(protocolLegacy == protocol)
|
|
protocolLegacy = 0;
|
|
|
|
Com_sprintf(fileName, MAX_QPATH, "demos/%s_%d.%s%d", map, game, DEMOEXT, protocol);
|
|
if(trap_FS_FOpenFile(fileName, &f, FS_READ) >= 0)
|
|
{
|
|
uiInfo.demoAvailable = qtrue;
|
|
trap_FS_FCloseFile(f);
|
|
}
|
|
else if(protocolLegacy > 0)
|
|
{
|
|
Com_sprintf(fileName, MAX_QPATH, "demos/%s_%d.%s%d", map, game, DEMOEXT, protocolLegacy);
|
|
if (trap_FS_FOpenFile(fileName, &f, FS_READ) >= 0)
|
|
{
|
|
uiInfo.demoAvailable = qtrue;
|
|
trap_FS_FCloseFile(f);
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
UI_ClearScores
|
|
===============
|
|
*/
|
|
void UI_ClearScores(void) {
|
|
char gameList[4096];
|
|
char *gameFile;
|
|
int i, len, count, size;
|
|
fileHandle_t f;
|
|
postGameInfo_t newInfo;
|
|
|
|
count = trap_FS_GetFileList( "games", "game", gameList, sizeof(gameList) );
|
|
|
|
size = sizeof(postGameInfo_t);
|
|
memset(&newInfo, 0, size);
|
|
|
|
if (count > 0) {
|
|
gameFile = gameList;
|
|
for ( i = 0; i < count; i++ ) {
|
|
len = strlen(gameFile);
|
|
if (trap_FS_FOpenFile(va("games/%s",gameFile), &f, FS_WRITE) >= 0) {
|
|
trap_FS_Write(&size, sizeof(int), f);
|
|
trap_FS_Write(&newInfo, size, f);
|
|
trap_FS_FCloseFile(f);
|
|
}
|
|
gameFile += len + 1;
|
|
}
|
|
}
|
|
|
|
UI_SetBestScores(&newInfo, qfalse);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void UI_Cache_f( void ) {
|
|
Display_CacheAll();
|
|
}
|
|
|
|
/*
|
|
=======================
|
|
UI_CalcPostGameStats
|
|
=======================
|
|
*/
|
|
static void UI_CalcPostGameStats( void ) {
|
|
char map[MAX_QPATH];
|
|
char fileName[MAX_QPATH];
|
|
char info[MAX_INFO_STRING];
|
|
fileHandle_t f;
|
|
int size, game, time, adjustedTime;
|
|
postGameInfo_t oldInfo;
|
|
postGameInfo_t newInfo;
|
|
qboolean newHigh = qfalse;
|
|
|
|
trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) );
|
|
Q_strncpyz( map, Info_ValueForKey( info, "mapname" ), sizeof(map) );
|
|
game = atoi(Info_ValueForKey(info, "g_gametype"));
|
|
|
|
// compose file name
|
|
Com_sprintf(fileName, MAX_QPATH, "games/%s_%i.game", map, game);
|
|
// see if we have one already
|
|
memset(&oldInfo, 0, sizeof(postGameInfo_t));
|
|
if (trap_FS_FOpenFile(fileName, &f, FS_READ) >= 0) {
|
|
// if so load it
|
|
size = 0;
|
|
trap_FS_Read(&size, sizeof(int), f);
|
|
if (size == sizeof(postGameInfo_t)) {
|
|
trap_FS_Read(&oldInfo, sizeof(postGameInfo_t), f);
|
|
}
|
|
trap_FS_FCloseFile(f);
|
|
}
|
|
|
|
newInfo.accuracy = atoi(UI_Argv(3));
|
|
newInfo.impressives = atoi(UI_Argv(4));
|
|
newInfo.excellents = atoi(UI_Argv(5));
|
|
newInfo.defends = atoi(UI_Argv(6));
|
|
newInfo.assists = atoi(UI_Argv(7));
|
|
newInfo.gauntlets = atoi(UI_Argv(8));
|
|
newInfo.baseScore = atoi(UI_Argv(9));
|
|
newInfo.perfects = atoi(UI_Argv(10));
|
|
newInfo.redScore = atoi(UI_Argv(11));
|
|
newInfo.blueScore = atoi(UI_Argv(12));
|
|
time = atoi(UI_Argv(13));
|
|
newInfo.captures = atoi(UI_Argv(14));
|
|
|
|
newInfo.time = (time - trap_Cvar_VariableValue("ui_matchStartTime")) / 1000;
|
|
adjustedTime = uiInfo.mapList[ui_currentMap.integer].timeToBeat[game];
|
|
if (newInfo.time < adjustedTime) {
|
|
newInfo.timeBonus = (adjustedTime - newInfo.time) * 10;
|
|
} else {
|
|
newInfo.timeBonus = 0;
|
|
}
|
|
|
|
if (newInfo.redScore > newInfo.blueScore && newInfo.blueScore <= 0) {
|
|
newInfo.shutoutBonus = 100;
|
|
} else {
|
|
newInfo.shutoutBonus = 0;
|
|
}
|
|
|
|
newInfo.skillBonus = trap_Cvar_VariableValue("g_spSkill");
|
|
if (newInfo.skillBonus <= 0) {
|
|
newInfo.skillBonus = 1;
|
|
}
|
|
newInfo.score = newInfo.baseScore + newInfo.shutoutBonus + newInfo.timeBonus;
|
|
newInfo.score *= newInfo.skillBonus;
|
|
|
|
// see if the score is higher for this one
|
|
newHigh = (newInfo.redScore > newInfo.blueScore && newInfo.score > oldInfo.score);
|
|
|
|
if (newHigh) {
|
|
// if so write out the new one
|
|
uiInfo.newHighScoreTime = uiInfo.uiDC.realTime + 20000;
|
|
if (trap_FS_FOpenFile(fileName, &f, FS_WRITE) >= 0) {
|
|
size = sizeof(postGameInfo_t);
|
|
trap_FS_Write(&size, sizeof(int), f);
|
|
trap_FS_Write(&newInfo, sizeof(postGameInfo_t), f);
|
|
trap_FS_FCloseFile(f);
|
|
}
|
|
}
|
|
|
|
if (newInfo.time < oldInfo.time) {
|
|
uiInfo.newBestTime = uiInfo.uiDC.realTime + 20000;
|
|
}
|
|
|
|
// put back all the ui overrides
|
|
trap_Cvar_Set("capturelimit", UI_Cvar_VariableString("ui_saveCaptureLimit"));
|
|
trap_Cvar_Set("fraglimit", UI_Cvar_VariableString("ui_saveFragLimit"));
|
|
trap_Cvar_Set("cg_drawTimer", UI_Cvar_VariableString("ui_drawTimer"));
|
|
trap_Cvar_Set("g_doWarmup", UI_Cvar_VariableString("ui_doWarmup"));
|
|
trap_Cvar_Set("g_Warmup", UI_Cvar_VariableString("ui_Warmup"));
|
|
trap_Cvar_Set("sv_pure", UI_Cvar_VariableString("ui_pure"));
|
|
trap_Cvar_Set("g_friendlyFire", UI_Cvar_VariableString("ui_friendlyFire"));
|
|
|
|
UI_SetBestScores(&newInfo, qtrue);
|
|
UI_ShowPostGame(newHigh);
|
|
|
|
|
|
}
|
|
|
|
|
|
/*
|
|
=================
|
|
UI_ConsoleCommand
|
|
=================
|
|
*/
|
|
qboolean UI_ConsoleCommand( int realTime ) {
|
|
char *cmd;
|
|
|
|
uiInfo.uiDC.frameTime = realTime - uiInfo.uiDC.realTime;
|
|
uiInfo.uiDC.realTime = realTime;
|
|
|
|
cmd = UI_Argv( 0 );
|
|
|
|
// ensure minimum menu data is available
|
|
//Menu_Cache();
|
|
|
|
if ( Q_stricmp (cmd, "ui_test") == 0 ) {
|
|
UI_ShowPostGame(qtrue);
|
|
return qtrue;
|
|
}
|
|
|
|
if ( Q_stricmp (cmd, "ui_report") == 0 ) {
|
|
UI_Report();
|
|
return qtrue;
|
|
}
|
|
|
|
if ( Q_stricmp (cmd, "ui_load") == 0 ) {
|
|
UI_Load();
|
|
return qtrue;
|
|
}
|
|
|
|
if ( Q_stricmp (cmd, "remapShader") == 0 ) {
|
|
if (trap_Argc() == 4) {
|
|
char shader1[MAX_QPATH];
|
|
char shader2[MAX_QPATH];
|
|
char shader3[MAX_QPATH];
|
|
|
|
Q_strncpyz(shader1, UI_Argv(1), sizeof(shader1));
|
|
Q_strncpyz(shader2, UI_Argv(2), sizeof(shader2));
|
|
Q_strncpyz(shader3, UI_Argv(3), sizeof(shader3));
|
|
|
|
trap_R_RemapShader(shader1, shader2, shader3);
|
|
return qtrue;
|
|
}
|
|
}
|
|
|
|
if ( Q_stricmp (cmd, "postgame") == 0 ) {
|
|
UI_CalcPostGameStats();
|
|
return qtrue;
|
|
}
|
|
|
|
if ( Q_stricmp (cmd, "ui_cache") == 0 ) {
|
|
UI_Cache_f();
|
|
return qtrue;
|
|
}
|
|
|
|
if ( Q_stricmp (cmd, "ui_teamOrders") == 0 ) {
|
|
//UI_TeamOrdersMenu_f();
|
|
return qtrue;
|
|
}
|
|
|
|
|
|
if ( Q_stricmp (cmd, "ui_cdkey") == 0 ) {
|
|
//UI_CDKeyMenu_f();
|
|
return qtrue;
|
|
}
|
|
|
|
return qfalse;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
UI_Shutdown
|
|
=================
|
|
*/
|
|
void UI_Shutdown( void ) {
|
|
}
|
|
|
|
/*
|
|
================
|
|
UI_AdjustFrom640
|
|
|
|
Adjusted for resolution and screen aspect ratio
|
|
================
|
|
*/
|
|
void UI_AdjustFrom640( float *x, float *y, float *w, float *h ) {
|
|
// expect valid pointers
|
|
#if 0
|
|
*x = *x * uiInfo.uiDC.scale + uiInfo.uiDC.bias;
|
|
*y *= uiInfo.uiDC.scale;
|
|
*w *= uiInfo.uiDC.scale;
|
|
*h *= uiInfo.uiDC.scale;
|
|
#endif
|
|
|
|
*x *= uiInfo.uiDC.xscale;
|
|
*y *= uiInfo.uiDC.yscale;
|
|
*w *= uiInfo.uiDC.xscale;
|
|
*h *= uiInfo.uiDC.yscale;
|
|
|
|
}
|
|
|
|
void UI_DrawNamedPic( float x, float y, float width, float height, const char *picname ) {
|
|
qhandle_t hShader;
|
|
|
|
hShader = trap_R_RegisterShaderNoMip( picname );
|
|
UI_AdjustFrom640( &x, &y, &width, &height );
|
|
trap_R_DrawStretchPic( x, y, width, height, 0, 0, 1, 1, hShader );
|
|
}
|
|
|
|
void UI_DrawHandlePic( float x, float y, float w, float h, qhandle_t hShader ) {
|
|
float s0;
|
|
float s1;
|
|
float t0;
|
|
float t1;
|
|
|
|
if( w < 0 ) { // flip about vertical
|
|
w = -w;
|
|
s0 = 1;
|
|
s1 = 0;
|
|
}
|
|
else {
|
|
s0 = 0;
|
|
s1 = 1;
|
|
}
|
|
|
|
if( h < 0 ) { // flip about horizontal
|
|
h = -h;
|
|
t0 = 1;
|
|
t1 = 0;
|
|
}
|
|
else {
|
|
t0 = 0;
|
|
t1 = 1;
|
|
}
|
|
|
|
UI_AdjustFrom640( &x, &y, &w, &h );
|
|
trap_R_DrawStretchPic( x, y, w, h, s0, t0, s1, t1, hShader );
|
|
}
|
|
|
|
/*
|
|
================
|
|
UI_FillRect
|
|
|
|
Coordinates are 640*480 virtual values
|
|
=================
|
|
*/
|
|
void UI_FillRect( float x, float y, float width, float height, const float *color ) {
|
|
trap_R_SetColor( color );
|
|
|
|
UI_AdjustFrom640( &x, &y, &width, &height );
|
|
trap_R_DrawStretchPic( x, y, width, height, 0, 0, 0, 0, uiInfo.uiDC.whiteShader );
|
|
|
|
trap_R_SetColor( NULL );
|
|
}
|
|
|
|
void UI_DrawSides(float x, float y, float w, float h) {
|
|
UI_AdjustFrom640( &x, &y, &w, &h );
|
|
trap_R_DrawStretchPic( x, y, 1, h, 0, 0, 0, 0, uiInfo.uiDC.whiteShader );
|
|
trap_R_DrawStretchPic( x + w - 1, y, 1, h, 0, 0, 0, 0, uiInfo.uiDC.whiteShader );
|
|
}
|
|
|
|
void UI_DrawTopBottom(float x, float y, float w, float h) {
|
|
UI_AdjustFrom640( &x, &y, &w, &h );
|
|
trap_R_DrawStretchPic( x, y, w, 1, 0, 0, 0, 0, uiInfo.uiDC.whiteShader );
|
|
trap_R_DrawStretchPic( x, y + h - 1, w, 1, 0, 0, 0, 0, uiInfo.uiDC.whiteShader );
|
|
}
|
|
/*
|
|
================
|
|
UI_DrawRect
|
|
|
|
Coordinates are 640*480 virtual values
|
|
=================
|
|
*/
|
|
void UI_DrawRect( float x, float y, float width, float height, const float *color ) {
|
|
trap_R_SetColor( color );
|
|
|
|
UI_DrawTopBottom(x, y, width, height);
|
|
UI_DrawSides(x, y, width, height);
|
|
|
|
trap_R_SetColor( NULL );
|
|
}
|
|
|
|
void UI_SetColor( const float *rgba ) {
|
|
trap_R_SetColor( rgba );
|
|
}
|
|
|
|
void UI_UpdateScreen( void ) {
|
|
trap_UpdateScreen();
|
|
}
|
|
|
|
|
|
void UI_DrawTextBox (int x, int y, int width, int lines)
|
|
{
|
|
UI_FillRect( x + BIGCHAR_WIDTH/2, y + BIGCHAR_HEIGHT/2, ( width + 1 ) * BIGCHAR_WIDTH, ( lines + 1 ) * BIGCHAR_HEIGHT, colorBlack );
|
|
UI_DrawRect( x + BIGCHAR_WIDTH/2, y + BIGCHAR_HEIGHT/2, ( width + 1 ) * BIGCHAR_WIDTH, ( lines + 1 ) * BIGCHAR_HEIGHT, colorWhite );
|
|
}
|
|
|
|
qboolean UI_CursorInRect (int x, int y, int width, int height)
|
|
{
|
|
if (uiInfo.uiDC.cursorx < x ||
|
|
uiInfo.uiDC.cursory < y ||
|
|
uiInfo.uiDC.cursorx > x+width ||
|
|
uiInfo.uiDC.cursory > y+height)
|
|
return qfalse;
|
|
|
|
return qtrue;
|
|
}
|