mirror of
https://github.com/UberGames/lilium-voyager.git
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92 lines
1.6 KiB
Makefile
92 lines
1.6 KiB
Makefile
#
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# Makefile for Gladiator Bot library: gladiator.so
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# Intended for gcc/Linux
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#
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ARCH=i386
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CC=gcc
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BASE_CFLAGS=-Dstricmp=strcasecmp
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#use these cflags to optimize it
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CFLAGS=$(BASE_CFLAGS) -m486 -O6 -ffast-math -funroll-loops \
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-fomit-frame-pointer -fexpensive-optimizations -malign-loops=2 \
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-malign-jumps=2 -malign-functions=2
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#use these when debugging
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#CFLAGS=$(BASE_CFLAGS) -g
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LDFLAGS=-ldl -lm
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SHLIBEXT=so
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SHLIBCFLAGS=-fPIC
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SHLIBLDFLAGS=-shared
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DO_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
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#############################################################################
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# SETUP AND BUILD
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# GLADIATOR BOT
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#############################################################################
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.c.o:
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$(DO_CC)
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GAME_OBJS = \
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be_aas_bsphl.o\
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be_aas_bspq2.o\
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be_aas_cluster.o\
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be_aas_debug.o\
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be_aas_entity.o\
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be_aas_file.o\
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be_aas_light.o\
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be_aas_main.o\
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be_aas_move.o\
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be_aas_optimize.o\
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be_aas_reach.o\
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be_aas_route.o\
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be_aas_routealt.o\
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be_aas_sample.o\
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be_aas_sound.o\
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be_ai2_dmq2.o\
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be_ai2_dmhl.o\
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be_ai2_dmnet.o\
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be_ai2_main.o\
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be_ai_char.o\
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be_ai_chat.o\
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be_ai_goal.o\
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be_ai_load.o\
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be_ai_move.o\
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be_ai_weap.o\
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be_ai_weight.o\
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be_ea.o\
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be_interface.o\
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l_crc.o\
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l_libvar.o\
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l_log.o\
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l_memory.o\
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l_precomp.o\
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l_script.o\
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l_struct.o\
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l_utils.o\
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q_shared.o
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glad$(ARCH).$(SHLIBEXT) : $(GAME_OBJS)
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$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GAME_OBJS)
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#############################################################################
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# MISC
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#############################################################################
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clean:
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-rm -f $(GAME_OBJS)
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depend:
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gcc -MM $(GAME_OBJS:.o=.c)
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install:
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cp gladiator.so ..
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#
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# From "make depend"
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#
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