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Remove speed claim until Rend2 beats opengl1 under typical circumstances.
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@ -11,7 +11,6 @@ compatibility with existing Quake 3 mods.
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- Compatible with most vanilla Quake 3 mods.
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- Compatible with most vanilla Quake 3 mods.
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- Faster than original renderer on modern GPUs.
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- HDR Rendering, and support for HDR lightmaps
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- HDR Rendering, and support for HDR lightmaps
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- Tone mapping and auto-exposure.
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- Tone mapping and auto-exposure.
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- Cascaded shadow maps.
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- Cascaded shadow maps.
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