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https://github.com/UberGames/lilium-voyager.git
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218 lines
5.9 KiB
C
218 lines
5.9 KiB
C
/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2004 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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"@(#) $Id: SDL_syswm.h,v 1.18 2005/09/08 06:16:13 icculus Exp $";
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#endif
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/* Include file for SDL custom system window manager hooks */
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#ifndef _SDL_syswm_h
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#define _SDL_syswm_h
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#include "SDL_version.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Your application has access to a special type of event 'SDL_SYSWMEVENT',
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which contains window-manager specific information and arrives whenever
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an unhandled window event occurs. This event is ignored by default, but
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you can enable it with SDL_EventState()
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*/
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#ifdef SDL_PROTOTYPES_ONLY
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struct SDL_SysWMinfo;
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typedef struct SDL_SysWMinfo SDL_SysWMinfo;
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#else
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#if defined(__APPLE__) && defined(__MACH__)
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// conflicts with Quickdraw.h
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#define Cursor X11Cursor
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#endif
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/* This is the structure for custom window manager events */
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#if (defined(unix) || defined(__unix__) || defined(_AIX) || \
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defined(__OpenBSD__) || defined(__NetBSD__) || \
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(defined(__APPLE__) && defined(__MACH__))) && \
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(!defined(DISABLE_X11) && !defined(__CYGWIN32__) && !defined(ENABLE_NANOX) && \
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!defined(__QNXNTO__))
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/* AIX is unix, of course, but the native compiler CSet doesn't define unix */
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#include <X11/Xlib.h>
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#include <X11/Xatom.h>
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#if defined(__APPLE__) && defined(__MACH__)
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// matches the re-define above
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#undef Cursor
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#endif
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/* These are the various supported subsystems under UNIX */
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typedef enum {
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SDL_SYSWM_X11
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} SDL_SYSWM_TYPE;
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/* The UNIX custom event structure */
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struct SDL_SysWMmsg {
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SDL_version version;
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SDL_SYSWM_TYPE subsystem;
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union {
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XEvent xevent;
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} event;
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};
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/* The UNIX custom window manager information structure.
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When this structure is returned, it holds information about which
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low level system it is using, and will be one of SDL_SYSWM_TYPE.
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*/
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typedef struct SDL_SysWMinfo {
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SDL_version version;
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SDL_SYSWM_TYPE subsystem;
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union {
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struct {
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Display *display; /* The X11 display */
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Window window; /* The X11 display window */
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/* These locking functions should be called around
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any X11 functions using the display variable.
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They lock the event thread, so should not be
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called around event functions or from event filters.
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*/
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void (*lock_func)(void);
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void (*unlock_func)(void);
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/* Introduced in SDL 1.0.2 */
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Window fswindow; /* The X11 fullscreen window */
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Window wmwindow; /* The X11 managed input window */
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} x11;
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} info;
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} SDL_SysWMinfo;
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#elif defined(ENABLE_NANOX)
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#include <microwin/nano-X.h>
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/* The generic custom event structure */
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struct SDL_SysWMmsg {
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SDL_version version;
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int data;
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};
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/* The windows custom window manager information structure */
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typedef struct SDL_SysWMinfo {
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SDL_version version ;
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GR_WINDOW_ID window ; /* The display window */
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} SDL_SysWMinfo;
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#elif defined(WIN32)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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/* The windows custom event structure */
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struct SDL_SysWMmsg {
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SDL_version version;
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HWND hwnd; /* The window for the message */
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UINT msg; /* The type of message */
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WPARAM wParam; /* WORD message parameter */
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LPARAM lParam; /* LONG message parameter */
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};
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/* The windows custom window manager information structure */
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typedef struct SDL_SysWMinfo {
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SDL_version version;
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HWND window; /* The Win32 display window */
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HGLRC hglrc; /* The OpenGL context, if any */
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} SDL_SysWMinfo;
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#elif defined(__riscos__)
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/* RISC OS custom event structure */
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struct SDL_SysWMmsg {
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SDL_version version;
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int eventCode; /* The window for the message */
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int pollBlock[64];
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};
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/* The RISC OS custom window manager information structure */
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typedef struct SDL_SysWMinfo {
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SDL_version version;
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int wimpVersion; /* Wimp version running under */
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int taskHandle; /* The RISC OS task handle */
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int window; /* The RISC OS display window */
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} SDL_SysWMinfo;
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#elif defined(__QNXNTO__)
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#include <sys/neutrino.h>
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#include <Ph.h>
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/* The QNX custom event structure */
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struct SDL_SysWMmsg {
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SDL_version version;
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int data;
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};
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/* The QNX custom window manager information structure */
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typedef struct SDL_SysWMinfo {
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SDL_version version;
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int data;
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} SDL_SysWMinfo;
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#else
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/* The generic custom event structure */
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struct SDL_SysWMmsg {
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SDL_version version;
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int data;
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};
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/* The generic custom window manager information structure */
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typedef struct SDL_SysWMinfo {
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SDL_version version;
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int data;
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} SDL_SysWMinfo;
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#endif /* OS type */
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#endif /* SDL_PROTOTYPES_ONLY */
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/* Function prototypes */
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/*
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* This function gives you custom hooks into the window manager information.
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* It fills the structure pointed to by 'info' with custom information and
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* returns 1 if the function is implemented. If it's not implemented, or
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* the version member of the 'info' structure is invalid, it returns 0.
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*
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* You typically use this function like this:
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* SDL_SysWMInfo info;
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* SDL_VERSION(&info.version);
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* if ( SDL_GetWMInfo(&info) ) { ... }
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*/
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extern DECLSPEC int SDLCALL SDL_GetWMInfo(SDL_SysWMinfo *info);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* _SDL_syswm_h */
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