.. |
ai_chat.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_chat.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_cmd.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_cmd.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_dmnet.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_dmnet.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_dmq3.c
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the address of 'classname' will always evaluate as 'true'
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2007-07-19 08:05:50 +00:00 |
ai_dmq3.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_main.c
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- botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
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2006-04-21 17:04:21 +00:00 |
ai_main.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_team.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_team.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_vcmd.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
ai_vcmd.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
bg_lib.c
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Fix vsprintf bug, thanks to ensiform.
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2006-11-25 10:54:41 +00:00 |
bg_lib.h
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fix bg_lib.h compilation with lcc
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2007-06-27 10:06:15 +00:00 |
bg_local.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
bg_misc.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
bg_pmove.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
bg_public.h
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- "baseq3" literal replacement patch (by Erik Auerswald) applied
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2006-04-26 13:36:58 +00:00 |
bg_slidemove.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
chars.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_active.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_arenas.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_bot.c
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kick bots by client number instead of name to avoid problems with
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2006-12-29 11:41:35 +00:00 |
g_client.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_cmds.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_combat.c
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Revert "fix" because it was based on wrong assumptions and actually doesn't fix anything at all.
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2006-07-17 19:15:36 +00:00 |
g_items.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_local.h
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fix gcc 4.2 warnings about cast from pointer to integer (#3317)
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2007-08-19 12:05:17 +00:00 |
g_main.c
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- change long to intptr_t for 64bit windows compatability
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2006-02-18 19:07:23 +00:00 |
g_mem.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_misc.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_missile.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_mover.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_public.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_rankings.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_rankings.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_session.c
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- tag more functions with gnu format attribute
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2006-12-30 12:32:54 +00:00 |
g_spawn.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_svcmds.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_syscalls.asm
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remove svn:executable property
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2005-08-28 17:54:51 +00:00 |
g_syscalls.c
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- change long to intptr_t for 64bit windows compatability
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2006-02-18 19:07:23 +00:00 |
g_target.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_team.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_team.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_trigger.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_utils.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
g_weapon.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
game.bat
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remove svn:executable property
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2005-08-28 17:54:51 +00:00 |
game.q3asm
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remove svn:executable property
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2005-08-28 17:54:51 +00:00 |
game.sh
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remove svn:executable property
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2005-08-28 17:54:51 +00:00 |
game_ta.bat
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remove svn:executable property
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2005-08-28 17:54:51 +00:00 |
game_ta.q3asm
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remove svn:executable property
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2005-08-28 17:54:51 +00:00 |
game_ta.sh
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remove svn:executable property
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2005-08-28 17:54:51 +00:00 |
inv.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
match.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
syn.h
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |