ioef/code/cgame
Zack Middleton b9061c8447 Fix cg.skulltrails out of bounds access in Team Arena Harvester mode
In Team Arena's Harvester mode, players corrupt your memory from beyond
the grave. Gib the players to stop the corruption!

CG_PlayerTokens is called for player entities, including corpses.
The entity number is used for the index in cg.skulltrails which only has
MAX_CLIENTS elements. This results in incorrect memory being overwritten
for corpse entities (as the entity number is >= MAX_CLIENTS).

So limit skull trails to valid entities (entity number < MAX_CLIENTS).
2014-05-01 21:32:21 -05:00
..
cg_consolecmds.c Make cgame's tcmd use trap_SendClientCommand for "gc" 2013-09-03 18:19:48 -05:00
cg_draw.c Patches by symlink. 2012-02-06 21:28:40 +00:00
cg_drawtools.c
cg_effects.c Bunch of comment fixes 2014-03-13 02:20:54 +01:00
cg_ents.c Various bugfixes by Tobias Kuehnhammer (#5270) 2012-07-01 17:27:52 +00:00
cg_event.c Play correct team sounds when in spectator mode and following a player. 2012-10-11 18:22:41 +00:00
cg_info.c
cg_local.h renderer -> renderergl1, rend2 -> renderergl2 2013-02-15 23:46:37 +00:00
cg_localents.c Bunch of comment fixes 2014-03-13 02:20:54 +01:00
cg_main.c More MISSIONPACK ifdeffery. 2012-08-17 19:05:40 +00:00
cg_marks.c
cg_newdraw.c
cg_particles.c drop some useless return statements 2013-05-30 15:43:21 -05:00
cg_players.c Fix cg.skulltrails out of bounds access in Team Arena Harvester mode 2014-05-01 21:32:21 -05:00
cg_playerstate.c Bunch of comment fixes 2014-03-13 02:20:54 +01:00
cg_predict.c Fix predicting touching items in CTF and 1FCTF 2013-05-23 00:55:32 -05:00
cg_public.h
cg_scoreboard.c
cg_servercmds.c Various bugfixes by Tobias Kuehnhammer (#5270) 2012-07-01 17:27:52 +00:00
cg_snapshot.c
cg_syscalls.asm
cg_syscalls.c
cg_view.c Bunch of comment fixes 2014-03-13 02:20:54 +01:00
cg_weapons.c Bunch of comment fixes 2014-03-13 02:20:54 +01:00