ioef/code
Zack Middleton c755d75a5e Fix MDR surface indexes overflow check
Also, use the check overflow macro like everywhere else.
2015-03-25 15:41:03 -05:00
..
AL
asm Fix crash in MSVC x64 qsnapvectorsse, bug #5905 2015-01-14 15:29:45 -06:00
botlib Set bsp_trace_t::surface.flags to surfaceFlags in server and game 2015-02-18 15:17:57 -06:00
cgame Fix attacker icon being default image if attacker left 2015-03-23 19:54:26 -05:00
client Fix incorrect strncpy in S_AL_StartBackgroundTrack 2015-02-05 04:37:26 -06:00
game Add a comment about non-functional bot code 2015-03-23 20:36:27 -05:00
jpeg-8c
libcurl-7.35.0/curl
libogg-1.3.1
libs
libspeex
libvorbis-1.3.4
null
opus-1.1
opusfile-0.5
q3_ui Make barrel/flash model name buffer safe 2015-01-12 22:35:20 -06:00
qcommon Fix return values in nested system calls from QVMs 2015-03-23 20:17:07 -05:00
renderercommon Fix saving/loading glyph 255 in RegisterFont 2014-12-01 22:04:40 -06:00
renderergl1 Fix MDR surface indexes overflow check 2015-03-25 15:41:03 -05:00
renderergl2 Fix MDR surface indexes overflow check 2015-03-25 15:41:03 -05:00
sdl Don't run vid_restart when "resized" to current size 2015-02-28 18:35:41 -06:00
SDL2/include
server Set bsp_trace_t::surface.flags to surfaceFlags in server and game 2015-02-18 15:17:57 -06:00
sys Add arrow key support for win32 console 2015-01-26 02:39:59 -06:00
tools Merge pull request #100 from Pan7/q3lcc 2015-01-07 19:45:12 -06:00
ui Make barrel/flash model name buffer safe 2015-01-12 22:35:20 -06:00
zlib