mirror of
https://github.com/UberGames/ioef.git
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375 lines
7.2 KiB
C
375 lines
7.2 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// scriplib.c
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#include "cmdlib.h"
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#include "scriplib.h"
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/*
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=============================================================================
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PARSING STUFF
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=============================================================================
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*/
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typedef struct
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{
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char filename[1024];
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char *buffer,*script_p,*end_p;
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int line;
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} script_t;
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#define MAX_INCLUDES 8
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script_t scriptstack[MAX_INCLUDES];
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script_t *script;
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int scriptline;
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char token[MAXTOKEN];
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qboolean endofscript;
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qboolean tokenready; // only qtrue if UnGetToken was just called
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/*
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==============
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AddScriptToStack
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==============
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*/
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void AddScriptToStack( const char *filename ) {
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int size;
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script++;
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if (script == &scriptstack[MAX_INCLUDES])
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Error ("script file exceeded MAX_INCLUDES");
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strcpy (script->filename, ExpandPath (filename) );
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size = LoadFile (script->filename, (void **)&script->buffer);
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printf ("entering %s\n", script->filename);
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script->line = 1;
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script->script_p = script->buffer;
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script->end_p = script->buffer + size;
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}
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/*
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==============
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LoadScriptFile
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==============
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*/
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void LoadScriptFile( const char *filename ) {
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script = scriptstack;
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AddScriptToStack (filename);
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endofscript = qfalse;
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tokenready = qfalse;
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}
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/*
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==============
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ParseFromMemory
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==============
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*/
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void ParseFromMemory (char *buffer, int size)
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{
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script = scriptstack;
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script++;
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if (script == &scriptstack[MAX_INCLUDES])
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Error ("script file exceeded MAX_INCLUDES");
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strcpy (script->filename, "memory buffer" );
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script->buffer = buffer;
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script->line = 1;
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script->script_p = script->buffer;
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script->end_p = script->buffer + size;
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endofscript = qfalse;
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tokenready = qfalse;
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}
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/*
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==============
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UnGetToken
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Signals that the current token was not used, and should be reported
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for the next GetToken. Note that
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GetToken (qtrue);
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UnGetToken ();
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GetToken (qfalse);
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could cross a line boundary.
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==============
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*/
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void UnGetToken (void)
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{
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tokenready = qtrue;
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}
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qboolean EndOfScript (qboolean crossline)
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{
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if (!crossline)
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Error ("Line %i is incomplete\n",scriptline);
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if (!strcmp (script->filename, "memory buffer"))
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{
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endofscript = qtrue;
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return qfalse;
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}
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free (script->buffer);
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if (script == scriptstack+1)
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{
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endofscript = qtrue;
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return qfalse;
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}
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script--;
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scriptline = script->line;
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printf ("returning to %s\n", script->filename);
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return GetToken (crossline);
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}
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/*
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==============
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GetToken
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==============
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*/
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qboolean GetToken (qboolean crossline)
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{
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char *token_p;
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if (tokenready) // is a token allready waiting?
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{
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tokenready = qfalse;
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return qtrue;
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}
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if (script->script_p >= script->end_p)
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return EndOfScript (crossline);
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//
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// skip space
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//
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skipspace:
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while (*script->script_p <= 32)
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{
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if (script->script_p >= script->end_p)
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return EndOfScript (crossline);
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if (*script->script_p++ == '\n')
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{
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if (!crossline)
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Error ("Line %i is incomplete\n",scriptline);
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scriptline = script->line++;
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}
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}
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if (script->script_p >= script->end_p)
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return EndOfScript (crossline);
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// ; # // comments
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if (*script->script_p == ';' || *script->script_p == '#'
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|| ( script->script_p[0] == '/' && script->script_p[1] == '/') )
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{
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if (!crossline)
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Error ("Line %i is incomplete\n",scriptline);
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while (*script->script_p++ != '\n')
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if (script->script_p >= script->end_p)
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return EndOfScript (crossline);
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scriptline = script->line++;
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goto skipspace;
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}
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// /* */ comments
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if (script->script_p[0] == '/' && script->script_p[1] == '*')
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{
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if (!crossline)
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Error ("Line %i is incomplete\n",scriptline);
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script->script_p+=2;
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while (script->script_p[0] != '*' && script->script_p[1] != '/')
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{
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if ( *script->script_p == '\n' ) {
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scriptline = script->line++;
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}
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script->script_p++;
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if (script->script_p >= script->end_p)
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return EndOfScript (crossline);
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}
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script->script_p += 2;
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goto skipspace;
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}
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//
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// copy token
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//
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token_p = token;
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if (*script->script_p == '"')
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{
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// quoted token
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script->script_p++;
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while (*script->script_p != '"')
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{
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*token_p++ = *script->script_p++;
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if (script->script_p == script->end_p)
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break;
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if (token_p == &token[MAXTOKEN])
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Error ("Token too large on line %i\n",scriptline);
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}
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script->script_p++;
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}
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else // regular token
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while ( *script->script_p > 32 && *script->script_p != ';')
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{
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*token_p++ = *script->script_p++;
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if (script->script_p == script->end_p)
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break;
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if (token_p == &token[MAXTOKEN])
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Error ("Token too large on line %i\n",scriptline);
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}
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*token_p = 0;
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if (!strcmp (token, "$include"))
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{
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GetToken (qfalse);
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AddScriptToStack (token);
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return GetToken (crossline);
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}
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return qtrue;
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}
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/*
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==============
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TokenAvailable
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Returns qtrue if there is another token on the line
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==============
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*/
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qboolean TokenAvailable (void) {
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int oldLine;
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qboolean r;
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oldLine = script->line;
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r = GetToken( qtrue );
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if ( !r ) {
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return qfalse;
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}
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UnGetToken();
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if ( oldLine == script->line ) {
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return qtrue;
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}
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return qfalse;
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}
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//=====================================================================
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void MatchToken( char *match ) {
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GetToken( qtrue );
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if ( strcmp( token, match ) ) {
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Error( "MatchToken( \"%s\" ) failed at line %i", match, scriptline );
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}
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}
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void Parse1DMatrix (int x, vec_t *m) {
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int i;
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MatchToken( "(" );
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for (i = 0 ; i < x ; i++) {
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GetToken( qfalse );
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m[i] = atof(token);
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}
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MatchToken( ")" );
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}
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void Parse2DMatrix (int y, int x, vec_t *m) {
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int i;
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MatchToken( "(" );
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for (i = 0 ; i < y ; i++) {
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Parse1DMatrix (x, m + i * x);
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}
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MatchToken( ")" );
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}
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void Parse3DMatrix (int z, int y, int x, vec_t *m) {
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int i;
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MatchToken( "(" );
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for (i = 0 ; i < z ; i++) {
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Parse2DMatrix (y, x, m + i * x*y);
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}
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MatchToken( ")" );
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}
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void Write1DMatrix (FILE *f, int x, vec_t *m) {
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int i;
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fprintf (f, "( ");
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for (i = 0 ; i < x ; i++) {
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if (m[i] == (int)m[i] ) {
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fprintf (f, "%i ", (int)m[i]);
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} else {
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fprintf (f, "%f ", m[i]);
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}
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}
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fprintf (f, ")");
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}
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void Write2DMatrix (FILE *f, int y, int x, vec_t *m) {
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int i;
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fprintf (f, "( ");
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for (i = 0 ; i < y ; i++) {
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Write1DMatrix (f, x, m + i*x);
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fprintf (f, " ");
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}
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fprintf (f, ")\n");
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}
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void Write3DMatrix (FILE *f, int z, int y, int x, vec_t *m) {
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int i;
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fprintf (f, "(\n");
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for (i = 0 ; i < z ; i++) {
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Write2DMatrix (f, y, x, m + i*(x*y) );
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}
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fprintf (f, ")\n");
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}
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