..
AL
asm
* (bug #3639 ) BoxOnPlaneSide rewrite (Diego de Estrada/Patrick Bagget/Daniel
2009-09-21 00:20:43 +00:00
botlib
Fix botlib parser for negative int/float values, thanks to Makro for reporting ( #4227 ).
2009-10-19 23:29:44 +00:00
cgame
Enable -fvisibility=hidden on Linux.
2009-09-15 02:48:17 +00:00
client
New batch of fixes for the OpenAL part:
2009-10-27 11:13:33 +00:00
game
- Add Ben Millwood's implementation of strtod/strtol to bg_lib.c
2009-10-21 10:18:46 +00:00
jpeg-6b
libcurl /curl
libs
* Update SDL headers and win32 libs to 1.2.14
2009-10-25 23:07:11 +00:00
libspeex
Just unix2dos, nothing to see here ...
2009-10-19 14:00:16 +00:00
null
* (bug #3729 ) server dependencies on client.h (Ben Millwood)
2008-08-22 22:47:26 +00:00
q3_ui
Just unix2dos, nothing to see here ...
2009-10-19 14:00:16 +00:00
qcommon
get rid of gas remains
2009-10-26 21:59:03 +00:00
renderer
Allow weapon marks on triangle meshes (default: disabled), patch by Oliver McFadden. http://bugzilla.icculus.org/show_bug.cgi?id=3774
2009-10-16 20:26:18 +00:00
sdl
* Bump the minimum SDL version up to 1.2.10, and remove workarounds for earlier versions
2009-10-25 22:36:32 +00:00
SDL12 /include
* Update SDL headers and win32 libs to 1.2.14
2009-10-25 23:07:11 +00:00
server
* Actually that can be more precise...
2009-10-16 19:21:31 +00:00
sys
* Bump the minimum SDL version up to 1.2.10, and remove workarounds for earlier versions
2009-10-25 22:36:32 +00:00
tools
* Fix some warnings in lcc compile
2009-10-25 23:44:20 +00:00
ui
Enable -fvisibility=hidden on Linux.
2009-09-15 02:48:17 +00:00
zlib
- Tested and updated MSVC project file to really make it work with new zlib
2009-10-19 16:16:52 +00:00