Merge pull request #80 from dictvm/master

added systemd unit for easier server-deployment
This commit is contained in:
Zachary J. Slater 2014-08-27 18:08:14 -07:00
commit 0a70da823b
1 changed files with 21 additions and 0 deletions

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q3a.service Normal file
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[Unit]
Description=This service spawns a ioquake3 dedicated server with sane defaults
# However, these defaults may not apply to all use cases.
# See comments below for further details
[Service]
User=q3a
ExecStart=$(which ioq3ded.x86_64) +set dedicated 2
Restart=on-abort
# there are several options to tweak the server's performance:
# net_port defines the UDP-port used for connections to the server
# fs_game should be the mod you want to play. Not necessary for vanilla-q3/FFA
# dedicated 0 is non-dedicted an not available with ioq3ded, 1 is LAN, 2 is Internet
# sv_pure 1 prevents clients from using their own pk3-files
# com_hunkmegs defaults to 56, should be 128/192/256 on a modern system(?)
# rate 25000 defines the rate in which client & server communicate
# snaps 40 defines gamestate-snapshots client & server exchange in secs
# cl_maxpackets 125 max amount of FPS being counted on the server-side
[Install]
WantedBy=multi-user.target