mirror of
https://github.com/UberGames/ioef.git
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134 lines
3.5 KiB
XML
134 lines
3.5 KiB
XML
<?xml version="1.0" standalone="yes"?>
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<install product="ioquake3"
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desc="ioquake3"
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version="VERSION"
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update_url="http://www.ioquake3.org/updates.txt"
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promptbinaries="yes"
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reinstall="yes"
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nopromptoverwrite="yes"
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nomenuitems="yes"
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postinstall="install-desktop-files.sh"
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preuninstall="preuninstall.sh">
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<readme>
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README
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</readme>
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<component name="Default" version="VERSION" default="yes">
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ifelse(HAVE_X86_64,yes,dnl
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<option install="true" arch="x86_64">
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ioq3 x86_64 binaries
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<binary libc="any" symlink="ioquake3" icon="quake3.png" name="ioquake3">ioquake3</binary>
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<files>
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ioquake3.x86_64.tar
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</files>
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<help>you need the binaries to play the game</help>
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</option>
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)dnl
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ifelse(HAVE_I386,yes,dnl
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<option install="true" if="|(x86,x86_64)">
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ioq3 x86 (32 bit) binaries
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<binary libc="any" symlink="ioquake3" icon="quake3.png" name="ioquake3">ioquake3</binary>
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<files>
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ioquake3.i386.tar
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</files>
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<help>you need the binaries to play the game</help>
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</option>
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)dnl
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ifelse(HAVE_PPC,yes,dnl
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<option install="true" if="|(ppc,ppc64)">
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<binary libc="any" symlink="ioquake3" icon="quake3.png" name="ioquake3">ioquake3</binary>
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ioq3 ppc binaries
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<files>
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ioquake3.ppc.tar
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</files>
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<help>you need the binaries to play the game</help>
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</option>
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)dnl
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ifelse(HAVE_PPC64,yes,dnl
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<option install="true" arch="ppc64">
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<binary libc="any" symlink="ioquake3" icon="quake3.png" name="ioquake3">ioquake3</binary>
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ioq3 ppc64 binaries
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<files>
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ioquake3.ppc64.tar
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</files>
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<help>you need the binaries to play the game</help>
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</option>
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)dnl
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<option install="true">
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Desktop menu entries
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<files mode="0755">
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xdg-desktop-menu
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</files>
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<files>
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ioquake3.desktop.in
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</files>
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</option>
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<option install="true" show="false">
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shared data
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<files>
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quake3.png
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COPYING
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voip-readme.txt
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</files>
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</option>
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</component>
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ifelse(HAVE_PATCHPK3,yes,dnl
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<component name="Quake III Arena" version="VERSION">
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<eula>
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id_patch_pk3s_Q3A_EULA.txt
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</eula>
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<option install="true">
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Quake III Arena Point Release 1.32 data files
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<files path="baseq3">
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idpatchpk3s.tar
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</files>
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</option>
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<option>
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<help>
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If you don't select this you need to copy pak0.pk3 to the baseq3 directory manually.
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</help>
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Quake III Arena CDROM data
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<files cdromid="CD 1" path="baseq3"
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md5sum="1197ca3df1e65f3c380f8abc10ca43bf"
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size="458M" mode="0664">
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Quake3/baseq3/pak0.pk3
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</files>
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</option>
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</component>
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<component name="Quake III Team Arena" version="VERSION">
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<eula>
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id_patch_pk3s_Q3A_EULA.txt
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</eula>
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<option install="true">
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Quake III Team Arena Point Release 1.32 data files
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<files path="missionpack">
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idtapatchpk3s.tar
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</files>
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</option>
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<option>
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<help>
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If you don't select this you need to copy the TA pak0.pk3 to the missionpack directory manually.
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</help>
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Quake III Team Arena CDROM data
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<files cdromid="CD 2" path="missionpack" size="336M"
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md5sum="e8ba9e3bf06210930bc0e7fdbcdd01c2" mode="0644">
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Setup/missionpack/pak0.pk3
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</files>
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</option>
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</component>
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<cdrom id="CD 1" name="Quake 3 Arena installation CD">
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Quake3/baseq3/pak0.pk3
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</cdrom>
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<cdrom id="CD 2" name="Quake 3 Team Arena installation CD">
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Setup/missionpack/pak0.pk3
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</cdrom>
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)dnl
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</install>
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