2005-08-26 17:39:27 +00:00
|
|
|
/*
|
|
|
|
===========================================================================
|
|
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
|
|
or (at your option) any later version.
|
|
|
|
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
2005-10-29 01:53:09 +00:00
|
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
2005-08-26 17:39:27 +00:00
|
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
===========================================================================
|
|
|
|
*/
|
|
|
|
//
|
|
|
|
//
|
|
|
|
// ui_team.c
|
|
|
|
//
|
|
|
|
|
|
|
|
#include "ui_local.h"
|
|
|
|
|
|
|
|
|
|
|
|
#define TEAMMAIN_FRAME "menu/art/cut_frame"
|
|
|
|
|
|
|
|
#define ID_JOINRED 100
|
|
|
|
#define ID_JOINBLUE 101
|
|
|
|
#define ID_JOINGAME 102
|
|
|
|
#define ID_SPECTATE 103
|
|
|
|
|
|
|
|
|
|
|
|
typedef struct
|
|
|
|
{
|
|
|
|
menuframework_s menu;
|
|
|
|
menubitmap_s frame;
|
|
|
|
menutext_s joinred;
|
|
|
|
menutext_s joinblue;
|
|
|
|
menutext_s joingame;
|
|
|
|
menutext_s spectate;
|
|
|
|
} teammain_t;
|
|
|
|
|
|
|
|
static teammain_t s_teammain;
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
TeamMain_MenuEvent
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
static void TeamMain_MenuEvent( void* ptr, int event ) {
|
|
|
|
if( event != QM_ACTIVATED ) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch( ((menucommon_s*)ptr)->id ) {
|
|
|
|
case ID_JOINRED:
|
|
|
|
trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team red\n" );
|
|
|
|
UI_ForceMenuOff();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ID_JOINBLUE:
|
|
|
|
trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team blue\n" );
|
|
|
|
UI_ForceMenuOff();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ID_JOINGAME:
|
|
|
|
trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team free\n" );
|
|
|
|
UI_ForceMenuOff();
|
|
|
|
break;
|
|
|
|
|
|
|
|
case ID_SPECTATE:
|
|
|
|
trap_Cmd_ExecuteText( EXEC_APPEND, "cmd team spectator\n" );
|
|
|
|
UI_ForceMenuOff();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
TeamMain_MenuInit
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void TeamMain_MenuInit( void ) {
|
|
|
|
int y;
|
|
|
|
int gametype;
|
|
|
|
char info[MAX_INFO_STRING];
|
|
|
|
|
|
|
|
memset( &s_teammain, 0, sizeof(s_teammain) );
|
|
|
|
|
|
|
|
TeamMain_Cache();
|
|
|
|
|
|
|
|
s_teammain.menu.wrapAround = qtrue;
|
|
|
|
s_teammain.menu.fullscreen = qfalse;
|
|
|
|
|
|
|
|
s_teammain.frame.generic.type = MTYPE_BITMAP;
|
|
|
|
s_teammain.frame.generic.flags = QMF_INACTIVE;
|
|
|
|
s_teammain.frame.generic.name = TEAMMAIN_FRAME;
|
|
|
|
s_teammain.frame.generic.x = 142;
|
|
|
|
s_teammain.frame.generic.y = 118;
|
|
|
|
s_teammain.frame.width = 359;
|
|
|
|
s_teammain.frame.height = 256;
|
|
|
|
|
|
|
|
y = 194;
|
|
|
|
|
|
|
|
s_teammain.joinred.generic.type = MTYPE_PTEXT;
|
|
|
|
s_teammain.joinred.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
|
|
|
|
s_teammain.joinred.generic.id = ID_JOINRED;
|
|
|
|
s_teammain.joinred.generic.callback = TeamMain_MenuEvent;
|
|
|
|
s_teammain.joinred.generic.x = 320;
|
|
|
|
s_teammain.joinred.generic.y = y;
|
|
|
|
s_teammain.joinred.string = "JOIN RED";
|
|
|
|
s_teammain.joinred.style = UI_CENTER|UI_SMALLFONT;
|
|
|
|
s_teammain.joinred.color = colorRed;
|
|
|
|
y += 20;
|
|
|
|
|
|
|
|
s_teammain.joinblue.generic.type = MTYPE_PTEXT;
|
|
|
|
s_teammain.joinblue.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
|
|
|
|
s_teammain.joinblue.generic.id = ID_JOINBLUE;
|
|
|
|
s_teammain.joinblue.generic.callback = TeamMain_MenuEvent;
|
|
|
|
s_teammain.joinblue.generic.x = 320;
|
|
|
|
s_teammain.joinblue.generic.y = y;
|
|
|
|
s_teammain.joinblue.string = "JOIN BLUE";
|
|
|
|
s_teammain.joinblue.style = UI_CENTER|UI_SMALLFONT;
|
|
|
|
s_teammain.joinblue.color = colorRed;
|
|
|
|
y += 20;
|
|
|
|
|
|
|
|
s_teammain.joingame.generic.type = MTYPE_PTEXT;
|
|
|
|
s_teammain.joingame.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
|
|
|
|
s_teammain.joingame.generic.id = ID_JOINGAME;
|
|
|
|
s_teammain.joingame.generic.callback = TeamMain_MenuEvent;
|
|
|
|
s_teammain.joingame.generic.x = 320;
|
|
|
|
s_teammain.joingame.generic.y = y;
|
|
|
|
s_teammain.joingame.string = "JOIN GAME";
|
|
|
|
s_teammain.joingame.style = UI_CENTER|UI_SMALLFONT;
|
|
|
|
s_teammain.joingame.color = colorRed;
|
|
|
|
y += 20;
|
|
|
|
|
|
|
|
s_teammain.spectate.generic.type = MTYPE_PTEXT;
|
|
|
|
s_teammain.spectate.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
|
|
|
|
s_teammain.spectate.generic.id = ID_SPECTATE;
|
|
|
|
s_teammain.spectate.generic.callback = TeamMain_MenuEvent;
|
|
|
|
s_teammain.spectate.generic.x = 320;
|
|
|
|
s_teammain.spectate.generic.y = y;
|
|
|
|
s_teammain.spectate.string = "SPECTATE";
|
|
|
|
s_teammain.spectate.style = UI_CENTER|UI_SMALLFONT;
|
|
|
|
s_teammain.spectate.color = colorRed;
|
|
|
|
|
|
|
|
trap_GetConfigString(CS_SERVERINFO, info, MAX_INFO_STRING);
|
|
|
|
gametype = atoi( Info_ValueForKey( info,"g_gametype" ) );
|
|
|
|
|
|
|
|
// set initial states
|
|
|
|
switch( gametype ) {
|
|
|
|
case GT_SINGLE_PLAYER:
|
|
|
|
case GT_FFA:
|
|
|
|
case GT_TOURNAMENT:
|
|
|
|
s_teammain.joinred.generic.flags |= QMF_GRAYED;
|
|
|
|
s_teammain.joinblue.generic.flags |= QMF_GRAYED;
|
|
|
|
break;
|
|
|
|
|
|
|
|
default:
|
|
|
|
case GT_TEAM:
|
|
|
|
case GT_CTF:
|
|
|
|
s_teammain.joingame.generic.flags |= QMF_GRAYED;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.frame );
|
|
|
|
Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.joinred );
|
|
|
|
Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.joinblue );
|
|
|
|
Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.joingame );
|
|
|
|
Menu_AddItem( &s_teammain.menu, (void*) &s_teammain.spectate );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
TeamMain_Cache
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void TeamMain_Cache( void ) {
|
|
|
|
trap_R_RegisterShaderNoMip( TEAMMAIN_FRAME );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
===============
|
|
|
|
UI_TeamMainMenu
|
|
|
|
===============
|
|
|
|
*/
|
|
|
|
void UI_TeamMainMenu( void ) {
|
|
|
|
TeamMain_MenuInit();
|
|
|
|
UI_PushMenu ( &s_teammain.menu );
|
|
|
|
}
|