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https://github.com/UberGames/ioef.git
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325 lines
11 KiB
Objective-C
Executable file
325 lines
11 KiB
Objective-C
Executable file
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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// mac_snddma.c
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// all other sound mixing is portable
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#include "../client/snd_local.h"
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#include <CoreServices/CoreServices.h>
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#include <CoreAudio/AudioHardware.h>
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#include <QuickTime/QuickTime.h>
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// For 'ri'
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#include "../renderer/tr_local.h"
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#import <Foundation/NSData.h>
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#import <Foundation/NSString.h>
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static unsigned int submissionChunk;
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static unsigned int maxMixedSamples;
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static short *s_mixedSamples;
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static int s_chunkCount; // number of chunks submitted
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static qboolean s_isRunning;
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static AudioDeviceID outputDeviceID;
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static AudioStreamBasicDescription outputStreamBasicDescription;
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/*
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===============
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audioDeviceIOProc
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===============
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*/
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OSStatus audioDeviceIOProc(AudioDeviceID inDevice,
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const AudioTimeStamp *inNow,
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const AudioBufferList *inInputData,
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const AudioTimeStamp *inInputTime,
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AudioBufferList *outOutputData,
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const AudioTimeStamp *inOutputTime,
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void *inClientData)
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{
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int offset;
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short *samples;
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unsigned int sampleIndex;
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float *outBuffer;
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float scale, temp;
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offset = ( s_chunkCount * submissionChunk ) % maxMixedSamples;
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samples = s_mixedSamples + offset;
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assert(outOutputData->mNumberBuffers == 1);
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assert(outOutputData->mBuffers[0].mNumberChannels == 2);
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//assert(outOutputData->mBuffers[0].mDataByteSize == (dma.submission_chunk * sizeof(float)));
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outBuffer = (float *)outOutputData->mBuffers[0].mData;
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// If we have run out of samples, return silence
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if (s_chunkCount * submissionChunk > dma.channels * s_paintedtime) {
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memset(outBuffer, 0, sizeof(*outBuffer) * dma.submission_chunk);
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} else {
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scale = (1.0f / SHRT_MAX);
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if (outputStreamBasicDescription.mSampleRate == 44100 && dma.speed == 22050) {
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for (sampleIndex = 0; sampleIndex < dma.submission_chunk; sampleIndex+=2) {
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// Convert the samples from shorts to floats. Scale the floats to be [-1..1].
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temp = samples[sampleIndex + 0] * scale;
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outBuffer[(sampleIndex<<1)+0] = temp;
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outBuffer[(sampleIndex<<1)+2] = temp;
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temp = samples[sampleIndex + 1] * scale;
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outBuffer[(sampleIndex<<1)+1] = temp;
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outBuffer[(sampleIndex<<1)+3] = temp;
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}
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} else if (outputStreamBasicDescription.mSampleRate == 44100 && dma.speed == 11025) {
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for (sampleIndex = 0; sampleIndex < dma.submission_chunk; sampleIndex+=4) {
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// Convert the samples from shorts to floats. Scale the floats to be [-1..1].
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temp = samples[sampleIndex + 0] * scale;
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outBuffer[(sampleIndex<<1)+0] = temp;
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outBuffer[(sampleIndex<<1)+2] = temp;
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outBuffer[(sampleIndex<<1)+4] = temp;
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outBuffer[(sampleIndex<<1)+6] = temp;
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temp = samples[sampleIndex + 1] * scale;
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outBuffer[(sampleIndex<<1)+1] = temp;
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outBuffer[(sampleIndex<<1)+3] = temp;
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outBuffer[(sampleIndex<<1)+5] = temp;
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outBuffer[(sampleIndex<<1)+7] = temp;
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}
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} else {
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for (sampleIndex = 0; sampleIndex < dma.submission_chunk; sampleIndex++) {
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// Convert the samples from shorts to floats. Scale the floats to be [-1..1].
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outBuffer[sampleIndex] = samples[sampleIndex] * scale;
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}
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}
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}
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s_chunkCount++; // this is the next buffer we will submit
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return 0;
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}
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/*
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===============
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S_MakeTestPattern
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===============
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*/
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void S_MakeTestPattern( void ) {
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int i;
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float v;
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int sample;
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for ( i = 0 ; i < dma.samples / 2 ; i ++ ) {
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v = sin( M_PI * 2 * i / 64 );
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sample = v * 0x4000;
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((short *)dma.buffer)[i*2] = sample;
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((short *)dma.buffer)[i*2+1] = sample;
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}
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}
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/*
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===============
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SNDDMA_Init
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===============
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*/
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qboolean SNDDMA_Init(void)
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{
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cvar_t *bufferSize;
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cvar_t *chunkSize;
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OSStatus status;
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UInt32 propertySize, bufferByteCount;
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if (s_isRunning)
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return qtrue;
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chunkSize = ri.Cvar_Get( "s_chunksize", "2048", CVAR_ARCHIVE );
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bufferSize = ri.Cvar_Get( "s_buffersize", "16384", CVAR_ARCHIVE );
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Com_Printf(" Chunk size = %d\n", chunkSize->integer);
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Com_Printf("Buffer size = %d\n", bufferSize->integer);
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if (!chunkSize->integer)
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ri.Error(ERR_FATAL, "s_chunksize must be non-zero\n");
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if (!bufferSize->integer)
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ri.Error(ERR_FATAL, "s_buffersize must be non-zero\n");
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if (chunkSize->integer >= bufferSize->integer)
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ri.Error(ERR_FATAL, "s_chunksize must be less than s_buffersize\n");
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if (bufferSize->integer % chunkSize->integer)
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ri.Error(ERR_FATAL, "s_buffersize must be an even multiple of s_chunksize\n");
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// Get the output device
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propertySize = sizeof(outputDeviceID);
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status = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &propertySize, &outputDeviceID);
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if (status) {
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Com_Printf("AudioHardwareGetProperty returned %d\n", status);
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return qfalse;
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}
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if (outputDeviceID == kAudioDeviceUnknown) {
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Com_Printf("AudioHardwareGetProperty: outputDeviceID is kAudioDeviceUnknown\n");
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return qfalse;
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}
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// Configure the output device
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propertySize = sizeof(bufferByteCount);
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bufferByteCount = chunkSize->integer * sizeof(float);
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status = AudioDeviceSetProperty(outputDeviceID, NULL, 0, NO, kAudioDevicePropertyBufferSize, propertySize, &bufferByteCount);
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if (status) {
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Com_Printf("AudioDeviceSetProperty: returned %d when setting kAudioDevicePropertyBufferSize to %d\n", status, chunkSize->integer);
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return qfalse;
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}
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propertySize = sizeof(bufferByteCount);
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status = AudioDeviceGetProperty(outputDeviceID, 0, NO, kAudioDevicePropertyBufferSize, &propertySize, &bufferByteCount);
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if (status) {
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Com_Printf("AudioDeviceGetProperty: returned %d when setting kAudioDevicePropertyBufferSize\n", status);
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return qfalse;
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}
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// Print out the device status
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propertySize = sizeof(outputStreamBasicDescription);
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status = AudioDeviceGetProperty(outputDeviceID, 0, NO, kAudioDevicePropertyStreamFormat, &propertySize, &outputStreamBasicDescription);
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if (status) {
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Com_Printf("AudioDeviceGetProperty: returned %d when getting kAudioDevicePropertyStreamFormat\n", status);
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return qfalse;
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}
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Com_Printf("Hardware format:\n");
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Com_Printf(" %f mSampleRate\n", outputStreamBasicDescription.mSampleRate);
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Com_Printf(" %c%c%c%c mFormatID\n",
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(outputStreamBasicDescription.mFormatID & 0xff000000) >> 24,
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(outputStreamBasicDescription.mFormatID & 0x00ff0000) >> 16,
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(outputStreamBasicDescription.mFormatID & 0x0000ff00) >> 8,
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(outputStreamBasicDescription.mFormatID & 0x000000ff) >> 0);
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Com_Printf(" %5d mBytesPerPacket\n", outputStreamBasicDescription.mBytesPerPacket);
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Com_Printf(" %5d mFramesPerPacket\n", outputStreamBasicDescription.mFramesPerPacket);
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Com_Printf(" %5d mBytesPerFrame\n", outputStreamBasicDescription.mBytesPerFrame);
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Com_Printf(" %5d mChannelsPerFrame\n", outputStreamBasicDescription.mChannelsPerFrame);
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Com_Printf(" %5d mBitsPerChannel\n", outputStreamBasicDescription.mBitsPerChannel);
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if(outputStreamBasicDescription.mFormatID != kAudioFormatLinearPCM) {
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Com_Printf("Default Audio Device doesn't support Linear PCM!");
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return qfalse;
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}
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// Start sound running
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status = AudioDeviceAddIOProc(outputDeviceID, audioDeviceIOProc, NULL);
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if (status) {
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Com_Printf("AudioDeviceAddIOProc: returned %d\n", status);
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return qfalse;
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}
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submissionChunk = chunkSize->integer;
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if (outputStreamBasicDescription.mSampleRate == 44100) {
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submissionChunk = chunkSize->integer/2;
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}
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maxMixedSamples = bufferSize->integer;
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s_mixedSamples = calloc(1, sizeof(*s_mixedSamples) * maxMixedSamples);
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Com_Printf("Chunk Count = %d\n", (maxMixedSamples / submissionChunk));
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// Tell the main app what we expect from it
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dma.samples = maxMixedSamples;
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dma.submission_chunk = submissionChunk;
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dma.samplebits = 16;
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dma.buffer = (byte *)s_mixedSamples;
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dma.channels = outputStreamBasicDescription.mChannelsPerFrame;
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dma.speed = 22050; //(unsigned long)outputStreamBasicDescription.mSampleRate;
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// We haven't enqueued anything yet
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s_chunkCount = 0;
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status = AudioDeviceStart(outputDeviceID, audioDeviceIOProc);
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if (status) {
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Com_Printf("AudioDeviceStart: returned %d\n", status);
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return qfalse;
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}
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s_isRunning = qtrue;
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return qtrue;
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}
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/*
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===============
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SNDDMA_GetBufferDuration
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===============
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*/
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float SNDDMA_GetBufferDuration(void)
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{
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return (float)dma.samples / (float)(dma.channels * dma.speed);
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}
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/*
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===============
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SNDDMA_GetDMAPos
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===============
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*/
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int SNDDMA_GetDMAPos(void)
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{
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return s_chunkCount * dma.submission_chunk;
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}
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/*
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===============
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SNDDMA_Shutdown
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===============
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*/
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void SNDDMA_Shutdown(void)
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{
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OSStatus status;
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if (!s_isRunning)
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return;
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status = AudioDeviceStop(outputDeviceID, audioDeviceIOProc);
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if (status) {
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Com_Printf("AudioDeviceStop: returned %d\n", status);
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return;
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}
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s_isRunning = qfalse;
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status = AudioDeviceRemoveIOProc(outputDeviceID, audioDeviceIOProc);
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if (status) {
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Com_Printf("AudioDeviceRemoveIOProc: returned %d\n", status);
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return;
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}
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free(s_mixedSamples);
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s_mixedSamples = NULL;
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dma.samples = NULL;
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}
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/*
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===============
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SNDDMA_BeginPainting
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===============
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*/
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void SNDDMA_BeginPainting(void) {
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}
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/*
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===============
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SNDDMA_Submit
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===============
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*/
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void SNDDMA_Submit(void) {
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}
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