lilium-voyager/code/unix/linux_signals.c
Tim Angus 3a2ad50406 * Moved various source files from their mod sdk locations to places more
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
  VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00

63 lines
2 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Foobar; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include <signal.h>
#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#ifndef DEDICATED
#include "../renderer/tr_local.h"
#endif
static qboolean signalcaught = qfalse;;
void Sys_Exit(int); // bk010104 - abstraction
static void signal_handler(int sig) // bk010104 - replace this... (NOTE TTimo huh?)
{
if (signalcaught)
{
printf("DOUBLE SIGNAL FAULT: Received signal %d, exiting...\n", sig);
Sys_Exit(1); // bk010104 - abstraction
}
signalcaught = qtrue;
printf("Received signal %d, exiting...\n", sig);
#ifndef DEDICATED
//GLimp_Shutdown(); // bk010104 - shouldn't this be CL_Shutdown
// rcg08312005 Agreed: changed to CL_Shutdown... --ryan.
CL_Shutdown();
#endif
Sys_Exit(0); // bk010104 - abstraction NOTE TTimo send a 0 to avoid DOUBLE SIGNAL FAULT
}
void InitSig(void)
{
signal(SIGHUP, signal_handler);
signal(SIGQUIT, signal_handler);
signal(SIGILL, signal_handler);
signal(SIGTRAP, signal_handler);
signal(SIGIOT, signal_handler);
signal(SIGBUS, signal_handler);
signal(SIGFPE, signal_handler);
signal(SIGSEGV, signal_handler);
signal(SIGTERM, signal_handler);
}