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ioef/code/ui/ui_shared.c

5801 lines
146 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
//
// string allocation/managment
#include "ui_shared.h"
#define SCROLL_TIME_START 500
#define SCROLL_TIME_ADJUST 150
#define SCROLL_TIME_ADJUSTOFFSET 40
#define SCROLL_TIME_FLOOR 20
typedef struct scrollInfo_s {
int nextScrollTime;
int nextAdjustTime;
int adjustValue;
int scrollKey;
float xStart;
float yStart;
itemDef_t *item;
qboolean scrollDir;
} scrollInfo_t;
static scrollInfo_t scrollInfo;
static void (*captureFunc) (void *p) = 0;
static void *captureData = NULL;
static itemDef_t *itemCapture = NULL; // item that has the mouse captured ( if any )
displayContextDef_t *DC = NULL;
static qboolean g_waitingForKey = qfalse;
static qboolean g_editingField = qfalse;
static itemDef_t *g_bindItem = NULL;
static itemDef_t *g_editItem = NULL;
menuDef_t Menus[MAX_MENUS]; // defined menus
int menuCount = 0; // how many
menuDef_t *menuStack[MAX_OPEN_MENUS];
int openMenuCount = 0;
static qboolean debugMode = qfalse;
#define DOUBLE_CLICK_DELAY 300
static int lastListBoxClickTime = 0;
void Item_RunScript(itemDef_t *item, const char *s);
void Item_SetupKeywordHash(void);
void Menu_SetupKeywordHash(void);
int BindingIDFromName(const char *name);
qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down);
itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu);
itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu);
static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y);
#ifdef CGAME
#define MEM_POOL_SIZE 128 * 1024
#else
#define MEM_POOL_SIZE 1024 * 1024
#endif
static char memoryPool[MEM_POOL_SIZE];
static int allocPoint, outOfMemory;
/*
===============
UI_Alloc
===============
*/
void *UI_Alloc( int size ) {
char *p;
if ( allocPoint + size > MEM_POOL_SIZE ) {
outOfMemory = qtrue;
if (DC->Print) {
DC->Print("UI_Alloc: Failure. Out of memory!\n");
}
//DC->trap_Print(S_COLOR_YELLOW"WARNING: UI Out of Memory!\n");
return NULL;
}
p = &memoryPool[allocPoint];
allocPoint += ( size + 15 ) & ~15;
return p;
}
/*
===============
UI_InitMemory
===============
*/
void UI_InitMemory( void ) {
allocPoint = 0;
outOfMemory = qfalse;
}
qboolean UI_OutOfMemory( void ) {
return outOfMemory;
}
#define HASH_TABLE_SIZE 2048
/*
================
return a hash value for the string
================
*/
static unsigned hashForString(const char *str) {
int i;
unsigned hash;
char letter;
hash = 0;
i = 0;
while (str[i] != '\0') {
letter = tolower(str[i]);
hash+=(unsigned)(letter)*(i+119);
i++;
}
hash &= (HASH_TABLE_SIZE-1);
return hash;
}
typedef struct stringDef_s {
struct stringDef_s *next;
const char *str;
} stringDef_t;
static int strPoolIndex = 0;
static char strPool[STRING_POOL_SIZE];
static int strHandleCount = 0;
static stringDef_t *strHandle[HASH_TABLE_SIZE];
const char *String_Alloc(const char *p) {
int len;
unsigned hash;
stringDef_t *str, *last;
static const char *staticNULL = "";
if (p == NULL) {
return NULL;
}
if (*p == 0) {
return staticNULL;
}
hash = hashForString(p);
str = strHandle[hash];
while (str) {
if (strcmp(p, str->str) == 0) {
return str->str;
}
str = str->next;
}
len = strlen(p);
if (len + strPoolIndex + 1 < STRING_POOL_SIZE) {
int ph = strPoolIndex;
strcpy(&strPool[strPoolIndex], p);
strPoolIndex += len + 1;
str = strHandle[hash];
last = str;
while (str && str->next) {
last = str;
str = str->next;
}
str = UI_Alloc(sizeof(stringDef_t));
str->next = NULL;
str->str = &strPool[ph];
if (last) {
last->next = str;
} else {
strHandle[hash] = str;
}
return &strPool[ph];
}
return NULL;
}
void String_Report(void) {
float f;
Com_Printf("Memory/String Pool Info\n");
Com_Printf("----------------\n");
f = strPoolIndex;
f /= STRING_POOL_SIZE;
f *= 100;
Com_Printf("String Pool is %.1f%% full, %i bytes out of %i used.\n", f, strPoolIndex, STRING_POOL_SIZE);
f = allocPoint;
f /= MEM_POOL_SIZE;
f *= 100;
Com_Printf("Memory Pool is %.1f%% full, %i bytes out of %i used.\n", f, allocPoint, MEM_POOL_SIZE);
}
/*
=================
String_Init
=================
*/
void String_Init(void) {
int i;
for (i = 0; i < HASH_TABLE_SIZE; i++) {
strHandle[i] = NULL;
}
strHandleCount = 0;
strPoolIndex = 0;
menuCount = 0;
openMenuCount = 0;
UI_InitMemory();
Item_SetupKeywordHash();
Menu_SetupKeywordHash();
if (DC && DC->getBindingBuf) {
Controls_GetConfig();
}
}
#if 0
/*
=================
PC_SourceWarning
=================
*/
static __attribute__ ((format (printf, 2, 3))) void PC_SourceWarning(int handle, char *format, ...) {
int line;
char filename[128];
va_list argptr;
static char string[4096];
va_start (argptr, format);
Q_vsnprintf (string, sizeof(string), format, argptr);
va_end (argptr);
filename[0] = '\0';
line = 0;
trap_PC_SourceFileAndLine(handle, filename, &line);
Com_Printf(S_COLOR_YELLOW "WARNING: %s, line %d: %s\n", filename, line, string);
}
#endif
/*
=================
PC_SourceError
=================
*/
static __attribute__ ((format (printf, 2, 3))) void PC_SourceError(int handle, char *format, ...) {
int line;
char filename[128];
va_list argptr;
static char string[4096];
va_start (argptr, format);
Q_vsnprintf (string, sizeof(string), format, argptr);
va_end (argptr);
filename[0] = '\0';
line = 0;
trap_PC_SourceFileAndLine(handle, filename, &line);
Com_Printf(S_COLOR_RED "ERROR: %s, line %d: %s\n", filename, line, string);
}
/*
=================
LerpColor
=================
*/
void LerpColor(vec4_t a, vec4_t b, vec4_t c, float t)
{
int i;
// lerp and clamp each component
for (i=0; i<4; i++)
{
c[i] = a[i] + t*(b[i]-a[i]);
if (c[i] < 0)
c[i] = 0;
else if (c[i] > 1.0)
c[i] = 1.0;
}
}
/*
=================
Float_Parse
=================
*/
qboolean Float_Parse(char **p, float *f) {
char *token;
token = COM_ParseExt(p, qfalse);
if (token && token[0] != 0) {
*f = atof(token);
return qtrue;
} else {
return qfalse;
}
}
/*
=================
PC_Float_Parse
=================
*/
qboolean PC_Float_Parse(int handle, float *f) {
pc_token_t token;
int negative = qfalse;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (token.string[0] == '-') {
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
negative = qtrue;
}
if (token.type != TT_NUMBER) {
PC_SourceError(handle, "expected float but found %s", token.string);
return qfalse;
}
if (negative)
*f = -token.floatvalue;
else
*f = token.floatvalue;
return qtrue;
}
/*
=================
Color_Parse
=================
*/
qboolean Color_Parse(char **p, vec4_t *c) {
int i;
float f;
for (i = 0; i < 4; i++) {
if (!Float_Parse(p, &f)) {
return qfalse;
}
(*c)[i] = f;
}
return qtrue;
}
/*
=================
PC_Color_Parse
=================
*/
qboolean PC_Color_Parse(int handle, vec4_t *c) {
int i;
float f;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
(*c)[i] = f;
}
return qtrue;
}
/*
=================
Int_Parse
=================
*/
qboolean Int_Parse(char **p, int *i) {
char *token;
token = COM_ParseExt(p, qfalse);
if (token && token[0] != 0) {
*i = atoi(token);
return qtrue;
} else {
return qfalse;
}
}
/*
=================
PC_Int_Parse
=================
*/
qboolean PC_Int_Parse(int handle, int *i) {
pc_token_t token;
int negative = qfalse;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (token.string[0] == '-') {
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
negative = qtrue;
}
if (token.type != TT_NUMBER) {
PC_SourceError(handle, "expected integer but found %s", token.string);
return qfalse;
}
*i = token.intvalue;
if (negative)
*i = - *i;
return qtrue;
}
/*
=================
Rect_Parse
=================
*/
qboolean Rect_Parse(char **p, rectDef_t *r) {
if (Float_Parse(p, &r->x)) {
if (Float_Parse(p, &r->y)) {
if (Float_Parse(p, &r->w)) {
if (Float_Parse(p, &r->h)) {
return qtrue;
}
}
}
}
return qfalse;
}
/*
=================
PC_Rect_Parse
=================
*/
qboolean PC_Rect_Parse(int handle, rectDef_t *r) {
if (PC_Float_Parse(handle, &r->x)) {
if (PC_Float_Parse(handle, &r->y)) {
if (PC_Float_Parse(handle, &r->w)) {
if (PC_Float_Parse(handle, &r->h)) {
return qtrue;
}
}
}
}
return qfalse;
}
/*
=================
String_Parse
=================
*/
qboolean String_Parse(char **p, const char **out) {
char *token;
token = COM_ParseExt(p, qfalse);
if (token && token[0] != 0) {
*(out) = String_Alloc(token);
return qtrue;
}
return qfalse;
}
/*
=================
PC_String_Parse
=================
*/
qboolean PC_String_Parse(int handle, const char **out) {
pc_token_t token;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
*(out) = String_Alloc(token.string);
return qtrue;
}
/*
=================
PC_Script_Parse
=================
*/
qboolean PC_Script_Parse(int handle, const char **out) {
char script[1024];
pc_token_t token;
memset(script, 0, sizeof(script));
// scripts start with { and have ; separated command lists.. commands are command, arg..
// basically we want everything between the { } as it will be interpreted at run time
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (Q_stricmp(token.string, "{") != 0) {
return qfalse;
}
while ( 1 ) {
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (Q_stricmp(token.string, "}") == 0) {
*out = String_Alloc(script);
return qtrue;
}
if (token.string[1] != '\0') {
Q_strcat(script, 1024, va("\"%s\"", token.string));
} else {
Q_strcat(script, 1024, token.string);
}
Q_strcat(script, 1024, " ");
}
return qfalse;
}
// display, window, menu, item code
//
/*
==================
Init_Display
Initializes the display with a structure to all the drawing routines
==================
*/
void Init_Display(displayContextDef_t *dc) {
DC = dc;
}
// type and style painting
void GradientBar_Paint(rectDef_t *rect, vec4_t color) {
// gradient bar takes two paints
DC->setColor( color );
DC->drawHandlePic(rect->x, rect->y, rect->w, rect->h, DC->Assets.gradientBar);
DC->setColor( NULL );
}
/*
==================
Window_Init
Initializes a window structure ( windowDef_t ) with defaults
==================
*/
void Window_Init(Window *w) {
memset(w, 0, sizeof(windowDef_t));
w->borderSize = 1;
w->foreColor[0] = w->foreColor[1] = w->foreColor[2] = w->foreColor[3] = 1.0;
w->cinematic = -1;
}
void Fade(int *flags, float *f, float clamp, int *nextTime, int offsetTime, qboolean bFlags, float fadeAmount) {
if (*flags & (WINDOW_FADINGOUT | WINDOW_FADINGIN)) {
if (DC->realTime > *nextTime) {
*nextTime = DC->realTime + offsetTime;
if (*flags & WINDOW_FADINGOUT) {
*f -= fadeAmount;
if (bFlags && *f <= 0.0) {
*flags &= ~(WINDOW_FADINGOUT | WINDOW_VISIBLE);
}
} else {
*f += fadeAmount;
if (*f >= clamp) {
*f = clamp;
if (bFlags) {
*flags &= ~WINDOW_FADINGIN;
}
}
}
}
}
}
void Window_Paint(Window *w, float fadeAmount, float fadeClamp, float fadeCycle) {
//float bordersize = 0;
vec4_t color;
rectDef_t fillRect = w->rect;
if (debugMode) {
color[0] = color[1] = color[2] = color[3] = 1;
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, 1, color);
}
if (w == NULL || (w->style == 0 && w->border == 0)) {
return;
}
if (w->border != 0) {
fillRect.x += w->borderSize;
fillRect.y += w->borderSize;
fillRect.w -= w->borderSize + 1;
fillRect.h -= w->borderSize + 1;
}
if (w->style == WINDOW_STYLE_FILLED) {
// box, but possible a shader that needs filled
if (w->background) {
Fade(&w->flags, &w->backColor[3], fadeClamp, &w->nextTime, fadeCycle, qtrue, fadeAmount);
DC->setColor(w->backColor);
DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
DC->setColor(NULL);
} else {
DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->backColor);
}
} else if (w->style == WINDOW_STYLE_GRADIENT) {
GradientBar_Paint(&fillRect, w->backColor);
// gradient bar
} else if (w->style == WINDOW_STYLE_SHADER) {
if (w->flags & WINDOW_FORECOLORSET) {
DC->setColor(w->foreColor);
}
DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
DC->setColor(NULL);
} else if (w->style == WINDOW_STYLE_TEAMCOLOR) {
if (DC->getTeamColor) {
DC->getTeamColor(&color);
DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, color);
}
} else if (w->style == WINDOW_STYLE_CINEMATIC) {
if (w->cinematic == -1) {
w->cinematic = DC->playCinematic(w->cinematicName, fillRect.x, fillRect.y, fillRect.w, fillRect.h);
if (w->cinematic == -1) {
w->cinematic = -2;
}
}
if (w->cinematic >= 0) {
DC->runCinematicFrame(w->cinematic);
DC->drawCinematic(w->cinematic, fillRect.x, fillRect.y, fillRect.w, fillRect.h);
}
}
if (w->border == WINDOW_BORDER_FULL) {
// full
// HACK HACK HACK
if (w->style == WINDOW_STYLE_TEAMCOLOR) {
if (color[0] > 0) {
// red
color[0] = 1;
color[1] = color[2] = .5;
} else {
color[2] = 1;
color[0] = color[1] = .5;
}
color[3] = 1;
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, color);
} else {
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, w->borderColor);
}
} else if (w->border == WINDOW_BORDER_HORZ) {
// top/bottom
DC->setColor(w->borderColor);
DC->drawTopBottom(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize);
DC->setColor( NULL );
} else if (w->border == WINDOW_BORDER_VERT) {
// left right
DC->setColor(w->borderColor);
DC->drawSides(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize);
DC->setColor( NULL );
} else if (w->border == WINDOW_BORDER_KCGRADIENT) {
// this is just two gradient bars along each horz edge
rectDef_t r = w->rect;
r.h = w->borderSize;
GradientBar_Paint(&r, w->borderColor);
r.y = w->rect.y + w->rect.h - 1;
GradientBar_Paint(&r, w->borderColor);
}
}
void Item_SetScreenCoords(itemDef_t *item, float x, float y) {
if (item == NULL) {
return;
}
if (item->window.border != 0) {
x += item->window.borderSize;
y += item->window.borderSize;
}
item->window.rect.x = x + item->window.rectClient.x;
item->window.rect.y = y + item->window.rectClient.y;
item->window.rect.w = item->window.rectClient.w;
item->window.rect.h = item->window.rectClient.h;
// force the text rects to recompute
item->textRect.w = 0;
item->textRect.h = 0;
}
// FIXME: consolidate this with nearby stuff
void Item_UpdatePosition(itemDef_t *item) {
float x, y;
menuDef_t *menu;
if (item == NULL || item->parent == NULL) {
return;
}
menu = item->parent;
x = menu->window.rect.x;
y = menu->window.rect.y;
if (menu->window.border != 0) {
x += menu->window.borderSize;
y += menu->window.borderSize;
}
Item_SetScreenCoords(item, x, y);
}
// menus
void Menu_UpdatePosition(menuDef_t *menu) {
int i;
float x, y;
if (menu == NULL) {
return;
}
x = menu->window.rect.x;
y = menu->window.rect.y;
if (menu->window.border != 0) {
x += menu->window.borderSize;
y += menu->window.borderSize;
}
for (i = 0; i < menu->itemCount; i++) {
Item_SetScreenCoords(menu->items[i], x, y);
}
}
void Menu_PostParse(menuDef_t *menu) {
if (menu == NULL) {
return;
}
if (menu->fullScreen) {
menu->window.rect.x = 0;
menu->window.rect.y = 0;
menu->window.rect.w = 640;
menu->window.rect.h = 480;
}
Menu_UpdatePosition(menu);
}
itemDef_t *Menu_ClearFocus(menuDef_t *menu) {
int i;
itemDef_t *ret = NULL;
if (menu == NULL) {
return NULL;
}
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
ret = menu->items[i];
}
menu->items[i]->window.flags &= ~WINDOW_HASFOCUS;
if (menu->items[i]->leaveFocus) {
Item_RunScript(menu->items[i], menu->items[i]->leaveFocus);
}
}
return ret;
}
qboolean IsVisible(int flags) {
return (flags & WINDOW_VISIBLE && !(flags & WINDOW_FADINGOUT));
}
qboolean Rect_ContainsPoint(rectDef_t *rect, float x, float y) {
if (rect) {
if (x > rect->x && x < rect->x + rect->w && y > rect->y && y < rect->y + rect->h) {
return qtrue;
}
}
return qfalse;
}
int Menu_ItemsMatchingGroup(menuDef_t *menu, const char *name) {
int i;
int count = 0;
for (i = 0; i < menu->itemCount; i++) {
if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) {
count++;
}
}
return count;
}
itemDef_t *Menu_GetMatchingItemByNumber(menuDef_t *menu, int index, const char *name) {
int i;
int count = 0;
for (i = 0; i < menu->itemCount; i++) {
if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) {
if (count == index) {
return menu->items[i];
}
count++;
}
}
return NULL;
}
void Script_SetColor(itemDef_t *item, char **args) {
const char *name;
int i;
float f;
vec4_t *out;
// expecting type of color to set and 4 args for the color
if (String_Parse(args, &name)) {
out = NULL;
if (Q_stricmp(name, "backcolor") == 0) {
out = &item->window.backColor;
item->window.flags |= WINDOW_BACKCOLORSET;
} else if (Q_stricmp(name, "forecolor") == 0) {
out = &item->window.foreColor;
item->window.flags |= WINDOW_FORECOLORSET;
} else if (Q_stricmp(name, "bordercolor") == 0) {
out = &item->window.borderColor;
}
if (out) {
for (i = 0; i < 4; i++) {
if (!Float_Parse(args, &f)) {
return;
}
(*out)[i] = f;
}
}
}
}
void Script_SetAsset(itemDef_t *item, char **args) {
const char *name;
// expecting name to set asset to
if (String_Parse(args, &name)) {
// check for a model
if (item->type == ITEM_TYPE_MODEL) {
}
}
}
void Script_SetBackground(itemDef_t *item, char **args) {
const char *name;
// expecting name to set asset to
if (String_Parse(args, &name)) {
item->window.background = DC->registerShaderNoMip(name);
}
}
itemDef_t *Menu_FindItemByName(menuDef_t *menu, const char *p) {
int i;
if (menu == NULL || p == NULL) {
return NULL;
}
for (i = 0; i < menu->itemCount; i++) {
if (Q_stricmp(p, menu->items[i]->window.name) == 0) {
return menu->items[i];
}
}
return NULL;
}
void Script_SetTeamColor(itemDef_t *item, char **args) {
if (DC->getTeamColor) {
int i;
vec4_t color;
DC->getTeamColor(&color);
for (i = 0; i < 4; i++) {
item->window.backColor[i] = color[i];
}
}
}
void Script_SetItemColor(itemDef_t *item, char **args) {
const char *itemname;
const char *name;
vec4_t color;
int i;
vec4_t *out;
// expecting type of color to set and 4 args for the color
if (String_Parse(args, &itemname) && String_Parse(args, &name)) {
itemDef_t *item2;
int j;
int count = Menu_ItemsMatchingGroup(item->parent, itemname);
if (!Color_Parse(args, &color)) {
return;
}
for (j = 0; j < count; j++) {
item2 = Menu_GetMatchingItemByNumber(item->parent, j, itemname);
if (item2 != NULL) {
out = NULL;
if (Q_stricmp(name, "backcolor") == 0) {
out = &item2->window.backColor;
} else if (Q_stricmp(name, "forecolor") == 0) {
out = &item2->window.foreColor;
item2->window.flags |= WINDOW_FORECOLORSET;
} else if (Q_stricmp(name, "bordercolor") == 0) {
out = &item2->window.borderColor;
}
if (out) {
for (i = 0; i < 4; i++) {
(*out)[i] = color[i];
}
}
}
}
}
}
void Menu_ShowItemByName(menuDef_t *menu, const char *p, qboolean bShow) {
itemDef_t *item;
int i;
int count = Menu_ItemsMatchingGroup(menu, p);
for (i = 0; i < count; i++) {
item = Menu_GetMatchingItemByNumber(menu, i, p);
if (item != NULL) {
if (bShow) {
item->window.flags |= WINDOW_VISIBLE;
} else {
item->window.flags &= ~WINDOW_VISIBLE;
// stop cinematics playing in the window
if (item->window.cinematic >= 0) {
DC->stopCinematic(item->window.cinematic);
item->window.cinematic = -1;
}
}
}
}
}
void Menu_FadeItemByName(menuDef_t *menu, const char *p, qboolean fadeOut) {
itemDef_t *item;
int i;
int count = Menu_ItemsMatchingGroup(menu, p);
for (i = 0; i < count; i++) {
item = Menu_GetMatchingItemByNumber(menu, i, p);
if (item != NULL) {
if (fadeOut) {
item->window.flags |= (WINDOW_FADINGOUT | WINDOW_VISIBLE);
item->window.flags &= ~WINDOW_FADINGIN;
} else {
item->window.flags |= (WINDOW_VISIBLE | WINDOW_FADINGIN);
item->window.flags &= ~WINDOW_FADINGOUT;
}
}
}
}
menuDef_t *Menus_FindByName(const char *p) {
int i;
for (i = 0; i < menuCount; i++) {
if (Q_stricmp(Menus[i].window.name, p) == 0) {
return &Menus[i];
}
}
return NULL;
}
void Menus_ShowByName(const char *p) {
menuDef_t *menu = Menus_FindByName(p);
if (menu) {
Menus_Activate(menu);
}
}
void Menus_OpenByName(const char *p) {
Menus_ActivateByName(p);
}
static void Menu_RunCloseScript(menuDef_t *menu) {
if (menu && menu->window.flags & WINDOW_VISIBLE && menu->onClose) {
itemDef_t item;
item.parent = menu;
Item_RunScript(&item, menu->onClose);
}
}
void Menus_CloseByName(const char *p) {
menuDef_t *menu = Menus_FindByName(p);
if (menu != NULL) {
Menu_RunCloseScript(menu);
menu->window.flags &= ~(WINDOW_VISIBLE | WINDOW_HASFOCUS);
}
}
void Menus_CloseAll(void) {
int i;
for (i = 0; i < menuCount; i++) {
Menu_RunCloseScript(&Menus[i]);
Menus[i].window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
}
}
void Script_Show(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
Menu_ShowItemByName(item->parent, name, qtrue);
}
}
void Script_Hide(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
Menu_ShowItemByName(item->parent, name, qfalse);
}
}
void Script_FadeIn(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
Menu_FadeItemByName(item->parent, name, qfalse);
}
}
void Script_FadeOut(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
Menu_FadeItemByName(item->parent, name, qtrue);
}
}
void Script_Open(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
Menus_OpenByName(name);
}
}
void Script_ConditionalOpen(itemDef_t *item, char **args) {
const char *cvar;
const char *name1;
const char *name2;
float val;
if ( String_Parse(args, &cvar) && String_Parse(args, &name1) && String_Parse(args, &name2) ) {
val = DC->getCVarValue( cvar );
if ( val == 0.f ) {
Menus_OpenByName(name2);
} else {
Menus_OpenByName(name1);
}
}
}
void Script_Close(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
Menus_CloseByName(name);
}
}
void Menu_TransitionItemByName(menuDef_t *menu, const char *p, rectDef_t rectFrom, rectDef_t rectTo, int time, float amt) {
itemDef_t *item;
int i;
int count = Menu_ItemsMatchingGroup(menu, p);
for (i = 0; i < count; i++) {
item = Menu_GetMatchingItemByNumber(menu, i, p);
if (item != NULL) {
item->window.flags |= (WINDOW_INTRANSITION | WINDOW_VISIBLE);
item->window.offsetTime = time;
memcpy(&item->window.rectClient, &rectFrom, sizeof(rectDef_t));
memcpy(&item->window.rectEffects, &rectTo, sizeof(rectDef_t));
item->window.rectEffects2.x = abs(rectTo.x - rectFrom.x) / amt;
item->window.rectEffects2.y = abs(rectTo.y - rectFrom.y) / amt;
item->window.rectEffects2.w = abs(rectTo.w - rectFrom.w) / amt;
item->window.rectEffects2.h = abs(rectTo.h - rectFrom.h) / amt;
Item_UpdatePosition(item);
}
}
}
void Script_Transition(itemDef_t *item, char **args) {
const char *name;
rectDef_t rectFrom, rectTo;
int time;
float amt;
if (String_Parse(args, &name)) {
if ( Rect_Parse(args, &rectFrom) && Rect_Parse(args, &rectTo) && Int_Parse(args, &time) && Float_Parse(args, &amt)) {
Menu_TransitionItemByName(item->parent, name, rectFrom, rectTo, time, amt);
}
}
}
void Menu_OrbitItemByName(menuDef_t *menu, const char *p, float x, float y, float cx, float cy, int time) {
itemDef_t *item;
int i;
int count = Menu_ItemsMatchingGroup(menu, p);
for (i = 0; i < count; i++) {
item = Menu_GetMatchingItemByNumber(menu, i, p);
if (item != NULL) {
item->window.flags |= (WINDOW_ORBITING | WINDOW_VISIBLE);
item->window.offsetTime = time;
item->window.rectEffects.x = cx;
item->window.rectEffects.y = cy;
item->window.rectClient.x = x;
item->window.rectClient.y = y;
Item_UpdatePosition(item);
}
}
}
void Script_Orbit(itemDef_t *item, char **args) {
const char *name;
float cx, cy, x, y;
int time;
if (String_Parse(args, &name)) {
if ( Float_Parse(args, &x) && Float_Parse(args, &y) && Float_Parse(args, &cx) && Float_Parse(args, &cy) && Int_Parse(args, &time) ) {
Menu_OrbitItemByName(item->parent, name, x, y, cx, cy, time);
}
}
}
void Script_SetFocus(itemDef_t *item, char **args) {
const char *name;
itemDef_t *focusItem;
if (String_Parse(args, &name)) {
focusItem = Menu_FindItemByName(item->parent, name);
if (focusItem && !(focusItem->window.flags & WINDOW_DECORATION) && !(focusItem->window.flags & WINDOW_HASFOCUS)) {
Menu_ClearFocus(item->parent);
focusItem->window.flags |= WINDOW_HASFOCUS;
if (focusItem->onFocus) {
Item_RunScript(focusItem, focusItem->onFocus);
}
if (DC->Assets.itemFocusSound) {
DC->startLocalSound( DC->Assets.itemFocusSound, CHAN_LOCAL_SOUND );
}
}
}
}
void Script_SetPlayerModel(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
DC->setCVar("team_model", name);
}
}
void Script_SetPlayerHead(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
DC->setCVar("team_headmodel", name);
}
}
void Script_SetCvar(itemDef_t *item, char **args) {
const char *cvar, *val;
if (String_Parse(args, &cvar) && String_Parse(args, &val)) {
DC->setCVar(cvar, val);
}
}
void Script_Exec(itemDef_t *item, char **args) {
const char *val;
if (String_Parse(args, &val)) {
DC->executeText(EXEC_APPEND, va("%s ; ", val));
}
}
void Script_Play(itemDef_t *item, char **args) {
const char *val;
if (String_Parse(args, &val)) {
DC->startLocalSound(DC->registerSound(val, qfalse), CHAN_LOCAL_SOUND);
}
}
void Script_playLooped(itemDef_t *item, char **args) {
const char *val;
if (String_Parse(args, &val)) {
DC->stopBackgroundTrack();
DC->startBackgroundTrack(val, val);
}
}
commandDef_t commandList[] =
{
{"fadein", &Script_FadeIn}, // group/name
{"fadeout", &Script_FadeOut}, // group/name
{"show", &Script_Show}, // group/name
{"hide", &Script_Hide}, // group/name
{"setcolor", &Script_SetColor}, // works on this
{"open", &Script_Open}, // menu
{"conditionalopen", &Script_ConditionalOpen}, // menu
{"close", &Script_Close}, // menu
{"setasset", &Script_SetAsset}, // works on this
{"setbackground", &Script_SetBackground}, // works on this
{"setitemcolor", &Script_SetItemColor}, // group/name
{"setteamcolor", &Script_SetTeamColor}, // sets this background color to team color
{"setfocus", &Script_SetFocus}, // sets this background color to team color
{"setplayermodel", &Script_SetPlayerModel}, // sets this background color to team color
{"setplayerhead", &Script_SetPlayerHead}, // sets this background color to team color
{"transition", &Script_Transition}, // group/name
{"setcvar", &Script_SetCvar}, // group/name
{"exec", &Script_Exec}, // group/name
{"play", &Script_Play}, // group/name
{"playlooped", &Script_playLooped}, // group/name
{"orbit", &Script_Orbit} // group/name
};
int scriptCommandCount = ARRAY_LEN(commandList);
void Item_RunScript(itemDef_t *item, const char *s) {
char script[1024], *p;
int i;
qboolean bRan;
memset(script, 0, sizeof(script));
if (item && s && s[0]) {
Q_strcat(script, 1024, s);
p = script;
while (1) {
const char *command;
// expect command then arguments, ; ends command, NULL ends script
if (!String_Parse(&p, &command)) {
return;
}
if (command[0] == ';' && command[1] == '\0') {
continue;
}
bRan = qfalse;
for (i = 0; i < scriptCommandCount; i++) {
if (Q_stricmp(command, commandList[i].name) == 0) {
(commandList[i].handler(item, &p));
bRan = qtrue;
break;
}
}
// not in our auto list, pass to handler
if (!bRan) {
DC->runScript(&p);
}
}
}
}
qboolean Item_EnableShowViaCvar(itemDef_t *item, int flag) {
char script[1024], *p;
memset(script, 0, sizeof(script));
if (item && item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) {
char buff[1024];
DC->getCVarString(item->cvarTest, buff, sizeof(buff));
Q_strcat(script, 1024, item->enableCvar);
p = script;
while (1) {
const char *val;
// expect value then ; or NULL, NULL ends list
if (!String_Parse(&p, &val)) {
return (item->cvarFlags & flag) ? qfalse : qtrue;
}
if (val[0] == ';' && val[1] == '\0') {
continue;
}
// enable it if any of the values are true
if (item->cvarFlags & flag) {
if (Q_stricmp(buff, val) == 0) {
return qtrue;
}
} else {
// disable it if any of the values are true
if (Q_stricmp(buff, val) == 0) {
return qfalse;
}
}
}
return (item->cvarFlags & flag) ? qfalse : qtrue;
}
return qtrue;
}
// will optionaly set focus to this item
qboolean Item_SetFocus(itemDef_t *item, float x, float y) {
int i;
itemDef_t *oldFocus;
sfxHandle_t *sfx = &DC->Assets.itemFocusSound;
qboolean playSound = qfalse;
menuDef_t *parent;
// sanity check, non-null, not a decoration and does not already have the focus
if (item == NULL || item->window.flags & WINDOW_DECORATION || item->window.flags & WINDOW_HASFOCUS || !(item->window.flags & WINDOW_VISIBLE)) {
return qfalse;
}
// this can be NULL
parent = (menuDef_t*)item->parent;
// items can be enabled and disabled based on cvars
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
return qfalse;
}
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
return qfalse;
}
oldFocus = Menu_ClearFocus(item->parent);
if (item->type == ITEM_TYPE_TEXT) {
rectDef_t r;
r = item->textRect;
r.y -= r.h;
if (Rect_ContainsPoint(&r, x, y)) {
item->window.flags |= WINDOW_HASFOCUS;
if (item->focusSound) {
sfx = &item->focusSound;
}
playSound = qtrue;
} else {
if (oldFocus) {
oldFocus->window.flags |= WINDOW_HASFOCUS;
if (oldFocus->onFocus) {
Item_RunScript(oldFocus, oldFocus->onFocus);
}
}
}
} else {
item->window.flags |= WINDOW_HASFOCUS;
if (item->onFocus) {
Item_RunScript(item, item->onFocus);
}
if (item->focusSound) {
sfx = &item->focusSound;
}
playSound = qtrue;
}
if (playSound && sfx) {
DC->startLocalSound( *sfx, CHAN_LOCAL_SOUND );
}
for (i = 0; i < parent->itemCount; i++) {
if (parent->items[i] == item) {
parent->cursorItem = i;
break;
}
}
return qtrue;
}
int Item_ListBox_MaxScroll(itemDef_t *item) {
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
int count = DC->feederCount(item->special);
int max;
if (item->window.flags & WINDOW_HORIZONTAL) {
max = count - (item->window.rect.w / listPtr->elementWidth) + 1;
}
else {
max = count - (item->window.rect.h / listPtr->elementHeight) + 1;
}
if (max < 0) {
return 0;
}
return max;
}
int Item_ListBox_ThumbPosition(itemDef_t *item) {
float max, pos, size;
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
max = Item_ListBox_MaxScroll(item);
if (item->window.flags & WINDOW_HORIZONTAL) {
size = item->window.rect.w - (SCROLLBAR_SIZE * 2) - 2;
if (max > 0) {
pos = (size-SCROLLBAR_SIZE) / (float) max;
} else {
pos = 0;
}
pos *= listPtr->startPos;
return item->window.rect.x + 1 + SCROLLBAR_SIZE + pos;
}
else {
size = item->window.rect.h - (SCROLLBAR_SIZE * 2) - 2;
if (max > 0) {
pos = (size-SCROLLBAR_SIZE) / (float) max;
} else {
pos = 0;
}
pos *= listPtr->startPos;
return item->window.rect.y + 1 + SCROLLBAR_SIZE + pos;
}
}
int Item_ListBox_ThumbDrawPosition(itemDef_t *item) {
int min, max;
if (itemCapture == item) {
if (item->window.flags & WINDOW_HORIZONTAL) {
min = item->window.rect.x + SCROLLBAR_SIZE + 1;
max = item->window.rect.x + item->window.rect.w - 2*SCROLLBAR_SIZE - 1;
if (DC->cursorx >= min + SCROLLBAR_SIZE/2 && DC->cursorx <= max + SCROLLBAR_SIZE/2) {
return DC->cursorx - SCROLLBAR_SIZE/2;
}
else {
return Item_ListBox_ThumbPosition(item);
}
}
else {
min = item->window.rect.y + SCROLLBAR_SIZE + 1;
max = item->window.rect.y + item->window.rect.h - 2*SCROLLBAR_SIZE - 1;
if (DC->cursory >= min + SCROLLBAR_SIZE/2 && DC->cursory <= max + SCROLLBAR_SIZE/2) {
return DC->cursory - SCROLLBAR_SIZE/2;
}
else {
return Item_ListBox_ThumbPosition(item);
}
}
}
else {
return Item_ListBox_ThumbPosition(item);
}
}
float Item_Slider_ThumbPosition(itemDef_t *item) {
float value, range, x;
editFieldDef_t *editDef = item->typeData;
if (item->text) {
x = item->textRect.x + item->textRect.w + 8;
} else {
x = item->window.rect.x;
}
if (editDef == NULL && item->cvar) {
return x;
}
value = DC->getCVarValue(item->cvar);
if (value < editDef->minVal) {
value = editDef->minVal;
} else if (value > editDef->maxVal) {
value = editDef->maxVal;
}
range = editDef->maxVal - editDef->minVal;
value -= editDef->minVal;
value /= range;
//value /= (editDef->maxVal - editDef->minVal);
value *= SLIDER_WIDTH;
x += value;
// vm fuckage
//x = x + (((float)value / editDef->maxVal) * SLIDER_WIDTH);
return x;
}
int Item_Slider_OverSlider(itemDef_t *item, float x, float y) {
rectDef_t r;
r.x = Item_Slider_ThumbPosition(item) - (SLIDER_THUMB_WIDTH / 2);
r.y = item->window.rect.y - 2;
r.w = SLIDER_THUMB_WIDTH;
r.h = SLIDER_THUMB_HEIGHT;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_THUMB;
}
return 0;
}
int Item_ListBox_OverLB(itemDef_t *item, float x, float y) {
rectDef_t r;
int thumbstart;
if (item->window.flags & WINDOW_HORIZONTAL) {
// check if on left arrow
r.x = item->window.rect.x;
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
r.h = r.w = SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_LEFTARROW;
}
// check if on right arrow
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_RIGHTARROW;
}
// check if on thumb
thumbstart = Item_ListBox_ThumbPosition(item);
r.x = thumbstart;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_THUMB;
}
r.x = item->window.rect.x + SCROLLBAR_SIZE;
r.w = thumbstart - r.x;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGUP;
}
r.x = thumbstart + SCROLLBAR_SIZE;
r.w = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGDN;
}
} else {
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
r.y = item->window.rect.y;
r.h = r.w = SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_LEFTARROW;
}
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_RIGHTARROW;
}
thumbstart = Item_ListBox_ThumbPosition(item);
r.y = thumbstart;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_THUMB;
}
r.y = item->window.rect.y + SCROLLBAR_SIZE;
r.h = thumbstart - r.y;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGUP;
}
r.y = thumbstart + SCROLLBAR_SIZE;
r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGDN;
}
}
return 0;
}
void Item_ListBox_MouseEnter(itemDef_t *item, float x, float y)
{
rectDef_t r;
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
item->window.flags &= ~(WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN);
item->window.flags |= Item_ListBox_OverLB(item, x, y);
if (item->window.flags & WINDOW_HORIZONTAL) {
if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) {
// check for selection hit as we have exausted buttons and thumb
if (listPtr->elementStyle == LISTBOX_IMAGE) {
r.x = item->window.rect.x;
r.y = item->window.rect.y;
r.h = item->window.rect.h - SCROLLBAR_SIZE;
r.w = item->window.rect.w - listPtr->drawPadding;
if (Rect_ContainsPoint(&r, x, y)) {
listPtr->cursorPos = (int)((x - r.x) / listPtr->elementWidth) + listPtr->startPos;
if (listPtr->cursorPos >= listPtr->endPos) {
listPtr->cursorPos = listPtr->endPos;
}
}
} else {
// text hit..
}
}
} else if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) {
r.x = item->window.rect.x;
r.y = item->window.rect.y;
r.w = item->window.rect.w - SCROLLBAR_SIZE;
r.h = item->window.rect.h - listPtr->drawPadding;
if (Rect_ContainsPoint(&r, x, y)) {
listPtr->cursorPos = (int)((y - 2 - r.y) / listPtr->elementHeight) + listPtr->startPos;
if (listPtr->cursorPos > listPtr->endPos) {
listPtr->cursorPos = listPtr->endPos;
}
}
}
}
void Item_MouseEnter(itemDef_t *item, float x, float y) {
rectDef_t r;
if (item) {
r = item->textRect;
r.y -= r.h;
// in the text rect?
// items can be enabled and disabled based on cvars
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
return;
}
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
return;
}
if (Rect_ContainsPoint(&r, x, y)) {
if (!(item->window.flags & WINDOW_MOUSEOVERTEXT)) {
Item_RunScript(item, item->mouseEnterText);
item->window.flags |= WINDOW_MOUSEOVERTEXT;
}
if (!(item->window.flags & WINDOW_MOUSEOVER)) {
Item_RunScript(item, item->mouseEnter);
item->window.flags |= WINDOW_MOUSEOVER;
}
} else {
// not in the text rect
if (item->window.flags & WINDOW_MOUSEOVERTEXT) {
// if we were
Item_RunScript(item, item->mouseExitText);
item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
}
if (!(item->window.flags & WINDOW_MOUSEOVER)) {
Item_RunScript(item, item->mouseEnter);
item->window.flags |= WINDOW_MOUSEOVER;
}
if (item->type == ITEM_TYPE_LISTBOX) {
Item_ListBox_MouseEnter(item, x, y);
}
}
}
}
void Item_MouseLeave(itemDef_t *item) {
if (item) {
if (item->window.flags & WINDOW_MOUSEOVERTEXT) {
Item_RunScript(item, item->mouseExitText);
item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
}
Item_RunScript(item, item->mouseExit);
item->window.flags &= ~(WINDOW_LB_RIGHTARROW | WINDOW_LB_LEFTARROW);
}
}
itemDef_t *Menu_HitTest(menuDef_t *menu, float x, float y) {
int i;
for (i = 0; i < menu->itemCount; i++) {
if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
return menu->items[i];
}
}
return NULL;
}
void Item_SetMouseOver(itemDef_t *item, qboolean focus) {
if (item) {
if (focus) {
item->window.flags |= WINDOW_MOUSEOVER;
} else {
item->window.flags &= ~WINDOW_MOUSEOVER;
}
}
}
qboolean Item_OwnerDraw_HandleKey(itemDef_t *item, int key) {
if (item && DC->ownerDrawHandleKey) {
return DC->ownerDrawHandleKey(item->window.ownerDraw, item->window.ownerDrawFlags, &item->special, key);
}
return qfalse;
}
qboolean Item_ListBox_HandleKey(itemDef_t *item, int key, qboolean down, qboolean force) {
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
int count = DC->feederCount(item->special);
int max, viewmax;
if (force || (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS)) {
max = Item_ListBox_MaxScroll(item);
if (item->window.flags & WINDOW_HORIZONTAL) {
viewmax = (item->window.rect.w / listPtr->elementWidth);
if ( key == K_LEFTARROW || key == K_KP_LEFTARROW )
{
if (!listPtr->notselectable) {
listPtr->cursorPos--;
if (listPtr->cursorPos < 0) {
listPtr->cursorPos = 0;
}
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
else {
listPtr->startPos--;
if (listPtr->startPos < 0)
listPtr->startPos = 0;
}
return qtrue;
}
if ( key == K_RIGHTARROW || key == K_KP_RIGHTARROW )
{
if (!listPtr->notselectable) {
listPtr->cursorPos++;
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= count) {
listPtr->cursorPos = count-1;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
else {
listPtr->startPos++;
if (listPtr->startPos >= count)
listPtr->startPos = count-1;
}
return qtrue;
}
}
else {
viewmax = (item->window.rect.h / listPtr->elementHeight);
if ( key == K_UPARROW || key == K_KP_UPARROW )
{
if (!listPtr->notselectable) {
listPtr->cursorPos--;
if (listPtr->cursorPos < 0) {
listPtr->cursorPos = 0;
}
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
else {
listPtr->startPos--;
if (listPtr->startPos < 0)
listPtr->startPos = 0;
}
return qtrue;
}
if ( key == K_DOWNARROW || key == K_KP_DOWNARROW )
{
if (!listPtr->notselectable) {
listPtr->cursorPos++;
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= count) {
listPtr->cursorPos = count-1;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
else {
listPtr->startPos++;
if (listPtr->startPos > max)
listPtr->startPos = max;
}
return qtrue;
}
}
// mouse hit
if (key == K_MOUSE1 || key == K_MOUSE2) {
if (item->window.flags & WINDOW_LB_LEFTARROW) {
listPtr->startPos--;
if (listPtr->startPos < 0) {
listPtr->startPos = 0;
}
} else if (item->window.flags & WINDOW_LB_RIGHTARROW) {
// one down
listPtr->startPos++;
if (listPtr->startPos > max) {
listPtr->startPos = max;
}
} else if (item->window.flags & WINDOW_LB_PGUP) {
// page up
listPtr->startPos -= viewmax;
if (listPtr->startPos < 0) {
listPtr->startPos = 0;
}
} else if (item->window.flags & WINDOW_LB_PGDN) {
// page down
listPtr->startPos += viewmax;
if (listPtr->startPos > max) {
listPtr->startPos = max;
}
} else if (item->window.flags & WINDOW_LB_THUMB) {
// Display_SetCaptureItem(item);
} else {
// select an item
if (DC->realTime < lastListBoxClickTime && listPtr->doubleClick) {
Item_RunScript(item, listPtr->doubleClick);
}
lastListBoxClickTime = DC->realTime + DOUBLE_CLICK_DELAY;
if (item->cursorPos != listPtr->cursorPos) {
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
}
return qtrue;
}
if ( key == K_HOME || key == K_KP_HOME) {
// home
listPtr->startPos = 0;
return qtrue;
}
if ( key == K_END || key == K_KP_END) {
// end
listPtr->startPos = max;
return qtrue;
}
if (key == K_PGUP || key == K_KP_PGUP ) {
// page up
if (!listPtr->notselectable) {
listPtr->cursorPos -= viewmax;
if (listPtr->cursorPos < 0) {
listPtr->cursorPos = 0;
}
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
else {
listPtr->startPos -= viewmax;
if (listPtr->startPos < 0) {
listPtr->startPos = 0;
}
}
return qtrue;
}
if ( key == K_PGDN || key == K_KP_PGDN ) {
// page down
if (!listPtr->notselectable) {
listPtr->cursorPos += viewmax;
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= count) {
listPtr->cursorPos = count-1;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
else {
listPtr->startPos += viewmax;
if (listPtr->startPos > max) {
listPtr->startPos = max;
}
}
return qtrue;
}
}
return qfalse;
}
qboolean Item_YesNo_HandleKey(itemDef_t *item, int key) {
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS && item->cvar) {
if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) {
DC->setCVar(item->cvar, va("%i", !DC->getCVarValue(item->cvar)));
return qtrue;
}
}
return qfalse;
}
int Item_Multi_CountSettings(itemDef_t *item) {
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
if (multiPtr == NULL) {
return 0;
}
return multiPtr->count;
}
int Item_Multi_FindCvarByValue(itemDef_t *item) {
char buff[1024];
float value = 0;
int i;
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
if (multiPtr) {
if (multiPtr->strDef) {
DC->getCVarString(item->cvar, buff, sizeof(buff));
} else {
value = DC->getCVarValue(item->cvar);
}
for (i = 0; i < multiPtr->count; i++) {
if (multiPtr->strDef) {
if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) {
return i;
}
} else {
if (multiPtr->cvarValue[i] == value) {
return i;
}
}
}
}
return 0;
}
const char *Item_Multi_Setting(itemDef_t *item) {
char buff[1024];
float value = 0;
int i;
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
if (multiPtr) {
if (multiPtr->strDef) {
DC->getCVarString(item->cvar, buff, sizeof(buff));
} else {
value = DC->getCVarValue(item->cvar);
}
for (i = 0; i < multiPtr->count; i++) {
if (multiPtr->strDef) {
if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) {
return multiPtr->cvarList[i];
}
} else {
if (multiPtr->cvarValue[i] == value) {
return multiPtr->cvarList[i];
}
}
}
}
return "";
}
qboolean Item_Multi_HandleKey(itemDef_t *item, int key) {
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
if (multiPtr) {
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS && item->cvar) {
if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) {
int current = Item_Multi_FindCvarByValue(item) + 1;
int max = Item_Multi_CountSettings(item);
if ( current < 0 || current >= max ) {
current = 0;
}
if (multiPtr->strDef) {
DC->setCVar(item->cvar, multiPtr->cvarStr[current]);
} else {
float value = multiPtr->cvarValue[current];
if (((float)((int) value)) == value) {
DC->setCVar(item->cvar, va("%i", (int) value ));
}
else {
DC->setCVar(item->cvar, va("%f", value ));
}
}
return qtrue;
}
}
}
return qfalse;
}
qboolean Item_TextField_HandleKey(itemDef_t *item, int key) {
char buff[1024];
int len;
itemDef_t *newItem = NULL;
editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
if (item->cvar) {
memset(buff, 0, sizeof(buff));
DC->getCVarString(item->cvar, buff, sizeof(buff));
len = strlen(buff);
if (editPtr->maxChars && len > editPtr->maxChars) {
len = editPtr->maxChars;
}
if ( key & K_CHAR_FLAG ) {
key &= ~K_CHAR_FLAG;
if (key == 'h' - 'a' + 1 ) { // ctrl-h is backspace
if ( item->cursorPos > 0 ) {
memmove( &buff[item->cursorPos - 1], &buff[item->cursorPos], len + 1 - item->cursorPos);
item->cursorPos--;
if (item->cursorPos < editPtr->paintOffset) {
editPtr->paintOffset--;
}
}
DC->setCVar(item->cvar, buff);
return qtrue;
}
//
// ignore any non printable chars
//
if ( key < 32 || !item->cvar) {
return qtrue;
}
if (item->type == ITEM_TYPE_NUMERICFIELD) {
if (key < '0' || key > '9') {
return qfalse;
}
}
if (!DC->getOverstrikeMode()) {
if (( len == MAX_EDITFIELD - 1 ) || (editPtr->maxChars && len >= editPtr->maxChars)) {
return qtrue;
}
memmove( &buff[item->cursorPos + 1], &buff[item->cursorPos], len + 1 - item->cursorPos );
} else {
if (editPtr->maxChars && item->cursorPos >= editPtr->maxChars) {
return qtrue;
}
}
buff[item->cursorPos] = key;
DC->setCVar(item->cvar, buff);
if (item->cursorPos < len + 1) {
item->cursorPos++;
if (editPtr->maxPaintChars && item->cursorPos > editPtr->maxPaintChars) {
editPtr->paintOffset++;
}
}
} else {
if ( key == K_DEL || key == K_KP_DEL ) {
if ( item->cursorPos < len ) {
memmove( buff + item->cursorPos, buff + item->cursorPos + 1, len - item->cursorPos);
DC->setCVar(item->cvar, buff);
}
return qtrue;
}
if ( key == K_RIGHTARROW || key == K_KP_RIGHTARROW )
{
if (editPtr->maxPaintChars && item->cursorPos >= editPtr->maxPaintChars && item->cursorPos < len) {
item->cursorPos++;
editPtr->paintOffset++;
return qtrue;
}
if (item->cursorPos < len) {
item->cursorPos++;
}
return qtrue;
}
if ( key == K_LEFTARROW || key == K_KP_LEFTARROW )
{
if ( item->cursorPos > 0 ) {
item->cursorPos--;
}
if (item->cursorPos < editPtr->paintOffset) {
editPtr->paintOffset--;
}
return qtrue;
}
if ( key == K_HOME || key == K_KP_HOME) {// || ( tolower(key) == 'a' && trap_Key_IsDown( K_CTRL ) ) ) {
item->cursorPos = 0;
editPtr->paintOffset = 0;
return qtrue;
}
if ( key == K_END || key == K_KP_END) {// ( tolower(key) == 'e' && trap_Key_IsDown( K_CTRL ) ) ) {
item->cursorPos = len;
if(item->cursorPos > editPtr->maxPaintChars) {
editPtr->paintOffset = len - editPtr->maxPaintChars;
}
return qtrue;
}
if ( key == K_INS || key == K_KP_INS ) {
DC->setOverstrikeMode(!DC->getOverstrikeMode());
return qtrue;
}
}
if (key == K_TAB || key == K_DOWNARROW || key == K_KP_DOWNARROW) {
newItem = Menu_SetNextCursorItem(item->parent);
if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD)) {
g_editItem = newItem;
}
}
if (key == K_UPARROW || key == K_KP_UPARROW) {
newItem = Menu_SetPrevCursorItem(item->parent);
if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD)) {
g_editItem = newItem;
}
}
if ( key == K_ENTER || key == K_KP_ENTER || key == K_ESCAPE) {
return qfalse;
}
return qtrue;
}
return qfalse;
}
static void Scroll_ListBox_AutoFunc(void *p) {
scrollInfo_t *si = (scrollInfo_t*)p;
if (DC->realTime > si->nextScrollTime) {
// need to scroll which is done by simulating a click to the item
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
// so it calls it directly
Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
si->nextScrollTime = DC->realTime + si->adjustValue;
}
if (DC->realTime > si->nextAdjustTime) {
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
if (si->adjustValue > SCROLL_TIME_FLOOR) {
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
}
}
}
static void Scroll_ListBox_ThumbFunc(void *p) {
scrollInfo_t *si = (scrollInfo_t*)p;
rectDef_t r;
int pos, max;
listBoxDef_t *listPtr = (listBoxDef_t*)si->item->typeData;
if (si->item->window.flags & WINDOW_HORIZONTAL) {
if (DC->cursorx == si->xStart) {
return;
}
r.x = si->item->window.rect.x + SCROLLBAR_SIZE + 1;
r.y = si->item->window.rect.y + si->item->window.rect.h - SCROLLBAR_SIZE - 1;
r.h = SCROLLBAR_SIZE;
r.w = si->item->window.rect.w - (SCROLLBAR_SIZE*2) - 2;
max = Item_ListBox_MaxScroll(si->item);
//
pos = (DC->cursorx - r.x - SCROLLBAR_SIZE/2) * max / (r.w - SCROLLBAR_SIZE);
if (pos < 0) {
pos = 0;
}
else if (pos > max) {
pos = max;
}
listPtr->startPos = pos;
si->xStart = DC->cursorx;
}
else if (DC->cursory != si->yStart) {
r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_SIZE - 1;
r.y = si->item->window.rect.y + SCROLLBAR_SIZE + 1;
r.h = si->item->window.rect.h - (SCROLLBAR_SIZE*2) - 2;
r.w = SCROLLBAR_SIZE;
max = Item_ListBox_MaxScroll(si->item);
//
pos = (DC->cursory - r.y - SCROLLBAR_SIZE/2) * max / (r.h - SCROLLBAR_SIZE);
if (pos < 0) {
pos = 0;
}
else if (pos > max) {
pos = max;
}
listPtr->startPos = pos;
si->yStart = DC->cursory;
}
if (DC->realTime > si->nextScrollTime) {
// need to scroll which is done by simulating a click to the item
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
// so it calls it directly
Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
si->nextScrollTime = DC->realTime + si->adjustValue;
}
if (DC->realTime > si->nextAdjustTime) {
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
if (si->adjustValue > SCROLL_TIME_FLOOR) {
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
}
}
}
static void Scroll_Slider_ThumbFunc(void *p) {
float x, value, cursorx;
scrollInfo_t *si = (scrollInfo_t*)p;
editFieldDef_t *editDef = si->item->typeData;
if (si->item->text) {
x = si->item->textRect.x + si->item->textRect.w + 8;
} else {
x = si->item->window.rect.x;
}
cursorx = DC->cursorx;
if (cursorx < x) {
cursorx = x;
} else if (cursorx > x + SLIDER_WIDTH) {
cursorx = x + SLIDER_WIDTH;
}
value = cursorx - x;
value /= SLIDER_WIDTH;
value *= (editDef->maxVal - editDef->minVal);
value += editDef->minVal;
DC->setCVar(si->item->cvar, va("%f", value));
}
void Item_StartCapture(itemDef_t *item, int key) {
int flags;
switch (item->type) {
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
case ITEM_TYPE_LISTBOX:
{
flags = Item_ListBox_OverLB(item, DC->cursorx, DC->cursory);
if (flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW)) {
scrollInfo.nextScrollTime = DC->realTime + SCROLL_TIME_START;
scrollInfo.nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
scrollInfo.adjustValue = SCROLL_TIME_START;
scrollInfo.scrollKey = key;
scrollInfo.scrollDir = (flags & WINDOW_LB_LEFTARROW) ? qtrue : qfalse;
scrollInfo.item = item;
captureData = &scrollInfo;
captureFunc = &Scroll_ListBox_AutoFunc;
itemCapture = item;
} else if (flags & WINDOW_LB_THUMB) {
scrollInfo.scrollKey = key;
scrollInfo.item = item;
scrollInfo.xStart = DC->cursorx;
scrollInfo.yStart = DC->cursory;
captureData = &scrollInfo;
captureFunc = &Scroll_ListBox_ThumbFunc;
itemCapture = item;
}
break;
}
case ITEM_TYPE_SLIDER:
{
flags = Item_Slider_OverSlider(item, DC->cursorx, DC->cursory);
if (flags & WINDOW_LB_THUMB) {
scrollInfo.scrollKey = key;
scrollInfo.item = item;
scrollInfo.xStart = DC->cursorx;
scrollInfo.yStart = DC->cursory;
captureData = &scrollInfo;
captureFunc = &Scroll_Slider_ThumbFunc;
itemCapture = item;
}
break;
}
}
}
void Item_StopCapture(itemDef_t *item) {
}
qboolean Item_Slider_HandleKey(itemDef_t *item, int key, qboolean down) {
float x, value, width, work;
//DC->Print("slider handle key\n");
if (item->window.flags & WINDOW_HASFOCUS && item->cvar && Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) {
editFieldDef_t *editDef = item->typeData;
if (editDef) {
rectDef_t testRect;
width = SLIDER_WIDTH;
if (item->text) {
x = item->textRect.x + item->textRect.w + 8;
} else {
x = item->window.rect.x;
}
testRect = item->window.rect;
testRect.x = x;
value = (float)SLIDER_THUMB_WIDTH / 2;
testRect.x -= value;
//DC->Print("slider x: %f\n", testRect.x);
testRect.w = (SLIDER_WIDTH + (float)SLIDER_THUMB_WIDTH / 2);
//DC->Print("slider w: %f\n", testRect.w);
if (Rect_ContainsPoint(&testRect, DC->cursorx, DC->cursory)) {
work = DC->cursorx - x;
value = work / width;
value *= (editDef->maxVal - editDef->minVal);
// vm fuckage
// value = (((float)(DC->cursorx - x)/ SLIDER_WIDTH) * (editDef->maxVal - editDef->minVal));
value += editDef->minVal;
DC->setCVar(item->cvar, va("%f", value));
return qtrue;
}
}
}
}
DC->Print("slider handle key exit\n");
return qfalse;
}
qboolean Item_HandleKey(itemDef_t *item, int key, qboolean down) {
if (itemCapture) {
Item_StopCapture(itemCapture);
itemCapture = NULL;
captureFunc = 0;
captureData = NULL;
} else {
if ( down && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) ) {
Item_StartCapture(item, key);
}
}
if (!down) {
return qfalse;
}
switch (item->type) {
case ITEM_TYPE_BUTTON:
return qfalse;
break;
case ITEM_TYPE_RADIOBUTTON:
return qfalse;
break;
case ITEM_TYPE_CHECKBOX:
return qfalse;
break;
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
//return Item_TextField_HandleKey(item, key);
return qfalse;
break;
case ITEM_TYPE_COMBO:
return qfalse;
break;
case ITEM_TYPE_LISTBOX:
return Item_ListBox_HandleKey(item, key, down, qfalse);
break;
case ITEM_TYPE_YESNO:
return Item_YesNo_HandleKey(item, key);
break;
case ITEM_TYPE_MULTI:
return Item_Multi_HandleKey(item, key);
break;
case ITEM_TYPE_OWNERDRAW:
return Item_OwnerDraw_HandleKey(item, key);
break;
case ITEM_TYPE_BIND:
return Item_Bind_HandleKey(item, key, down);
break;
case ITEM_TYPE_SLIDER:
return Item_Slider_HandleKey(item, key, down);
break;
//case ITEM_TYPE_IMAGE:
// Item_Image_Paint(item);
// break;
default:
return qfalse;
break;
}
//return qfalse;
}
void Item_Action(itemDef_t *item) {
if (item) {
Item_RunScript(item, item->action);
}
}
itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu) {
qboolean wrapped = qfalse;
int oldCursor = menu->cursorItem;
if (menu->cursorItem < 0) {
menu->cursorItem = menu->itemCount-1;
wrapped = qtrue;
}
while (menu->cursorItem > -1) {
menu->cursorItem--;
if (menu->cursorItem < 0 && !wrapped) {
wrapped = qtrue;
menu->cursorItem = menu->itemCount -1;
}
if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory)) {
Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1);
return menu->items[menu->cursorItem];
}
}
menu->cursorItem = oldCursor;
return NULL;
}
itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu) {
qboolean wrapped = qfalse;
int oldCursor = menu->cursorItem;
if (menu->cursorItem == -1) {
menu->cursorItem = 0;
wrapped = qtrue;
}
while (menu->cursorItem < menu->itemCount) {
menu->cursorItem++;
if (menu->cursorItem >= menu->itemCount && !wrapped) {
wrapped = qtrue;
menu->cursorItem = 0;
}
if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory)) {
Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1);
return menu->items[menu->cursorItem];
}
}
menu->cursorItem = oldCursor;
return NULL;
}
static void Window_CloseCinematic(windowDef_t *window) {
if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) {
DC->stopCinematic(window->cinematic);
window->cinematic = -1;
}
}
static void Menu_CloseCinematics(menuDef_t *menu) {
if (menu) {
int i;
Window_CloseCinematic(&menu->window);
for (i = 0; i < menu->itemCount; i++) {
Window_CloseCinematic(&menu->items[i]->window);
if (menu->items[i]->type == ITEM_TYPE_OWNERDRAW) {
DC->stopCinematic(0-menu->items[i]->window.ownerDraw);
}
}
}
}
static void Display_CloseCinematics( void ) {
int i;
for (i = 0; i < menuCount; i++) {
Menu_CloseCinematics(&Menus[i]);
}
}
void Menus_Activate(menuDef_t *menu) {
menu->window.flags |= (WINDOW_HASFOCUS | WINDOW_VISIBLE);
if (menu->onOpen) {
itemDef_t item;
item.parent = menu;
Item_RunScript(&item, menu->onOpen);
}
if (menu->soundName && *menu->soundName) {
// DC->stopBackgroundTrack(); // you don't want to do this since it will reset s_rawend
DC->startBackgroundTrack(menu->soundName, menu->soundName);
}
Display_CloseCinematics();
}
int Display_VisibleMenuCount( void ) {
int i, count;
count = 0;
for (i = 0; i < menuCount; i++) {
if (Menus[i].window.flags & (WINDOW_FORCED | WINDOW_VISIBLE)) {
count++;
}
}
return count;
}
void Menus_HandleOOBClick(menuDef_t *menu, int key, qboolean down) {
if (menu) {
int i;
// basically the behaviour we are looking for is if there are windows in the stack.. see if
// the cursor is within any of them.. if not close them otherwise activate them and pass the
// key on.. force a mouse move to activate focus and script stuff
if (down && menu->window.flags & WINDOW_OOB_CLICK) {
Menu_RunCloseScript(menu);
menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
}
for (i = 0; i < menuCount; i++) {
if (Menu_OverActiveItem(&Menus[i], DC->cursorx, DC->cursory)) {
Menu_RunCloseScript(menu);
menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
Menus_Activate(&Menus[i]);
Menu_HandleMouseMove(&Menus[i], DC->cursorx, DC->cursory);
Menu_HandleKey(&Menus[i], key, down);
}
}
if (Display_VisibleMenuCount() == 0) {
if (DC->Pause) {
DC->Pause(qfalse);
}
}
Display_CloseCinematics();
}
}
static rectDef_t *Item_CorrectedTextRect(itemDef_t *item) {
static rectDef_t rect;
memset(&rect, 0, sizeof(rectDef_t));
if (item) {
rect = item->textRect;
if (rect.w) {
rect.y -= rect.h;
}
}
return &rect;
}
void Menu_HandleKey(menuDef_t *menu, int key, qboolean down) {
int i;
itemDef_t *item = NULL;
if (g_waitingForKey && down) {
Item_Bind_HandleKey(g_bindItem, key, down);
return;
}
if (g_editingField && down) {
if (!Item_TextField_HandleKey(g_editItem, key)) {
g_editingField = qfalse;
g_editItem = NULL;
return;
} else if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) {
g_editingField = qfalse;
g_editItem = NULL;
Display_MouseMove(NULL, DC->cursorx, DC->cursory);
} else if (key == K_TAB || key == K_UPARROW || key == K_DOWNARROW) {
return;
}
}
if (menu == NULL) {
return;
}
// see if the mouse is within the window bounds and if so is this a mouse click
if (down && !(menu->window.flags & WINDOW_POPUP) && !Rect_ContainsPoint(&menu->window.rect, DC->cursorx, DC->cursory)) {
static qboolean inHandleKey = qfalse;
if (!inHandleKey && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) ) {
inHandleKey = qtrue;
Menus_HandleOOBClick(menu, key, down);
inHandleKey = qfalse;
return;
}
}
// get the item with focus
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
item = menu->items[i];
}
}
if (item != NULL) {
if (Item_HandleKey(item, key, down)) {
Item_Action(item);
return;
}
}
if (!down) {
return;
}
// default handling
switch ( key ) {
case K_F11:
if (DC->getCVarValue("developer")) {
debugMode ^= 1;
}
break;
case K_F12:
if (DC->getCVarValue("developer")) {
DC->executeText(EXEC_APPEND, "screenshot\n");
}
break;
case K_KP_UPARROW:
case K_UPARROW:
Menu_SetPrevCursorItem(menu);
break;
case K_ESCAPE:
if (!g_waitingForKey && menu->onESC) {
itemDef_t it;
it.parent = menu;
Item_RunScript(&it, menu->onESC);
}
break;
case K_TAB:
case K_KP_DOWNARROW:
case K_DOWNARROW:
Menu_SetNextCursorItem(menu);
break;
case K_MOUSE1:
case K_MOUSE2:
if (item) {
if (item->type == ITEM_TYPE_TEXT) {
if (Rect_ContainsPoint(Item_CorrectedTextRect(item), DC->cursorx, DC->cursory)) {
Item_Action(item);
}
} else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
item->cursorPos = 0;
g_editingField = qtrue;
g_editItem = item;
}
} else {
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
Item_Action(item);
}
}
}
break;
case K_JOY1:
case K_JOY2:
case K_JOY3:
case K_JOY4:
case K_AUX1:
case K_AUX2:
case K_AUX3:
case K_AUX4:
case K_AUX5:
case K_AUX6:
case K_AUX7:
case K_AUX8:
case K_AUX9:
case K_AUX10:
case K_AUX11:
case K_AUX12:
case K_AUX13:
case K_AUX14:
case K_AUX15:
case K_AUX16:
break;
case K_KP_ENTER:
case K_ENTER:
if (item) {
if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
item->cursorPos = 0;
g_editingField = qtrue;
g_editItem = item;
} else {
Item_Action(item);
}
}
break;
}
}
void ToWindowCoords(float *x, float *y, windowDef_t *window) {
if (window->border != 0) {
*x += window->borderSize;
*y += window->borderSize;
}
*x += window->rect.x;
*y += window->rect.y;
}
void Rect_ToWindowCoords(rectDef_t *rect, windowDef_t *window) {
ToWindowCoords(&rect->x, &rect->y, window);
}
void Item_SetTextExtents(itemDef_t *item, int *width, int *height, const char *text) {
const char *textPtr = (text) ? text : item->text;
if (textPtr == NULL ) {
return;
}
*width = item->textRect.w;
*height = item->textRect.h;
// keeps us from computing the widths and heights more than once
if (*width == 0 || (item->type == ITEM_TYPE_OWNERDRAW && item->textalignment == ITEM_ALIGN_CENTER)) {
int originalWidth = DC->textWidth(item->text, item->textscale, 0);
if (item->type == ITEM_TYPE_OWNERDRAW && (item->textalignment == ITEM_ALIGN_CENTER || item->textalignment == ITEM_ALIGN_RIGHT)) {
originalWidth += DC->ownerDrawWidth(item->window.ownerDraw, item->textscale);
} else if (item->type == ITEM_TYPE_EDITFIELD && item->textalignment == ITEM_ALIGN_CENTER && item->cvar) {
char buff[256];
DC->getCVarString(item->cvar, buff, 256);
originalWidth += DC->textWidth(buff, item->textscale, 0);
}
*width = DC->textWidth(textPtr, item->textscale, 0);
*height = DC->textHeight(textPtr, item->textscale, 0);
item->textRect.w = *width;
item->textRect.h = *height;
item->textRect.x = item->textalignx;
item->textRect.y = item->textaligny;
if (item->textalignment == ITEM_ALIGN_RIGHT) {
item->textRect.x = item->textalignx - originalWidth;
} else if (item->textalignment == ITEM_ALIGN_CENTER) {
item->textRect.x = item->textalignx - originalWidth / 2;
}
ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
}
}
void Item_TextColor(itemDef_t *item, vec4_t *newColor) {
vec4_t lowLight;
menuDef_t *parent = (menuDef_t*)item->parent;
Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount);
if (item->window.flags & WINDOW_HASFOCUS) {
lowLight[0] = 0.8 * parent->focusColor[0];
lowLight[1] = 0.8 * parent->focusColor[1];
lowLight[2] = 0.8 * parent->focusColor[2];
lowLight[3] = 0.8 * parent->focusColor[3];
LerpColor(parent->focusColor,lowLight,*newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1)) {
lowLight[0] = 0.8 * item->window.foreColor[0];
lowLight[1] = 0.8 * item->window.foreColor[1];
lowLight[2] = 0.8 * item->window.foreColor[2];
lowLight[3] = 0.8 * item->window.foreColor[3];
LerpColor(item->window.foreColor,lowLight,*newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else {
memcpy(newColor, &item->window.foreColor, sizeof(vec4_t));
// items can be enabled and disabled based on cvars
}
if (item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) {
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
memcpy(newColor, &parent->disableColor, sizeof(vec4_t));
}
}
}
void Item_Text_AutoWrapped_Paint(itemDef_t *item) {
char text[1024];
const char *p, *textPtr, *newLinePtr;
char buff[1024];
int width, height, len, textWidth, newLine, newLineWidth;
float y;
vec4_t color;
textWidth = 0;
newLinePtr = NULL;
if (item->text == NULL) {
if (item->cvar == NULL) {
return;
}
else {
DC->getCVarString(item->cvar, text, sizeof(text));
textPtr = text;
}
}
else {
textPtr = item->text;
}
if (*textPtr == '\0') {
return;
}
Item_TextColor(item, &color);
Item_SetTextExtents(item, &width, &height, textPtr);
y = item->textaligny;
len = 0;
buff[0] = '\0';
newLine = 0;
newLineWidth = 0;
p = textPtr;
while (p) {
if (*p == ' ' || *p == '\t' || *p == '\n' || *p == '\0') {
newLine = len;
newLinePtr = p+1;
newLineWidth = textWidth;
}
textWidth = DC->textWidth(buff, item->textscale, 0);
if ( (newLine && textWidth > item->window.rect.w) || *p == '\n' || *p == '\0') {
if (len) {
if (item->textalignment == ITEM_ALIGN_LEFT) {
item->textRect.x = item->textalignx;
} else if (item->textalignment == ITEM_ALIGN_RIGHT) {
item->textRect.x = item->textalignx - newLineWidth;
} else if (item->textalignment == ITEM_ALIGN_CENTER) {
item->textRect.x = item->textalignx - newLineWidth / 2;
}
item->textRect.y = y;
ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
//
buff[newLine] = '\0';
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, buff, 0, 0, item->textStyle);
}
if (*p == '\0') {
break;
}
//
y += height + 5;
p = newLinePtr;
len = 0;
newLine = 0;
newLineWidth = 0;
continue;
}
buff[len++] = *p++;
buff[len] = '\0';
}
}
void Item_Text_Wrapped_Paint(itemDef_t *item) {
char text[1024];
const char *p, *start, *textPtr;
char buff[1024];
int width, height;
float x, y;
vec4_t color;
// now paint the text and/or any optional images
// default to left
if (item->text == NULL) {
if (item->cvar == NULL) {
return;
}
else {
DC->getCVarString(item->cvar, text, sizeof(text));
textPtr = text;
}
}
else {
textPtr = item->text;
}
if (*textPtr == '\0') {
return;
}
Item_TextColor(item, &color);
Item_SetTextExtents(item, &width, &height, textPtr);
x = item->textRect.x;
y = item->textRect.y;
start = textPtr;
p = strchr(textPtr, '\r');
while (p && *p) {
strncpy(buff, start, p-start+1);
buff[p-start] = '\0';
DC->drawText(x, y, item->textscale, color, buff, 0, 0, item->textStyle);
y += height + 5;
start += p - start + 1;
p = strchr(p+1, '\r');
}
DC->drawText(x, y, item->textscale, color, start, 0, 0, item->textStyle);
}
void Item_Text_Paint(itemDef_t *item) {
char text[1024];
const char *textPtr;
int height, width;
vec4_t color;
if (item->window.flags & WINDOW_WRAPPED) {
Item_Text_Wrapped_Paint(item);
return;
}
if (item->window.flags & WINDOW_AUTOWRAPPED) {
Item_Text_AutoWrapped_Paint(item);
return;
}
if (item->text == NULL) {
if (item->cvar == NULL) {
return;
}
else {
DC->getCVarString(item->cvar, text, sizeof(text));
textPtr = text;
}
}
else {
textPtr = item->text;
}
// this needs to go here as it sets extents for cvar types as well
Item_SetTextExtents(item, &width, &height, textPtr);
if (*textPtr == '\0') {
return;
}
Item_TextColor(item, &color);
//FIXME: this is a fucking mess
/*
adjust = 0;
if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
adjust = 0.5;
}
if (item->textStyle == ITEM_TEXTSTYLE_SHADOWED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
Fade(&item->window.flags, &DC->Assets.shadowColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse);
DC->drawText(item->textRect.x + DC->Assets.shadowX, item->textRect.y + DC->Assets.shadowY, item->textscale, DC->Assets.shadowColor, textPtr, adjust);
}
*/
// if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
// Fade(&item->window.flags, &item->window.outlineColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse);
// /*
// Text_Paint(item->textRect.x-1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x+1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x-1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x+1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x-1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x+1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
// */
// DC->drawText(item->textRect.x - 1, item->textRect.y + 1, item->textscale * 1.02, item->window.outlineColor, textPtr, adjust);
// }
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, textPtr, 0, 0, item->textStyle);
}
//float trap_Cvar_VariableValue( const char *var_name );
//void trap_Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize );
void Item_TextField_Paint(itemDef_t *item) {
char buff[1024];
vec4_t newColor, lowLight;
int offset;
menuDef_t *parent = (menuDef_t*)item->parent;
editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
Item_Text_Paint(item);
buff[0] = '\0';
if (item->cvar) {
DC->getCVarString(item->cvar, buff, sizeof(buff));
}
if (item->window.flags & WINDOW_HASFOCUS) {
lowLight[0] = 0.8 * parent->focusColor[0];
lowLight[1] = 0.8 * parent->focusColor[1];
lowLight[2] = 0.8 * parent->focusColor[2];
lowLight[3] = 0.8 * parent->focusColor[3];
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else {
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
}
offset = (item->text && *item->text) ? 8 : 0;
if (item->window.flags & WINDOW_HASFOCUS && g_editingField) {
char cursor = DC->getOverstrikeMode() ? '_' : '|';
DC->drawTextWithCursor(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, item->cursorPos - editPtr->paintOffset , cursor, editPtr->maxPaintChars, item->textStyle);
} else {
DC->drawText(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, 0, editPtr->maxPaintChars, item->textStyle);
}
}
void Item_YesNo_Paint(itemDef_t *item) {
vec4_t newColor, lowLight;
float value;
menuDef_t *parent = (menuDef_t*)item->parent;
value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
if (item->window.flags & WINDOW_HASFOCUS) {
lowLight[0] = 0.8 * parent->focusColor[0];
lowLight[1] = 0.8 * parent->focusColor[1];
lowLight[2] = 0.8 * parent->focusColor[2];
lowLight[3] = 0.8 * parent->focusColor[3];
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else {
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
}
if (item->text) {
Item_Text_Paint(item);
DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle);
} else {
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle);
}
}
void Item_Multi_Paint(itemDef_t *item) {
vec4_t newColor, lowLight;
const char *text = "";
menuDef_t *parent = (menuDef_t*)item->parent;
if (item->window.flags & WINDOW_HASFOCUS) {
lowLight[0] = 0.8 * parent->focusColor[0];
lowLight[1] = 0.8 * parent->focusColor[1];
lowLight[2] = 0.8 * parent->focusColor[2];
lowLight[3] = 0.8 * parent->focusColor[3];
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else {
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
}
text = Item_Multi_Setting(item);
if (item->text) {
Item_Text_Paint(item);
DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle);
} else {
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle);
}
}
typedef struct {
char *command;
int defaultbind1;
int defaultbind2;
int bind1;
int bind2;
} bind_t;
typedef struct
{
char* name;
float defaultvalue;
float value;
} configcvar_t;
static bind_t g_bindings[] =
{
{"+scores", K_TAB, -1, -1, -1},
{"+button2", K_ENTER, -1, -1, -1},
{"+speed", K_SHIFT, -1, -1, -1},
{"+forward", K_UPARROW, -1, -1, -1},
{"+back", K_DOWNARROW, -1, -1, -1},
{"+moveleft", ',', -1, -1, -1},
{"+moveright", '.', -1, -1, -1},
{"+moveup", K_SPACE, -1, -1, -1},
{"+movedown", 'c', -1, -1, -1},
{"+left", K_LEFTARROW, -1, -1, -1},
{"+right", K_RIGHTARROW, -1, -1, -1},
{"+strafe", K_ALT, -1, -1, -1},
{"+lookup", K_PGDN, -1, -1, -1},
{"+lookdown", K_DEL, -1, -1, -1},
{"+mlook", '/', -1, -1, -1},
{"centerview", K_END, -1, -1, -1},
{"+zoom", -1, -1, -1, -1},
{"weapon 1", '1', -1, -1, -1},
{"weapon 2", '2', -1, -1, -1},
{"weapon 3", '3', -1, -1, -1},
{"weapon 4", '4', -1, -1, -1},
{"weapon 5", '5', -1, -1, -1},
{"weapon 6", '6', -1, -1, -1},
{"weapon 7", '7', -1, -1, -1},
{"weapon 8", '8', -1, -1, -1},
{"weapon 9", '9', -1, -1, -1},
{"weapon 10", '0', -1, -1, -1},
{"weapon 11", -1, -1, -1, -1},
{"weapon 12", -1, -1, -1, -1},
{"weapon 13", -1, -1, -1, -1},
{"+attack", K_CTRL, -1, -1, -1},
{"weapprev", '[', -1, -1, -1},
{"weapnext", ']', -1, -1, -1},
{"+button3", K_MOUSE3, -1, -1, -1},
{"+button4", K_MOUSE4, -1, -1, -1},
{"prevTeamMember", 'w', -1, -1, -1},
{"nextTeamMember", 'r', -1, -1, -1},
{"nextOrder", 't', -1, -1, -1},
{"confirmOrder", 'y', -1, -1, -1},
{"denyOrder", 'n', -1, -1, -1},
{"taskOffense", 'o', -1, -1, -1},
{"taskDefense", 'd', -1, -1, -1},
{"taskPatrol", 'p', -1, -1, -1},
{"taskCamp", 'c', -1, -1, -1},
{"taskFollow", 'f', -1, -1, -1},
{"taskRetrieve", 'v', -1, -1, -1},
{"taskEscort", 'e', -1, -1, -1},
{"taskOwnFlag", 'i', -1, -1, -1},
{"taskSuicide", 'k', -1, -1, -1},
{"tauntKillInsult", K_F1, -1, -1, -1},
{"tauntPraise", K_F2, -1, -1, -1},
{"tauntTaunt", K_F3, -1, -1, -1},
{"tauntDeathInsult", K_F4, -1, -1, -1},
{"tauntGauntlet", K_F5, -1, -1, -1},
{"scoresUp", K_KP_PGUP, -1, -1, -1},
{"scoresDown", K_KP_PGDN, -1, -1, -1},
{"messagemode", -1, -1, -1, -1},
{"messagemode2", -1, -1, -1, -1},
{"messagemode3", -1, -1, -1, -1},
{"messagemode4", -1, -1, -1, -1}
};
static const int g_bindCount = ARRAY_LEN(g_bindings);
#ifndef MISSIONPACK
static configcvar_t g_configcvars[] =
{
{"cl_run", 0, 0},
{"m_pitch", 0, 0},
{"cg_autoswitch", 0, 0},
{"sensitivity", 0, 0},
{"in_joystick", 0, 0},
{"joy_threshold", 0, 0},
{"m_filter", 0, 0},
{"cl_freelook", 0, 0},
{NULL, 0, 0}
};
#endif
/*
=================
Controls_GetKeyAssignment
=================
*/
static void Controls_GetKeyAssignment (char *command, int *twokeys)
{
int count;
int j;
char b[256];
twokeys[0] = twokeys[1] = -1;
count = 0;
for ( j = 0; j < 256; j++ )
{
DC->getBindingBuf( j, b, 256 );
if ( *b == 0 ) {
continue;
}
if ( !Q_stricmp( b, command ) ) {
twokeys[count] = j;
count++;
if (count == 2) {
break;
}
}
}
}
/*
=================
Controls_GetConfig
=================
*/
void Controls_GetConfig( void )
{
int i;
int twokeys[2];
// iterate each command, get its numeric binding
for (i=0; i < g_bindCount; i++)
{
Controls_GetKeyAssignment(g_bindings[i].command, twokeys);
g_bindings[i].bind1 = twokeys[0];
g_bindings[i].bind2 = twokeys[1];
}
//s_controls.invertmouse.curvalue = DC->getCVarValue( "m_pitch" ) < 0;
//s_controls.smoothmouse.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "m_filter" ) );
//s_controls.alwaysrun.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_run" ) );
//s_controls.autoswitch.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cg_autoswitch" ) );
//s_controls.sensitivity.curvalue = UI_ClampCvar( 2, 30, Controls_GetCvarValue( "sensitivity" ) );
//s_controls.joyenable.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "in_joystick" ) );
//s_controls.joythreshold.curvalue = UI_ClampCvar( 0.05, 0.75, Controls_GetCvarValue( "joy_threshold" ) );
//s_controls.freelook.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_freelook" ) );
}
/*
=================
Controls_SetConfig
=================
*/
void Controls_SetConfig(qboolean restart)
{
int i;
// iterate each command, get its numeric binding
for (i=0; i < g_bindCount; i++)
{
if (g_bindings[i].bind1 != -1)
{
DC->setBinding( g_bindings[i].bind1, g_bindings[i].command );
if (g_bindings[i].bind2 != -1)
DC->setBinding( g_bindings[i].bind2, g_bindings[i].command );
}
}
//if ( s_controls.invertmouse.curvalue )
// DC->setCVar("m_pitch", va("%f),-fabs( DC->getCVarValue( "m_pitch" ) ) );
//else
// trap_Cvar_SetValue( "m_pitch", fabs( trap_Cvar_VariableValue( "m_pitch" ) ) );
//trap_Cvar_SetValue( "m_filter", s_controls.smoothmouse.curvalue );
//trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue );
//trap_Cvar_SetValue( "cg_autoswitch", s_controls.autoswitch.curvalue );
//trap_Cvar_SetValue( "sensitivity", s_controls.sensitivity.curvalue );
//trap_Cvar_SetValue( "in_joystick", s_controls.joyenable.curvalue );
//trap_Cvar_SetValue( "joy_threshold", s_controls.joythreshold.curvalue );
//trap_Cvar_SetValue( "cl_freelook", s_controls.freelook.curvalue );
DC->executeText(EXEC_APPEND, "in_restart\n");
//trap_Cmd_ExecuteText( EXEC_APPEND, "in_restart\n" );
}
/*
=================
Controls_SetDefaults
=================
*/
void Controls_SetDefaults( void )
{
int i;
// iterate each command, set its default binding
for (i=0; i < g_bindCount; i++)
{
g_bindings[i].bind1 = g_bindings[i].defaultbind1;
g_bindings[i].bind2 = g_bindings[i].defaultbind2;
}
//s_controls.invertmouse.curvalue = Controls_GetCvarDefault( "m_pitch" ) < 0;
//s_controls.smoothmouse.curvalue = Controls_GetCvarDefault( "m_filter" );
//s_controls.alwaysrun.curvalue = Controls_GetCvarDefault( "cl_run" );
//s_controls.autoswitch.curvalue = Controls_GetCvarDefault( "cg_autoswitch" );
//s_controls.sensitivity.curvalue = Controls_GetCvarDefault( "sensitivity" );
//s_controls.joyenable.curvalue = Controls_GetCvarDefault( "in_joystick" );
//s_controls.joythreshold.curvalue = Controls_GetCvarDefault( "joy_threshold" );
//s_controls.freelook.curvalue = Controls_GetCvarDefault( "cl_freelook" );
}
int BindingIDFromName(const char *name) {
int i;
for (i=0; i < g_bindCount; i++)
{
if (Q_stricmp(name, g_bindings[i].command) == 0) {
return i;
}
}
return -1;
}
char g_nameBind1[32];
char g_nameBind2[32];
void BindingFromName(const char *cvar) {
int i, b1, b2;
// iterate each command, set its default binding
for (i=0; i < g_bindCount; i++)
{
if (Q_stricmp(cvar, g_bindings[i].command) == 0) {
b1 = g_bindings[i].bind1;
if (b1 == -1) {
break;
}
DC->keynumToStringBuf( b1, g_nameBind1, 32 );
Q_strupr(g_nameBind1);
b2 = g_bindings[i].bind2;
if (b2 != -1)
{
DC->keynumToStringBuf( b2, g_nameBind2, 32 );
Q_strupr(g_nameBind2);
strcat( g_nameBind1, " or " );
strcat( g_nameBind1, g_nameBind2 );
}
return;
}
}
strcpy(g_nameBind1, "???");
}
void Item_Slider_Paint(itemDef_t *item) {
vec4_t newColor, lowLight;
float x, y;
menuDef_t *parent = (menuDef_t*)item->parent;
if (item->window.flags & WINDOW_HASFOCUS) {
lowLight[0] = 0.8 * parent->focusColor[0];
lowLight[1] = 0.8 * parent->focusColor[1];
lowLight[2] = 0.8 * parent->focusColor[2];
lowLight[3] = 0.8 * parent->focusColor[3];
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else {
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
}
y = item->window.rect.y;
if (item->text) {
Item_Text_Paint(item);
x = item->textRect.x + item->textRect.w + 8;
} else {
x = item->window.rect.x;
}
DC->setColor(newColor);
DC->drawHandlePic( x, y, SLIDER_WIDTH, SLIDER_HEIGHT, DC->Assets.sliderBar );
x = Item_Slider_ThumbPosition(item);
DC->drawHandlePic( x - (SLIDER_THUMB_WIDTH / 2), y - 2, SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT, DC->Assets.sliderThumb );
}
void Item_Bind_Paint(itemDef_t *item) {
vec4_t newColor, lowLight;
int maxChars = 0;
menuDef_t *parent = (menuDef_t*)item->parent;
editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
if (editPtr) {
maxChars = editPtr->maxPaintChars;
}
if (item->window.flags & WINDOW_HASFOCUS) {
if (g_bindItem == item) {
lowLight[0] = 0.8f * 1.0f;
lowLight[1] = 0.8f * 0.0f;
lowLight[2] = 0.8f * 0.0f;
lowLight[3] = 0.8f * 1.0f;
} else {
lowLight[0] = 0.8f * parent->focusColor[0];
lowLight[1] = 0.8f * parent->focusColor[1];
lowLight[2] = 0.8f * parent->focusColor[2];
lowLight[3] = 0.8f * parent->focusColor[3];
}
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else {
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
}
if (item->text) {
Item_Text_Paint(item);
BindingFromName(item->cvar);
DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, g_nameBind1, 0, maxChars, item->textStyle);
} else {
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, "FIXME", 0, maxChars, item->textStyle);
}
}
qboolean Display_KeyBindPending(void) {
return g_waitingForKey;
}
qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down) {
int id;
int i;
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && !g_waitingForKey)
{
if (down && (key == K_MOUSE1 || key == K_ENTER)) {
g_waitingForKey = qtrue;
g_bindItem = item;
}
return qtrue;
}
else
{
if (!g_waitingForKey || g_bindItem == NULL) {
return qtrue;
}
if (key & K_CHAR_FLAG) {
return qtrue;
}
switch (key)
{
case K_ESCAPE:
g_waitingForKey = qfalse;
return qtrue;
case K_BACKSPACE:
id = BindingIDFromName(item->cvar);
if (id != -1) {
g_bindings[id].bind1 = -1;
g_bindings[id].bind2 = -1;
}
Controls_SetConfig(qtrue);
g_waitingForKey = qfalse;
g_bindItem = NULL;
return qtrue;
case '`':
return qtrue;
}
}
if (key != -1)
{
for (i=0; i < g_bindCount; i++)
{
if (g_bindings[i].bind2 == key) {
g_bindings[i].bind2 = -1;
}
if (g_bindings[i].bind1 == key)
{
g_bindings[i].bind1 = g_bindings[i].bind2;
g_bindings[i].bind2 = -1;
}
}
}
id = BindingIDFromName(item->cvar);
if (id != -1) {
if (key == -1) {
if( g_bindings[id].bind1 != -1 ) {
DC->setBinding( g_bindings[id].bind1, "" );
g_bindings[id].bind1 = -1;
}
if( g_bindings[id].bind2 != -1 ) {
DC->setBinding( g_bindings[id].bind2, "" );
g_bindings[id].bind2 = -1;
}
}
else if (g_bindings[id].bind1 == -1) {
g_bindings[id].bind1 = key;
}
else if (g_bindings[id].bind1 != key && g_bindings[id].bind2 == -1) {
g_bindings[id].bind2 = key;
}
else {
DC->setBinding( g_bindings[id].bind1, "" );
DC->setBinding( g_bindings[id].bind2, "" );
g_bindings[id].bind1 = key;
g_bindings[id].bind2 = -1;
}
}
Controls_SetConfig(qtrue);
g_waitingForKey = qfalse;
return qtrue;
}
void AdjustFrom640(float *x, float *y, float *w, float *h) {
//*x = *x * DC->scale + DC->bias;
*x *= DC->xscale;
*y *= DC->yscale;
*w *= DC->xscale;
*h *= DC->yscale;
}
void Item_Model_Paint(itemDef_t *item) {
float x, y, w, h;
refdef_t refdef;
refEntity_t ent;
vec3_t mins, maxs, origin;
vec3_t angles;
modelDef_t *modelPtr = (modelDef_t*)item->typeData;
if (modelPtr == NULL) {
return;
}
// setup the refdef
memset( &refdef, 0, sizeof( refdef ) );
refdef.rdflags = RDF_NOWORLDMODEL;
AxisClear( refdef.viewaxis );
x = item->window.rect.x+1;
y = item->window.rect.y+1;
w = item->window.rect.w-2;
h = item->window.rect.h-2;
AdjustFrom640( &x, &y, &w, &h );
refdef.x = x;
refdef.y = y;
refdef.width = w;
refdef.height = h;
DC->modelBounds( item->asset, mins, maxs );
origin[2] = -0.5 * ( mins[2] + maxs[2] );
origin[1] = 0.5 * ( mins[1] + maxs[1] );
// calculate distance so the model nearly fills the box
if (qtrue) {
float len = 0.5 * ( maxs[2] - mins[2] );
origin[0] = len / 0.268; // len / tan( fov/2 )
//origin[0] = len / tan(w/2);
} else {
origin[0] = item->textscale;
}
refdef.fov_x = (modelPtr->fov_x) ? modelPtr->fov_x : w;
refdef.fov_y = (modelPtr->fov_y) ? modelPtr->fov_y : h;
//refdef.fov_x = (int)((float)refdef.width / 640.0f * 90.0f);
//xx = refdef.width / tan( refdef.fov_x / 360 * M_PI );
//refdef.fov_y = atan2( refdef.height, xx );
//refdef.fov_y *= ( 360 / M_PI );
DC->clearScene();
refdef.time = DC->realTime;
// add the model
memset( &ent, 0, sizeof(ent) );
//adjust = 5.0 * sin( (float)uis.realtime / 500 );
//adjust = 360 % (int)((float)uis.realtime / 1000);
//VectorSet( angles, 0, 0, 1 );
// use item storage to track
if (modelPtr->rotationSpeed) {
if (DC->realTime > item->window.nextTime) {
item->window.nextTime = DC->realTime + modelPtr->rotationSpeed;
modelPtr->angle = (int)(modelPtr->angle + 1) % 360;
}
}
VectorSet( angles, 0, modelPtr->angle, 0 );
AnglesToAxis( angles, ent.axis );
ent.hModel = item->asset;
VectorCopy( origin, ent.origin );
VectorCopy( origin, ent.lightingOrigin );
ent.renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW;
VectorCopy( ent.origin, ent.oldorigin );
DC->addRefEntityToScene( &ent );
DC->renderScene( &refdef );
}
void Item_Image_Paint(itemDef_t *item) {
if (item == NULL) {
return;
}
DC->drawHandlePic(item->window.rect.x+1, item->window.rect.y+1, item->window.rect.w-2, item->window.rect.h-2, item->asset);
}
void Item_ListBox_Paint(itemDef_t *item) {
float x, y, size, thumb;
int count, i;
qhandle_t image;
qhandle_t optionalImage;
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
// the listbox is horizontal or vertical and has a fixed size scroll bar going either direction
// elements are enumerated from the DC and either text or image handles are acquired from the DC as well
// textscale is used to size the text, textalignx and textaligny are used to size image elements
// there is no clipping available so only the last completely visible item is painted
count = DC->feederCount(item->special);
// default is vertical if horizontal flag is not here
if (item->window.flags & WINDOW_HORIZONTAL) {
// draw scrollbar in bottom of the window
// bar
x = item->window.rect.x + 1;
y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE - 1;
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowLeft);
x += SCROLLBAR_SIZE - 1;
size = item->window.rect.w - (SCROLLBAR_SIZE * 2);
DC->drawHandlePic(x, y, size+1, SCROLLBAR_SIZE, DC->Assets.scrollBar);
x += size - 1;
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowRight);
// thumb
thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
if (thumb > x - SCROLLBAR_SIZE - 1) {
thumb = x - SCROLLBAR_SIZE - 1;
}
DC->drawHandlePic(thumb, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
//
listPtr->endPos = listPtr->startPos;
size = item->window.rect.w - 2;
// items
// size contains max available space
if (listPtr->elementStyle == LISTBOX_IMAGE) {
// fit = 0;
x = item->window.rect.x + 1;
y = item->window.rect.y + 1;
for (i = listPtr->startPos; i < count; i++) {
// always draw at least one
// which may overdraw the box if it is too small for the element
image = DC->feederItemImage(item->special, i);
if (image) {
DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
}
if (i == item->cursorPos) {
DC->drawRect(x, y, listPtr->elementWidth-1, listPtr->elementHeight-1, item->window.borderSize, item->window.borderColor);
}
size -= listPtr->elementWidth;
if (size < listPtr->elementWidth) {
listPtr->drawPadding = size; //listPtr->elementWidth - size;
break;
}
x += listPtr->elementWidth;
listPtr->endPos++;
// fit++;
}
} else {
//
}
} else {
// draw scrollbar to right side of the window
x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE - 1;
y = item->window.rect.y + 1;
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowUp);
y += SCROLLBAR_SIZE - 1;
listPtr->endPos = listPtr->startPos;
size = item->window.rect.h - (SCROLLBAR_SIZE * 2);
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, size+1, DC->Assets.scrollBar);
y += size - 1;
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowDown);
// thumb
thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
if (thumb > y - SCROLLBAR_SIZE - 1) {
thumb = y - SCROLLBAR_SIZE - 1;
}
DC->drawHandlePic(x, thumb, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
// adjust size for item painting
size = item->window.rect.h - 2;
if (listPtr->elementStyle == LISTBOX_IMAGE) {
// fit = 0;
x = item->window.rect.x + 1;
y = item->window.rect.y + 1;
for (i = listPtr->startPos; i < count; i++) {
// always draw at least one
// which may overdraw the box if it is too small for the element
image = DC->feederItemImage(item->special, i);
if (image) {
DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
}
if (i == item->cursorPos) {
DC->drawRect(x, y, listPtr->elementWidth - 1, listPtr->elementHeight - 1, item->window.borderSize, item->window.borderColor);
}
listPtr->endPos++;
size -= listPtr->elementWidth;
if (size < listPtr->elementHeight) {
listPtr->drawPadding = listPtr->elementHeight - size;
break;
}
y += listPtr->elementHeight;
// fit++;
}
} else {
x = item->window.rect.x + 1;
y = item->window.rect.y + 1;
for (i = listPtr->startPos; i < count; i++) {
const char *text;
// always draw at least one
// which may overdraw the box if it is too small for the element
if (listPtr->numColumns > 0) {
int j;
for (j = 0; j < listPtr->numColumns; j++) {
text = DC->feederItemText(item->special, i, j, &optionalImage);
if (optionalImage >= 0) {
DC->drawHandlePic(x + 4 + listPtr->columnInfo[j].pos, y - 1 + listPtr->elementHeight / 2, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage);
} else if (text) {
DC->drawText(x + 4 + listPtr->columnInfo[j].pos, y + listPtr->elementHeight, item->textscale, item->window.foreColor, text, 0, listPtr->columnInfo[j].maxChars, item->textStyle);
}
}
} else {
text = DC->feederItemText(item->special, i, 0, &optionalImage);
if (optionalImage >= 0) {
//DC->drawHandlePic(x + 4 + listPtr->elementHeight, y, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage);
} else if (text) {
DC->drawText(x + 4, y + listPtr->elementHeight, item->textscale, item->window.foreColor, text, 0, 0, item->textStyle);
}
}
if (i == item->cursorPos) {
DC->fillRect(x + 2, y + 2, item->window.rect.w - SCROLLBAR_SIZE - 4, listPtr->elementHeight, item->window.outlineColor);
}
size -= listPtr->elementHeight;
if (size < listPtr->elementHeight) {
listPtr->drawPadding = listPtr->elementHeight - size;
break;
}
listPtr->endPos++;
y += listPtr->elementHeight;
// fit++;
}
}
}
}
void Item_OwnerDraw_Paint(itemDef_t *item) {
if (item == NULL) {
return;
}
if (DC->ownerDrawItem) {
vec4_t color, lowLight;
menuDef_t *parent = (menuDef_t*)item->parent;
Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount);
memcpy(&color, &item->window.foreColor, sizeof(color));
if (item->numColors > 0 && DC->getValue) {
// if the value is within one of the ranges then set color to that, otherwise leave at default
int i;
float f = DC->getValue(item->window.ownerDraw);
for (i = 0; i < item->numColors; i++) {
if (f >= item->colorRanges[i].low && f <= item->colorRanges[i].high) {
memcpy(&color, &item->colorRanges[i].color, sizeof(color));
break;
}
}
}
if (item->window.flags & WINDOW_HASFOCUS) {
lowLight[0] = 0.8 * parent->focusColor[0];
lowLight[1] = 0.8 * parent->focusColor[1];
lowLight[2] = 0.8 * parent->focusColor[2];
lowLight[3] = 0.8 * parent->focusColor[3];
LerpColor(parent->focusColor,lowLight,color,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1)) {
lowLight[0] = 0.8 * item->window.foreColor[0];
lowLight[1] = 0.8 * item->window.foreColor[1];
lowLight[2] = 0.8 * item->window.foreColor[2];
lowLight[3] = 0.8 * item->window.foreColor[3];
LerpColor(item->window.foreColor,lowLight,color,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
}
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
Com_Memcpy(color, parent->disableColor, sizeof(vec4_t));
}
if (item->text) {
Item_Text_Paint(item);
if (item->text[0]) {
// +8 is an offset kludge to properly align owner draw items that have text combined with them
DC->ownerDrawItem(item->textRect.x + item->textRect.w + 8, item->window.rect.y, item->window.rect.w, item->window.rect.h, 0, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle );
} else {
DC->ownerDrawItem(item->textRect.x + item->textRect.w, item->window.rect.y, item->window.rect.w, item->window.rect.h, 0, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle );
}
} else {
DC->ownerDrawItem(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, item->textalignx, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle );
}
}
}
void Item_Paint(itemDef_t *item) {
vec4_t red;
menuDef_t *parent;
red[0] = red[3] = 1;
red[1] = red[2] = 0;
if (item == NULL) {
return;
}
parent = (menuDef_t*)item->parent;
if (item->window.flags & WINDOW_ORBITING) {
if (DC->realTime > item->window.nextTime) {
float rx, ry, a, c, s, w, h;
item->window.nextTime = DC->realTime + item->window.offsetTime;
// translate
w = item->window.rectClient.w / 2;
h = item->window.rectClient.h / 2;
rx = item->window.rectClient.x + w - item->window.rectEffects.x;
ry = item->window.rectClient.y + h - item->window.rectEffects.y;
a = 3 * M_PI / 180;
c = cos(a);
s = sin(a);
item->window.rectClient.x = (rx * c - ry * s) + item->window.rectEffects.x - w;
item->window.rectClient.y = (rx * s + ry * c) + item->window.rectEffects.y - h;
Item_UpdatePosition(item);
}
}
if (item->window.flags & WINDOW_INTRANSITION) {
if (DC->realTime > item->window.nextTime) {
int done = 0;
item->window.nextTime = DC->realTime + item->window.offsetTime;
// transition the x,y
if (item->window.rectClient.x == item->window.rectEffects.x) {
done++;
} else {
if (item->window.rectClient.x < item->window.rectEffects.x) {
item->window.rectClient.x += item->window.rectEffects2.x;
if (item->window.rectClient.x > item->window.rectEffects.x) {
item->window.rectClient.x = item->window.rectEffects.x;
done++;
}
} else {
item->window.rectClient.x -= item->window.rectEffects2.x;
if (item->window.rectClient.x < item->window.rectEffects.x) {
item->window.rectClient.x = item->window.rectEffects.x;
done++;
}
}
}
if (item->window.rectClient.y == item->window.rectEffects.y) {
done++;
} else {
if (item->window.rectClient.y < item->window.rectEffects.y) {
item->window.rectClient.y += item->window.rectEffects2.y;
if (item->window.rectClient.y > item->window.rectEffects.y) {
item->window.rectClient.y = item->window.rectEffects.y;
done++;
}
} else {
item->window.rectClient.y -= item->window.rectEffects2.y;
if (item->window.rectClient.y < item->window.rectEffects.y) {
item->window.rectClient.y = item->window.rectEffects.y;
done++;
}
}
}
if (item->window.rectClient.w == item->window.rectEffects.w) {
done++;
} else {
if (item->window.rectClient.w < item->window.rectEffects.w) {
item->window.rectClient.w += item->window.rectEffects2.w;
if (item->window.rectClient.w > item->window.rectEffects.w) {
item->window.rectClient.w = item->window.rectEffects.w;
done++;
}
} else {
item->window.rectClient.w -= item->window.rectEffects2.w;
if (item->window.rectClient.w < item->window.rectEffects.w) {
item->window.rectClient.w = item->window.rectEffects.w;
done++;
}
}
}
if (item->window.rectClient.h == item->window.rectEffects.h) {
done++;
} else {
if (item->window.rectClient.h < item->window.rectEffects.h) {
item->window.rectClient.h += item->window.rectEffects2.h;
if (item->window.rectClient.h > item->window.rectEffects.h) {
item->window.rectClient.h = item->window.rectEffects.h;
done++;
}
} else {
item->window.rectClient.h -= item->window.rectEffects2.h;
if (item->window.rectClient.h < item->window.rectEffects.h) {
item->window.rectClient.h = item->window.rectEffects.h;
done++;
}
}
}
Item_UpdatePosition(item);
if (done == 4) {
item->window.flags &= ~WINDOW_INTRANSITION;
}
}
}
if (item->window.ownerDrawFlags && DC->ownerDrawVisible) {
if (!DC->ownerDrawVisible(item->window.ownerDrawFlags)) {
item->window.flags &= ~WINDOW_VISIBLE;
} else {
item->window.flags |= WINDOW_VISIBLE;
}
}
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE)) {
if (!Item_EnableShowViaCvar(item, CVAR_SHOW)) {
return;
}
}
if (item->window.flags & WINDOW_TIMEDVISIBLE) {
}
if (!(item->window.flags & WINDOW_VISIBLE)) {
return;
}
// paint the rect first..
Window_Paint(&item->window, parent->fadeAmount , parent->fadeClamp, parent->fadeCycle);
if (debugMode) {
vec4_t color;
rectDef_t *r = Item_CorrectedTextRect(item);
color[1] = color[3] = 1;
color[0] = color[2] = 0;
DC->drawRect(r->x, r->y, r->w, r->h, 1, color);
}
//DC->drawRect(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, 1, red);
switch (item->type) {
case ITEM_TYPE_OWNERDRAW:
Item_OwnerDraw_Paint(item);
break;
case ITEM_TYPE_TEXT:
case ITEM_TYPE_BUTTON:
Item_Text_Paint(item);
break;
case ITEM_TYPE_RADIOBUTTON:
break;
case ITEM_TYPE_CHECKBOX:
break;
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
Item_TextField_Paint(item);
break;
case ITEM_TYPE_COMBO:
break;
case ITEM_TYPE_LISTBOX:
Item_ListBox_Paint(item);
break;
//case ITEM_TYPE_IMAGE:
// Item_Image_Paint(item);
// break;
case ITEM_TYPE_MODEL:
Item_Model_Paint(item);
break;
case ITEM_TYPE_YESNO:
Item_YesNo_Paint(item);
break;
case ITEM_TYPE_MULTI:
Item_Multi_Paint(item);
break;
case ITEM_TYPE_BIND:
Item_Bind_Paint(item);
break;
case ITEM_TYPE_SLIDER:
Item_Slider_Paint(item);
break;
default:
break;
}
}
void Menu_Init(menuDef_t *menu) {
memset(menu, 0, sizeof(menuDef_t));
menu->cursorItem = -1;
menu->fadeAmount = DC->Assets.fadeAmount;
menu->fadeClamp = DC->Assets.fadeClamp;
menu->fadeCycle = DC->Assets.fadeCycle;
Window_Init(&menu->window);
}
itemDef_t *Menu_GetFocusedItem(menuDef_t *menu) {
int i;
if (menu) {
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
return menu->items[i];
}
}
}
return NULL;
}
menuDef_t *Menu_GetFocused(void) {
int i;
for (i = 0; i < menuCount; i++) {
if (Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE) {
return &Menus[i];
}
}
return NULL;
}
void Menu_ScrollFeeder(menuDef_t *menu, int feeder, qboolean down) {
if (menu) {
int i;
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->special == feeder) {
Item_ListBox_HandleKey(menu->items[i], (down) ? K_DOWNARROW : K_UPARROW, qtrue, qtrue);
return;
}
}
}
}
void Menu_SetFeederSelection(menuDef_t *menu, int feeder, int index, const char *name) {
if (menu == NULL) {
if (name == NULL) {
menu = Menu_GetFocused();
} else {
menu = Menus_FindByName(name);
}
}
if (menu) {
int i;
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->special == feeder) {
if (index == 0) {
listBoxDef_t *listPtr = (listBoxDef_t*)menu->items[i]->typeData;
listPtr->cursorPos = 0;
listPtr->startPos = 0;
}
menu->items[i]->cursorPos = index;
DC->feederSelection(menu->items[i]->special, menu->items[i]->cursorPos);
return;
}
}
}
}
qboolean Menus_AnyFullScreenVisible(void) {
int i;
for (i = 0; i < menuCount; i++) {
if (Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen) {
return qtrue;
}
}
return qfalse;
}
menuDef_t *Menus_ActivateByName(const char *p) {
int i;
menuDef_t *m = NULL;
menuDef_t *focus = Menu_GetFocused();
for (i = 0; i < menuCount; i++) {
if (Q_stricmp(Menus[i].window.name, p) == 0) {
m = &Menus[i];
Menus_Activate(m);
if (openMenuCount < MAX_OPEN_MENUS && focus != NULL) {
menuStack[openMenuCount++] = focus;
}
} else {
Menus[i].window.flags &= ~WINDOW_HASFOCUS;
}
}
Display_CloseCinematics();
return m;
}
void Item_Init(itemDef_t *item) {
memset(item, 0, sizeof(itemDef_t));
item->textscale = 0.55f;
Window_Init(&item->window);
}
void Menu_HandleMouseMove(menuDef_t *menu, float x, float y) {
int i, pass;
qboolean focusSet = qfalse;
itemDef_t *overItem;
if (menu == NULL) {
return;
}
if (!(menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
return;
}
if (itemCapture) {
//Item_MouseMove(itemCapture, x, y);
return;
}
if (g_waitingForKey || g_editingField) {
return;
}
// FIXME: this is the whole issue of focus vs. mouse over..
// need a better overall solution as i don't like going through everything twice
for (pass = 0; pass < 2; pass++) {
for (i = 0; i < menu->itemCount; i++) {
// turn off focus each item
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
continue;
}
// items can be enabled and disabled based on cvars
if (menu->items[i]->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_ENABLE)) {
continue;
}
if (menu->items[i]->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_SHOW)) {
continue;
}
if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
if (pass == 1) {
overItem = menu->items[i];
if (overItem->type == ITEM_TYPE_TEXT && overItem->text) {
if (!Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) {
continue;
}
}
// if we are over an item
if (IsVisible(overItem->window.flags)) {
// different one
Item_MouseEnter(overItem, x, y);
// Item_SetMouseOver(overItem, qtrue);
// if item is not a decoration see if it can take focus
if (!focusSet) {
focusSet = Item_SetFocus(overItem, x, y);
}
}
}
} else if (menu->items[i]->window.flags & WINDOW_MOUSEOVER) {
Item_MouseLeave(menu->items[i]);
Item_SetMouseOver(menu->items[i], qfalse);
}
}
}
}
void Menu_Paint(menuDef_t *menu, qboolean forcePaint) {
int i;
if (menu == NULL) {
return;
}
if (!(menu->window.flags & WINDOW_VISIBLE) && !forcePaint) {
return;
}
if (menu->window.ownerDrawFlags && DC->ownerDrawVisible && !DC->ownerDrawVisible(menu->window.ownerDrawFlags)) {
return;
}
if (forcePaint) {
menu->window.flags |= WINDOW_FORCED;
}
// draw the background if necessary
if (menu->fullScreen) {
// implies a background shader
// FIXME: make sure we have a default shader if fullscreen is set with no background
DC->drawHandlePic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, menu->window.background );
} else if (menu->window.background) {
// this allows a background shader without being full screen
//UI_DrawHandlePic(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, menu->backgroundShader);
}
// paint the background and or border
Window_Paint(&menu->window, menu->fadeAmount, menu->fadeClamp, menu->fadeCycle );
for (i = 0; i < menu->itemCount; i++) {
Item_Paint(menu->items[i]);
}
if (debugMode) {
vec4_t color;
color[0] = color[2] = color[3] = 1;
color[1] = 0;
DC->drawRect(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, 1, color);
}
}
/*
===============
Item_ValidateTypeData
===============
*/
void Item_ValidateTypeData(itemDef_t *item) {
if (item->typeData) {
return;
}
if (item->type == ITEM_TYPE_LISTBOX) {
item->typeData = UI_Alloc(sizeof(listBoxDef_t));
memset(item->typeData, 0, sizeof(listBoxDef_t));
} else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD || item->type == ITEM_TYPE_YESNO || item->type == ITEM_TYPE_BIND || item->type == ITEM_TYPE_SLIDER || item->type == ITEM_TYPE_TEXT) {
item->typeData = UI_Alloc(sizeof(editFieldDef_t));
memset(item->typeData, 0, sizeof(editFieldDef_t));
if (item->type == ITEM_TYPE_EDITFIELD) {
if (!((editFieldDef_t *) item->typeData)->maxPaintChars) {
((editFieldDef_t *) item->typeData)->maxPaintChars = MAX_EDITFIELD;
}
}
} else if (item->type == ITEM_TYPE_MULTI) {
item->typeData = UI_Alloc(sizeof(multiDef_t));
} else if (item->type == ITEM_TYPE_MODEL) {
item->typeData = UI_Alloc(sizeof(modelDef_t));
}
}
/*
===============
Keyword Hash
===============
*/
#define KEYWORDHASH_SIZE 512
typedef struct keywordHash_s
{
char *keyword;
qboolean (*func)(itemDef_t *item, int handle);
struct keywordHash_s *next;
} keywordHash_t;
int KeywordHash_Key(char *keyword) {
int register hash, i;
hash = 0;
for (i = 0; keyword[i] != '\0'; i++) {
if (keyword[i] >= 'A' && keyword[i] <= 'Z')
hash += (keyword[i] + ('a' - 'A')) * (119 + i);
else
hash += keyword[i] * (119 + i);
}
hash = (hash ^ (hash >> 10) ^ (hash >> 20)) & (KEYWORDHASH_SIZE-1);
return hash;
}
void KeywordHash_Add(keywordHash_t *table[], keywordHash_t *key) {
int hash;
hash = KeywordHash_Key(key->keyword);
/*
if (table[hash]) {
int collision = qtrue;
}
*/
key->next = table[hash];
table[hash] = key;
}
keywordHash_t *KeywordHash_Find(keywordHash_t *table[], char *keyword)
{
keywordHash_t *key;
int hash;
hash = KeywordHash_Key(keyword);
for (key = table[hash]; key; key = key->next) {
if (!Q_stricmp(key->keyword, keyword))
return key;
}
return NULL;
}
/*
===============
Item Keyword Parse functions
===============
*/
// name <string>
qboolean ItemParse_name( itemDef_t *item, int handle ) {
if (!PC_String_Parse(handle, &item->window.name)) {
return qfalse;
}
return qtrue;
}
// name <string>
qboolean ItemParse_focusSound( itemDef_t *item, int handle ) {
const char *temp;
if (!PC_String_Parse(handle, &temp)) {
return qfalse;
}
item->focusSound = DC->registerSound(temp, qfalse);
return qtrue;
}
// text <string>
qboolean ItemParse_text( itemDef_t *item, int handle ) {
if (!PC_String_Parse(handle, &item->text)) {
return qfalse;
}
return qtrue;
}
// group <string>
qboolean ItemParse_group( itemDef_t *item, int handle ) {
if (!PC_String_Parse(handle, &item->window.group)) {
return qfalse;
}
return qtrue;
}
// asset_model <string>
qboolean ItemParse_asset_model( itemDef_t *item, int handle ) {
const char *temp;
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t*)item->typeData;
if (!PC_String_Parse(handle, &temp)) {
return qfalse;
}
item->asset = DC->registerModel(temp);
modelPtr->angle = rand() % 360;
return qtrue;
}
// asset_shader <string>
qboolean ItemParse_asset_shader( itemDef_t *item, int handle ) {
const char *temp;
if (!PC_String_Parse(handle, &temp)) {
return qfalse;
}
item->asset = DC->registerShaderNoMip(temp);
return qtrue;
}
// model_origin <number> <number> <number>
qboolean ItemParse_model_origin( itemDef_t *item, int handle ) {
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t*)item->typeData;
if (PC_Float_Parse(handle, &modelPtr->origin[0])) {
if (PC_Float_Parse(handle, &modelPtr->origin[1])) {
if (PC_Float_Parse(handle, &modelPtr->origin[2])) {
return qtrue;
}
}
}
return qfalse;
}
// model_fovx <number>
qboolean ItemParse_model_fovx( itemDef_t *item, int handle ) {
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t*)item->typeData;
if (!PC_Float_Parse(handle, &modelPtr->fov_x)) {
return qfalse;
}
return qtrue;
}
// model_fovy <number>
qboolean ItemParse_model_fovy( itemDef_t *item, int handle ) {
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t*)item->typeData;
if (!PC_Float_Parse(handle, &modelPtr->fov_y)) {
return qfalse;
}
return qtrue;
}
// model_rotation <integer>
qboolean ItemParse_model_rotation( itemDef_t *item, int handle ) {
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t*)item->typeData;
if (!PC_Int_Parse(handle, &modelPtr->rotationSpeed)) {
return qfalse;
}
return qtrue;
}
// model_angle <integer>
qboolean ItemParse_model_angle( itemDef_t *item, int handle ) {
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t*)item->typeData;
if (!PC_Int_Parse(handle, &modelPtr->angle)) {
return qfalse;
}
return qtrue;
}
// rect <rectangle>
qboolean ItemParse_rect( itemDef_t *item, int handle ) {
if (!PC_Rect_Parse(handle, &item->window.rectClient)) {
return qfalse;
}
return qtrue;
}
// style <integer>
qboolean ItemParse_style( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->window.style)) {
return qfalse;
}
return qtrue;
}
// decoration
qboolean ItemParse_decoration( itemDef_t *item, int handle ) {
item->window.flags |= WINDOW_DECORATION;
return qtrue;
}
// notselectable
qboolean ItemParse_notselectable( itemDef_t *item, int handle ) {
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
listPtr = (listBoxDef_t*)item->typeData;
if (item->type == ITEM_TYPE_LISTBOX && listPtr) {
listPtr->notselectable = qtrue;
}
return qtrue;
}
// manually wrapped
qboolean ItemParse_wrapped( itemDef_t *item, int handle ) {
item->window.flags |= WINDOW_WRAPPED;
return qtrue;
}
// auto wrapped
qboolean ItemParse_autowrapped( itemDef_t *item, int handle ) {
item->window.flags |= WINDOW_AUTOWRAPPED;
return qtrue;
}
// horizontalscroll
qboolean ItemParse_horizontalscroll( itemDef_t *item, int handle ) {
item->window.flags |= WINDOW_HORIZONTAL;
return qtrue;
}
// type <integer>
qboolean ItemParse_type( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->type)) {
return qfalse;
}
Item_ValidateTypeData(item);
return qtrue;
}
// elementwidth, used for listbox image elements
// uses textalignx for storage
qboolean ItemParse_elementwidth( itemDef_t *item, int handle ) {
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
listPtr = (listBoxDef_t*)item->typeData;
if (!PC_Float_Parse(handle, &listPtr->elementWidth)) {
return qfalse;
}
return qtrue;
}
// elementheight, used for listbox image elements
// uses textaligny for storage
qboolean ItemParse_elementheight( itemDef_t *item, int handle ) {
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
listPtr = (listBoxDef_t*)item->typeData;
if (!PC_Float_Parse(handle, &listPtr->elementHeight)) {
return qfalse;
}
return qtrue;
}
// feeder <float>
qboolean ItemParse_feeder( itemDef_t *item, int handle ) {
if (!PC_Float_Parse(handle, &item->special)) {
return qfalse;
}
return qtrue;
}
// elementtype, used to specify what type of elements a listbox contains
// uses textstyle for storage
qboolean ItemParse_elementtype( itemDef_t *item, int handle ) {
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
listPtr = (listBoxDef_t*)item->typeData;
if (!PC_Int_Parse(handle, &listPtr->elementStyle)) {
return qfalse;
}
return qtrue;
}
// columns sets a number of columns and an x pos and width per..
qboolean ItemParse_columns( itemDef_t *item, int handle ) {
int num, i;
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
listPtr = (listBoxDef_t*)item->typeData;
if (PC_Int_Parse(handle, &num)) {
if (num > MAX_LB_COLUMNS) {
num = MAX_LB_COLUMNS;
}
listPtr->numColumns = num;
for (i = 0; i < num; i++) {
int pos, width, maxChars;
if (PC_Int_Parse(handle, &pos) && PC_Int_Parse(handle, &width) && PC_Int_Parse(handle, &maxChars)) {
listPtr->columnInfo[i].pos = pos;
listPtr->columnInfo[i].width = width;
listPtr->columnInfo[i].maxChars = maxChars;
} else {
return qfalse;
}
}
} else {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_border( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->window.border)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_bordersize( itemDef_t *item, int handle ) {
if (!PC_Float_Parse(handle, &item->window.borderSize)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_visible( itemDef_t *item, int handle ) {
int i;
if (!PC_Int_Parse(handle, &i)) {
return qfalse;
}
if (i) {
item->window.flags |= WINDOW_VISIBLE;
}
return qtrue;
}
qboolean ItemParse_ownerdraw( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->window.ownerDraw)) {
return qfalse;
}
item->type = ITEM_TYPE_OWNERDRAW;
return qtrue;
}
qboolean ItemParse_align( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->alignment)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textalign( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->textalignment)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textalignx( itemDef_t *item, int handle ) {
if (!PC_Float_Parse(handle, &item->textalignx)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textaligny( itemDef_t *item, int handle ) {
if (!PC_Float_Parse(handle, &item->textaligny)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textscale( itemDef_t *item, int handle ) {
if (!PC_Float_Parse(handle, &item->textscale)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textstyle( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->textStyle)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_backcolor( itemDef_t *item, int handle ) {
int i;
float f;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
item->window.backColor[i] = f;
}
return qtrue;
}
qboolean ItemParse_forecolor( itemDef_t *item, int handle ) {
int i;
float f;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
item->window.foreColor[i] = f;
item->window.flags |= WINDOW_FORECOLORSET;
}
return qtrue;
}
qboolean ItemParse_bordercolor( itemDef_t *item, int handle ) {
int i;
float f;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
item->window.borderColor[i] = f;
}
return qtrue;
}
qboolean ItemParse_outlinecolor( itemDef_t *item, int handle ) {
if (!PC_Color_Parse(handle, &item->window.outlineColor)){
return qfalse;
}
return qtrue;
}
qboolean ItemParse_background( itemDef_t *item, int handle ) {
const char *temp;
if (!PC_String_Parse(handle, &temp)) {
return qfalse;
}
item->window.background = DC->registerShaderNoMip(temp);
return qtrue;
}
qboolean ItemParse_cinematic( itemDef_t *item, int handle ) {
if (!PC_String_Parse(handle, &item->window.cinematicName)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_doubleClick( itemDef_t *item, int handle ) {
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
if (!item->typeData) {
return qfalse;
}
listPtr = (listBoxDef_t*)item->typeData;
if (!PC_Script_Parse(handle, &listPtr->doubleClick)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_onFocus( itemDef_t *item, int handle ) {
if (!PC_Script_Parse(handle, &item->onFocus)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_leaveFocus( itemDef_t *item, int handle ) {
if (!PC_Script_Parse(handle, &item->leaveFocus)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_mouseEnter( itemDef_t *item, int handle ) {
if (!PC_Script_Parse(handle, &item->mouseEnter)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_mouseExit( itemDef_t *item, int handle ) {
if (!PC_Script_Parse(handle, &item->mouseExit)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_mouseEnterText( itemDef_t *item, int handle ) {
if (!PC_Script_Parse(handle, &item->mouseEnterText)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_mouseExitText( itemDef_t *item, int handle ) {
if (!PC_Script_Parse(handle, &item->mouseExitText)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_action( itemDef_t *item, int handle ) {
if (!PC_Script_Parse(handle, &item->action)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_special( itemDef_t *item, int handle ) {
if (!PC_Float_Parse(handle, &item->special)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_cvarTest( itemDef_t *item, int handle ) {
if (!PC_String_Parse(handle, &item->cvarTest)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_cvar( itemDef_t *item, int handle ) {
editFieldDef_t *editPtr;
Item_ValidateTypeData(item);
if (!PC_String_Parse(handle, &item->cvar)) {
return qfalse;
}
if (item->typeData) {
editPtr = (editFieldDef_t*)item->typeData;
editPtr->minVal = -1;
editPtr->maxVal = -1;
editPtr->defVal = -1;
}
return qtrue;
}
qboolean ItemParse_maxChars( itemDef_t *item, int handle ) {
editFieldDef_t *editPtr;
int maxChars;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
if (!PC_Int_Parse(handle, &maxChars)) {
return qfalse;
}
editPtr = (editFieldDef_t*)item->typeData;
editPtr->maxChars = maxChars;
return qtrue;
}
qboolean ItemParse_maxPaintChars( itemDef_t *item, int handle ) {
editFieldDef_t *editPtr;
int maxChars;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
if (!PC_Int_Parse(handle, &maxChars)) {
return qfalse;
}
editPtr = (editFieldDef_t*)item->typeData;
editPtr->maxPaintChars = maxChars;
return qtrue;
}
qboolean ItemParse_cvarFloat( itemDef_t *item, int handle ) {
editFieldDef_t *editPtr;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
editPtr = (editFieldDef_t*)item->typeData;
if (PC_String_Parse(handle, &item->cvar) &&
PC_Float_Parse(handle, &editPtr->defVal) &&
PC_Float_Parse(handle, &editPtr->minVal) &&
PC_Float_Parse(handle, &editPtr->maxVal)) {
return qtrue;
}
return qfalse;
}
qboolean ItemParse_cvarStrList( itemDef_t *item, int handle ) {
pc_token_t token;
multiDef_t *multiPtr;
int pass;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
multiPtr = (multiDef_t*)item->typeData;
multiPtr->count = 0;
multiPtr->strDef = qtrue;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (*token.string != '{') {
return qfalse;
}
pass = 0;
while ( 1 ) {
if (!trap_PC_ReadToken(handle, &token)) {
PC_SourceError(handle, "end of file inside menu item");
return qfalse;
}
if (*token.string == '}') {
return qtrue;
}
if (*token.string == ',' || *token.string == ';') {
continue;
}
if (pass == 0) {
multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string);
pass = 1;
} else {
multiPtr->cvarStr[multiPtr->count] = String_Alloc(token.string);
pass = 0;
multiPtr->count++;
if (multiPtr->count >= MAX_MULTI_CVARS) {
return qfalse;
}
}
}
return qfalse;
}
qboolean ItemParse_cvarFloatList( itemDef_t *item, int handle ) {
pc_token_t token;
multiDef_t *multiPtr;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
multiPtr = (multiDef_t*)item->typeData;
multiPtr->count = 0;
multiPtr->strDef = qfalse;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (*token.string != '{') {
return qfalse;
}
while ( 1 ) {
if (!trap_PC_ReadToken(handle, &token)) {
PC_SourceError(handle, "end of file inside menu item");
return qfalse;
}
if (*token.string == '}') {
return qtrue;
}
if (*token.string == ',' || *token.string == ';') {
continue;
}
multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string);
if (!PC_Float_Parse(handle, &multiPtr->cvarValue[multiPtr->count])) {
return qfalse;
}
multiPtr->count++;
if (multiPtr->count >= MAX_MULTI_CVARS) {
return qfalse;
}
}
return qfalse;
}
qboolean ItemParse_addColorRange( itemDef_t *item, int handle ) {
colorRangeDef_t color;
if (PC_Float_Parse(handle, &color.low) &&
PC_Float_Parse(handle, &color.high) &&
PC_Color_Parse(handle, &color.color) ) {
if (item->numColors < MAX_COLOR_RANGES) {
memcpy(&item->colorRanges[item->numColors], &color, sizeof(color));
item->numColors++;
}
return qtrue;
}
return qfalse;
}
qboolean ItemParse_ownerdrawFlag( itemDef_t *item, int handle ) {
int i;
if (!PC_Int_Parse(handle, &i)) {
return qfalse;
}
item->window.ownerDrawFlags |= i;
return qtrue;
}
qboolean ItemParse_enableCvar( itemDef_t *item, int handle ) {
if (PC_Script_Parse(handle, &item->enableCvar)) {
item->cvarFlags = CVAR_ENABLE;
return qtrue;
}
return qfalse;
}
qboolean ItemParse_disableCvar( itemDef_t *item, int handle ) {
if (PC_Script_Parse(handle, &item->enableCvar)) {
item->cvarFlags = CVAR_DISABLE;
return qtrue;
}
return qfalse;
}
qboolean ItemParse_showCvar( itemDef_t *item, int handle ) {
if (PC_Script_Parse(handle, &item->enableCvar)) {
item->cvarFlags = CVAR_SHOW;
return qtrue;
}
return qfalse;
}
qboolean ItemParse_hideCvar( itemDef_t *item, int handle ) {
if (PC_Script_Parse(handle, &item->enableCvar)) {
item->cvarFlags = CVAR_HIDE;
return qtrue;
}
return qfalse;
}
keywordHash_t itemParseKeywords[] = {
{"name", ItemParse_name, NULL},
{"text", ItemParse_text, NULL},
{"group", ItemParse_group, NULL},
{"asset_model", ItemParse_asset_model, NULL},
{"asset_shader", ItemParse_asset_shader, NULL},
{"model_origin", ItemParse_model_origin, NULL},
{"model_fovx", ItemParse_model_fovx, NULL},
{"model_fovy", ItemParse_model_fovy, NULL},
{"model_rotation", ItemParse_model_rotation, NULL},
{"model_angle", ItemParse_model_angle, NULL},
{"rect", ItemParse_rect, NULL},
{"style", ItemParse_style, NULL},
{"decoration", ItemParse_decoration, NULL},
{"notselectable", ItemParse_notselectable, NULL},
{"wrapped", ItemParse_wrapped, NULL},
{"autowrapped", ItemParse_autowrapped, NULL},
{"horizontalscroll", ItemParse_horizontalscroll, NULL},
{"type", ItemParse_type, NULL},
{"elementwidth", ItemParse_elementwidth, NULL},
{"elementheight", ItemParse_elementheight, NULL},
{"feeder", ItemParse_feeder, NULL},
{"elementtype", ItemParse_elementtype, NULL},
{"columns", ItemParse_columns, NULL},
{"border", ItemParse_border, NULL},
{"bordersize", ItemParse_bordersize, NULL},
{"visible", ItemParse_visible, NULL},
{"ownerdraw", ItemParse_ownerdraw, NULL},
{"align", ItemParse_align, NULL},
{"textalign", ItemParse_textalign, NULL},
{"textalignx", ItemParse_textalignx, NULL},
{"textaligny", ItemParse_textaligny, NULL},
{"textscale", ItemParse_textscale, NULL},
{"textstyle", ItemParse_textstyle, NULL},
{"backcolor", ItemParse_backcolor, NULL},
{"forecolor", ItemParse_forecolor, NULL},
{"bordercolor", ItemParse_bordercolor, NULL},
{"outlinecolor", ItemParse_outlinecolor, NULL},
{"background", ItemParse_background, NULL},
{"onFocus", ItemParse_onFocus, NULL},
{"leaveFocus", ItemParse_leaveFocus, NULL},
{"mouseEnter", ItemParse_mouseEnter, NULL},
{"mouseExit", ItemParse_mouseExit, NULL},
{"mouseEnterText", ItemParse_mouseEnterText, NULL},
{"mouseExitText", ItemParse_mouseExitText, NULL},
{"action", ItemParse_action, NULL},
{"special", ItemParse_special, NULL},
{"cvar", ItemParse_cvar, NULL},
{"maxChars", ItemParse_maxChars, NULL},
{"maxPaintChars", ItemParse_maxPaintChars, NULL},
{"focusSound", ItemParse_focusSound, NULL},
{"cvarFloat", ItemParse_cvarFloat, NULL},
{"cvarStrList", ItemParse_cvarStrList, NULL},
{"cvarFloatList", ItemParse_cvarFloatList, NULL},
{"addColorRange", ItemParse_addColorRange, NULL},
{"ownerdrawFlag", ItemParse_ownerdrawFlag, NULL},
{"enableCvar", ItemParse_enableCvar, NULL},
{"cvarTest", ItemParse_cvarTest, NULL},
{"disableCvar", ItemParse_disableCvar, NULL},
{"showCvar", ItemParse_showCvar, NULL},
{"hideCvar", ItemParse_hideCvar, NULL},
{"cinematic", ItemParse_cinematic, NULL},
{"doubleclick", ItemParse_doubleClick, NULL},
{NULL, 0, NULL}
};
keywordHash_t *itemParseKeywordHash[KEYWORDHASH_SIZE];
/*
===============
Item_SetupKeywordHash
===============
*/
void Item_SetupKeywordHash(void) {
int i;
memset(itemParseKeywordHash, 0, sizeof(itemParseKeywordHash));
for (i = 0; itemParseKeywords[i].keyword; i++) {
KeywordHash_Add(itemParseKeywordHash, &itemParseKeywords[i]);
}
}
/*
===============
Item_ApplyHacks
Hacks to fix issues with Team Arena menu scripts
===============
*/
static void Item_ApplyHacks( itemDef_t *item ) {
// Fix length of favorite address in createfavorite.menu
if ( item->type == ITEM_TYPE_EDITFIELD && item->cvar && !Q_stricmp( item->cvar, "ui_favoriteAddress" ) ) {
editFieldDef_t *editField = (editFieldDef_t *)item->typeData;
// enough to hold an IPv6 address plus null
if ( editField->maxChars < 48 ) {
Com_Printf( "Extended create favorite address edit field length to hold an IPv6 address\n" );
editField->maxChars = 48;
}
}
if ( item->type == ITEM_TYPE_EDITFIELD && item->cvar && ( !Q_stricmp( item->cvar, "ui_Name" ) || !Q_stricmp( item->cvar, "ui_findplayer" ) ) ) {
editFieldDef_t *editField = (editFieldDef_t *)item->typeData;
// enough to hold a full player name
if ( editField->maxChars < MAX_NAME_LENGTH ) {
if ( editField->maxPaintChars > editField->maxChars ) {
editField->maxPaintChars = editField->maxChars;
}
Com_Printf( "Extended player name field using cvar %s to %d characters\n", item->cvar, MAX_NAME_LENGTH );
editField->maxChars = MAX_NAME_LENGTH;
}
}
}
/*
===============
Item_Parse
===============
*/
qboolean Item_Parse(int handle, itemDef_t *item) {
pc_token_t token;
keywordHash_t *key;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (*token.string != '{') {
return qfalse;
}
while ( 1 ) {
if (!trap_PC_ReadToken(handle, &token)) {
PC_SourceError(handle, "end of file inside menu item");
return qfalse;
}
if (*token.string == '}') {
Item_ApplyHacks( item );
return qtrue;
}
key = KeywordHash_Find(itemParseKeywordHash, token.string);
if (!key) {
PC_SourceError(handle, "unknown menu item keyword %s", token.string);
continue;
}
if ( !key->func(item, handle) ) {
PC_SourceError(handle, "couldn't parse menu item keyword %s", token.string);
return qfalse;
}
}
return qfalse;
}
// Item_InitControls
// init's special control types
void Item_InitControls(itemDef_t *item) {
if (item == NULL) {
return;
}
if (item->type == ITEM_TYPE_LISTBOX) {
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
item->cursorPos = 0;
if (listPtr) {
listPtr->cursorPos = 0;
listPtr->startPos = 0;
listPtr->endPos = 0;
listPtr->cursorPos = 0;
}
}
}
/*
===============
Menu Keyword Parse functions
===============
*/
qboolean MenuParse_font( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_String_Parse(handle, &menu->font)) {
return qfalse;
}
if (!DC->Assets.fontRegistered) {
DC->registerFont(menu->font, 48, &DC->Assets.textFont);
DC->Assets.fontRegistered = qtrue;
}
return qtrue;
}
qboolean MenuParse_name( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_String_Parse(handle, &menu->window.name)) {
return qfalse;
}
if (Q_stricmp(menu->window.name, "main") == 0) {
// default main as having focus
//menu->window.flags |= WINDOW_HASFOCUS;
}
return qtrue;
}
qboolean MenuParse_fullscreen( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
union
{
qboolean b;
int i;
} fullScreen;
if (!PC_Int_Parse(handle, &fullScreen.i)) {
return qfalse;
}
menu->fullScreen = fullScreen.b;
return qtrue;
}
qboolean MenuParse_rect( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Rect_Parse(handle, &menu->window.rect)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_style( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Int_Parse(handle, &menu->window.style)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_visible( itemDef_t *item, int handle ) {
int i;
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Int_Parse(handle, &i)) {
return qfalse;
}
if (i) {
menu->window.flags |= WINDOW_VISIBLE;
}
return qtrue;
}
qboolean MenuParse_onOpen( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Script_Parse(handle, &menu->onOpen)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_onClose( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Script_Parse(handle, &menu->onClose)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_onESC( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Script_Parse(handle, &menu->onESC)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_border( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Int_Parse(handle, &menu->window.border)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_borderSize( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Float_Parse(handle, &menu->window.borderSize)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_backcolor( itemDef_t *item, int handle ) {
int i;
float f;
menuDef_t *menu = (menuDef_t*)item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->window.backColor[i] = f;
}
return qtrue;
}
qboolean MenuParse_forecolor( itemDef_t *item, int handle ) {
int i;
float f;
menuDef_t *menu = (menuDef_t*)item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->window.foreColor[i] = f;
menu->window.flags |= WINDOW_FORECOLORSET;
}
return qtrue;
}
qboolean MenuParse_bordercolor( itemDef_t *item, int handle ) {
int i;
float f;
menuDef_t *menu = (menuDef_t*)item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->window.borderColor[i] = f;
}
return qtrue;
}
qboolean MenuParse_focuscolor( itemDef_t *item, int handle ) {
int i;
float f;
menuDef_t *menu = (menuDef_t*)item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->focusColor[i] = f;
}
return qtrue;
}
qboolean MenuParse_disablecolor( itemDef_t *item, int handle ) {
int i;
float f;
menuDef_t *menu = (menuDef_t*)item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->disableColor[i] = f;
}
return qtrue;
}
qboolean MenuParse_outlinecolor( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Color_Parse(handle, &menu->window.outlineColor)){
return qfalse;
}
return qtrue;
}
qboolean MenuParse_background( itemDef_t *item, int handle ) {
const char *buff;
menuDef_t *menu = (menuDef_t*)item;
if (!PC_String_Parse(handle, &buff)) {
return qfalse;
}
menu->window.background = DC->registerShaderNoMip(buff);
return qtrue;
}
qboolean MenuParse_cinematic( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_String_Parse(handle, &menu->window.cinematicName)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_ownerdrawFlag( itemDef_t *item, int handle ) {
int i;
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Int_Parse(handle, &i)) {
return qfalse;
}
menu->window.ownerDrawFlags |= i;
return qtrue;
}
qboolean MenuParse_ownerdraw( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Int_Parse(handle, &menu->window.ownerDraw)) {
return qfalse;
}
return qtrue;
}
// decoration
qboolean MenuParse_popup( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
menu->window.flags |= WINDOW_POPUP;
return qtrue;
}
qboolean MenuParse_outOfBounds( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
menu->window.flags |= WINDOW_OOB_CLICK;
return qtrue;
}
qboolean MenuParse_soundLoop( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_String_Parse(handle, &menu->soundName)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_fadeClamp( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Float_Parse(handle, &menu->fadeClamp)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_fadeAmount( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Float_Parse(handle, &menu->fadeAmount)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_fadeCycle( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Int_Parse(handle, &menu->fadeCycle)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_itemDef( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (menu->itemCount < MAX_MENUITEMS) {
menu->items[menu->itemCount] = UI_Alloc(sizeof(itemDef_t));
Item_Init(menu->items[menu->itemCount]);
if (!Item_Parse(handle, menu->items[menu->itemCount])) {
return qfalse;
}
Item_InitControls(menu->items[menu->itemCount]);
menu->items[menu->itemCount++]->parent = menu;
}
return qtrue;
}
keywordHash_t menuParseKeywords[] = {
{"font", MenuParse_font, NULL},
{"name", MenuParse_name, NULL},
{"fullscreen", MenuParse_fullscreen, NULL},
{"rect", MenuParse_rect, NULL},
{"style", MenuParse_style, NULL},
{"visible", MenuParse_visible, NULL},
{"onOpen", MenuParse_onOpen, NULL},
{"onClose", MenuParse_onClose, NULL},
{"onESC", MenuParse_onESC, NULL},
{"border", MenuParse_border, NULL},
{"borderSize", MenuParse_borderSize, NULL},
{"backcolor", MenuParse_backcolor, NULL},
{"forecolor", MenuParse_forecolor, NULL},
{"bordercolor", MenuParse_bordercolor, NULL},
{"focuscolor", MenuParse_focuscolor, NULL},
{"disablecolor", MenuParse_disablecolor, NULL},
{"outlinecolor", MenuParse_outlinecolor, NULL},
{"background", MenuParse_background, NULL},
{"ownerdraw", MenuParse_ownerdraw, NULL},
{"ownerdrawFlag", MenuParse_ownerdrawFlag, NULL},
{"outOfBoundsClick", MenuParse_outOfBounds, NULL},
{"soundLoop", MenuParse_soundLoop, NULL},
{"itemDef", MenuParse_itemDef, NULL},
{"cinematic", MenuParse_cinematic, NULL},
{"popup", MenuParse_popup, NULL},
{"fadeClamp", MenuParse_fadeClamp, NULL},
{"fadeCycle", MenuParse_fadeCycle, NULL},
{"fadeAmount", MenuParse_fadeAmount, NULL},
{NULL, 0, NULL}
};
keywordHash_t *menuParseKeywordHash[KEYWORDHASH_SIZE];
/*
===============
Menu_SetupKeywordHash
===============
*/
void Menu_SetupKeywordHash(void) {
int i;
memset(menuParseKeywordHash, 0, sizeof(menuParseKeywordHash));
for (i = 0; menuParseKeywords[i].keyword; i++) {
KeywordHash_Add(menuParseKeywordHash, &menuParseKeywords[i]);
}
}
/*
===============
Menu_Parse
===============
*/
qboolean Menu_Parse(int handle, menuDef_t *menu) {
pc_token_t token;
keywordHash_t *key;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (*token.string != '{') {
return qfalse;
}
while ( 1 ) {
memset(&token, 0, sizeof(pc_token_t));
if (!trap_PC_ReadToken(handle, &token)) {
PC_SourceError(handle, "end of file inside menu");
return qfalse;
}
if (*token.string == '}') {
return qtrue;
}
key = KeywordHash_Find(menuParseKeywordHash, token.string);
if (!key) {
PC_SourceError(handle, "unknown menu keyword %s", token.string);
continue;
}
if ( !key->func((itemDef_t*)menu, handle) ) {
PC_SourceError(handle, "couldn't parse menu keyword %s", token.string);
return qfalse;
}
}
return qfalse;
}
/*
===============
Menu_New
===============
*/
void Menu_New(int handle) {
menuDef_t *menu = &Menus[menuCount];
if (menuCount < MAX_MENUS) {
Menu_Init(menu);
if (Menu_Parse(handle, menu)) {
Menu_PostParse(menu);
menuCount++;
}
}
}
int Menu_Count(void) {
return menuCount;
}
void Menu_PaintAll(void) {
int i;
if (captureFunc) {
captureFunc(captureData);
}
for (i = 0; i < Menu_Count(); i++) {
Menu_Paint(&Menus[i], qfalse);
}
if (debugMode) {
vec4_t v = {1, 1, 1, 1};
DC->drawText(5, 25, .5, v, va("fps: %f", DC->FPS), 0, 0, 0);
}
}
void Menu_Reset(void) {
menuCount = 0;
}
displayContextDef_t *Display_GetContext(void) {
return DC;
}
#ifndef MISSIONPACK
static float captureX;
static float captureY;
#endif
void *Display_CaptureItem(int x, int y) {
int i;
for (i = 0; i < menuCount; i++) {
// turn off focus each item
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
if (Rect_ContainsPoint(&Menus[i].window.rect, x, y)) {
return &Menus[i];
}
}
return NULL;
}
// FIXME:
qboolean Display_MouseMove(void *p, int x, int y) {
int i;
menuDef_t *menu = p;
if (menu == NULL) {
menu = Menu_GetFocused();
if (menu) {
if (menu->window.flags & WINDOW_POPUP) {
Menu_HandleMouseMove(menu, x, y);
return qtrue;
}
}
for (i = 0; i < menuCount; i++) {
Menu_HandleMouseMove(&Menus[i], x, y);
}
} else {
menu->window.rect.x += x;
menu->window.rect.y += y;
Menu_UpdatePosition(menu);
}
return qtrue;
}
int Display_CursorType(int x, int y) {
int i;
for (i = 0; i < menuCount; i++) {
rectDef_t r2;
r2.x = Menus[i].window.rect.x - 3;
r2.y = Menus[i].window.rect.y - 3;
r2.w = r2.h = 7;
if (Rect_ContainsPoint(&r2, x, y)) {
return CURSOR_SIZER;
}
}
return CURSOR_ARROW;
}
void Display_HandleKey(int key, qboolean down, int x, int y) {
menuDef_t *menu = Display_CaptureItem(x, y);
if (menu == NULL) {
menu = Menu_GetFocused();
}
if (menu) {
Menu_HandleKey(menu, key, down );
}
}
static void Window_CacheContents(windowDef_t *window) {
if (window) {
if (window->cinematicName) {
int cin = DC->playCinematic(window->cinematicName, 0, 0, 0, 0);
DC->stopCinematic(cin);
}
}
}
static void Item_CacheContents(itemDef_t *item) {
if (item) {
Window_CacheContents(&item->window);
}
}
static void Menu_CacheContents(menuDef_t *menu) {
if (menu) {
int i;
Window_CacheContents(&menu->window);
for (i = 0; i < menu->itemCount; i++) {
Item_CacheContents(menu->items[i]);
}
if (menu->soundName && *menu->soundName) {
DC->registerSound(menu->soundName, qfalse);
}
}
}
void Display_CacheAll(void) {
int i;
for (i = 0; i < menuCount; i++) {
Menu_CacheContents(&Menus[i]);
}
}
static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y) {
if (menu && menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED)) {
if (Rect_ContainsPoint(&menu->window.rect, x, y)) {
int i;
for (i = 0; i < menu->itemCount; i++) {
// turn off focus each item
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
continue;
}
if (menu->items[i]->window.flags & WINDOW_DECORATION) {
continue;
}
if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
itemDef_t *overItem = menu->items[i];
if (overItem->type == ITEM_TYPE_TEXT && overItem->text) {
if (Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) {
return qtrue;
} else {
continue;
}
} else {
return qtrue;
}
}
}
}
}
return qfalse;
}