lilium-voyager/code/rend2
2012-11-14 10:56:31 +00:00
..
qgl.h Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_animation.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_backend.c When calling qglDrawRangeElementsEXT(), use proper start and end parameters. 2012-11-07 00:06:51 +00:00
tr_bsp.c Fix bugs where some surfaces weren't merged and others were counted as merged in R_MergeLeafSurfaces(). 2012-11-09 08:13:38 +00:00
tr_cmds.c Fix FBO_*() usage when framebuffers are unavailable or undesired. 2012-10-28 20:22:13 +00:00
tr_curve.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_extensions.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_extramath.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_extramath.h Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_extratypes.h Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_fbo.c Ensure the correct FBO is bound when drawing. (Fixes bug #5791.) 2012-10-30 22:05:07 +00:00
tr_fbo.h Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_flares.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_font.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_glsl.c Various shader fixes and optimizations. 2012-11-14 10:56:31 +00:00
tr_image.c Fix FBO_*() usage when framebuffers are unavailable or undesired. 2012-10-28 20:22:13 +00:00
tr_image_bmp.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_image_jpg.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_image_pcx.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_image_png.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_image_tga.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_init.c Remove ARRAY_SIZE, and use ARRAY_LEN instead. 2012-10-28 20:35:16 +00:00
tr_light.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_local.h Various shader fixes and optimizations. 2012-11-14 10:56:31 +00:00
tr_main.c Clean up getting pshadowMap in Rend2's R_DecomposeSort(). 2012-10-30 09:00:58 +00:00
tr_marks.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_mesh.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_model.c When calling qglDrawRangeElementsEXT(), use proper start and end parameters. 2012-11-07 00:06:51 +00:00
tr_model_iqm.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_noise.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_postprocess.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_postprocess.h Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_scene.c Ensure the correct FBO is bound when drawing. (Fixes bug #5791.) 2012-10-30 22:05:07 +00:00
tr_shade.c Various shader fixes and optimizations. 2012-11-14 10:56:31 +00:00
tr_shade_calc.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_shader.c Various shader fixes and optimizations. 2012-11-14 10:56:31 +00:00
tr_shadows.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_sky.c Various shader fixes and optimizations. 2012-11-14 10:56:31 +00:00
tr_subs.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_surface.c When calling qglDrawRangeElementsEXT(), use proper start and end parameters. 2012-11-07 00:06:51 +00:00
tr_vbo.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00
tr_world.c Added Rend2, an alternate renderer. (Bug #4358) 2012-10-26 01:23:06 +00:00