Zachary J. Slater
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a0d2e851cd
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s/.txt/.md/
Initial pass at moving the opengl readme from plaintext to markdown.
Probably screwed up a lot of stuff.
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2015-06-04 22:54:46 -07:00 |
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SmileTheory
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d9e2184c1a
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OpenGL2: Add support for parallax occlusion mapping.
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2014-11-10 22:11:36 -08:00 |
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SmileTheory
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c04d05fd8f
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Correct too many parameters in q3gl2_sun description in docs.
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2014-10-13 01:38:26 -07:00 |
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Zack Middleton
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0e5835a86e
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Remove r_softOverbright from opengl2-readme.txt
The cvar was removed and forced enabled.
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2014-09-29 01:02:13 -05:00 |
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SmileTheory
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7beff8bc7e
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OpenGL2: Remove misleading documentation for gamma cvars.
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2014-04-22 19:50:39 -07:00 |
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SmileTheory
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4fe69cb418
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OpenGL2: Remove sRGB support, replace with gamma cvars.
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2014-04-16 05:26:03 -07:00 |
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SmileTheory
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ee67d0a981
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OpenGL2: Add normalScale and parallaxDepth stage keywords and helper cvars.
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2014-03-03 21:02:39 -08:00 |
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SmileTheory
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8270d54a25
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Don't scale shadow multipliers by overbrightbits, and improve documentation.
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2013-04-22 21:52:16 -07:00 |
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Tim Angus
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f6fb9eb602
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
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