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AL
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(#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood
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2011-03-08 01:39:34 +00:00 |
asm
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Move argument passing from VM to engine to global variables which allows to get rid of lots of OS specific stuff and also fixes errors that happens when compilers add lots of boilerplate to the DoSyscall() function
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2012-08-08 09:34:03 +00:00 |
botlib
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Fix some "> MAX_*" to be ">= MAX_*".
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2012-11-18 19:09:54 +00:00 |
cgame
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Play correct team sounds when in spectator mode and following a player.
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2012-10-11 18:22:41 +00:00 |
client
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Fix reconnect command to work after leaving server. (#5794)
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2012-12-15 23:33:02 +00:00 |
game
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Changes suggested by DevHC:
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2012-11-20 22:51:48 +00:00 |
jpeg-8c
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Mark JPEG lib changes, file provided by Simon McVittie
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2012-07-01 18:07:56 +00:00 |
libcurl/curl
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* add cURL support for HTTP/FTP downloading (bug 2661)
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2006-09-11 16:41:55 +00:00 |
libs
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updating mac SDL stuff to 1.2.15
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2012-04-10 06:01:16 +00:00 |
libspeex
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Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
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2011-07-29 12:27:00 +00:00 |
null
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- Fix already defined command warnings for minimize
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2011-08-01 10:16:40 +00:00 |
q3_ui
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In q3_ui if uis.demoversion is set, hide "Team Arena" and "Mods" in main menu. (They aren't shown in id's q3a demo and use to be drawn under demo message).
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2012-12-01 23:17:14 +00:00 |
qcommon
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Fix passing arg9 (qvm only), arg10, and arg11 to vmMain for native libs and non-i386 compiled or interpated qvms. (Currently they aren't use in vmMain in game, cgame, or ui.)
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2012-12-15 21:55:07 +00:00 |
rend2
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Fix a couple files not ending with a newline.
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2012-12-15 00:40:08 +00:00 |
renderer
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Merge changes to GL_Cull from Rend2 into opengl1 renderer, behavior is the same.
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2012-10-26 07:40:57 +00:00 |
sdl
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Don't include client.h in sdl_glimp.c as it is part of the external renderer lib.
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2012-10-13 23:15:02 +00:00 |
SDL12/include
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Minor hack to SDL headers for building on Linux.
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2012-04-11 04:51:58 +00:00 |
server
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Fix clients being able to reset their player state and respawn using donedl.
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2012-12-15 08:08:46 +00:00 |
sys
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Fix this for real now.
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2012-07-23 21:27:17 +00:00 |
tools
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more '\n' business
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2012-06-19 15:14:57 +00:00 |
ui
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Don't draw cursor during Team Arena's loading screen.
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2012-10-30 20:06:48 +00:00 |
zlib
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- Tested and updated MSVC project file to really make it work with new zlib
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2009-10-19 16:16:52 +00:00 |