mirror of
https://github.com/UberGames/lilium-voyager.git
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991 lines
28 KiB
C
Executable file
991 lines
28 KiB
C
Executable file
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#if defined(WIN32) || defined(_WIN32)
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#include <direct.h>
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#include <windows.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#else
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#include <unistd.h>
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#include <glob.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#endif
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#include "qbsp.h"
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#include "l_mem.h"
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#include "../botlib/aasfile.h"
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#include "../botlib/be_aas_cluster.h"
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#include "../botlib/be_aas_optimize.h"
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#include "aas_create.h"
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#include "aas_store.h"
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#include "aas_file.h"
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#include "aas_cfg.h"
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#include "be_aas_bspc.h"
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extern int use_nodequeue; //brushbsp.c
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extern int calcgrapplereach; //be_aas_reach.c
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float subdivide_size = 240;
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char source[1024];
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char name[1024];
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vec_t microvolume = 1.0;
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char outbase[32];
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int entity_num;
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aas_settings_t aassettings;
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qboolean noprune; //don't prune nodes (bspc.c)
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qboolean glview; //create a gl view
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qboolean nodetail; //don't use detail brushes (map.c)
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qboolean fulldetail; //use but don't mark detail brushes (map.c)
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qboolean onlyents; //only process the entities (bspc.c)
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qboolean nomerge; //don't merge bsp node faces (faces.c)
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qboolean nowater; //don't use the water brushes (map.c)
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qboolean nocsg; //don't carve intersecting brushes (bspc.c)
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qboolean noweld; //use unique face vertexes (faces.c)
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qboolean noshare; //don't share bsp edges (faces.c)
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qboolean nosubdiv; //don't subdivide bsp node faces (faces.c)
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qboolean notjunc; //don't create tjunctions (edge melting) (faces.c)
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qboolean optimize; //enable optimisation
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qboolean leaktest; //perform a leak test
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qboolean verboseentities;
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qboolean freetree; //free the bsp tree when not needed anymore
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qboolean create_aas; //create an .AAS file
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qboolean nobrushmerge; //don't merge brushes
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qboolean lessbrushes; //create less brushes instead of correct texture placement
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qboolean cancelconversion; //true if the conversion is being cancelled
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qboolean noliquids; //no liquids when writing map file
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qboolean forcesidesvisible; //force all brush sides to be visible when loaded from bsp
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qboolean capsule_collision = 0;
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/*
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void ProcessWorldModel (void)
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{
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entity_t *e;
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tree_t *tree;
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qboolean leaked;
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int brush_start, brush_end;
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e = &entities[entity_num];
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brush_start = e->firstbrush;
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brush_end = brush_start + e->numbrushes;
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leaked = false;
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//process the whole world in one time
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tree = ProcessWorldBrushes(brush_start, brush_end);
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//create the bsp tree portals
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MakeTreePortals(tree);
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//mark all leafs that can be reached by entities
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if (FloodEntities(tree))
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{
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FillOutside(tree->headnode);
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} //end if
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else
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{
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Log_Print("**** leaked ****\n");
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leaked = true;
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LeakFile(tree);
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if (leaktest)
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{
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Log_Print("--- MAP LEAKED ---\n");
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exit(0);
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} //end if
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} //end else
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MarkVisibleSides (tree, brush_start, brush_end);
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FloodAreas (tree);
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#ifndef ME
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if (glview) WriteGLView(tree, source);
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#endif
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MakeFaces(tree->headnode);
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FixTjuncs(tree->headnode);
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//NOTE: Never prune the nodes because the portals
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// are screwed when prunning is done and as
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// a result portal writing will crash
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//if (!noprune) PruneNodes(tree->headnode);
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WriteBSP(tree->headnode);
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if (!leaked) WritePortalFile(tree);
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Tree_Free(tree);
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} //end of the function ProcessWorldModel
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void ProcessSubModel (void)
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{
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entity_t *e;
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int start, end;
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tree_t *tree;
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bspbrush_t *list;
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vec3_t mins, maxs;
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e = &entities[entity_num];
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start = e->firstbrush;
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end = start + e->numbrushes;
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mins[0] = mins[1] = mins[2] = -4096;
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maxs[0] = maxs[1] = maxs[2] = 4096;
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list = MakeBspBrushList(start, end, mins, maxs);
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if (!nocsg) list = ChopBrushes (list);
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tree = BrushBSP (list, mins, maxs);
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MakeTreePortals (tree);
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MarkVisibleSides (tree, start, end);
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MakeFaces (tree->headnode);
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FixTjuncs (tree->headnode);
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WriteBSP (tree->headnode);
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Tree_Free(tree);
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} //end of the function ProcessSubModel
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void ProcessModels (void)
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{
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BeginBSPFile();
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for (entity_num = 0; entity_num < num_entities; entity_num++)
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{
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if (!entities[entity_num].numbrushes)
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continue;
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Log_Print("############### model %i ###############\n", nummodels);
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BeginModel();
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if (entity_num == 0) ProcessWorldModel();
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else ProcessSubModel();
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EndModel();
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if (!verboseentities)
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verbose = false; // don't bother printing submodels
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} //end for
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EndBSPFile();
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} //end of the function ProcessModels
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void Win_Map2Bsp(char *bspfilename)
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{
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double start, end;
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char path[1024];
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start = I_FloatTime();
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ThreadSetDefault();
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//yeah sure Carmack
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//numthreads = 1; // multiple threads aren't helping...
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strcpy(source, ExpandArg(bspfilename));
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StripExtension(source);
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//delete portal and line files
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sprintf(path, "%s.prt", source);
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remove(path);
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sprintf(path, "%s.lin", source);
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remove(path);
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strcpy(name, ExpandArg(bspfilename));
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DefaultExtension(name, ".map"); // might be .reg
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Q2_AllocMaxBSP();
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//
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SetModelNumbers();
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SetLightStyles();
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ProcessModels();
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//write the BSP
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Q2_WriteBSPFile(bspfilename);
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Q2_FreeMaxBSP();
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end = I_FloatTime();
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Log_Print("%5.0f seconds elapsed\n", end-start);
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} //end of the function Win_Map2Bsp
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void Map2Bsp(char *mapfilename, char *outputfilename)
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{
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double start, end;
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char path[1024];
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start = I_FloatTime ();
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ThreadSetDefault ();
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//yeah sure Carmack
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//numthreads = 1; //multiple threads aren't helping...
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//SetQdirFromPath(bspfilename);
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strcpy(source, ExpandArg(mapfilename));
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StripExtension(source);
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// delete portal and line files
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sprintf(path, "%s.prt", source);
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remove(path);
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sprintf(path, "%s.lin", source);
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remove(path);
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strcpy(name, ExpandArg(mapfilename));
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DefaultExtension(name, ".map"); // might be .reg
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//
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// if onlyents, just grab the entites and resave
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//
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if (onlyents)
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{
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char out[1024];
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Q2_AllocMaxBSP();
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sprintf (out, "%s.bsp", source);
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Q2_LoadBSPFile(out, 0, 0);
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num_entities = 0;
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Q2_LoadMapFile(name);
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SetModelNumbers();
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SetLightStyles();
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Q2_UnparseEntities();
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Q2_WriteBSPFile(out);
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//
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Q2_FreeMaxBSP();
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} //end if
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else
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{
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//
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// start from scratch
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//
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Q2_AllocMaxBSP();
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//load the map
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Q2_LoadMapFile(name);
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//create the .bsp file
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SetModelNumbers();
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SetLightStyles();
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ProcessModels();
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//write the BSP
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Q2_WriteBSPFile(outputfilename);
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//
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Q2_FreeMaxBSP();
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} //end else
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end = I_FloatTime();
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Log_Print("%5.0f seconds elapsed\n", end-start);
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} //end of the function Map2Bsp
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*/
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void AASOuputFile(quakefile_t *qf, char *outputpath, char *filename)
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{
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char ext[MAX_PATH];
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//
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if (strlen(outputpath))
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{
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strcpy(filename, outputpath);
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//append the bsp file base
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AppendPathSeperator(filename, MAX_PATH);
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ExtractFileBase(qf->origname, &filename[strlen(filename)]);
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//append .aas
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strcat(filename, ".aas");
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return;
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} //end if
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//
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ExtractFileExtension(qf->filename, ext);
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if (!stricmp(ext, "pk3") || !stricmp(ext, "pak") || !stricmp(ext, "sin"))
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{
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strcpy(filename, qf->filename);
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while(strlen(filename) &&
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filename[strlen(filename)-1] != '\\' &&
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filename[strlen(filename)-1] != '/')
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{
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filename[strlen(filename)-1] = '\0';
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} //end while
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strcat(filename, "maps");
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if (access(filename, 0x04)) CreatePath(filename);
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//append the bsp file base
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AppendPathSeperator(filename, MAX_PATH);
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ExtractFileBase(qf->origname, &filename[strlen(filename)]);
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//append .aas
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strcat(filename, ".aas");
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} //end if
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else
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{
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strcpy(filename, qf->filename);
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while(strlen(filename) &&
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filename[strlen(filename)-1] != '.')
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{
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filename[strlen(filename)-1] = '\0';
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} //end while
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strcat(filename, "aas");
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} //end else
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} //end of the function AASOutputFile
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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void CreateAASFilesForAllBSPFiles(char *quakepath)
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{
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#if defined(WIN32)|defined(_WIN32)
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WIN32_FIND_DATA filedata;
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HWND handle;
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struct _stat statbuf;
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#else
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glob_t globbuf;
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struct stat statbuf;
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int j;
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#endif
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int done;
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char filter[_MAX_PATH], bspfilter[_MAX_PATH], aasfilter[_MAX_PATH];
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char aasfile[_MAX_PATH], buf[_MAX_PATH], foldername[_MAX_PATH];
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quakefile_t *qf, *qf2, *files, *bspfiles, *aasfiles;
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strcpy(filter, quakepath);
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AppendPathSeperator(filter, sizeof(filter));
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strcat(filter, "*");
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#if defined(WIN32)|defined(_WIN32)
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handle = FindFirstFile(filter, &filedata);
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done = (handle == INVALID_HANDLE_VALUE);
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while(!done)
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{
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_splitpath(filter, foldername, NULL, NULL, NULL);
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_splitpath(filter, NULL, &foldername[strlen(foldername)], NULL, NULL);
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AppendPathSeperator(foldername, _MAX_PATH);
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strcat(foldername, filedata.cFileName);
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_stat(foldername, &statbuf);
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#else
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glob(filter, 0, NULL, &globbuf);
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for (j = 0; j < globbuf.gl_pathc; j++)
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{
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strcpy(foldername, globbuf.gl_pathv[j]);
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stat(foldername, &statbuf);
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#endif
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//if it is a folder
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if (statbuf.st_mode & S_IFDIR)
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{
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//
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AppendPathSeperator(foldername, sizeof(foldername));
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//get all the bsp files
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strcpy(bspfilter, foldername);
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strcat(bspfilter, "maps/*.bsp");
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files = FindQuakeFiles(bspfilter);
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strcpy(bspfilter, foldername);
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strcat(bspfilter, "*.pk3/maps/*.bsp");
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bspfiles = FindQuakeFiles(bspfilter);
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for (qf = bspfiles; qf; qf = qf->next) if (!qf->next) break;
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if (qf) qf->next = files;
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else bspfiles = files;
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//get all the aas files
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strcpy(aasfilter, foldername);
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strcat(aasfilter, "maps/*.aas");
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files = FindQuakeFiles(aasfilter);
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strcpy(aasfilter, foldername);
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strcat(aasfilter, "*.pk3/maps/*.aas");
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aasfiles = FindQuakeFiles(aasfilter);
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for (qf = aasfiles; qf; qf = qf->next) if (!qf->next) break;
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if (qf) qf->next = files;
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else aasfiles = files;
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//
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for (qf = bspfiles; qf; qf = qf->next)
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{
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sprintf(aasfile, "%s/%s", qf->pakfile, qf->origname);
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Log_Print("found %s\n", aasfile);
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strcpy(&aasfile[strlen(aasfile)-strlen(".bsp")], ".aas");
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for (qf2 = aasfiles; qf2; qf2 = qf2->next)
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{
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sprintf(buf, "%s/%s", qf2->pakfile, qf2->origname);
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if (!stricmp(aasfile, buf))
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{
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Log_Print("found %s\n", buf);
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break;
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} //end if
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} //end for
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} //end for
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} //end if
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#if defined(WIN32)|defined(_WIN32)
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//find the next file
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done = !FindNextFile(handle, &filedata);
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} //end while
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#else
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} //end for
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globfree(&globbuf);
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#endif
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} //end of the function CreateAASFilesForAllBSPFiles
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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quakefile_t *GetArgumentFiles(int argc, char *argv[], int *i, char *ext)
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{
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quakefile_t *qfiles, *lastqf, *qf;
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int j;
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char buf[1024];
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qfiles = NULL;
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lastqf = NULL;
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for (; (*i)+1 < argc && argv[(*i)+1][0] != '-'; (*i)++)
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{
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strcpy(buf, argv[(*i)+1]);
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for (j = strlen(buf)-1; j >= strlen(buf)-4; j--)
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if (buf[j] == '.') break;
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if (j >= strlen(buf)-4)
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strcpy(&buf[j+1], ext);
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qf = FindQuakeFiles(buf);
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if (!qf) continue;
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if (lastqf) lastqf->next = qf;
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else qfiles = qf;
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lastqf = qf;
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while(lastqf->next) lastqf = lastqf->next;
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} //end for
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return qfiles;
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} //end of the function GetArgumentFiles
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//===========================================================================
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//
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// Parameter: -
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// Returns: -
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// Changes Globals: -
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//===========================================================================
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#define COMP_BSP2MAP 1
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#define COMP_BSP2AAS 2
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#define COMP_REACH 3
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#define COMP_CLUSTER 4
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#define COMP_AASOPTIMIZE 5
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#define COMP_AASINFO 6
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int main (int argc, char **argv)
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{
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int i, comp = 0;
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char outputpath[MAX_PATH] = "";
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char filename[MAX_PATH] = "unknown";
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quakefile_t *qfiles, *qf;
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double start_time;
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myargc = argc;
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myargv = argv;
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start_time = I_FloatTime();
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Log_Open("bspc.log"); //open a log file
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Log_Print("BSPC version "BSPC_VERSION", %s %s\n", __DATE__, __TIME__);
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DefaultCfg();
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for (i = 1; i < argc; i++)
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{
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if (!stricmp(argv[i],"-threads"))
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{
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if (i + 1 >= argc) {i = 0; break;}
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numthreads = atoi(argv[++i]);
|
|
Log_Print("threads = %d\n", numthreads);
|
|
} //end if
|
|
else if (!stricmp(argv[i], "-noverbose"))
|
|
{
|
|
Log_Print("verbose = false\n");
|
|
verbose = false;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-nocsg"))
|
|
{
|
|
Log_Print("nocsg = true\n");
|
|
nocsg = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-optimize"))
|
|
{
|
|
Log_Print("optimize = true\n");
|
|
optimize = true;
|
|
} //end else if
|
|
/*
|
|
else if (!stricmp(argv[i],"-glview"))
|
|
{
|
|
glview = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-draw"))
|
|
{
|
|
Log_Print("drawflag = true\n");
|
|
drawflag = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-noweld"))
|
|
{
|
|
Log_Print("noweld = true\n");
|
|
noweld = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-noshare"))
|
|
{
|
|
Log_Print("noshare = true\n");
|
|
noshare = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-notjunc"))
|
|
{
|
|
Log_Print("notjunc = true\n");
|
|
notjunc = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-nowater"))
|
|
{
|
|
Log_Print("nowater = true\n");
|
|
nowater = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-noprune"))
|
|
{
|
|
Log_Print("noprune = true\n");
|
|
noprune = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-nomerge"))
|
|
{
|
|
Log_Print("nomerge = true\n");
|
|
nomerge = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-nosubdiv"))
|
|
{
|
|
Log_Print("nosubdiv = true\n");
|
|
nosubdiv = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-nodetail"))
|
|
{
|
|
Log_Print("nodetail = true\n");
|
|
nodetail = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-fulldetail"))
|
|
{
|
|
Log_Print("fulldetail = true\n");
|
|
fulldetail = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-onlyents"))
|
|
{
|
|
Log_Print("onlyents = true\n");
|
|
onlyents = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-micro"))
|
|
{
|
|
if (i + 1 >= argc) {i = 0; break;}
|
|
microvolume = atof(argv[++i]);
|
|
Log_Print("microvolume = %f\n", microvolume);
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-leaktest"))
|
|
{
|
|
Log_Print("leaktest = true\n");
|
|
leaktest = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-verboseentities"))
|
|
{
|
|
Log_Print("verboseentities = true\n");
|
|
verboseentities = true;
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-chop"))
|
|
{
|
|
if (i + 1 >= argc) {i = 0; break;}
|
|
subdivide_size = atof(argv[++i]);
|
|
Log_Print("subdivide_size = %f\n", subdivide_size);
|
|
} //end else if
|
|
else if (!stricmp (argv[i], "-tmpout"))
|
|
{
|
|
strcpy (outbase, "/tmp");
|
|
Log_Print("temp output\n");
|
|
} //end else if
|
|
*/
|
|
#ifdef ME
|
|
else if (!stricmp(argv[i], "-freetree"))
|
|
{
|
|
freetree = true;
|
|
Log_Print("freetree = true\n");
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-grapplereach"))
|
|
{
|
|
calcgrapplereach = true;
|
|
Log_Print("grapplereach = true\n");
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-nobrushmerge"))
|
|
{
|
|
nobrushmerge = true;
|
|
Log_Print("nobrushmerge = true\n");
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-noliquids"))
|
|
{
|
|
noliquids = true;
|
|
Log_Print("noliquids = true\n");
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-forcesidesvisible"))
|
|
{
|
|
forcesidesvisible = true;
|
|
Log_Print("forcesidesvisible = true\n");
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-output"))
|
|
{
|
|
if (i + 1 >= argc) {i = 0; break;}
|
|
if (access(argv[i+1], 0x04)) Warning("the folder %s does not exist", argv[i+1]);
|
|
strcpy(outputpath, argv[++i]);
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-breadthfirst"))
|
|
{
|
|
use_nodequeue = true;
|
|
Log_Print("breadthfirst = true\n");
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-capsule"))
|
|
{
|
|
capsule_collision = true;
|
|
Log_Print("capsule_collision = true\n");
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-cfg"))
|
|
{
|
|
if (i + 1 >= argc) {i = 0; break;}
|
|
if (!LoadCfgFile(argv[++i]))
|
|
exit(0);
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-bsp2map"))
|
|
{
|
|
if (i + 1 >= argc) {i = 0; break;}
|
|
comp = COMP_BSP2MAP;
|
|
qfiles = GetArgumentFiles(argc, argv, &i, "bsp");
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-bsp2aas"))
|
|
{
|
|
if (i + 1 >= argc) {i = 0; break;}
|
|
comp = COMP_BSP2AAS;
|
|
qfiles = GetArgumentFiles(argc, argv, &i, "bsp");
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-aasall"))
|
|
{
|
|
if (i + 1 >= argc) {i = 0; break;}
|
|
CreateAASFilesForAllBSPFiles(argv[++i]);
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-reach"))
|
|
{
|
|
if (i + 1 >= argc) {i = 0; break;}
|
|
comp = COMP_REACH;
|
|
qfiles = GetArgumentFiles(argc, argv, &i, "bsp");
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-cluster"))
|
|
{
|
|
if (i + 1 >= argc) {i = 0; break;}
|
|
comp = COMP_CLUSTER;
|
|
qfiles = GetArgumentFiles(argc, argv, &i, "bsp");
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-aasinfo"))
|
|
{
|
|
if (i + 1 >= argc) {i = 0; break;}
|
|
comp = COMP_AASINFO;
|
|
qfiles = GetArgumentFiles(argc, argv, &i, "aas");
|
|
} //end else if
|
|
else if (!stricmp(argv[i], "-aasopt"))
|
|
{
|
|
if (i + 1 >= argc) {i = 0; break;}
|
|
comp = COMP_AASOPTIMIZE;
|
|
qfiles = GetArgumentFiles(argc, argv, &i, "aas");
|
|
} //end else if
|
|
#endif //ME
|
|
else
|
|
{
|
|
Log_Print("unknown parameter %s\n", argv[i]);
|
|
break;
|
|
} //end else
|
|
} //end for
|
|
|
|
//if there are parameters and there's no mismatch in one of the parameters
|
|
if (argc > 1 && i == argc)
|
|
{
|
|
switch(comp)
|
|
{
|
|
case COMP_BSP2MAP:
|
|
{
|
|
if (!qfiles) Log_Print("no files found\n");
|
|
for (qf = qfiles; qf; qf = qf->next)
|
|
{
|
|
//copy the output path
|
|
strcpy(filename, outputpath);
|
|
//append the bsp file base
|
|
AppendPathSeperator(filename, MAX_PATH);
|
|
ExtractFileBase(qf->origname, &filename[strlen(filename)]);
|
|
//append .map
|
|
strcat(filename, ".map");
|
|
//
|
|
Log_Print("bsp2map: %s to %s\n", qf->origname, filename);
|
|
if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname);
|
|
//
|
|
LoadMapFromBSP(qf);
|
|
//write the map file
|
|
WriteMapFile(filename);
|
|
} //end for
|
|
break;
|
|
} //end case
|
|
case COMP_BSP2AAS:
|
|
{
|
|
if (!qfiles) Log_Print("no files found\n");
|
|
for (qf = qfiles; qf; qf = qf->next)
|
|
{
|
|
AASOuputFile(qf, outputpath, filename);
|
|
//
|
|
Log_Print("bsp2aas: %s to %s\n", qf->origname, filename);
|
|
if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname);
|
|
//set before map loading
|
|
create_aas = 1;
|
|
LoadMapFromBSP(qf);
|
|
//create the AAS file
|
|
AAS_Create(filename);
|
|
//if it's a Quake3 map calculate the reachabilities and clusters
|
|
if (loadedmaptype == MAPTYPE_QUAKE3) AAS_CalcReachAndClusters(qf);
|
|
//
|
|
if (optimize) AAS_Optimize();
|
|
//
|
|
//write out the stored AAS file
|
|
if (!AAS_WriteAASFile(filename))
|
|
{
|
|
Error("error writing %s\n", filename);
|
|
} //end if
|
|
//deallocate memory
|
|
AAS_FreeMaxAAS();
|
|
} //end for
|
|
break;
|
|
} //end case
|
|
case COMP_REACH:
|
|
{
|
|
if (!qfiles) Log_Print("no files found\n");
|
|
for (qf = qfiles; qf; qf = qf->next)
|
|
{
|
|
AASOuputFile(qf, outputpath, filename);
|
|
//
|
|
Log_Print("reach: %s to %s\n", qf->origname, filename);
|
|
if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname);
|
|
//if the AAS file exists in the output directory
|
|
if (!access(filename, 0x04))
|
|
{
|
|
if (!AAS_LoadAASFile(filename, 0, 0))
|
|
{
|
|
Error("error loading aas file %s\n", filename);
|
|
} //end if
|
|
//assume it's a Quake3 BSP file
|
|
loadedmaptype = MAPTYPE_QUAKE3;
|
|
} //end if
|
|
else
|
|
{
|
|
Warning("AAS file %s not found in output folder\n", filename);
|
|
Log_Print("creating %s...\n", filename);
|
|
//set before map loading
|
|
create_aas = 1;
|
|
LoadMapFromBSP(qf);
|
|
//create the AAS file
|
|
AAS_Create(filename);
|
|
} //end else
|
|
//if it's a Quake3 map calculate the reachabilities and clusters
|
|
if (loadedmaptype == MAPTYPE_QUAKE3)
|
|
{
|
|
AAS_CalcReachAndClusters(qf);
|
|
} //end if
|
|
//
|
|
if (optimize) AAS_Optimize();
|
|
//write out the stored AAS file
|
|
if (!AAS_WriteAASFile(filename))
|
|
{
|
|
Error("error writing %s\n", filename);
|
|
} //end if
|
|
//deallocate memory
|
|
AAS_FreeMaxAAS();
|
|
} //end for
|
|
break;
|
|
} //end case
|
|
case COMP_CLUSTER:
|
|
{
|
|
if (!qfiles) Log_Print("no files found\n");
|
|
for (qf = qfiles; qf; qf = qf->next)
|
|
{
|
|
AASOuputFile(qf, outputpath, filename);
|
|
//
|
|
Log_Print("cluster: %s to %s\n", qf->origname, filename);
|
|
if (qf->type != QFILETYPE_BSP) Warning("%s is probably not a BSP file\n", qf->origname);
|
|
//if the AAS file exists in the output directory
|
|
if (!access(filename, 0x04))
|
|
{
|
|
if (!AAS_LoadAASFile(filename, 0, 0))
|
|
{
|
|
Error("error loading aas file %s\n", filename);
|
|
} //end if
|
|
//assume it's a Quake3 BSP file
|
|
loadedmaptype = MAPTYPE_QUAKE3;
|
|
//if it's a Quake3 map calculate the clusters
|
|
if (loadedmaptype == MAPTYPE_QUAKE3)
|
|
{
|
|
aasworld.numclusters = 0;
|
|
AAS_InitBotImport();
|
|
AAS_InitClustering();
|
|
} //end if
|
|
} //end if
|
|
else
|
|
{
|
|
Warning("AAS file %s not found in output folder\n", filename);
|
|
Log_Print("creating %s...\n", filename);
|
|
//set before map loading
|
|
create_aas = 1;
|
|
LoadMapFromBSP(qf);
|
|
//create the AAS file
|
|
AAS_Create(filename);
|
|
//if it's a Quake3 map calculate the reachabilities and clusters
|
|
if (loadedmaptype == MAPTYPE_QUAKE3) AAS_CalcReachAndClusters(qf);
|
|
} //end else
|
|
//
|
|
if (optimize) AAS_Optimize();
|
|
//write out the stored AAS file
|
|
if (!AAS_WriteAASFile(filename))
|
|
{
|
|
Error("error writing %s\n", filename);
|
|
} //end if
|
|
//deallocate memory
|
|
AAS_FreeMaxAAS();
|
|
} //end for
|
|
break;
|
|
} //end case
|
|
case COMP_AASOPTIMIZE:
|
|
{
|
|
if (!qfiles) Log_Print("no files found\n");
|
|
for (qf = qfiles; qf; qf = qf->next)
|
|
{
|
|
AASOuputFile(qf, outputpath, filename);
|
|
//
|
|
Log_Print("optimizing: %s to %s\n", qf->origname, filename);
|
|
if (qf->type != QFILETYPE_AAS) Warning("%s is probably not a AAS file\n", qf->origname);
|
|
//
|
|
AAS_InitBotImport();
|
|
//
|
|
if (!AAS_LoadAASFile(qf->filename, qf->offset, qf->length))
|
|
{
|
|
Error("error loading aas file %s\n", qf->filename);
|
|
} //end if
|
|
AAS_Optimize();
|
|
//write out the stored AAS file
|
|
if (!AAS_WriteAASFile(filename))
|
|
{
|
|
Error("error writing %s\n", filename);
|
|
} //end if
|
|
//deallocate memory
|
|
AAS_FreeMaxAAS();
|
|
} //end for
|
|
break;
|
|
} //end case
|
|
case COMP_AASINFO:
|
|
{
|
|
if (!qfiles) Log_Print("no files found\n");
|
|
for (qf = qfiles; qf; qf = qf->next)
|
|
{
|
|
AASOuputFile(qf, outputpath, filename);
|
|
//
|
|
Log_Print("aas info for: %s\n", filename);
|
|
if (qf->type != QFILETYPE_AAS) Warning("%s is probably not a AAS file\n", qf->origname);
|
|
//
|
|
AAS_InitBotImport();
|
|
//
|
|
if (!AAS_LoadAASFile(qf->filename, qf->offset, qf->length))
|
|
{
|
|
Error("error loading aas file %s\n", qf->filename);
|
|
} //end if
|
|
AAS_ShowTotals();
|
|
} //end for
|
|
} //end case
|
|
default:
|
|
{
|
|
Log_Print("don't know what to do\n");
|
|
break;
|
|
} //end default
|
|
} //end switch
|
|
} //end if
|
|
else
|
|
{
|
|
Log_Print("Usage: bspc [-<switch> [-<switch> ...]]\n"
|
|
#if defined(WIN32) || defined(_WIN32)
|
|
"Example 1: bspc -bsp2aas d:\\quake3\\baseq3\\maps\\mymap?.bsp\n"
|
|
"Example 2: bspc -bsp2aas d:\\quake3\\baseq3\\pak0.pk3\\maps/q3dm*.bsp\n"
|
|
#else
|
|
"Example 1: bspc -bsp2aas /quake3/baseq3/maps/mymap?.bsp\n"
|
|
"Example 2: bspc -bsp2aas /quake3/baseq3/pak0.pk3/maps/q3dm*.bsp\n"
|
|
#endif
|
|
"\n"
|
|
"Switches:\n"
|
|
//" bsp2map <[pakfilter/]filter.bsp> = convert BSP to MAP\n"
|
|
//" aasall <quake3folder> = create AAS files for all BSPs\n"
|
|
" bsp2aas <[pakfilter/]filter.bsp> = convert BSP to AAS\n"
|
|
" reach <filter.bsp> = compute reachability & clusters\n"
|
|
" cluster <filter.aas> = compute clusters\n"
|
|
" aasopt <filter.aas> = optimize aas file\n"
|
|
" aasinfo <filter.aas> = show AAS file info\n"
|
|
" output <output path> = set output path\n"
|
|
" threads <X> = set number of threads to X\n"
|
|
" cfg <filename> = use this cfg file\n"
|
|
" optimize = enable optimization\n"
|
|
" noverbose = disable verbose output\n"
|
|
" breadthfirst = breadth first bsp building\n"
|
|
" nobrushmerge = don't merge brushes\n"
|
|
" noliquids = don't write liquids to map\n"
|
|
" freetree = free the bsp tree\n"
|
|
" nocsg = disables brush chopping\n"
|
|
" forcesidesvisible = force all sides to be visible\n"
|
|
" grapplereach = calculate grapple reachabilities\n"
|
|
|
|
/* " glview = output a GL view\n"
|
|
" draw = enables drawing\n"
|
|
" noweld = disables weld\n"
|
|
" noshare = disables sharing\n"
|
|
" notjunc = disables juncs\n"
|
|
" nowater = disables water brushes\n"
|
|
" noprune = disables node prunes\n"
|
|
" nomerge = disables face merging\n"
|
|
" nosubdiv = disables subdeviding\n"
|
|
" nodetail = disables detail brushes\n"
|
|
" fulldetail = enables full detail\n"
|
|
" onlyents = only compile entities with bsp\n"
|
|
" micro <volume>\n"
|
|
" = sets the micro volume to the given float\n"
|
|
" leaktest = perform a leak test\n"
|
|
" verboseentities\n"
|
|
" = enable entity verbose mode\n"
|
|
" chop <subdivide_size>\n"
|
|
" = sets the subdivide size to the given float\n"*/
|
|
"\n");
|
|
} //end else
|
|
Log_Print("BSPC run time is %5.0f seconds\n", I_FloatTime() - start_time);
|
|
Log_Close(); //close the log file
|
|
return 0;
|
|
} //end of the function main
|
|
|