ioef/code
Tim Angus 84c4f21082 * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com>
+ An abstract codec system, simplifying support for new formats
  + Changes versus BlackAura's patch:
    o Consolidated the OpenAL parts into one file
    o Changed the function naming scheme to more closely resemble Q3
    o Changed the interface to fall back on the "base" sound system
      if loading OpenAL fails
  + This is enabled on Linux and MinGW for now, but should work on the
    other *nixs with appropriate additions to the Makefile
  + NOT enabled on OS X or MSVC Windows builds
  + Probably breaks the Windows build again
* Retabulated sdl_snd.c and made the messages less verbose since
  there do not seem to be many having problems with SDL sound now
2005-11-13 18:58:14 +00:00
..
botlib - put ALIGN macro into q_shared.h 2005-11-05 19:06:10 +00:00
cgame * Tidy-up of q_platform.h 2005-11-06 00:29:59 +00:00
client * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com> 2005-11-13 18:58:14 +00:00
game Updated msvc project files from > Michael Zoech! 2005-11-04 02:35:30 +00:00
jpeg-6 * Moved various source files from their mod sdk locations to places more 2005-10-26 19:45:21 +00:00
macosx * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com> 2005-11-13 18:58:14 +00:00
null * Added STATUS 2005-10-29 01:53:09 +00:00
q3_ui Updated msvc project files from > Michael Zoech! 2005-11-04 02:35:30 +00:00
qcommon store temporary files in /tmp to save space in ~ 2005-11-13 18:33:28 +00:00
renderer * Fix TA font loader to use new endian defines 2005-11-06 21:18:21 +00:00
server * General decrufting: 2005-10-29 23:13:09 +00:00
tools * I'm so anal 2005-11-06 16:51:28 +00:00
ui * General decrufting: 2005-10-29 23:13:09 +00:00
unix * OpenAL support, from BlackAura aka Stuart Dalton <badcdev@gmail.com> 2005-11-13 18:58:14 +00:00
win32 * Replaced a bunch of inline and __inline with ID_INLINE 2005-11-04 22:32:00 +00:00
cgame.lnt
clean.bat
game.lnt
installdebug.bat
installrelease.bat
installvms.bat
opts.lnt
quake3.sln
quake3.vcproj Updated msvc project files from > Michael Zoech! 2005-11-04 02:35:30 +00:00
renderer.lnt
run.bat
runrelease.bat