ioef/code/game
2012-08-24 18:04:44 +00:00
..
ai_chat.c Only have bots issue vtaunt commands in Team Arena. 2012-06-18 20:11:09 +00:00
ai_chat.h
ai_cmd.c
ai_cmd.h
ai_dmnet.c REFACTOR [anough to enough] 2012-06-18 16:39:58 +00:00
ai_dmnet.h
ai_dmq3.c REFACTOR [anough to enough] 2012-06-18 16:39:58 +00:00
ai_dmq3.h REFACTOR [a vs an] 2012-06-18 16:31:16 +00:00
ai_main.c
ai_main.h
ai_team.c Added MISSIONPACK ifdef around GT_1FCTF code. 2012-08-17 06:18:37 +00:00
ai_team.h
ai_vcmd.c
ai_vcmd.h
bg_lib.c More intelligent exponentiation in strtod/strtol (#5487) - patch by Ben Millwood 2012-07-01 16:43:28 +00:00
bg_lib.h
bg_local.h
bg_misc.c
bg_pmove.c REFACTOR [reletive -> relative] 2012-06-18 16:32:03 +00:00
bg_public.h REFACTOR [reletive -> relative] 2012-06-18 16:32:03 +00:00
bg_slidemove.c
chars.h
g_active.c
g_arenas.c
g_bot.c rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting 2012-06-19 14:51:02 +00:00
g_client.c Fixed G_LogPrintf format warning on 64 bit systems added in r2294. 2012-07-05 13:42:08 +00:00
g_cmds.c Various bugfixes by Tobias Kuehnhammer (#5270) 2012-07-01 17:27:52 +00:00
g_combat.c
g_items.c never set groundEntityNum to -1, use ENTITYNUM_NONE instead 2012-06-18 16:28:39 +00:00
g_local.h rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting 2012-06-19 14:51:02 +00:00
g_main.c Various bugfixes by Tobias Kuehnhammer (#5270) 2012-07-01 17:27:52 +00:00
g_mem.c add a missing '\n', remove some unwanted ones 2012-06-18 16:16:57 +00:00
g_misc.c
g_missile.c
g_mover.c never set groundEntityNum to -1, use ENTITYNUM_NONE instead 2012-06-18 16:28:39 +00:00
g_public.h
g_rankings.c
g_rankings.h
g_session.c
g_spawn.c REFACTOR 2012-06-18 16:27:00 +00:00
g_svcmds.c Cleaned up game server command usage messages. 2012-06-18 15:58:48 +00:00
g_syscalls.asm rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting 2012-06-19 14:51:02 +00:00
g_syscalls.c rename trap_Printf() to trap_Print() in the game module, as that function has nothing to do with printf()-like formatting 2012-06-19 14:51:02 +00:00
g_target.c REFACTOR [reletive -> relative] 2012-06-18 16:32:03 +00:00
g_team.c Removed a check that was made unnessicary by r1644. 2012-08-24 18:04:44 +00:00
g_team.h
g_trigger.c
g_utils.c
g_weapon.c Let's actually use MOD_CHAINGUN! From Ensiform. 2012-06-18 17:12:35 +00:00
inv.h
match.h
syn.h