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AL
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(#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood
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2011-03-08 01:39:34 +00:00 |
asm
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Fix #5849 - broken snapvector inverts player speed
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2013-01-09 23:15:21 -06:00 |
botlib
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Fix some "> MAX_*" to be ">= MAX_*".
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2012-11-18 19:09:54 +00:00 |
cgame
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Play correct team sounds when in spectator mode and following a player.
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2012-10-11 18:22:41 +00:00 |
client
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Run toggleconsole in binds while in menu or message mode
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2013-01-16 23:06:35 -06:00 |
game
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Fix error message in BG_EvaluateTrajectory
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2013-01-14 14:50:12 -06:00 |
jpeg-8c
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Mark JPEG lib changes, file provided by Simon McVittie
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2012-07-01 18:07:56 +00:00 |
libcurl/curl
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* add cURL support for HTTP/FTP downloading (bug 2661)
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2006-09-11 16:41:55 +00:00 |
libs
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More fixes to the macosx buildsystem. This removes the SDL Framework and makes use of a SDL library that is position independant. This also brings back PPC builds into the UB and also as a standa alone build choice.
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2012-12-31 01:32:15 +00:00 |
libspeex
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Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
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2011-07-29 12:27:00 +00:00 |
null
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- Fix already defined command warnings for minimize
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2011-08-01 10:16:40 +00:00 |
q3_ui
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Add togglemenu to q3_ui controls menu
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2013-01-16 23:04:50 -06:00 |
qcommon
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Fix screwed up whitespace in files.c
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2013-01-13 22:26:09 +00:00 |
rend2
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#5866: Fix surface culling through portals, and use the correct number of frustum planes.
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2013-01-09 18:30:12 -08:00 |
renderer
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#5818 - Modular renderer and Rend2 support for MSVC.
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2013-01-07 20:30:49 -08:00 |
sdl
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Don't include client.h in sdl_glimp.c as it is part of the external renderer lib.
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2012-10-13 23:15:02 +00:00 |
SDL12/include
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Minor hack to SDL headers for building on Linux.
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2012-04-11 04:51:58 +00:00 |
server
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Fix clients being able to reset their player state and respawn using donedl.
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2012-12-15 08:08:46 +00:00 |
sys
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Fix win32 console partial print being overwritten
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2013-01-10 16:29:54 -06:00 |
tools
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more '\n' business
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2012-06-19 15:14:57 +00:00 |
ui
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Don't draw cursor during Team Arena's loading screen.
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2012-10-30 20:06:48 +00:00 |
zlib
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- Tested and updated MSVC project file to really make it work with new zlib
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2009-10-19 16:16:52 +00:00 |