mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-12-15 06:30:49 +00:00
62 lines
2.3 KiB
C
62 lines
2.3 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Foobar; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
|
|
/*****************************************************************************
|
|
* name: be_aas_debug.h
|
|
*
|
|
* desc: AAS
|
|
*
|
|
* $Archive: /source/code/botlib/be_aas_debug.h $
|
|
*
|
|
*****************************************************************************/
|
|
|
|
//clear the shown debug lines
|
|
void AAS_ClearShownDebugLines(void);
|
|
//
|
|
void AAS_ClearShownPolygons(void);
|
|
//show a debug line
|
|
void AAS_DebugLine(vec3_t start, vec3_t end, int color);
|
|
//show a permenent line
|
|
void AAS_PermanentLine(vec3_t start, vec3_t end, int color);
|
|
//show a permanent cross
|
|
void AAS_DrawPermanentCross(vec3_t origin, float size, int color);
|
|
//draw a cross in the plane
|
|
void AAS_DrawPlaneCross(vec3_t point, vec3_t normal, float dist, int type, int color);
|
|
//show a bounding box
|
|
void AAS_ShowBoundingBox(vec3_t origin, vec3_t mins, vec3_t maxs);
|
|
//show a face
|
|
void AAS_ShowFace(int facenum);
|
|
//show an area
|
|
void AAS_ShowArea(int areanum, int groundfacesonly);
|
|
//
|
|
void AAS_ShowAreaPolygons(int areanum, int color, int groundfacesonly);
|
|
//draw a cros
|
|
void AAS_DrawCross(vec3_t origin, float size, int color);
|
|
//print the travel type
|
|
void AAS_PrintTravelType(int traveltype);
|
|
//draw an arrow
|
|
void AAS_DrawArrow(vec3_t start, vec3_t end, int linecolor, int arrowcolor);
|
|
//visualize the given reachability
|
|
void AAS_ShowReachability(struct aas_reachability_s *reach);
|
|
//show the reachable areas from the given area
|
|
void AAS_ShowReachableAreas(int areanum);
|
|
|