ioef/code/client
2010-08-29 18:11:15 +00:00
..
cl_avi.c
cl_cgame.c
cl_cin.c Second batch of bug fixes reported and patched by Zack "ZTurtleMan" Middleton: 2010-08-29 18:08:29 +00:00
cl_console.c
cl_curl.c
cl_curl.h
cl_input.c
cl_keys.c
cl_main.c enable (dummy) cdkey calls in standalone mode to prevents mods from crashing 2010-02-28 08:58:03 +00:00
cl_net_chan.c
cl_parse.c avoid setting cvars by name each frame 2010-01-06 13:47:41 +00:00
cl_scrn.c avoid setting cvars by name each frame 2010-01-06 13:47:41 +00:00
cl_ui.c enable (dummy) cdkey calls in standalone mode to prevents mods from crashing 2010-02-28 08:58:03 +00:00
client.h
keycodes.h
keys.h
libmumblelink.c
libmumblelink.h
qal.c
qal.h
snd_adpcm.c
snd_codec.c
snd_codec.h
snd_codec_ogg.c
snd_codec_wav.c
snd_dma.c
snd_local.h
snd_main.c
snd_mem.c
snd_mix.c
snd_openal.c Fix "unhandles OpenAL error", and sound fallback behaviour for model files. Thanks Ansa89 for reporting, and Zack Middleton for the patch. 2010-08-29 18:11:15 +00:00
snd_public.h
snd_wavelet.c