lilium-voyager/misc/msvc/opengl1.vcproj
2013-12-09 17:15:29 -08:00

932 lines
21 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Name="opengl1"
ProjectGUID="{CD289B03-887C-4602-BDCE-AB6785A7489E}"
TargetFrameworkVersion="131072"
>
<Platforms>
<Platform
Name="Win32"
/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Release TA|Win32"
OutputDirectory="..\..\build\opengl1_release_ta"
IntermediateDirectory="..\..\build\opengl1_release_ta"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="$(IntDir)\opengl1.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\code\SDL12\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;&quot;..\..\code\jpeg-8c&quot;"
PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;MISSIONPACK;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(IntDir)\opengl1.pch"
AssemblerListingLocation="$(IntDir)\"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="$(IntDir)\"
WarningLevel="4"
SuppressStartupBanner="true"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDL.lib OpenGL32.lib msvcrt.lib psapi.lib"
OutputFile="$(OutDir)\renderer_opengl1_x86.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\code\libs\win32"
GenerateDebugInformation="false"
ProgramDatabaseFile="$(IntDir)\opengl1.pdb"
GenerateMapFile="true"
MapFileName="$(IntDir)\opengl1.map"
SubSystem="2"
StackReserveSize="8388608"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Post build processing.."
CommandLine="rem bash -c &quot;perl ./unix/cons -- release-TA&quot;"
/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory="..\..\build\opengl1_debug"
IntermediateDirectory="..\..\build\opengl1_debug"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="$(IntDir)\opengl1.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\code\SDL12\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;&quot;..\..\code\jpeg-8c&quot;"
PreprocessorDefinitions="_WIN32;WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(IntDir)\opengl1.pch"
AssemblerListingLocation="$(IntDir)\"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="$(IntDir)\"
BrowseInformation="1"
BrowseInformationFile="$(IntDir)\"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
ResourceOutputFileName="..\winquake.res"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDL.lib OpenGL32.lib msvcrt.lib psapi.lib"
OutputFile="$(OutDir)\renderer_opengl1_x86.dll"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\code\libs\win32"
IgnoreDefaultLibraryNames=""
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)\opengl1.pdb"
GenerateMapFile="true"
MapFileName="$(IntDir)\opengl1.map"
SubSystem="2"
StackReserveSize="8388608"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Post build processing.."
CommandLine="rem bash -c &quot;perl ./unix/cons -- debug&quot;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="..\..\build\opengl1_release"
IntermediateDirectory="..\..\build\opengl1_release"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="$(IntDir)\opengl1.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
AdditionalIncludeDirectories="..\..\code\SDL12\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;&quot;..\..\code\jpeg-8c&quot;"
PreprocessorDefinitions="_WIN32;WIN32;NDEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN"
StringPooling="true"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(IntDir)\opengl1.pch"
AssemblerListingLocation="$(IntDir)\"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="$(IntDir)\"
WarningLevel="4"
SuppressStartupBanner="true"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDL.lib OpenGL32.lib msvcrt.lib psapi.lib"
OutputFile="$(OutDir)\renderer_opengl1_x86.dll"
LinkIncremental="1"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\code\libs\win32"
GenerateDebugInformation="false"
ProgramDatabaseFile="$(IntDir)\opengl1.pdb"
GenerateMapFile="true"
MapFileName="$(IntDir)\opengl1.map"
SubSystem="2"
StackReserveSize="8388608"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Debug TA|Win32"
OutputDirectory="..\..\build\opengl1_debug_ta"
IntermediateDirectory="..\..\build\opengl1_debug_ta"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="false"
>
<Tool
Name="VCPreBuildEventTool"
CommandLine=""
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="true"
SuppressStartupBanner="true"
TargetEnvironment="1"
TypeLibraryName="$(IntDir)\opengl1.tlb"
HeaderFileName=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="..\..\code\SDL12\include;..\..\code\libcurl;..\..\code\AL;..\..\code\libspeex\include;..\..\code\zlib;&quot;..\..\code\jpeg-8c&quot;"
PreprocessorDefinitions="_WIN32;WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;BOTLIB;USE_ICON;USE_CURL;USE_CURL_DLOPEN;USE_OPENAL;USE_OPENAL_DLOPEN;USE_VOIP;HAVE_CONFIG_H;MISSIONPACK;USE_INTERNAL_JPEG;USE_RENDERER_DLOPEN"
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile="$(IntDir)\opengl1.pch"
AssemblerListingLocation="$(IntDir)\"
ObjectFile="$(IntDir)\"
ProgramDataBaseFileName="$(IntDir)\"
BrowseInformation="1"
BrowseInformationFile="$(IntDir)\"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
CompileAs="1"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"
ResourceOutputFileName="..\winquake.res"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDL.lib OpenGL32.lib msvcrt.lib psapi.lib"
OutputFile="$(OutDir)\renderer_opengl1_x86.dll"
LinkIncremental="2"
SuppressStartupBanner="true"
AdditionalLibraryDirectories="..\..\code\libs\win32"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)\opengl1.pdb"
GenerateMapFile="true"
MapFileName="$(IntDir)\opengl1.map"
SubSystem="2"
StackReserveSize="8388608"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
Description="Post build processing.."
CommandLine="rem bash -c &quot;perl ./unix/cons -- debug-TA&quot;"
/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90"
>
<File
RelativePath="..\..\code\qcommon\puff.c"
>
</File>
<File
RelativePath="..\..\code\.\qcommon\q_math.c"
>
</File>
<File
RelativePath="..\..\code\.\qcommon\q_shared.c"
>
</File>
<File
RelativePath="..\..\code\sdl\sdl_gamma.c"
>
</File>
<File
RelativePath="..\..\code\sdl\sdl_glimp.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_animation.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_backend.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_bsp.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_cmds.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_curve.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_flares.c"
>
</File>
<File
RelativePath="..\..\code\renderercommon\tr_font.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_image.c"
>
</File>
<File
RelativePath="..\..\code\renderercommon\tr_image_bmp.c"
>
</File>
<File
RelativePath="..\..\code\renderercommon\tr_image_jpg.c"
>
</File>
<File
RelativePath="..\..\code\renderercommon\tr_image_pcx.c"
>
</File>
<File
RelativePath="..\..\code\renderercommon\tr_image_png.c"
>
</File>
<File
RelativePath="..\..\code\renderercommon\tr_image_tga.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_init.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_light.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_main.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_marks.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_mesh.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_model.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_model_iqm.c"
>
</File>
<File
RelativePath="..\..\code\renderercommon\tr_noise.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_scene.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_shade.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_shade_calc.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_shader.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_shadows.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_sky.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_subs.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_surface.c"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_world.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl;fi;fd"
>
<File
RelativePath="..\..\code\qcommon\puff.h"
>
</File>
<File
RelativePath="..\..\code\.\qcommon\q_shared.h"
>
</File>
<File
RelativePath="..\..\code\qcommon\qcommon.h"
>
</File>
<File
RelativePath="..\..\code\qcommon\qfiles.h"
>
</File>
<File
RelativePath="..\..\code\renderercommon\qgl.h"
>
</File>
<File
RelativePath="..\..\code\win32\resource.h"
>
</File>
<File
RelativePath="..\..\code\server\server.h"
>
</File>
<File
RelativePath="..\..\code\client\snd_local.h"
>
</File>
<File
RelativePath="..\..\code\client\snd_public.h"
>
</File>
<File
RelativePath="..\..\code\.\qcommon\surfaceflags.h"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_extramath.h"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_extratypes.h"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_fbo.h"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_local.h"
>
</File>
<File
RelativePath="..\..\code\renderergl1\tr_postprocess.h"
>
</File>
<File
RelativePath="..\..\code\renderercommon\tr_public.h"
>
</File>
<File
RelativePath="..\..\code\cgame\tr_types.h"
>
</File>
<File
RelativePath="..\..\code\ui\ui_public.h"
>
</File>
<File
RelativePath="..\..\code\qcommon\unzip.h"
>
</File>
<File
RelativePath="..\..\code\qcommon\vm_local.h"
>
</File>
<File
RelativePath="..\..\code\win32\win_local.h"
>
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
>
</Filter>
<Filter
Name="jpeg"
>
<Filter
Name="Source Files"
>
<File
RelativePath="..\..\code\jpeg-8c\jaricom.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jcapimin.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jcapistd.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jcarith.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jccoefct.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jccolor.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jcdctmgr.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jchuff.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jcinit.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jcmainct.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jcmarker.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jcmaster.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jcomapi.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jcparam.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jcprepct.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jcsample.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jctrans.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdapimin.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdapistd.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdarith.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdatadst.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdatasrc.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdcoefct.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdcolor.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jddctmgr.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdhuff.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdinput.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdmainct.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdmarker.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdmaster.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdmerge.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdpostct.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdsample.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jdtrans.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jerror.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jfdctflt.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jfdctfst.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jfdctint.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jidctflt.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jidctfst.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jidctint.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jmemmgr.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jmemnobs.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jquant1.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jquant2.c"
>
</File>
<File
RelativePath="..\..\code\jpeg-8c\jutils.c"
>
</File>
</Filter>
<Filter
Name="Header Files"
>
<File
RelativePath="..\..\code\jpeg-6b\jchuff.h"
>
</File>
<File
RelativePath="..\..\code\jpeg-6b\jconfig.h"
>
</File>
<File
RelativePath="..\..\code\jpeg-6b\jdct.h"
>
</File>
<File
RelativePath="..\..\code\jpeg-6b\jdhuff.h"
>
</File>
<File
RelativePath="..\..\code\jpeg-6b\jerror.h"
>
</File>
<File
RelativePath="..\..\code\jpeg-6b\jinclude.h"
>
</File>
<File
RelativePath="..\..\code\jpeg-6b\jmemsys.h"
>
</File>
<File
RelativePath="..\..\code\jpeg-6b\jmorecfg.h"
>
</File>
<File
RelativePath="..\..\code\jpeg-6b\jpegint.h"
>
</File>
<File
RelativePath="..\..\code\jpeg-6b\jpeglib.h"
>
</File>
<File
RelativePath="..\..\code\jpeg-6b\jversion.h"
>
</File>
</Filter>
</Filter>
<Filter
Name="zlib"
>
<File
RelativePath="..\..\code\zlib\adler32.c"
>
</File>
<File
RelativePath="..\..\code\zlib\crc32.c"
>
</File>
<File
RelativePath="..\..\code\zlib\inffast.c"
>
</File>
<File
RelativePath="..\..\code\zlib\inflate.c"
>
</File>
<File
RelativePath="..\..\code\zlib\inftrees.c"
>
</File>
<File
RelativePath="..\..\code\zlib\zutil.c"
>
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>