mirror of
https://github.com/UberGames/ioef.git
synced 2024-12-01 00:21:19 +00:00
288 lines
5.6 KiB
C
288 lines
5.6 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1999-2005 Id Software, Inc.
|
|
Copyright (C) 2005 Stuart Dalton (badcdev@gmail.com)
|
|
|
|
This file is part of Quake III Arena source code.
|
|
|
|
Quake III Arena source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake III Arena source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake III Arena source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
|
|
#include "client.h"
|
|
#include "snd_codec.h"
|
|
|
|
/*
|
|
=================
|
|
FGetLittleLong
|
|
=================
|
|
*/
|
|
static int FGetLittleLong( fileHandle_t f ) {
|
|
int v;
|
|
|
|
FS_Read( &v, sizeof(v), f );
|
|
|
|
return LittleLong( v);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
FGetLittleShort
|
|
=================
|
|
*/
|
|
static int FGetLittleShort( fileHandle_t f ) {
|
|
short v;
|
|
|
|
FS_Read( &v, sizeof(v), f );
|
|
|
|
return LittleShort( v);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
S_ReadChunkInfo
|
|
=================
|
|
*/
|
|
static int S_ReadChunkInfo(fileHandle_t f, char *name)
|
|
{
|
|
int len, r;
|
|
|
|
name[4] = 0;
|
|
|
|
r = FS_Read(name, 4, f);
|
|
if(r != 4)
|
|
return 0;
|
|
|
|
len = FGetLittleLong(f);
|
|
if(len < 0 || len > 0xffffffff)
|
|
return 0;
|
|
|
|
//FIXME: 11/11/05 <tim@ngus.net>
|
|
// I'm not sure I understand why this needs to be padded.
|
|
// Surely this results in reading past the end of the data?
|
|
//len = (len + 1 ) & ~1; // pad to word boundary
|
|
|
|
return len;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
S_FindWavChunk
|
|
|
|
Returns the length of the data in the chunk, or 0 if not found
|
|
=================
|
|
*/
|
|
static int S_FindWavChunk( fileHandle_t f, char *chunk ) {
|
|
char name[5];
|
|
int len;
|
|
|
|
// This is a bit dangerous...
|
|
while(1)
|
|
{
|
|
len = S_ReadChunkInfo(f, name);
|
|
|
|
// Read failure?
|
|
if(len == 0)
|
|
return 0;
|
|
|
|
// If this is the right chunk, return
|
|
if(!strcmp(name, chunk))
|
|
return len;
|
|
|
|
// Not the right chunk - skip it
|
|
FS_Seek( f, len, FS_SEEK_CUR );
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
S_ByteSwapRawSamples
|
|
=================
|
|
*/
|
|
static void S_ByteSwapRawSamples( int samples, int width, int s_channels, const byte *data ) {
|
|
int i;
|
|
|
|
if ( width != 2 ) {
|
|
return;
|
|
}
|
|
if ( LittleShort( 256 ) == 256 ) {
|
|
return;
|
|
}
|
|
|
|
if ( s_channels == 2 ) {
|
|
samples <<= 1;
|
|
}
|
|
for ( i = 0 ; i < samples ; i++ ) {
|
|
((short *)data)[i] = LittleShort( ((short *)data)[i] );
|
|
}
|
|
}
|
|
|
|
/*
|
|
=================
|
|
S_ReadWavHeader
|
|
=================
|
|
*/
|
|
static qboolean S_ReadWavHeader(fileHandle_t file, snd_info_t *info)
|
|
{
|
|
char dump[16];
|
|
int wav_format;
|
|
int fmtlen = 0;
|
|
|
|
// skip the riff wav header
|
|
FS_Read(dump, 12, file);
|
|
|
|
// Scan for the format chunk
|
|
if((fmtlen = S_FindWavChunk(file, "fmt ")) == 0)
|
|
{
|
|
Com_Printf("No fmt chunk\n");
|
|
return qfalse;
|
|
}
|
|
|
|
// Save the parameters
|
|
wav_format = FGetLittleShort(file);
|
|
info->channels = FGetLittleShort(file);
|
|
info->rate = FGetLittleLong(file);
|
|
FGetLittleLong(file);
|
|
FGetLittleShort(file);
|
|
info->width = FGetLittleShort(file) / 8;
|
|
info->dataofs = 0;
|
|
|
|
// Skip the rest of the format chunk if required
|
|
if(fmtlen > 16)
|
|
{
|
|
fmtlen -= 16;
|
|
FS_Seek( file, fmtlen, FS_SEEK_CUR );
|
|
}
|
|
|
|
// Scan for the data chunk
|
|
if( (info->size = S_FindWavChunk(file, "data")) == 0)
|
|
{
|
|
Com_Printf("No data chunk\n");
|
|
return qfalse;
|
|
}
|
|
info->samples = (info->size / info->width) / info->channels;
|
|
|
|
return qtrue;
|
|
}
|
|
|
|
// WAV codec
|
|
snd_codec_t wav_codec =
|
|
{
|
|
".wav",
|
|
S_WAV_CodecLoad,
|
|
S_WAV_CodecOpenStream,
|
|
S_WAV_CodecReadStream,
|
|
S_WAV_CodecCloseStream,
|
|
NULL
|
|
};
|
|
|
|
/*
|
|
=================
|
|
S_WAV_CodecLoad
|
|
=================
|
|
*/
|
|
void *S_WAV_CodecLoad(const char *filename, snd_info_t *info)
|
|
{
|
|
fileHandle_t file;
|
|
void *buffer;
|
|
|
|
// Try to open the file
|
|
FS_FOpenFileRead(filename, &file, qtrue);
|
|
if(!file)
|
|
{
|
|
Com_Printf("Can't read sound file %s\n", filename);
|
|
return NULL;
|
|
}
|
|
|
|
// Read the RIFF header
|
|
if(!S_ReadWavHeader(file, info))
|
|
{
|
|
FS_FCloseFile(file);
|
|
Com_Printf("Can't understand wav file %s\n", filename);
|
|
return NULL;
|
|
}
|
|
|
|
// Allocate some memory
|
|
buffer = Z_Malloc(info->size);
|
|
if(!buffer)
|
|
{
|
|
FS_FCloseFile(file);
|
|
Com_Printf("Out of memory reading %s\n", filename);
|
|
return NULL;
|
|
}
|
|
|
|
// Read, byteswap
|
|
FS_Read(buffer, info->size, file);
|
|
S_ByteSwapRawSamples(info->samples, info->width, info->channels, (byte *)buffer);
|
|
|
|
// Close and return
|
|
FS_FCloseFile(file);
|
|
return buffer;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
S_WAV_CodecOpenStream
|
|
=================
|
|
*/
|
|
snd_stream_t *S_WAV_CodecOpenStream(const char *filename)
|
|
{
|
|
snd_stream_t *rv;
|
|
|
|
// Open
|
|
rv = S_CodecUtilOpen(filename, &wav_codec);
|
|
if(!rv)
|
|
return NULL;
|
|
|
|
// Read the RIFF header
|
|
if(!S_ReadWavHeader(rv->file, &rv->info))
|
|
{
|
|
S_CodecUtilClose(rv);
|
|
return NULL;
|
|
}
|
|
|
|
return rv;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
S_WAV_CodecCloseStream
|
|
=================
|
|
*/
|
|
void S_WAV_CodecCloseStream(snd_stream_t *stream)
|
|
{
|
|
S_CodecUtilClose(stream);
|
|
}
|
|
|
|
/*
|
|
=================
|
|
S_WAV_CodecReadStream
|
|
=================
|
|
*/
|
|
int S_WAV_CodecReadStream(snd_stream_t *stream, int bytes, void *buffer)
|
|
{
|
|
int remaining = stream->info.size - stream->pos;
|
|
int samples;
|
|
|
|
if(remaining <= 0)
|
|
return 0;
|
|
if(bytes > remaining)
|
|
bytes = remaining;
|
|
stream->pos += bytes;
|
|
samples = (bytes / stream->info.width) / stream->info.channels;
|
|
FS_Read(buffer, bytes, stream->file);
|
|
S_ByteSwapRawSamples(samples, stream->info.width, stream->info.channels, buffer);
|
|
return bytes;
|
|
}
|