ioef/code/sdl
Tim Angus 5692e30fa9 * Fix bug that prevented key up events getting to cgame/ui when not in game
* Use Key_[GS]etCatcher everywhere to set keycatcher
* Clear all key states when the catcher changes
2007-10-02 14:14:45 +00:00
..
sdl_gamma.c * Remove some C99isms (f0rqu3) 2007-10-01 07:56:32 +00:00
sdl_glimp.c * Remove some C99isms (f0rqu3) 2007-10-01 07:56:32 +00:00
sdl_icon.h * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
sdl_input.c * Fix bug that prevented key up events getting to cgame/ui when not in game 2007-10-02 14:14:45 +00:00
sdl_snd.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00