Commit graph

3332 commits

Author SHA1 Message Date
Thilo Schulz
118fbdf741 - Tested and updated MSVC project file to really make it work with new zlib
- Removed unnecessary zconf.in.h
- Fixed include dirs for several MSVC targets
2009-10-19 16:16:52 +00:00
Thilo Schulz
4b1b4c76d6 Last revision (1681) was described incorrectly. It uses parts of Amanieu's patch to add the most recent version of zlib to ioquake3.
This commit now adds zlib c-file dependencies to the MSVC project file, not tested yet, thought.
2009-10-19 14:32:06 +00:00
Thilo Schulz
cc919c05fd Just unix2dos, nothing to see here ... 2009-10-19 14:00:16 +00:00
Thilo Schulz
17ca252753 Adding missing header includes to botlib files. Thanks to Ben Millwood for patch. (#4237) 2009-10-18 00:28:38 +00:00
Tim Angus
7afb92be27 * Remove the SDL patch as it has since been incorporated into SDL svn 2009-10-18 00:02:24 +00:00
Tim Angus
5dfed62006 * Reverted fix for #3533 2009-10-17 23:40:10 +00:00
Tim Angus
9e80310d44 * (bug #3533) -ffast-math is apparently problematic on OSX 2009-10-17 23:29:54 +00:00
Thilo Schulz
88535ab1ea Only create botlib.log if in bot developer mode. 2009-10-17 22:35:45 +00:00
Thilo Schulz
b9ec0e4639 Don't look for DLLs on current working directory anymore, for security reasons. 2009-10-17 22:06:51 +00:00
Tim Angus
504bd58b90 * Disable stdout/stderr redirection on Windows 2009-10-16 22:36:57 +00:00
Thilo Schulz
b383ad18bc Still some info on the impact marks thing 2009-10-16 20:35:45 +00:00
Thilo Schulz
b3f36fc830 Allow weapon marks on triangle meshes (default: disabled), patch by Oliver McFadden. http://bugzilla.icculus.org/show_bug.cgi?id=3774 2009-10-16 20:26:18 +00:00
Tim Angus
37598962f5 * Actually that can be more precise... 2009-10-16 19:21:31 +00:00
Tim Angus
b539a87e72 * (bug #4232) Avoid "cl.snap.serverTime < cl.oldFrameServerTime" for slow
loading clients combined with short g_warmups
2009-10-15 23:39:19 +00:00
Tim Angus
ab4bf148a1 * Quieten pkg-config and sdl-config tests down, portably 2009-10-15 13:11:49 +00:00
Tim Angus
8e04904375 * Make LCC's handling of -D arguments on windows consistent with other plaftorms 2009-10-15 11:36:51 +00:00
Tim Angus
1da457889e * Fix cross compilation 2009-10-14 00:16:17 +00:00
Tim Angus
2fd7ffe754 * Unquieten [pkg|sdl]-config for the time being 2009-10-13 16:33:54 +00:00
Tim Angus
639fdb4ed3 * Fix MinGW build (it doesn't have _putenv_s) 2009-10-13 15:58:23 +00:00
Thilo Schulz
290f51e353 - Change default openal lib to libopenal.so.1
- USE_OPENAL_DLOPEN=1 now default
2009-10-13 15:39:39 +00:00
Thilo Schulz
fc539dc46a Improve OpenAL error handling, patch by Ben Millwood. https://bugzilla.icculus.org/show_bug.cgi?id=3776 2009-10-13 15:23:17 +00:00
Tim Angus
4ad2955cab * Make the MinGW build explicitly use gcc
* Quieten pkg-config and sdl-config tests down
* Improve speed of dependency processing, particularly on MinGW
2009-10-13 15:22:43 +00:00
Thilo Schulz
186f30a74f Fix netcode inconsistency, thanks to /dev/humancontroller for the patch, see http://bugzilla.icculus.org/show_bug.cgi?id=4060 2009-10-12 17:17:15 +00:00
Thilo Schulz
e48b56559d MinGW doesn't have setenv() either, so..... 2009-10-12 16:20:01 +00:00
Thilo Schulz
d86dd71327 Fix environment variable handling for Linux, make setenv command added before parsing of configuration files. (https://bugzilla.icculus.org/show_bug.cgi?id=3626) 2009-10-12 16:03:18 +00:00
Thilo Schulz
387dc9d6ff Don't need a call to va() for this 2009-10-12 03:21:02 +00:00
Thilo Schulz
5a882a72e4 fs_fakeChkSum is indeed obsolete and unnecessary. Removing it altogether now. 2009-10-12 03:20:44 +00:00
Thilo Schulz
691da05b74 Whoops.. don't make it overwrite cmds in case of recursive error. 2009-10-11 18:34:15 +00:00
Thilo Schulz
fee5a4a157 Fix recursive error for disconnect after reliable client command overflow. Thanks to /dev/humancontroller for reporting. https://bugzilla.icculus.org/show_bug.cgi?id=3616 2009-10-11 18:31:00 +00:00
Thilo Schulz
fd90f4f579 Fix fake checksum handling if client is unpure, make sure client does not remain unpure after FS_Restart. Thanks to /dev/humancontroller for reporting. http://bugzilla.icculus.org/show_bug.cgi?id=3605, thanks 2009-10-11 16:34:26 +00:00
Thilo Schulz
a97ab9f2fe Add guid to userinfo string, thanks Guillaume Bougard. https://bugzilla.icculus.org/show_bug.cgi?id=3570 2009-10-08 23:01:39 +00:00
Thilo Schulz
2d344eb82e Apply patch from Jay Weisskopf adding an aspect ratio menu entry to resolution selector: https://bugzilla.icculus.org/show_bug.cgi?id=3475 2009-10-08 22:40:11 +00:00
Thilo Schulz
93aedb5bbf fix comment 2009-10-08 22:29:55 +00:00
Thilo Schulz
ff2f143882 Make s_volume cvar affect volume of S_Base_RawSamples, thanks to Jay Weisskopf for reporting. https://bugzilla.icculus.org/show_bug.cgi?id=3474 2009-10-08 22:26:10 +00:00
Thilo Schulz
9b7543a905 Fix circumventing sv_maxping restriction, thanks to Amanieu for reporting. http://bugzilla.icculus.org/show_bug.cgi?id=3423 2009-10-08 20:03:25 +00:00
Thilo Schulz
40c773d80e Don't set SDL variables if we don't build the client -> removes error messages when building on a server without SDL installed. 2009-10-08 19:21:42 +00:00
Tim Angus
8d8ed0b47a * Fix bad syntax in 64bit assembler (Undeference) 2009-10-06 17:56:36 +00:00
Thilo Schulz
d53eeae419 Fix memory overwrite when client has too many maps. Thanks to beast for the reporting & the patch. http://bugzilla.icculus.org/process_bug.cgi 2009-10-06 14:28:50 +00:00
Thilo Schulz
549f23bda6 Fix bot loading in case player supplied invalid bot names 2009-10-06 14:17:12 +00:00
Thilo Schulz
de9cf465cc Don't award assist bonuses to flag capturing player, https://bugzilla.icculus.org/show_bug.cgi?id=3260 2009-10-06 14:10:45 +00:00
Tim Angus
5c62c95c64 * Fix incorrect comment 2009-10-05 22:07:01 +00:00
Thilo Schulz
dd572db7d6 Rewrite of key event processing, thanks to /dev/humancontroller and Ben Millwood. https://bugzilla.icculus.org/show_bug.cgi?id=3374 2009-10-03 23:35:07 +00:00
Thilo Schulz
3a952ff196 Forgotten else 2009-10-03 23:32:17 +00:00
Thilo Schulz
2cb9a2713c Fix cvar name, thx kevlarman 2009-10-03 23:24:38 +00:00
Thilo Schulz
b2c1618f36 Revert back color code change 2009-10-03 21:41:22 +00:00
Thilo Schulz
b433f3d01c - Modify color generating codes to only accept numbers and not alphabetical chars anymore
- Fix client clean name so that it cannot be tricked anymore, see https://bugzilla.icculus.org/show_bug.cgi?id=3313
2009-10-03 21:15:23 +00:00
Tim Angus
96a3b4b169 * Remove superfluous f from warning 2009-09-28 12:44:43 +00:00
Tim Angus
0ba8b20305 * Avoid calculating a NaN when failing to compute the display aspect ratio 2009-09-28 11:57:16 +00:00
Tim Angus
a7d33b1c54 * (bug #3639) BoxOnPlaneSide rewrite (Diego de Estrada/Patrick Bagget/Daniel
Gibson)
2009-09-21 00:20:43 +00:00
Tim Angus
15ec986478 * ...and make sure it compiles 2009-09-17 20:05:56 +00:00