lilium-voyager/code/ui
Simon McVittie f1a133acf1 UI_BuildFindPlayerList: make a sizeof() more obviously correct
As with the other branch of the if/else, each element of
foundPlayerServerNames is in fact the same size as each element of
foundPlayerServerAddresses, so it was fine; but it's better to make
it obvious that we are using the right array sizes.
2016-09-25 17:13:50 +01:00
..
ui_atoms.c Have ui_test cmd in missionpack ui return qtrue 2013-12-07 21:27:17 -06:00
ui_gameinfo.c REFACTOR [anough to enough] 2012-06-18 16:39:58 +00:00
ui_local.h renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
ui_main.c UI_BuildFindPlayerList: make a sizeof() more obviously correct 2016-09-25 17:13:50 +01:00
ui_players.c Make barrel/flash model name buffer safe 2015-01-12 22:35:20 -06:00
ui_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
ui_shared.c Improve keyboard/joystick input in Team Arena UI 2016-05-23 09:06:34 -05:00
ui_shared.h Improve keyboard/joystick input in Team Arena UI 2016-05-23 09:06:34 -05:00
ui_syscalls.asm remove svn:executable property 2005-08-28 17:54:51 +00:00
ui_syscalls.c REFACTOR 2012-06-18 16:27:00 +00:00