* (bug 3610) Server sending unnecessary newline with SV_ConSay_F (Tyler Schwend

<TylerSchwend@gmail.com>)
* (bug 3623) COMMAND is mapped to the ALT key (Matthias <Kapffer@macbay.de>)
* (bug 3665) Typo error in FS_FOpenFileByMode function (TsT <tst2006@gmail.com>)
* (bug 3669) Some files left out of Solaris Packages (Vincent Cojot
  <vincent@cojot.name>)
* (bug 3680) server quit messages (Ben Millwood)
* (bug 3682) Maps with >1024 models cause a segfault (misantropia
  <bnoordhuis@gmail.com>)
* (bug 3683) R_FindShader(): negative lightmap indexes cause stray pointers
  (misantropia <bnoordhuis@gmail.com>)
* (bug 3688) q3asm potential segfault fix and other changes (TsT
  <tst2006@gmail.com>)
* (bug 3695) Not allowing to write file with lib extention (.dll/.so/...) (TsT
  <tst2006@gmail.com>)
* (bug 3696) make-macosx-ub.sh outdated by revision 1340; test for Tiger not
   working (Matthias <Kapffer@macbay.de>)
* (bug 3698) #error reported as warning in q3cpp (and no #warning support)
  (Ben Millwood)
* (bug 3703) restoring the valued pre-SDL window behaviour (/dev/humancontroller
  <devhc97@gmail.com>)
This commit is contained in:
Tim Angus 2008-07-05 23:50:38 +00:00
parent 956ce9bf12
commit 2c0861c1ce
13 changed files with 145 additions and 73 deletions

View File

@ -331,8 +331,9 @@ do the apropriate things.
*/
void Com_Quit_f( void ) {
// don't try to shutdown if we are in a recursive error
char *p = Cmd_Args( );
if ( !com_errorEntered ) {
SV_Shutdown ("Server quit");
SV_Shutdown (p[0] ? p : "Server quit");
CL_Shutdown ();
Com_Shutdown ();
FS_Shutdown(qtrue);

View File

@ -494,6 +494,24 @@ static qboolean FS_CreatePath (char *OSPath) {
return qfalse;
}
/*
=================
FS_FilenameIsExecutable
ERR_FATAL if trying to maniuplate a file with the platform library extension
=================
*/
static void FS_FilenameIsExecutable( const char *filename, const char *function )
{
// Check if the filename ends with the library extension
if( !Q_stricmp( filename + strlen( filename ) - strlen( DLL_EXT ), DLL_EXT ) )
{
Com_Error( ERR_FATAL, "%s: Not allowed to write '%s' due to %s extension\n",
function, filename, DLL_EXT );
}
}
/*
=================
FS_CopyFile
@ -508,6 +526,8 @@ static void FS_CopyFile( char *fromOSPath, char *toOSPath ) {
Com_Printf( "copy %s to %s\n", fromOSPath, toOSPath );
FS_FilenameIsExecutable( toOSPath, __FUNCTION__ );
if (strstr(fromOSPath, "journal.dat") || strstr(fromOSPath, "journaldata.dat")) {
Com_Printf( "Ignoring journal files\n");
return;
@ -549,6 +569,8 @@ FS_Remove
===========
*/
void FS_Remove( const char *osPath ) {
FS_FilenameIsExecutable( osPath, __FUNCTION__ );
remove( osPath );
}
@ -559,6 +581,8 @@ FS_HomeRemove
===========
*/
void FS_HomeRemove( const char *homePath ) {
FS_FilenameIsExecutable( homePath, __FUNCTION__ );
remove( FS_BuildOSPath( fs_homepath->string,
fs_gamedir, homePath ) );
}
@ -636,6 +660,8 @@ fileHandle_t FS_SV_FOpenFileWrite( const char *filename ) {
Com_Printf( "FS_SV_FOpenFileWrite: %s\n", ospath );
}
FS_FilenameIsExecutable( ospath, __FUNCTION__ );
if( FS_CreatePath( ospath ) ) {
return 0;
}
@ -745,6 +771,8 @@ void FS_SV_Rename( const char *from, const char *to ) {
Com_Printf( "FS_SV_Rename: %s --> %s\n", from_ospath, to_ospath );
}
FS_FilenameIsExecutable( to_ospath, __FUNCTION__ );
if (rename( from_ospath, to_ospath )) {
// Failed, try copying it and deleting the original
FS_CopyFile ( from_ospath, to_ospath );
@ -777,6 +805,8 @@ void FS_Rename( const char *from, const char *to ) {
Com_Printf( "FS_Rename: %s --> %s\n", from_ospath, to_ospath );
}
FS_FilenameIsExecutable( to_ospath, __FUNCTION__ );
if (rename( from_ospath, to_ospath )) {
// Failed, try copying it and deleting the original
FS_CopyFile ( from_ospath, to_ospath );
@ -838,6 +868,8 @@ fileHandle_t FS_FOpenFileWrite( const char *filename ) {
Com_Printf( "FS_FOpenFileWrite: %s\n", ospath );
}
FS_FilenameIsExecutable( ospath, __FUNCTION__ );
if( FS_CreatePath( ospath ) ) {
return 0;
}
@ -884,6 +916,8 @@ fileHandle_t FS_FOpenFileAppend( const char *filename ) {
Com_Printf( "FS_FOpenFileAppend: %s\n", ospath );
}
FS_FilenameIsExecutable( ospath, __FUNCTION__ );
if( FS_CreatePath( ospath ) ) {
return 0;
}
@ -3397,7 +3431,7 @@ int FS_FOpenFileByMode( const char *qpath, fileHandle_t *f, fsMode_t mode ) {
}
break;
default:
Com_Error( ERR_FATAL, "FSH_FOpenFile: bad mode" );
Com_Error( ERR_FATAL, "FS_FOpenFileByMode: bad mode" );
return -1;
}

View File

@ -1321,6 +1321,9 @@ static void R_LoadSubmodels( lump_t *l ) {
model = R_AllocModel();
assert( model != NULL ); // this should never happen
if ( model == NULL ) {
ri.Error(ERR_DROP, "R_LoadSubmodels: R_AllocModel() failed");
}
model->type = MOD_BRUSH;
model->bmodel = out;

View File

@ -322,10 +322,12 @@ typedef struct {
struct shaderCommands_s;
#define LIGHTMAP_2D -4 // shader is for 2D rendering
#define LIGHTMAP_BY_VERTEX -3 // pre-lit triangle models
#define LIGHTMAP_WHITEIMAGE -2
#define LIGHTMAP_NONE -1
// any change in the LIGHTMAP_* defines here MUST be reflected in
// R_FindShader() in tr_bsp.c
#define LIGHTMAP_2D -4 // shader is for 2D rendering
#define LIGHTMAP_BY_VERTEX -3 // pre-lit triangle models
#define LIGHTMAP_WHITEIMAGE -2
#define LIGHTMAP_NONE -1
typedef enum {
CT_FRONT_SIDED,

View File

@ -1432,7 +1432,6 @@ static qboolean ParseShader( char **text )
// stage definition
else if ( token[0] == '{' )
{
// 20051019 misantropia -- fix buffer overrun.
if ( s >= MAX_SHADER_STAGES ) {
ri.Printf( PRINT_WARNING, "WARNING: too many stages in shader %s\n", shader.name );
return qfalse;
@ -2447,6 +2446,10 @@ shader_t *R_FindShader( const char *name, int lightmapIndex, qboolean mipRawImag
// lightmaps
if ( lightmapIndex >= 0 && lightmapIndex >= tr.numLightmaps ) {
lightmapIndex = LIGHTMAP_BY_VERTEX;
} else if ( lightmapIndex < LIGHTMAP_2D ) {
// negative lightmap indexes cause stray pointers (think tr.lightmaps[lightmapIndex])
ri.Printf( PRINT_WARNING, "WARNING: shader '%s' has invalid lightmap index of %d\n", name, lightmapIndex );
lightmapIndex = LIGHTMAP_BY_VERTEX;
}
COM_StripExtension(name, strippedName, sizeof(strippedName));
@ -2581,7 +2584,7 @@ qhandle_t RE_RegisterShaderFromImage(const char *name, int lightmapIndex, image_
hash = generateHashValue(name, FILE_HASH_SIZE);
// 20051020 misantropia -- probably not necessary since this function
// probably not necessary since this function
// only gets called from tr_font.c with lightmapIndex == LIGHTMAP_2D
// but better safe than sorry.
if ( lightmapIndex >= tr.numLightmaps ) {

View File

@ -136,7 +136,8 @@ static const char *IN_TranslateSDLToQ3Key(SDL_keysym *keysym, int *key)
case SDLK_RCTRL: *key = K_CTRL; break;
case SDLK_RMETA:
case SDLK_LMETA:
case SDLK_LMETA: *key = K_COMMAND; break;
case SDLK_RALT:
case SDLK_LALT: *key = K_ALT; break;
@ -288,18 +289,17 @@ static void IN_ActivateMouse( void )
if( !mouseActive )
{
SDL_WM_GrabInput( SDL_GRAB_ON );
SDL_ShowCursor( 0 );
#ifdef MACOS_X_CURSOR_HACK
// This is a bug in the current SDL/macosx...have to toggle it a few
// times to get the cursor to hide.
SDL_ShowCursor( 1 );
SDL_ShowCursor( 0 );
#endif
SDL_WM_GrabInput( SDL_GRAB_ON );
}
// in_nograb makes no sense unless fullscreen
// in_nograb makes no sense in fullscreen mode
if( !r_fullscreen->integer )
{
if( in_nograb->modified || !mouseActive )
@ -347,8 +347,9 @@ static void IN_DeactivateMouse( void )
if( mouseActive )
{
SDL_ShowCursor( 1 );
SDL_WM_GrabInput( SDL_GRAB_OFF );
SDL_WarpMouse( glConfig.vidWidth >> 1, glConfig.vidHeight >> 1 );
SDL_ShowCursor( 1 );
mouseActive = qfalse;
}
@ -719,6 +720,15 @@ static void IN_ProcessEvents( void )
}
break;
case SDL_ACTIVEEVENT:
if( e.active.state == SDL_APPINPUTFOCUS ) {
if( e.active.gain )
IN_ActivateMouse();
else
IN_DeactivateMouse();
}
break;
case SDL_QUIT:
Sys_Quit();
break;
@ -741,8 +751,10 @@ void IN_Frame (void)
{
IN_JoyMove( );
// Release the mouse if the console if down and we're windowed
if( ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) && !r_fullscreen->integer )
// Release the mouse if the console is down in windowed mode
// or if the window loses focus due to task switching
if( ( ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) && !r_fullscreen->integer ) ||
!( SDL_GetAppState() & SDL_APPINPUTFOCUS ) )
IN_DeactivateMouse( );
else
IN_ActivateMouse( );

View File

@ -966,7 +966,7 @@ static void SV_ConSay_f(void) {
strcat(text, p);
SV_SendServerCommand(NULL, "chat \"%s\n\"", text);
SV_SendServerCommand(NULL, "chat \"%s\"", text);
}

View File

@ -131,7 +131,7 @@ typedef enum {
DATASEG, // initialized 32 bit data, will be byte swapped
LITSEG, // strings
BSSSEG, // 0 filled
JTRGSEG, // psuedo-segment that contains only jump table targets
JTRGSEG, // pseudo-segment that contains only jump table targets
NUM_SEGMENTS
} segmentName_t;
@ -226,16 +226,14 @@ int opcodesHash[ NUM_SOURCE_OPS ];
int
vreport (const char* fmt, va_list vp)
static int vreport (const char* fmt, va_list vp)
{
if (options.verbose != qtrue)
return 0;
return vprintf(fmt, vp);
}
int
report (const char *fmt, ...)
static int report (const char *fmt, ...)
{
va_list va;
int retval;
@ -248,16 +246,14 @@ report (const char *fmt, ...)
/* The chain-and-bucket hash table. -PH */
void
hashtable_init (hashtable_t *H, int buckets)
static void hashtable_init (hashtable_t *H, int buckets)
{
H->buckets = buckets;
H->table = calloc(H->buckets, sizeof(*(H->table)));
return;
}
hashtable_t *
hashtable_new (int buckets)
static hashtable_t *hashtable_new (int buckets)
{
hashtable_t *H;
@ -268,8 +264,7 @@ hashtable_new (int buckets)
/* No destroy/destructor. No need. */
void
hashtable_add (hashtable_t *H, int hashvalue, void *datum)
static void hashtable_add (hashtable_t *H, int hashvalue, void *datum)
{
hashchain_t *hc, **hb;
@ -293,15 +288,13 @@ hashtable_add (hashtable_t *H, int hashvalue, void *datum)
return;
}
hashchain_t *
hashtable_get (hashtable_t *H, int hashvalue)
static hashchain_t *hashtable_get (hashtable_t *H, int hashvalue)
{
hashvalue = (abs(hashvalue) % H->buckets);
return (H->table[hashvalue]);
}
void
hashtable_stats (hashtable_t *H)
static void hashtable_stats (hashtable_t *H)
{
int len, empties, longest, nodes;
int i;
@ -341,8 +334,7 @@ hashtable_stats (hashtable_t *H)
/* Kludge. */
/* Check if symbol already exists. */
/* Returns 0 if symbol does NOT already exist, non-zero otherwise. */
int
hashtable_symbol_exists (hashtable_t *H, int hash, char *sym)
static int hashtable_symbol_exists (hashtable_t *H, int hash, char *sym)
{
hashchain_t *hc;
symbol_t *s;
@ -372,8 +364,7 @@ hashtable_symbol_exists (hashtable_t *H, int hash, char *sym)
/* Comparator function for quicksorting. */
int
symlist_cmp (const void *e1, const void *e2)
static int symlist_cmp (const void *e1, const void *e2)
{
const symbol_t *a, *b;
@ -389,8 +380,7 @@ symlist_cmp (const void *e1, const void *e2)
However, qsort(3) already exists, and I'm really lazy.
-PH
*/
void
sort_symbols ()
static void sort_symbols ()
{
int i, elems;
symbol_t *s;
@ -439,7 +429,7 @@ sort_symbols ()
This function is one big evil hack to work around this problem.
*/
int atoiNoCap (const char *s)
static int atoiNoCap (const char *s)
{
INT64 l;
union {
@ -465,7 +455,7 @@ HashString
=============
*/
/* Default hash function of Kazlib 1.19, slightly modified. */
unsigned int HashString (const char *key)
static unsigned int HashString (const char *key)
{
static unsigned long randbox[] = {
0x49848f1bU, 0xe6255dbaU, 0x36da5bdcU, 0x47bf94e9U,
@ -494,7 +484,7 @@ unsigned int HashString (const char *key)
CodeError
============
*/
void CodeError( char *fmt, ... ) {
static void CodeError( char *fmt, ... ) {
va_list argptr;
errorCount++;
@ -511,7 +501,7 @@ void CodeError( char *fmt, ... ) {
EmitByte
============
*/
void EmitByte( segment_t *seg, int v ) {
static void EmitByte( segment_t *seg, int v ) {
if ( seg->imageUsed >= MAX_IMAGE ) {
Error( "MAX_IMAGE" );
}
@ -524,7 +514,7 @@ void EmitByte( segment_t *seg, int v ) {
EmitInt
============
*/
void EmitInt( segment_t *seg, int v ) {
static void EmitInt( segment_t *seg, int v ) {
if ( seg->imageUsed >= MAX_IMAGE - 4) {
Error( "MAX_IMAGE" );
}
@ -542,7 +532,7 @@ DefineSymbol
Symbols can only be defined on pass 0
============
*/
void DefineSymbol( char *sym, int value ) {
static void DefineSymbol( char *sym, int value ) {
/* Hand optimization by PhaethonH */
symbol_t *s;
char expanded[MAX_LINE_LENGTH];
@ -598,7 +588,7 @@ LookupSymbol
Symbols can only be evaluated on pass 1
============
*/
int LookupSymbol( char *sym ) {
static int LookupSymbol( char *sym ) {
symbol_t *s;
char expanded[MAX_LINE_LENGTH];
int hash;
@ -646,7 +636,7 @@ If a full line isn't parsed, returns NULL
Otherwise returns the updated parse pointer
===============
*/
char *ExtractLine( char *data ) {
static char *ExtractLine( char *data ) {
/* Goal:
Given a string `data', extract one text line into buffer `lineBuffer' that
is no longer than MAX_LINE_LENGTH characters long. Return value is
@ -688,7 +678,7 @@ Parse
Parse a token out of linebuffer
==============
*/
qboolean Parse( void ) {
static qboolean Parse( void ) {
/* Hand-optimized by PhaethonH */
const char *p, *q;
@ -724,7 +714,7 @@ qboolean Parse( void ) {
ParseValue
==============
*/
int ParseValue( void ) {
static int ParseValue( void ) {
Parse();
return atoiNoCap( token );
}
@ -735,7 +725,7 @@ int ParseValue( void ) {
ParseExpression
==============
*/
int ParseExpression(void) {
static int ParseExpression(void) {
/* Hand optimization, PhaethonH */
int i, j;
char sym[MAX_LINE_LENGTH];
@ -806,7 +796,7 @@ Note that the lit segment is read-write in the VM, so strings
aren't read only as in some architectures.
==============
*/
void HackToSegment( segmentName_t seg ) {
static void HackToSegment( segmentName_t seg ) {
if ( currentSegment == &segment[seg] ) {
return;
}
@ -1165,7 +1155,7 @@ AssembleLine
==============
*/
void AssembleLine( void ) {
static void AssembleLine( void ) {
hashchain_t *hc;
sourceOps_t *op;
int i;
@ -1320,7 +1310,7 @@ void InitTables( void ) {
WriteMapFile
==============
*/
void WriteMapFile( void ) {
static void WriteMapFile( void ) {
FILE *f;
symbol_t *s;
char imageName[MAX_OS_PATH];
@ -1352,7 +1342,7 @@ void WriteMapFile( void ) {
WriteVmFile
===============
*/
void WriteVmFile( void ) {
static void WriteVmFile( void ) {
char imageName[MAX_OS_PATH];
vmHeader_t header;
FILE *f;
@ -1431,7 +1421,7 @@ void WriteVmFile( void ) {
Assemble
===============
*/
void Assemble( void ) {
static void Assemble( void ) {
int i;
char filename[MAX_OS_PATH];
char *ptr;
@ -1498,7 +1488,7 @@ ParseOptionFile
=============
*/
void ParseOptionFile( const char *filename ) {
static void ParseOptionFile( const char *filename ) {
char expanded[MAX_OS_PATH];
char *text, *text_p;
@ -1526,6 +1516,19 @@ void ParseOptionFile( const char *filename ) {
}
}
static void ShowHelp( char *argv0 ) {
Error("Usage: %s [OPTION]... [FILES]...\n\
Assemble LCC bytecode assembly to Q3VM bytecode.\n\
\n\
-o OUTPUT Write assembled output to file OUTPUT.qvm\n\
-f LISTFILE Read options and list of files to assemble from LISTFILE.q3asm\n\
-b BUCKETS Set symbol hash table to BUCKETS buckets\n\
-v Verbose compilation report\n\
-vq3 Produce a qvm file compatible with Q3 1.32b\n\
-h --help -? Show this help\n\
", argv0);
}
/*
==============
main
@ -1538,15 +1541,7 @@ int main( int argc, char **argv ) {
// _chdir( "/quake3/jccode/cgame/lccout" ); // hack for vc profiler
if ( argc < 2 ) {
Error("Usage: %s [OPTION]... [FILES]...\n\
Assemble LCC bytecode assembly to Q3VM bytecode.\n\
\n\
-o OUTPUT Write assembled output to file OUTPUT.qvm\n\
-f LISTFILE Read options and list of files to assemble from LISTFILE\n\
-b BUCKETS Set symbol hash table to BUCKETS buckets\n\
-v Verbose compilation report\n\
-vq3 Produce a qvm file compatible with Q3 1.32b\n\
", argv[0]);
ShowHelp( argv[0] );
}
start = I_FloatTime ();
@ -1559,6 +1554,12 @@ Assemble LCC bytecode assembly to Q3VM bytecode.\n\
if ( argv[i][0] != '-' ) {
break;
}
if( !strcmp( argv[ i ], "-h" ) ||
!strcmp( argv[ i ], "--help" ) ||
!strcmp( argv[ i ], "-?") ) {
ShowHelp( argv[0] );
}
if ( !strcmp( argv[i], "-o" ) ) {
if ( i == argc - 1 ) {
Error( "-o must preceed a filename" );
@ -1615,6 +1616,10 @@ Motivation: not wanting to scrollback for pages to find asm error.
asmFileNames[ numAsmFiles ] = copystring( argv[ i ] );
numAsmFiles++;
}
// In some case it Segfault without this check
if ( numAsmFiles == 0 ) {
Error( "No file to assemble\n" );
}
InitTables();
Assemble();

View File

@ -204,9 +204,14 @@ control(Tokenrow *trp)
error(WARNING, "Syntax error in #endif");
break;
case KWARNING:
trp->tp = tp+1;
error(WARNING, "#warning directive: %r", trp);
break;
case KERROR:
trp->tp = tp+1;
error(WARNING, "#error directive: %r", trp);
error(ERROR, "#error directive: %r", trp);
break;
case KLINE:

View File

@ -24,7 +24,7 @@ enum toktype { END, UNCLASS, NAME, NUMBER, STRING, CCON, NL, WS, DSHARP,
DSHARP1, NAME1, DEFINED, UMINUS };
enum kwtype { KIF, KIFDEF, KIFNDEF, KELIF, KELSE, KENDIF, KINCLUDE, KDEFINE,
KUNDEF, KLINE, KERROR, KPRAGMA, KDEFINED,
KUNDEF, KLINE, KWARNING, KERROR, KPRAGMA, KDEFINED,
KLINENO, KFILE, KDATE, KTIME, KSTDC, KEVAL };
#define ISDEFINED 01 /* has #defined value */

View File

@ -29,6 +29,7 @@ struct kwtab {
{"define", KDEFINE, ISKW},
{"undef", KUNDEF, ISKW},
{"line", KLINE, ISKW},
{"warning", KWARNING, ISKW},
{"error", KERROR, ISKW},
{"pragma", KPRAGMA, ISKW},
{"eval", KEVAL, ISKW},

View File

@ -7,8 +7,7 @@ ICNS=misc/quake3.icns
DESTDIR=build/release-darwin-ub
BASEDIR=baseq3
MPACKDIR=missionpack
Q3_VERSION=`grep "\#define Q3_VERSION" code/qcommon/q_shared.h | \
sed -e 's/.*".* \([^ ]*\)"/\1/'`;
Q3_VERSION=`grep '^VERSION=' Makefile | sed -e 's/.*=\(.*\)/\1/'`
BIN_OBJ="
build/release-darwin-ppc/ioquake3-smp.ppc
@ -38,10 +37,7 @@ if [ ! -f Makefile ]; then
echo "This script must be run from the ioquake3 build directory";
fi
TIGERHOST=0
if uname -r | grep ^8. > /dev/null; then
TIGERHOST=1
fi
TIGERHOST=`uname -r | grep ^8.`
# we want to use the oldest available SDK for max compatiblity
unset PPC_CLIENT_SDK
@ -190,7 +186,7 @@ fi
cp $ICNS $DESTDIR/$APPBUNDLE/Contents/Resources/ioquake3.icns || exit 1;
echo $PKGINFO > $DESTDIR/$APPBUNDLE/Contents/PkgInfo
echo "
<?xml version=\"1.0\" encoding="UTF-8"?>
<?xml version=\"1.0\" encoding=\"UTF-8\"?>
<!DOCTYPE plist
PUBLIC \"-//Apple Computer//DTD PLIST 1.0//EN\"
\"http://www.apple.com/DTDs/PropertyList-1.0.dtd\">

View File

@ -85,7 +85,7 @@ if [ -d ${BUILD_DIR} ]; then
fi
done
for EXEC_SO in cgamesparc.so qagamesparc.so uisparc.so
for EXEC_SO in cgamesparc.so qagamesparc.so uisparc.so cgamei386.so qagamei386.so uii386.so
do
if [ -f ${BUILD_DIR}/baseq3/${EXEC_SO} ]; then
${INSTALL_BIN} ${BUILD_DIR}/baseq3/${EXEC_SO} ${PKG_BUILD_DIR}/baseq3/${EXEC_SO}
@ -95,6 +95,16 @@ if [ -d ${BUILD_DIR} ]; then
fi
done
for EXEC_VM in cgame.qvm qagame.qvm ui.qvm
do
if [ -f ${BUILD_DIR}/baseq3/vm/${EXEC_VM} ]; then
${INSTALL_BIN} ${BUILD_DIR}/baseq3/vm/${EXEC_VM} ${PKG_BUILD_DIR}/baseq3/vm/${EXEC_VM}
fi
if [ -f ${BUILD_DIR}/missionpack/vm/${EXEC_VM} ]; then
${INSTALL_BIN} ${BUILD_DIR}/missionpack/vm/${EXEC_VM} ${PKG_BUILD_DIR}/missionpack/vm/${EXEC_VM}
fi
done
${PKGPROTO} ${PKG_BUILD_DIR}=quake3 | \
${NAWK} '{ print $1,$2,$3,$4 }' >> ${PKG_SRC_DIR}/prototype
${PKGMK} -o -p "${PKG_MAINT_ID}${BUILD_DATE}" \