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https://github.com/UberGames/ioef.git
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458ab7716c
Travis was only using the last env section, not merged them and was only doing one build using gcc instead of six builds (gcc, clang, mingw, ..).
37 lines
1.1 KiB
YAML
37 lines
1.1 KiB
YAML
language: c
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env:
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global:
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# coverity token
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- secure: "a2pGsG/+LS12sD/vgCF912TKBDDiT8PwRTH50eE94trQoHmD+bubIc4mXR9rSuU/NKNPdn6KZlqrVkVuoIanjYaf+rg28VavGMcBrtVO2cI1yjTUxb5Eq/cT20m3KfZCSFw3iWXfiK1CpDkm9Pdrr2Yz99EGZse3Y6jRGJ6giWM="
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matrix:
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# standard builds
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- CC=gcc
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- CC=clang
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# extra libs
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- CC=gcc USE_CODEC_VORBIS=1 USE_FREETYPE=1
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- CC=clang USE_CODEC_VORBIS=1 USE_FREETYPE=1
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# cross-compile using mingw
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- CC= PLATFORM="mingw32" ARCH="x86"
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- CC= PLATFORM="mingw32" ARCH="x86_64"
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script: ./travis-ci-build.sh
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before_install:
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- echo "yes" | sudo apt-add-repository ppa:zoogie/sdl2-snapshots
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- sudo apt-get update -qq
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- sudo apt-get remove -qq -y mingw32
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- sudo apt-get install -q -y libgl1-mesa-dev libsdl2-dev libfreetype6-dev mingw-w64
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notifications:
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email: false
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addons:
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coverity_scan:
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project:
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name: "ioquake/ioq3"
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description: "Build submitted via Travis CI"
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notification_email: quake3-commits@icculus.org
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build_command_prepend: "make clean"
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build_command: "make release"
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branch_pattern: master
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