mirror of
https://github.com/UberGames/ioef.git
synced 2024-11-24 13:11:30 +00:00
e56a151a97
* Modified versioning to play nice with the reverted Makefile change
665 lines
12 KiB
C
665 lines
12 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
#include <unistd.h>
|
|
#include <signal.h>
|
|
#include <stdlib.h>
|
|
#include <limits.h>
|
|
#include <sys/time.h>
|
|
#include <sys/types.h>
|
|
#include <unistd.h>
|
|
#include <stdarg.h>
|
|
#include <stdio.h>
|
|
#include <sys/stat.h>
|
|
#include <string.h>
|
|
#include <ctype.h>
|
|
#include <errno.h>
|
|
|
|
#ifndef DEDICATED
|
|
#include "SDL.h"
|
|
#include "SDL_cpuinfo.h"
|
|
#endif
|
|
|
|
#include "sys_local.h"
|
|
#include "sys_loadlib.h"
|
|
|
|
#include "../qcommon/q_shared.h"
|
|
#include "../qcommon/qcommon.h"
|
|
|
|
static char binaryPath[ MAX_OSPATH ] = { 0 };
|
|
static char installPath[ MAX_OSPATH ] = { 0 };
|
|
|
|
/*
|
|
=================
|
|
Sys_SetBinaryPath
|
|
=================
|
|
*/
|
|
void Sys_SetBinaryPath(const char *path)
|
|
{
|
|
Q_strncpyz(binaryPath, path, sizeof(binaryPath));
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_BinaryPath
|
|
=================
|
|
*/
|
|
char *Sys_BinaryPath(void)
|
|
{
|
|
return binaryPath;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_SetDefaultInstallPath
|
|
=================
|
|
*/
|
|
void Sys_SetDefaultInstallPath(const char *path)
|
|
{
|
|
Q_strncpyz(installPath, path, sizeof(installPath));
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_DefaultInstallPath
|
|
=================
|
|
*/
|
|
char *Sys_DefaultInstallPath(void)
|
|
{
|
|
if (*installPath)
|
|
return installPath;
|
|
else
|
|
return Sys_Cwd();
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_In_Restart_f
|
|
|
|
Restart the input subsystem
|
|
=================
|
|
*/
|
|
void Sys_In_Restart_f( void )
|
|
{
|
|
IN_Shutdown();
|
|
IN_Init();
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_ConsoleInputInit
|
|
|
|
Start the console input subsystem
|
|
=================
|
|
*/
|
|
void Sys_ConsoleInputInit( void )
|
|
{
|
|
#ifdef DEDICATED
|
|
TTY_Init( );
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_ConsoleInputShutdown
|
|
|
|
Shutdown the console input subsystem
|
|
=================
|
|
*/
|
|
void Sys_ConsoleInputShutdown( void )
|
|
{
|
|
#ifdef DEDICATED
|
|
TTY_Shutdown( );
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_ConsoleInput
|
|
|
|
Handle new console input
|
|
=================
|
|
*/
|
|
char *Sys_ConsoleInput(void)
|
|
{
|
|
#ifdef DEDICATED
|
|
return TTY_ConsoleInput( );
|
|
#endif
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_Exit
|
|
|
|
Single exit point (regular exit or in case of error)
|
|
=================
|
|
*/
|
|
void Sys_Exit( int ex )
|
|
{
|
|
Sys_ConsoleInputShutdown();
|
|
|
|
#ifndef DEDICATED
|
|
SDL_Quit( );
|
|
#endif
|
|
|
|
#ifdef NDEBUG
|
|
// _exit is called instead of exit since there are rumours of
|
|
// GL libraries installing atexit calls that we don't want to call
|
|
// FIXME: get some testing done with plain exit
|
|
_exit(ex);
|
|
#else
|
|
// Cause a backtrace on error exits
|
|
assert( ex == 0 );
|
|
exit(ex);
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_Quit
|
|
=================
|
|
*/
|
|
void Sys_Quit (void)
|
|
{
|
|
CL_Shutdown ();
|
|
Sys_Exit(0);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_GetProcessorFeatures
|
|
=================
|
|
*/
|
|
cpuFeatures_t Sys_GetProcessorFeatures( void )
|
|
{
|
|
cpuFeatures_t features = 0;
|
|
|
|
#ifndef DEDICATED
|
|
if( SDL_HasRDTSC( ) ) features |= CF_RDTSC;
|
|
if( SDL_HasMMX( ) ) features |= CF_MMX;
|
|
if( SDL_HasMMXExt( ) ) features |= CF_MMX_EXT;
|
|
if( SDL_Has3DNow( ) ) features |= CF_3DNOW;
|
|
if( SDL_Has3DNowExt( ) ) features |= CF_3DNOW_EXT;
|
|
if( SDL_HasSSE( ) ) features |= CF_SSE;
|
|
if( SDL_HasSSE2( ) ) features |= CF_SSE2;
|
|
if( SDL_HasAltiVec( ) ) features |= CF_ALTIVEC;
|
|
#endif
|
|
|
|
return features;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_Init
|
|
=================
|
|
*/
|
|
void Sys_Init(void)
|
|
{
|
|
Cmd_AddCommand( "in_restart", Sys_In_Restart_f );
|
|
Cvar_Set( "arch", OS_STRING " " ARCH_STRING );
|
|
Cvar_Set( "username", Sys_GetCurrentUser( ) );
|
|
}
|
|
|
|
static struct Q3ToAnsiColorTable_s
|
|
{
|
|
char Q3color;
|
|
char *ANSIcolor;
|
|
} TTY_colorTable[ ] =
|
|
{
|
|
{ COLOR_BLACK, "30" },
|
|
{ COLOR_RED, "31" },
|
|
{ COLOR_GREEN, "32" },
|
|
{ COLOR_YELLOW, "33" },
|
|
{ COLOR_BLUE, "34" },
|
|
{ COLOR_CYAN, "36" },
|
|
{ COLOR_MAGENTA, "35" },
|
|
{ COLOR_WHITE, "0" }
|
|
};
|
|
|
|
static int TTY_colorTableSize =
|
|
sizeof( TTY_colorTable ) / sizeof( TTY_colorTable[ 0 ] );
|
|
|
|
/*
|
|
=================
|
|
Sys_ANSIColorify
|
|
|
|
Transform Q3 colour codes to ANSI escape sequences
|
|
=================
|
|
*/
|
|
static void Sys_ANSIColorify( const char *msg, char *buffer, int bufferSize )
|
|
{
|
|
int msgLength, pos;
|
|
int i, j;
|
|
char *escapeCode;
|
|
char tempBuffer[ 7 ];
|
|
|
|
if( !msg || !buffer )
|
|
return;
|
|
|
|
msgLength = strlen( msg );
|
|
pos = 0;
|
|
i = 0;
|
|
buffer[ 0 ] = '\0';
|
|
|
|
while( i < msgLength )
|
|
{
|
|
if( msg[ i ] == '\n' )
|
|
{
|
|
Com_sprintf( tempBuffer, 7, "%c[0m\n", 0x1B );
|
|
strncat( buffer, tempBuffer, bufferSize );
|
|
i++;
|
|
}
|
|
else if( msg[ i ] == Q_COLOR_ESCAPE )
|
|
{
|
|
i++;
|
|
|
|
if( i < msgLength )
|
|
{
|
|
escapeCode = NULL;
|
|
for( j = 0; j < TTY_colorTableSize; j++ )
|
|
{
|
|
if( msg[ i ] == TTY_colorTable[ j ].Q3color )
|
|
{
|
|
escapeCode = TTY_colorTable[ j ].ANSIcolor;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( escapeCode )
|
|
{
|
|
Com_sprintf( tempBuffer, 7, "%c[%sm", 0x1B, escapeCode );
|
|
strncat( buffer, tempBuffer, bufferSize );
|
|
}
|
|
|
|
i++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Com_sprintf( tempBuffer, 7, "%c", msg[ i++ ] );
|
|
strncat( buffer, tempBuffer, bufferSize );
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_Print
|
|
=================
|
|
*/
|
|
void Sys_Print( const char *msg )
|
|
{
|
|
#ifdef DEDICATED
|
|
TTY_Hide();
|
|
#endif
|
|
|
|
if( com_ansiColor && com_ansiColor->integer )
|
|
{
|
|
char ansiColorString[ MAXPRINTMSG ];
|
|
Sys_ANSIColorify( msg, ansiColorString, MAXPRINTMSG );
|
|
fputs( ansiColorString, stderr );
|
|
}
|
|
else
|
|
fputs(msg, stderr);
|
|
|
|
#ifdef DEDICATED
|
|
TTY_Show();
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_Error
|
|
=================
|
|
*/
|
|
void Sys_Error( const char *error, ... )
|
|
{
|
|
va_list argptr;
|
|
char string[1024];
|
|
|
|
#ifdef DEDICATED
|
|
TTY_Hide();
|
|
#endif
|
|
|
|
CL_Shutdown ();
|
|
|
|
va_start (argptr,error);
|
|
Q_vsnprintf (string, sizeof(string), error, argptr);
|
|
va_end (argptr);
|
|
fprintf(stderr, "Sys_Error: %s\n", string);
|
|
|
|
Sys_Exit( 1 );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_Warn
|
|
=================
|
|
*/
|
|
void Sys_Warn( char *warning, ... )
|
|
{
|
|
va_list argptr;
|
|
char string[1024];
|
|
|
|
va_start (argptr,warning);
|
|
Q_vsnprintf (string, sizeof(string), warning, argptr);
|
|
va_end (argptr);
|
|
|
|
#ifdef DEDICATED
|
|
TTY_Hide();
|
|
#endif
|
|
|
|
fprintf(stderr, "Warning: %s", string);
|
|
|
|
#ifdef DEDICATED
|
|
TTY_Show();
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
============
|
|
Sys_FileTime
|
|
|
|
returns -1 if not present
|
|
============
|
|
*/
|
|
int Sys_FileTime( char *path )
|
|
{
|
|
struct stat buf;
|
|
|
|
if (stat (path,&buf) == -1)
|
|
return -1;
|
|
|
|
return buf.st_mtime;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_UnloadDll
|
|
=================
|
|
*/
|
|
void Sys_UnloadDll( void *dllHandle )
|
|
{
|
|
if( !dllHandle )
|
|
{
|
|
Com_Printf("Sys_UnloadDll(NULL)\n");
|
|
return;
|
|
}
|
|
|
|
Sys_UnloadLibrary(dllHandle);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_TryLibraryLoad
|
|
=================
|
|
*/
|
|
static void* Sys_TryLibraryLoad(const char* base, const char* gamedir, const char* fname, char* fqpath )
|
|
{
|
|
void* libHandle;
|
|
char* fn;
|
|
|
|
*fqpath = 0;
|
|
|
|
fn = FS_BuildOSPath( base, gamedir, fname );
|
|
Com_Printf( "Sys_LoadDll(%s)... \n", fn );
|
|
|
|
libHandle = Sys_LoadLibrary(fn);
|
|
|
|
if(!libHandle) {
|
|
Com_Printf( "Sys_LoadDll(%s) failed:\n\"%s\"\n", fn, Sys_LibraryError() );
|
|
return NULL;
|
|
}
|
|
|
|
Com_Printf ( "Sys_LoadDll(%s): succeeded ...\n", fn );
|
|
Q_strncpyz ( fqpath , fn , MAX_QPATH ) ;
|
|
|
|
return libHandle;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_LoadDll
|
|
|
|
Used to load a development dll instead of a virtual machine
|
|
#1 look down current path
|
|
#2 look in fs_homepath
|
|
#3 look in fs_basepath
|
|
=================
|
|
*/
|
|
void *Sys_LoadDll( const char *name, char *fqpath ,
|
|
intptr_t (**entryPoint)(int, ...),
|
|
intptr_t (*systemcalls)(intptr_t, ...) )
|
|
{
|
|
void *libHandle;
|
|
void (*dllEntry)( intptr_t (*syscallptr)(intptr_t, ...) );
|
|
char curpath[MAX_OSPATH];
|
|
char fname[MAX_OSPATH];
|
|
char *basepath;
|
|
char *homepath;
|
|
char *pwdpath;
|
|
char *gamedir;
|
|
|
|
assert( name );
|
|
|
|
getcwd(curpath, sizeof(curpath));
|
|
snprintf (fname, sizeof(fname), "%s" ARCH_STRING DLL_EXT, name);
|
|
|
|
// TODO: use fs_searchpaths from files.c
|
|
pwdpath = Sys_Cwd();
|
|
basepath = Cvar_VariableString( "fs_basepath" );
|
|
homepath = Cvar_VariableString( "fs_homepath" );
|
|
gamedir = Cvar_VariableString( "fs_game" );
|
|
|
|
libHandle = Sys_TryLibraryLoad(pwdpath, gamedir, fname, fqpath);
|
|
|
|
if(!libHandle && homepath)
|
|
libHandle = Sys_TryLibraryLoad(homepath, gamedir, fname, fqpath);
|
|
|
|
if(!libHandle && basepath)
|
|
libHandle = Sys_TryLibraryLoad(basepath, gamedir, fname, fqpath);
|
|
|
|
if(!libHandle) {
|
|
Com_Printf ( "Sys_LoadDll(%s) failed to load library\n", name );
|
|
return NULL;
|
|
}
|
|
|
|
dllEntry = Sys_LoadFunction( libHandle, "dllEntry" );
|
|
*entryPoint = Sys_LoadFunction( libHandle, "vmMain" );
|
|
|
|
if ( !*entryPoint || !dllEntry )
|
|
{
|
|
Com_Printf ( "Sys_LoadDll(%s) failed to find vmMain function:\n\"%s\" !\n", name, Sys_LibraryError( ) );
|
|
Sys_UnloadLibrary(libHandle);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
Com_Printf ( "Sys_LoadDll(%s) found vmMain function at %p\n", name, *entryPoint );
|
|
dllEntry( systemcalls );
|
|
|
|
return libHandle;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_Idle
|
|
=================
|
|
*/
|
|
static void Sys_Idle( void )
|
|
{
|
|
#ifndef DEDICATED
|
|
int appState = SDL_GetAppState( );
|
|
int sleep = 0;
|
|
|
|
// If we have no input focus at all, sleep a bit
|
|
if( !( appState & ( SDL_APPMOUSEFOCUS | SDL_APPINPUTFOCUS ) ) )
|
|
{
|
|
Cvar_SetValue( "com_unfocused", 1 );
|
|
sleep += 16;
|
|
}
|
|
else
|
|
Cvar_SetValue( "com_unfocused", 0 );
|
|
|
|
// If we're minimised, sleep a bit more
|
|
if( !( appState & SDL_APPACTIVE ) )
|
|
{
|
|
Cvar_SetValue( "com_minimized", 1 );
|
|
sleep += 32;
|
|
}
|
|
else
|
|
Cvar_SetValue( "com_minimized", 0 );
|
|
|
|
if( !com_dedicated->integer && sleep )
|
|
SDL_Delay( sleep );
|
|
#else
|
|
// Dedicated server idles via NET_Sleep
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_ParseArgs
|
|
=================
|
|
*/
|
|
void Sys_ParseArgs( int argc, char **argv )
|
|
{
|
|
if( argc == 2 )
|
|
{
|
|
if( !strcmp( argv[1], "--version" ) ||
|
|
!strcmp( argv[1], "-v" ) )
|
|
{
|
|
const char* date = __DATE__;
|
|
#ifdef DEDICATED
|
|
fprintf( stdout, Q3_VERSION " dedicated server (%s)\n", date );
|
|
#else
|
|
fprintf( stdout, Q3_VERSION " client (%s)\n", date );
|
|
#endif
|
|
Sys_Exit(0);
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifndef DEFAULT_BASEDIR
|
|
# ifdef MACOS_X
|
|
# define DEFAULT_BASEDIR Sys_StripAppBundle(Sys_BinaryPath())
|
|
# else
|
|
# define DEFAULT_BASEDIR Sys_BinaryPath()
|
|
# endif
|
|
#endif
|
|
|
|
/*
|
|
=================
|
|
Sys_SigHandler
|
|
=================
|
|
*/
|
|
static void Sys_SigHandler( int signal )
|
|
{
|
|
static qboolean signalcaught = qfalse;
|
|
|
|
if( signalcaught )
|
|
{
|
|
fprintf( stderr, "DOUBLE SIGNAL FAULT: Received signal %d, exiting...\n",
|
|
signal );
|
|
}
|
|
else
|
|
{
|
|
signalcaught = qtrue;
|
|
fprintf( stderr, "Received signal %d, exiting...\n", signal );
|
|
#ifndef DEDICATED
|
|
CL_Shutdown();
|
|
#endif
|
|
SV_Shutdown( "Signal caught" );
|
|
}
|
|
|
|
Sys_Exit( 0 ); // Exit with 0 to avoid recursive signals
|
|
}
|
|
|
|
/*
|
|
=================
|
|
main
|
|
=================
|
|
*/
|
|
int main( int argc, char **argv )
|
|
{
|
|
int i;
|
|
char commandLine[ MAX_STRING_CHARS ] = { 0 };
|
|
|
|
#ifndef DEDICATED
|
|
const SDL_version *ver = SDL_Linked_Version( );
|
|
|
|
#define STRING(s) #s
|
|
#define XSTRING(s) STRING(s)
|
|
#define MINSDL_VERSION \
|
|
XSTRING(MINSDL_MAJOR) "." \
|
|
XSTRING(MINSDL_MINOR) "." \
|
|
XSTRING(MINSDL_PATCH)
|
|
|
|
if( SDL_VERSIONNUM( ver->major, ver->minor, ver->patch ) <
|
|
SDL_VERSIONNUM( MINSDL_MAJOR, MINSDL_MINOR, MINSDL_PATCH ) )
|
|
{
|
|
Sys_Print( "SDL version " MINSDL_VERSION " or greater required\n" );
|
|
Sys_Exit( 1 );
|
|
}
|
|
#endif
|
|
|
|
Sys_ParseArgs( argc, argv );
|
|
Sys_SetBinaryPath( Sys_Dirname( argv[ 0 ] ) );
|
|
Sys_SetDefaultInstallPath( DEFAULT_BASEDIR );
|
|
|
|
// Concatenate the command line for passing to Com_Init
|
|
for( i = 1; i < argc; i++ )
|
|
{
|
|
Q_strcat( commandLine, sizeof( commandLine ), argv[ i ] );
|
|
Q_strcat( commandLine, sizeof( commandLine ), " " );
|
|
}
|
|
|
|
Com_Init( commandLine );
|
|
NET_Init();
|
|
|
|
Sys_ConsoleInputInit();
|
|
|
|
#ifndef _WIN32
|
|
// Windows doesn't have these signals
|
|
signal( SIGHUP, Sys_SigHandler );
|
|
signal( SIGQUIT, Sys_SigHandler );
|
|
signal( SIGTRAP, Sys_SigHandler );
|
|
signal( SIGIOT, Sys_SigHandler );
|
|
signal( SIGBUS, Sys_SigHandler );
|
|
#endif
|
|
|
|
signal( SIGILL, Sys_SigHandler );
|
|
signal( SIGFPE, Sys_SigHandler );
|
|
signal( SIGSEGV, Sys_SigHandler );
|
|
signal( SIGTERM, Sys_SigHandler );
|
|
|
|
while( 1 )
|
|
{
|
|
Sys_Idle( );
|
|
IN_Frame( );
|
|
Com_Frame( );
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|