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42 lines
1.5 KiB
C
42 lines
1.5 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//open a log file
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void Log_Open(char *filename);
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//close the current log file
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void Log_Close(void);
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//close log file if present
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void Log_Shutdown(void);
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//print on stdout and write to the current opened log file
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void Log_Print(char *fmt, ...);
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//write to the current opened log file
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void Log_Write(char *fmt, ...);
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//write to the current opened log file with a time stamp
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void Log_WriteTimeStamped(char *fmt, ...);
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//returns the log file structure
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FILE *Log_FileStruct(void);
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//flush log file
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void Log_Flush(void);
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#ifdef WINBSPC
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void WinBSPCPrint(char *str);
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#endif //WINBSPC
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