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https://github.com/UberGames/lilium-voyager.git
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213 lines
6.4 KiB
C
213 lines
6.4 KiB
C
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2004 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public
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License along with this library; if not, write to the Free
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#ifdef SAVE_RCSID
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static char rcsid =
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"@(#) $Id: SDL_endian.h,v 1.15 2005/03/30 12:38:03 pmandin Exp $";
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#endif
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/* Functions for reading and writing endian-specific values */
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#ifndef _SDL_endian_h
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#define _SDL_endian_h
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/* These functions read and write data of the specified endianness,
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dynamically translating to the host machine endianness.
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e.g.: If you want to read a 16 bit value on big-endian machine from
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an open file containing little endian values, you would use:
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value = SDL_ReadLE16(rp);
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Note that the read/write functions use SDL_RWops pointers
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instead of FILE pointers. This allows you to read and write
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endian values from large chunks of memory as well as files
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and other data sources.
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*/
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#include <stdio.h>
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#include "SDL_types.h"
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#include "SDL_rwops.h"
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#include "SDL_byteorder.h"
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#include "begin_code.h"
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/* Set up for C function definitions, even when using C++ */
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Use inline functions for compilers that support them, and static
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functions for those that do not. Because these functions become
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static for compilers that do not support inline functions, this
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header should only be included in files that actually use them.
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*/
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#if defined(__GNUC__) && defined(__i386__)
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static __inline__ Uint16 SDL_Swap16(Uint16 x)
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{
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__asm__("xchgb %b0,%h0" : "=q" (x) : "0" (x));
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return x;
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}
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#elif defined(__GNUC__) && defined(__x86_64__)
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static __inline__ Uint16 SDL_Swap16(Uint16 x)
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{
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__asm__("xchgb %b0,%h0" : "=Q" (x) : "0" (x));
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return x;
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}
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#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
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static __inline__ Uint16 SDL_Swap16(Uint16 x)
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{
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Uint16 result;
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__asm__("rlwimi %0,%2,8,16,23" : "=&r" (result) : "0" (x >> 8), "r" (x));
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return result;
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}
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#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__))
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static __inline__ Uint16 SDL_Swap16(Uint16 x)
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{
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__asm__("rorw #8,%0" : "=d" (x) : "0" (x) : "cc");
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return x;
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}
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#else
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static __inline__ Uint16 SDL_Swap16(Uint16 x) {
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return((x<<8)|(x>>8));
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}
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#endif
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#if defined(__GNUC__) && defined(__i386__)
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static __inline__ Uint32 SDL_Swap32(Uint32 x)
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{
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__asm__("bswap %0" : "=r" (x) : "0" (x));
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return x;
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}
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#elif defined(__GNUC__) && defined(__x86_64__)
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static __inline__ Uint32 SDL_Swap32(Uint32 x)
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{
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__asm__("bswapl %0" : "=r" (x) : "0" (x));
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return x;
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}
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#elif defined(__GNUC__) && (defined(__powerpc__) || defined(__ppc__))
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static __inline__ Uint32 SDL_Swap32(Uint32 x)
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{
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Uint32 result;
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__asm__("rlwimi %0,%2,24,16,23" : "=&r" (result) : "0" (x>>24), "r" (x));
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__asm__("rlwimi %0,%2,8,8,15" : "=&r" (result) : "0" (result), "r" (x));
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__asm__("rlwimi %0,%2,24,0,7" : "=&r" (result) : "0" (result), "r" (x));
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return result;
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}
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#elif defined(__GNUC__) && (defined(__M68000__) || defined(__M68020__))
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static __inline__ Uint32 SDL_Swap32(Uint32 x)
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{
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__asm__("rorw #8,%0\n\tswap %0\n\trorw #8,%0" : "=d" (x) : "0" (x) : "cc");
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return x;
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}
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#else
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static __inline__ Uint32 SDL_Swap32(Uint32 x) {
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return((x<<24)|((x<<8)&0x00FF0000)|((x>>8)&0x0000FF00)|(x>>24));
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}
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#endif
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#ifdef SDL_HAS_64BIT_TYPE
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#if defined(__GNUC__) && defined(__i386__)
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static __inline__ Uint64 SDL_Swap64(Uint64 x)
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{
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union {
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struct { Uint32 a,b; } s;
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Uint64 u;
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} v;
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v.u = x;
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__asm__("bswapl %0 ; bswapl %1 ; xchgl %0,%1"
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: "=r" (v.s.a), "=r" (v.s.b)
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: "0" (v.s.a), "1" (v.s.b));
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return v.u;
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}
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#elif defined(__GNUC__) && defined(__x86_64__)
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static __inline__ Uint64 SDL_Swap64(Uint64 x)
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{
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__asm__("bswapq %0" : "=r" (x) : "0" (x));
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return x;
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}
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#else
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static __inline__ Uint64 SDL_Swap64(Uint64 x)
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{
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Uint32 hi, lo;
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/* Separate into high and low 32-bit values and swap them */
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lo = (Uint32)(x&0xFFFFFFFF);
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x >>= 32;
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hi = (Uint32)(x&0xFFFFFFFF);
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x = SDL_Swap32(lo);
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x <<= 32;
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x |= SDL_Swap32(hi);
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return(x);
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}
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#endif
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#else
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/* This is mainly to keep compilers from complaining in SDL code.
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If there is no real 64-bit datatype, then compilers will complain about
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the fake 64-bit datatype that SDL provides when it compiles user code.
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*/
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#define SDL_Swap64(X) (X)
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#endif /* SDL_HAS_64BIT_TYPE */
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/* Byteswap item from the specified endianness to the native endianness */
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#if SDL_BYTEORDER == SDL_LIL_ENDIAN
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#define SDL_SwapLE16(X) (X)
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#define SDL_SwapLE32(X) (X)
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#define SDL_SwapLE64(X) (X)
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#define SDL_SwapBE16(X) SDL_Swap16(X)
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#define SDL_SwapBE32(X) SDL_Swap32(X)
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#define SDL_SwapBE64(X) SDL_Swap64(X)
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#else
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#define SDL_SwapLE16(X) SDL_Swap16(X)
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#define SDL_SwapLE32(X) SDL_Swap32(X)
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#define SDL_SwapLE64(X) SDL_Swap64(X)
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#define SDL_SwapBE16(X) (X)
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#define SDL_SwapBE32(X) (X)
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#define SDL_SwapBE64(X) (X)
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#endif
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/* Read an item of the specified endianness and return in native format */
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extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops *src);
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extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops *src);
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extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops *src);
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extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops *src);
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extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops *src);
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extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops *src);
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/* Write an item of native format to the specified endianness */
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extern DECLSPEC int SDLCALL SDL_WriteLE16(SDL_RWops *dst, Uint16 value);
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extern DECLSPEC int SDLCALL SDL_WriteBE16(SDL_RWops *dst, Uint16 value);
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extern DECLSPEC int SDLCALL SDL_WriteLE32(SDL_RWops *dst, Uint32 value);
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extern DECLSPEC int SDLCALL SDL_WriteBE32(SDL_RWops *dst, Uint32 value);
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extern DECLSPEC int SDLCALL SDL_WriteLE64(SDL_RWops *dst, Uint64 value);
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extern DECLSPEC int SDLCALL SDL_WriteBE64(SDL_RWops *dst, Uint64 value);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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#endif
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#include "close_code.h"
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#endif /* _SDL_endian_h */
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