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(#4919) Extra variable in missionpack ui's bind_t structure, by Zack Middleton
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@ -3113,7 +3113,6 @@ void Item_Multi_Paint(itemDef_t *item) {
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typedef struct {
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typedef struct {
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char *command;
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char *command;
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int id;
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int defaultbind1;
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int defaultbind1;
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int defaultbind2;
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int defaultbind2;
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int bind1;
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int bind1;
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