ioef/code
Thilo Schulz e7daf33d8e - botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald)
- Added proper error handling when fopening qconsole.log
- Fixed bug where r_chat.c gets loaded in botlib even when bot_nochat is 1.
2006-04-21 17:04:21 +00:00
..
AL * Updated AL headers 2005-12-01 20:53:28 +00:00
botlib - botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald) 2006-04-21 17:04:21 +00:00
cgame - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
client * Removed strange MacOS X #ifdeffery from cl_cin.c (from tjw) 2006-04-14 20:11:42 +00:00
game - botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald) 2006-04-21 17:04:21 +00:00
jpeg-6 * Moved various source files from their mod sdk locations to places more 2005-10-26 19:45:21 +00:00
libs/macosx Mac OS X work...lots of little changes that touch a lot of random places. 2005-11-26 07:46:21 +00:00
null * Added STATUS 2005-10-29 01:53:09 +00:00
q3_ui - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
qcommon - botlib logfile now gets stored in the fs_game directory in fs_homepath. (patch from Erik Auerswald) 2006-04-21 17:04:21 +00:00
renderer Still some little improvements to flares. 2006-04-20 16:52:39 +00:00
SDL12/include SDL and OpenAL headers. 2005-11-26 07:59:00 +00:00
server * Fix to bug involving the port value of master server heartbeats (from Thilo 2006-04-14 20:28:28 +00:00
tools * Fix a warning introduced by the recent LCC fix 2006-03-24 16:28:07 +00:00
ui - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00
unix Removed redundant assignment. 2006-04-20 11:26:27 +00:00
win32 * Change window title 2006-03-24 17:28:27 +00:00