.. |
ai_chat.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
ai_chat.h
|
|
|
ai_cmd.c
|
|
|
ai_cmd.h
|
|
|
ai_dmnet.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
ai_dmnet.h
|
|
|
ai_dmq3.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
ai_dmq3.h
|
|
|
ai_main.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
ai_main.h
|
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
|
2011-07-29 12:27:00 +00:00 |
ai_team.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
ai_team.h
|
|
|
ai_vcmd.c
|
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
|
2011-07-29 12:27:00 +00:00 |
ai_vcmd.h
|
|
|
bg_lib.c
|
- Merge http://svn.icculus.org/tremulous?view=rev&revision=2185, patch by Chris Schwarz
|
2011-06-15 15:31:37 +00:00 |
bg_lib.h
|
- Merge http://svn.icculus.org/tremulous?view=rev&revision=2185, patch by Chris Schwarz
|
2011-06-15 15:31:37 +00:00 |
bg_local.h
|
|
|
bg_misc.c
|
|
|
bg_pmove.c
|
[16:31:51] <ZTurtleMan> Thilo: two small fixes, one for r2112 and one for r2116. http://pastebin.com/raw.php?i=h19r211Z
|
2011-08-01 14:40:53 +00:00 |
bg_public.h
|
|
|
bg_slidemove.c
|
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
|
2011-07-29 12:27:00 +00:00 |
chars.h
|
|
|
g_active.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
g_arenas.c
|
|
|
g_bot.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
g_client.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
g_cmds.c
|
* clang support
|
2011-10-21 22:48:53 +00:00 |
g_combat.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
g_items.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
g_local.h
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
g_main.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
g_mem.c
|
|
|
g_misc.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
g_missile.c
|
Fix grenade rotation ends always the orientation (#5053), patch by Eugene C.
|
2011-06-24 13:15:03 +00:00 |
g_mover.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
g_public.h
|
|
|
g_rankings.c
|
|
|
g_rankings.h
|
|
|
g_session.c
|
|
|
g_spawn.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
g_svcmds.c
|
Added missing newlines to game dedicated chat messages.
|
2011-11-10 04:49:07 +00:00 |
g_syscalls.asm
|
|
|
g_syscalls.c
|
Fix last "noreturn" warnings
|
2011-07-27 00:02:45 +00:00 |
g_target.c
|
|
|
g_team.c
|
Batch of bug fixes for gamecode. Patch compiled and log message written by Tobias Kuehnhammer (#5144)
|
2011-08-01 11:39:33 +00:00 |
g_team.h
|
Bug 5094 - Code cleanup, patch by Zack Middleton and DevHC. Fixes unused-but-set gcc warnings
|
2011-07-29 12:27:00 +00:00 |
g_trigger.c
|
Removed duplicate setting of contents for trigger_hurt.
|
2011-11-28 17:36:58 +00:00 |
g_utils.c
|
|
|
g_weapon.c
|
Fix crash bug introduced in r2116. traceEnt does not always have to be a client, so gauntlet attacking something that is not a client will crash the game. Thanks to Ensiform for reporting
|
2011-08-02 20:04:18 +00:00 |
inv.h
|
|
|
match.h
|
|
|
syn.h
|
|
|