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https://github.com/UberGames/lilium-voyager.git
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* Fixed some long/int warnings, hopefully this doesn't disrupt the MSVC and/or 64bit builds
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4 changed files with 9 additions and 9 deletions
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@ -722,7 +722,7 @@ long QDECL VM_Call( vm_t *vm, long callnum, ... ) {
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#endif
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#endif
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} else {
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} else {
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struct {
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struct {
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int callnum;
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long callnum;
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int args[16];
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int args[16];
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} a;
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} a;
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va_list ap;
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va_list ap;
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@ -852,7 +852,7 @@ void VM_LogSyscalls( int *args ) {
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f = fopen("syscalls.log", "w" );
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f = fopen("syscalls.log", "w" );
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}
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}
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callnum++;
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callnum++;
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fprintf(f, "%i: %li (%i) = %i %i %i %i\n", callnum, args - (int *)currentVM->dataBase,
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fprintf(f, "%i: %li (%i) = %i %i %i %i\n", callnum, (long)( args - (int *)currentVM->dataBase ),
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args[0], args[1], args[2], args[3], args[4] );
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args[0], args[1], args[2], args[3], args[4] );
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}
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}
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@ -310,7 +310,7 @@ locals from sp
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#define DEBUGSTR va("%s%i", VM_Indent(vm), opStack-stack )
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#define DEBUGSTR va("%s%i", VM_Indent(vm), opStack-stack )
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int VM_CallInterpreted( vm_t *vm, int *args ) {
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int VM_CallInterpreted( vm_t *vm, long *args ) {
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int stack[MAX_STACK];
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int stack[MAX_STACK];
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int *opStack;
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int *opStack;
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int programCounter;
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int programCounter;
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@ -168,10 +168,10 @@ extern vm_t *currentVM;
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extern int vm_debugLevel;
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extern int vm_debugLevel;
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void VM_Compile( vm_t *vm, vmHeader_t *header );
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void VM_Compile( vm_t *vm, vmHeader_t *header );
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int VM_CallCompiled( vm_t *vm, int *args );
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int VM_CallCompiled( vm_t *vm, long *args );
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void VM_PrepareInterpreter( vm_t *vm, vmHeader_t *header );
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void VM_PrepareInterpreter( vm_t *vm, vmHeader_t *header );
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int VM_CallInterpreted( vm_t *vm, int *args );
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int VM_CallInterpreted( vm_t *vm, long *args );
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vmSymbol_t *VM_ValueToFunctionSymbol( vm_t *vm, int value );
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vmSymbol_t *VM_ValueToFunctionSymbol( vm_t *vm, int value );
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int VM_SymbolToValue( vm_t *vm, const char *symbol );
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int VM_SymbolToValue( vm_t *vm, const char *symbol );
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@ -81,7 +81,7 @@ static int ftolPtr = (int)qftol0F7F;
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void doAsmCall( void );
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void doAsmCall( void );
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static int asmCallPtr = (int)doAsmCall;
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static int asmCallPtr = (int)doAsmCall;
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#endif // !_WIN32
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#endif
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static int callMask = 0; // bk001213 - init
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static int callMask = 0; // bk001213 - init
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@ -192,13 +192,13 @@ void callAsmCall(void)
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currentVM->programStack = callProgramStack - 4;
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currentVM->programStack = callProgramStack - 4;
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*(int *)((byte *)currentVM->dataBase + callProgramStack + 4) = callSyscallNum;
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*(int *)((byte *)currentVM->dataBase + callProgramStack + 4) = callSyscallNum;
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//VM_LogSyscalls((int *)((byte *)currentVM->dataBase + callProgramStack + 4) );
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//VM_LogSyscalls((int *)((byte *)currentVM->dataBase + callProgramStack + 4) );
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*(callOpStack2+1) = currentVM->systemCall( (int *)((byte *)currentVM->dataBase + callProgramStack + 4) );
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*(callOpStack2+1) = currentVM->systemCall( (long *)((byte *)currentVM->dataBase + callProgramStack + 4) );
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currentVM = savedVM;
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currentVM = savedVM;
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}
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}
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// Note the C space function AsmCall is never actually called, and is in fact
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// Note the C space function AsmCall is never actually called, and is in fact
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// arbitarily named (though this is not true for the MSC version). When a vm
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// arbitrarily named (though this is not true for the MSC version). When a vm
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// makes a system call, control jumps straight to the doAsmCall label.
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// makes a system call, control jumps straight to the doAsmCall label.
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void AsmCall( void ) {
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void AsmCall( void ) {
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asm( CMANG(doAsmCall) ": \n\t" \
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asm( CMANG(doAsmCall) ": \n\t" \
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@ -1101,7 +1101,7 @@ This function is called directly by the generated code
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==============
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==============
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*/
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*/
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#ifndef DLL_ONLY // bk010215 - for DLL_ONLY dedicated servers/builds w/o VM
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#ifndef DLL_ONLY // bk010215 - for DLL_ONLY dedicated servers/builds w/o VM
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int VM_CallCompiled( vm_t *vm, int *args ) {
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int VM_CallCompiled( vm_t *vm, long *args ) {
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int stack[1024];
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int stack[1024];
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int programCounter;
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int programCounter;
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int programStack;
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int programStack;
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