..
ai_chat.c
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_chat.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_cmd.c
fix null termination out of array bounds
2007-08-19 12:11:39 +00:00
ai_cmd.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_dmnet.c
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_dmnet.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_dmq3.c
the address of 'classname' will always evaluate as 'true'
2007-07-19 08:05:50 +00:00
ai_dmq3.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_main.c
- botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
2006-04-21 17:04:21 +00:00
ai_main.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_team.c
fix null termination out of array bounds
2007-08-19 12:11:39 +00:00
ai_team.h
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_vcmd.c
* Added STATUS
2005-10-29 01:53:09 +00:00
ai_vcmd.h
* Added STATUS
2005-10-29 01:53:09 +00:00
bg_lib.c
Fix vsprintf bug, thanks to ensiform.
2006-11-25 10:54:41 +00:00
bg_lib.h
fix bg_lib.h compilation with lcc
2007-06-27 10:06:15 +00:00
bg_local.h
* Added STATUS
2005-10-29 01:53:09 +00:00
bg_misc.c
* Added STATUS
2005-10-29 01:53:09 +00:00
bg_pmove.c
* Added STATUS
2005-10-29 01:53:09 +00:00
bg_public.h
- "baseq3" literal replacement patch (by Erik Auerswald) applied
2006-04-26 13:36:58 +00:00
bg_slidemove.c
* Added STATUS
2005-10-29 01:53:09 +00:00
chars.h
* Added STATUS
2005-10-29 01:53:09 +00:00
g_active.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_arenas.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_bot.c
kick bots by client number instead of name to avoid problems with
2006-12-29 11:41:35 +00:00
g_client.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_cmds.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_combat.c
Revert "fix" because it was based on wrong assumptions and actually doesn't fix anything at all.
2006-07-17 19:15:36 +00:00
g_items.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_local.h
fix gcc 4.2 warnings about cast from pointer to integer ( #3317 )
2007-08-19 12:05:17 +00:00
g_main.c
* (bug 3076) Map cycle breaks on empty or bot only servers (misanthropia)
2007-08-23 00:22:20 +00:00
g_mem.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_misc.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_missile.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_mover.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_public.h
* Added STATUS
2005-10-29 01:53:09 +00:00
g_rankings.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_rankings.h
* Added STATUS
2005-10-29 01:53:09 +00:00
g_session.c
- tag more functions with gnu format attribute
2006-12-30 12:32:54 +00:00
g_spawn.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_svcmds.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_syscalls.asm
remove svn:executable property
2005-08-28 17:54:51 +00:00
g_syscalls.c
- change long to intptr_t for 64bit windows compatability
2006-02-18 19:07:23 +00:00
g_target.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_team.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_team.h
* Added STATUS
2005-10-29 01:53:09 +00:00
g_trigger.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_utils.c
* Added STATUS
2005-10-29 01:53:09 +00:00
g_weapon.c
* Added STATUS
2005-10-29 01:53:09 +00:00
game.bat
remove svn:executable property
2005-08-28 17:54:51 +00:00
game.q3asm
remove svn:executable property
2005-08-28 17:54:51 +00:00
game.sh
remove svn:executable property
2005-08-28 17:54:51 +00:00
game_ta.bat
remove svn:executable property
2005-08-28 17:54:51 +00:00
game_ta.q3asm
remove svn:executable property
2005-08-28 17:54:51 +00:00
game_ta.sh
remove svn:executable property
2005-08-28 17:54:51 +00:00
inv.h
* Added STATUS
2005-10-29 01:53:09 +00:00
match.h
* Added STATUS
2005-10-29 01:53:09 +00:00
syn.h
* Added STATUS
2005-10-29 01:53:09 +00:00