Require OpenGL 1.2 for GL_CLAMP_TO_EDGE

This commit is contained in:
Zack Middleton 2018-05-28 17:20:27 -05:00
parent 77de5019b9
commit ce1d5406d5

View file

@ -266,7 +266,7 @@ static qboolean GLimp_GetProcAddresses( void ) {
sscanf( version, "%d.%d", &qglMajorVersion, &qglMinorVersion ); sscanf( version, "%d.%d", &qglMajorVersion, &qglMinorVersion );
} }
if ( QGL_VERSION_ATLEAST( 1, 1 ) ) { if ( QGL_VERSION_ATLEAST( 1, 2 ) ) {
QGL_1_1_PROCS; QGL_1_1_PROCS;
QGL_DESKTOP_1_1_PROCS; QGL_DESKTOP_1_1_PROCS;
} else if ( qglesMajorVersion == 1 && qglesMinorVersion >= 1 ) { } else if ( qglesMajorVersion == 1 && qglesMinorVersion >= 1 ) {