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Clarify comment for OpenGL2's RDF_NOFOG
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@ -26,7 +26,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// tr_extratypes.h, for mods that want to extend tr_types.h without losing compatibility with original VMs
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// tr_extratypes.h, for mods that want to extend tr_types.h without losing compatibility with original VMs
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// extra refdef flags start at 0x0008
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// extra refdef flags start at 0x0008
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#define RDF_NOFOG 0x0008 // don't apply fog
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#define RDF_NOFOG 0x0008 // don't apply fog to polys added using RE_AddPolyToScene
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#define RDF_EXTRA 0x0010 // Makro - refdefex_t to follow after refdef_t
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#define RDF_EXTRA 0x0010 // Makro - refdefex_t to follow after refdef_t
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#define RDF_SUNLIGHT 0x0020 // SmileTheory - render sunlight and shadows
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#define RDF_SUNLIGHT 0x0020 // SmileTheory - render sunlight and shadows
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