mirror of
https://github.com/UberGames/lilium-voyager.git
synced 2024-12-12 13:12:07 +00:00
Add misc/msvc12/ to support Microsoft Visual Studio 2012 Express Edition
This commit is contained in:
parent
d0d1883895
commit
40985b53d6
13 changed files with 8641 additions and 0 deletions
4
.gitignore
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4
.gitignore
vendored
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@ -32,3 +32,7 @@ profile
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!default.mode1v3
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!default.mode1v3
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!default.mode2v3
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!default.mode2v3
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!default.perspectivev3
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!default.perspectivev3
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||||||
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# Microsoft Visual Studio
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||||||
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####################
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*.sdf
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1129
misc/msvc11/cgame.vcxproj
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1129
misc/msvc11/cgame.vcxproj
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119
misc/msvc11/cgame.vcxproj.filters
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119
misc/msvc11/cgame.vcxproj.filters
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||||||
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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||||||
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<Filter Include="Source Files">
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||||||
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<UniqueIdentifier>{c8335f5a-1195-4c3b-b8df-1f917ae5f92a}</UniqueIdentifier>
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||||||
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<Extensions>c</Extensions>
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||||||
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</Filter>
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||||||
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<Filter Include="Header Files">
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||||||
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<UniqueIdentifier>{42970f14-bc4b-449e-82ef-050bb311ddc7}</UniqueIdentifier>
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||||||
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<Extensions>h</Extensions>
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||||||
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</Filter>
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||||||
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<Filter Include="Resource Files">
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||||||
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<UniqueIdentifier>{3d2e36fc-1a0f-433d-bc76-20e2520707af}</UniqueIdentifier>
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</Filter>
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||||||
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</ItemGroup>
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||||||
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<ItemGroup>
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||||||
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<ClCompile Include="..\..\code\game\bg_lib.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\bg_misc.c">
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<Filter>Source Files</Filter>
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||||||
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</ClCompile>
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<ClCompile Include="..\..\code\game\bg_pmove.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\bg_slidemove.c">
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<Filter>Source Files</Filter>
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||||||
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_consolecmds.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_draw.c">
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<Filter>Source Files</Filter>
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||||||
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_drawtools.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_effects.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_ents.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_event.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_info.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_localents.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_main.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_marks.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_newDraw.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_particles.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_players.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_playerstate.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_predict.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_scoreboard.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_servercmds.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_snapshot.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_syscalls.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_view.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\cgame\cg_weapons.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\qcommon\q_math.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\qcommon\q_shared.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\ui\ui_shared.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\code\game\bg_public.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\cgame\cg_local.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\cgame\cg_public.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\qcommon\q_shared.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\qcommon\surfaceflags.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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1278
misc/msvc11/game.vcxproj
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1278
misc/msvc11/game.vcxproj
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203
misc/msvc11/game.vcxproj.filters
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203
misc/msvc11/game.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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||||||
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<UniqueIdentifier>{35241fab-12fd-4acf-935f-cdd8ce6c8da3}</UniqueIdentifier>
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<Extensions>cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{bc733adb-b373-468c-9d81-b3b63465fcbe}</UniqueIdentifier>
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<Extensions>h;hpp;hxx;hm;inl;fi;fd</Extensions>
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</Filter>
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||||||
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<Filter Include="Resource Files">
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<UniqueIdentifier>{d6f24f5e-77fd-43de-a82f-61e605b17b9e}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\..\code\game\ai_chat.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\ai_cmd.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\ai_dmnet.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\ai_dmq3.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\ai_main.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\ai_team.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\ai_vcmd.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\bg_lib.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\bg_misc.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\bg_pmove.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\bg_slidemove.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_active.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_arenas.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_bot.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_client.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_cmds.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_combat.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_items.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_main.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_mem.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_misc.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_missile.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_mover.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_session.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_spawn.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_svcmds.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_syscalls.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_target.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_team.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_trigger.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_utils.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\game\g_weapon.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\qcommon\q_math.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\qcommon\q_shared.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\code\game\ai_chat.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\ai_cmd.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\ai_dmnet.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\ai_dmq3.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\ai_main.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\ai_team.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\ai_vcmd.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\be_aas.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\be_ai_char.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\be_ai_chat.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\be_ai_gen.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\be_ai_goal.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\be_ai_move.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\be_ai_weap.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\be_ea.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\bg_local.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\bg_public.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\botlib.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\chars.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\g_local.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\g_public.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\g_team.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\inv.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\match.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\qcommon\q_shared.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\qcommon\surfaceflags.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="..\..\code\game\syn.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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101
misc/msvc11/ioq3.sln
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101
misc/msvc11/ioq3.sln
Normal file
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@ -0,0 +1,101 @@
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "cgame", "cgame.vcxproj", "{C878E295-CB82-4B40-8ECF-5CE5525466FA}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "game", "game.vcxproj", "{F9EE10DA-2404-4154-B904-F93C936C040A}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "q3_ui", "q3_ui.vcxproj", "{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}"
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EndProject
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||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "quake3", "quake3.vcxproj", "{81CB51C4-B434-4E12-B69B-BAEE102F2852}"
|
||||||
|
EndProject
|
||||||
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ui", "ui.vcxproj", "{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
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||||||
|
Debug TA|Win32 = Debug TA|Win32
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||||||
|
Debug TA|x64 = Debug TA|x64
|
||||||
|
Debug|Win32 = Debug|Win32
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Release TA|Win32 = Release TA|Win32
|
||||||
|
Release TA|x64 = Release TA|x64
|
||||||
|
Release|Win32 = Release|Win32
|
||||||
|
Release|x64 = Release|x64
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||||||
|
EndGlobalSection
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|
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{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Debug|Win32.Build.0 = Debug|Win32
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||||||
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|
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release TA|Win32.Build.0 = Release TA|Win32
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||||||
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||||||
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||||||
|
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release|Win32.ActiveCfg = Release|Win32
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||||||
|
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release|Win32.Build.0 = Release|Win32
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||||||
|
{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release|x64.ActiveCfg = Release|x64
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||||||
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{C878E295-CB82-4B40-8ECF-5CE5525466FA}.Release|x64.Build.0 = Release|x64
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||||||
|
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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{D454C4C7-7765-4149-ABAD-05FDEB9D94F8}.Debug|x64.ActiveCfg = Debug|x64
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{81CB51C4-B434-4E12-B69B-BAEE102F2852}.Release TA|Win32.Build.0 = Release TA|Win32
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|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
BIN
misc/msvc11/ioq3.v11.suo
Normal file
BIN
misc/msvc11/ioq3.v11.suo
Normal file
Binary file not shown.
1835
misc/msvc11/q3_ui.vcxproj
Normal file
1835
misc/msvc11/q3_ui.vcxproj
Normal file
File diff suppressed because it is too large
Load diff
166
misc/msvc11/q3_ui.vcxproj.filters
Normal file
166
misc/msvc11/q3_ui.vcxproj.filters
Normal file
|
@ -0,0 +1,166 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Source Files">
|
||||||
|
<UniqueIdentifier>{676d58fe-3832-439c-9aa7-71c45e4d62f9}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Header Files">
|
||||||
|
<UniqueIdentifier>{682dad8c-be1c-45cf-b76c-48b785bbaf40}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hpp;hxx;hm;inl</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Resource Files">
|
||||||
|
<UniqueIdentifier>{1c969b14-0aa9-4d9f-aebc-d2d2687a806b}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClCompile Include="..\..\code\game\bg_misc.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\qcommon\q_math.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\qcommon\q_shared.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_addbots.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_atoms.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_cdkey.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_cinematics.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_confirm.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_connect.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_controls2.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_credits.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_demo2.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_display.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_gameinfo.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_ingame.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_loadconfig.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_main.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_menu.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_mfield.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_mods.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_network.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_options.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_playermodel.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_players.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_playersettings.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_preferences.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_qmenu.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_removebots.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_saveconfig.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_serverinfo.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_servers2.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_setup.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_sound.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_sparena.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_specifyserver.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_splevel.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_sppostgame.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_spreset.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_spskill.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_startserver.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\ui\ui_syscalls.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_team.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_teamorders.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\q3_ui\ui_video.c">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ClInclude Include="..\..\code\qcommon\q_shared.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CustomBuildStep Include="..\..\code\q3_ui\keycodes.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</CustomBuildStep>
|
||||||
|
<CustomBuildStep Include="..\..\code\q3_ui\ui_local.h">
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
1956
misc/msvc11/quake3.vcxproj
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|
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|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
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|
||||||
|
<ItemGroup>
|
||||||
|
<Filter Include="Source Files">
|
||||||
|
<UniqueIdentifier>{7c0887fc-620c-4e83-80b0-d44c41221398}</UniqueIdentifier>
|
||||||
|
<Extensions>cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Header Files">
|
||||||
|
<UniqueIdentifier>{cfee8f2d-0c9e-4599-b76f-03ef269e3693}</UniqueIdentifier>
|
||||||
|
<Extensions>h;hpp;hxx;hm;inl;fi;fd</Extensions>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="Resource Files">
|
||||||
|
<UniqueIdentifier>{2118ef55-d2c1-45e3-96d8-7df8f9a88b7d}</UniqueIdentifier>
|
||||||
|
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe</Extensions>
|
||||||
|
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|
||||||
|
<Filter Include="jpeg">
|
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|
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|
||||||
|
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|
||||||
|
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<UniqueIdentifier>{73a57952-9988-46dd-8eb4-b8888787d4b7}</UniqueIdentifier>
|
||||||
|
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|
||||||
|
<Filter Include="botlib">
|
||||||
|
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|
||||||
|
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|
||||||
|
<Filter Include="botlib\Source Files">
|
||||||
|
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|
||||||
|
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|
||||||
|
<Filter Include="botlib\Header Files">
|
||||||
|
<UniqueIdentifier>{e35bc6f6-1102-4c5c-a650-b7139842f45e}</UniqueIdentifier>
|
||||||
|
</Filter>
|
||||||
|
<Filter Include="speex">
|
||||||
|
<UniqueIdentifier>{78e83da0-aef9-489d-a068-e484f9f114da}</UniqueIdentifier>
|
||||||
|
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|
||||||
|
<Filter Include="zlib">
|
||||||
|
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|
||||||
|
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|
||||||
|
<Filter Include="renderercommon">
|
||||||
|
<UniqueIdentifier>{6df83ba6-3829-4dba-be13-b88e502e2643}</UniqueIdentifier>
|
||||||
|
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|
||||||
|
<Filter Include="renderergl1">
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
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|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\client\snd_mem.c">
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\client\snd_openal.c">
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\server\sv_main.c">
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
</ClCompile>
|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\qcommon\unzip.c">
|
||||||
|
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|
||||||
|
</ClCompile>
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\qcommon\vm_interpreted.c">
|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
</ClCompile>
|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jcarith.c">
|
||||||
|
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|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jccoefct.c">
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jcinit.c">
|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jcmainct.c">
|
||||||
|
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|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jcmarker.c">
|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jcmaster.c">
|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jcomapi.c">
|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jcparam.c">
|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jcsample.c">
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
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|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jdapimin.c">
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jdarith.c">
|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jdatadst.c">
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jdcoefct.c">
|
||||||
|
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|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jdcolor.c">
|
||||||
|
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|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jddctmgr.c">
|
||||||
|
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|
||||||
|
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|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jdhuff.c">
|
||||||
|
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|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jdinput.c">
|
||||||
|
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|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jdmainct.c">
|
||||||
|
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|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jdmarker.c">
|
||||||
|
<Filter>jpeg\Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jdmaster.c">
|
||||||
|
<Filter>jpeg\Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jdmerge.c">
|
||||||
|
<Filter>jpeg\Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jdpostct.c">
|
||||||
|
<Filter>jpeg\Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jdsample.c">
|
||||||
|
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|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jdtrans.c">
|
||||||
|
<Filter>jpeg\Source Files</Filter>
|
||||||
|
</ClCompile>
|
||||||
|
<ClCompile Include="..\..\code\jpeg-8c\jerror.c">
|
||||||
|
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|
||||||
|
</ClCompile>
|
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||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\client\client.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\qcommon\cm_local.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\qcommon\cm_patch.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\qcommon\cm_polylib.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\qcommon\cm_public.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\game\g_public.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\ui\keycodes.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\client\keys.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\qcommon\puff.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\qcommon\q_shared.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\client\qal.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\qcommon\qcommon.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\qcommon\qfiles.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\renderer\qgl.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\win32\resource.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\server\server.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\client\snd_local.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\client\snd_public.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\qcommon\surfaceflags.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\renderer\tr_local.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\renderer\tr_public.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\cgame\tr_types.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\ui\ui_public.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\qcommon\unzip.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\qcommon\vm_local.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\win32\win_local.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\sys\win_resource.h">
|
||||||
|
<Filter>Resource Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\jpeg-6b\jchuff.h">
|
||||||
|
<Filter>jpeg\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\jpeg-6b\jconfig.h">
|
||||||
|
<Filter>jpeg\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\jpeg-6b\jdct.h">
|
||||||
|
<Filter>jpeg\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\jpeg-6b\jdhuff.h">
|
||||||
|
<Filter>jpeg\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\jpeg-6b\jerror.h">
|
||||||
|
<Filter>jpeg\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\jpeg-6b\jinclude.h">
|
||||||
|
<Filter>jpeg\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\jpeg-6b\jmemsys.h">
|
||||||
|
<Filter>jpeg\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\jpeg-6b\jmorecfg.h">
|
||||||
|
<Filter>jpeg\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\jpeg-6b\jpegint.h">
|
||||||
|
<Filter>jpeg\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\jpeg-6b\jpeglib.h">
|
||||||
|
<Filter>jpeg\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\jpeg-6b\jversion.h">
|
||||||
|
<Filter>jpeg\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\aasfile.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_aas_bsp.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_aas_cluster.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_aas_debug.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_aas_def.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_aas_entity.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_aas_file.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_aas_funcs.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_aas_main.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_aas_move.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_aas_optimize.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_aas_reach.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_aas_route.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_aas_routealt.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_aas_sample.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_ai_weight.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\be_interface.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\l_crc.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\l_libvar.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\l_log.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\l_memory.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\l_precomp.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\l_script.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\l_struct.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\botlib\l_utils.h">
|
||||||
|
<Filter>botlib\Header Files</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\libspeex\config.h">
|
||||||
|
<Filter>speex</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\renderercommon\iqm.h">
|
||||||
|
<Filter>renderercommon</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\renderercommon\qgl.h">
|
||||||
|
<Filter>renderercommon</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\renderercommon\tr_common.h">
|
||||||
|
<Filter>renderercommon</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\renderercommon\tr_public.h">
|
||||||
|
<Filter>renderercommon</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\renderercommon\tr_types.h">
|
||||||
|
<Filter>renderercommon</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
<ClInclude Include="..\..\code\renderergl1\tr_local.h">
|
||||||
|
<Filter>renderergl1</Filter>
|
||||||
|
</ClInclude>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ResourceCompile Include="..\..\code\sys\win_resource.rc">
|
||||||
|
<Filter>Resource Files</Filter>
|
||||||
|
</ResourceCompile>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<CustomBuild Include="..\..\code\asm\ftola.asm">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</CustomBuild>
|
||||||
|
<CustomBuild Include="..\..\code\asm\snapvector.asm">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</CustomBuild>
|
||||||
|
<CustomBuild Include="..\..\code\asm\vm_x86_64.asm">
|
||||||
|
<Filter>Source Files</Filter>
|
||||||
|
</CustomBuild>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
848
misc/msvc11/ui.vcxproj
Normal file
848
misc/msvc11/ui.vcxproj
Normal file
|
@ -0,0 +1,848 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug TA|Win32">
|
||||||
|
<Configuration>Debug TA</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug TA|x64">
|
||||||
|
<Configuration>Debug TA</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug|x64">
|
||||||
|
<Configuration>Debug</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release TA|Win32">
|
||||||
|
<Configuration>Release TA</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release TA|x64">
|
||||||
|
<Configuration>Release TA</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release|x64">
|
||||||
|
<Configuration>Release</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Label="Globals">
|
||||||
|
<ProjectGuid>{A8EAC38E-C7DA-42F8-811D-77FD092B9D19}</ProjectGuid>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseOfMfc>false</UseOfMfc>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v110</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseOfMfc>false</UseOfMfc>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v110</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseOfMfc>false</UseOfMfc>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v110</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseOfMfc>false</UseOfMfc>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v110</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseOfMfc>false</UseOfMfc>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v110</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseOfMfc>false</UseOfMfc>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v110</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseOfMfc>false</UseOfMfc>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v110</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release TA|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
|
<UseOfMfc>false</UseOfMfc>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
<PlatformToolset>v110</PlatformToolset>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
|
<ImportGroup Label="ExtensionSettings">
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug TA|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
</ImportGroup>
|
||||||
|
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77
misc/msvc11/ui.vcxproj.filters
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77
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|
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|
</Filter>
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<Filter Include="Header Files">
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|
<UniqueIdentifier>{fadd75ad-8ce8-4c82-9a25-806d434d5139}</UniqueIdentifier>
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<Extensions>h;hpp;hxx;hm;inl</Extensions>
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|
</Filter>
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<Filter Include="Resource Files">
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|
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|
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|
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|
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|
<Filter>Source Files</Filter>
|
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|
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|
<ClCompile Include="..\..\code\game\bg_misc.c">
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|
<Filter>Source Files</Filter>
|
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|
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|
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|
<ClCompile Include="..\..\code\qcommon\q_math.c">
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|
<Filter>Source Files</Filter>
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|
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|
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<Filter>Source Files</Filter>
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|
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|
<Filter>Source Files</Filter>
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|
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|
||||||
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</ClCompile>
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<ClCompile Include="..\..\code\ui\ui_players.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="..\..\code\ui\ui_shared.c">
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<Filter>Source Files</Filter>
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|
</ClCompile>
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<ClCompile Include="..\..\code\ui\ui_syscalls.c">
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<Filter>Source Files</Filter>
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||||||
|
</ClCompile>
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||||||
|
</ItemGroup>
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||||||
|
<ItemGroup>
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||||||
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<CustomBuildStep Include="..\..\code\game\bg_public.h">
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<Filter>Header Files</Filter>
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||||||
|
</CustomBuildStep>
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||||||
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<CustomBuildStep Include="..\..\code\ui\keycodes.h">
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||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</CustomBuildStep>
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||||||
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<CustomBuildStep Include="..\..\ui\menudef.h">
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||||||
|
<Filter>Header Files</Filter>
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||||||
|
</CustomBuildStep>
|
||||||
|
<CustomBuildStep Include="..\..\code\game\q_shared.h">
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||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</CustomBuildStep>
|
||||||
|
<CustomBuildStep Include="..\..\code\game\surfaceflags.h">
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||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</CustomBuildStep>
|
||||||
|
<CustomBuildStep Include="..\..\code\cgame\tr_types.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</CustomBuildStep>
|
||||||
|
<CustomBuildStep Include="..\..\code\ui\ui_local.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</CustomBuildStep>
|
||||||
|
<CustomBuildStep Include="..\..\code\ui\ui_public.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</CustomBuildStep>
|
||||||
|
<CustomBuildStep Include="..\..\code\ui\ui_shared.h">
|
||||||
|
<Filter>Header Files</Filter>
|
||||||
|
</CustomBuildStep>
|
||||||
|
</ItemGroup>
|
||||||
|
</Project>
|
Loading…
Reference in a new issue