mirror of
https://github.com/UberGames/ioef.git
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98 lines
2.8 KiB
C
98 lines
2.8 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Foobar; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#ifndef ME
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#define ME
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#endif //ME
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extern int nummodels;
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extern dmodel_t *dmodels;//[MAX_MAP_MODELS];
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extern int visdatasize;
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extern byte *dvisdata;//[MAX_MAP_VISIBILITY];
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extern dvis_t *dvis;
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extern int lightdatasize;
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extern byte *dlightdata;//[MAX_MAP_LIGHTING];
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extern int entdatasize;
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extern char *dentdata;//[MAX_MAP_ENTSTRING];
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extern int numleafs;
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extern dleaf_t *dleafs;//[MAX_MAP_LEAFS];
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extern int numplanes;
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extern dplane_t *dplanes;//[MAX_MAP_PLANES];
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extern int numvertexes;
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extern dvertex_t *dvertexes;//[MAX_MAP_VERTS];
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extern int numnodes;
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extern dnode_t *dnodes;//[MAX_MAP_NODES];
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extern int numtexinfo;
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extern texinfo_t texinfo[MAX_MAP_TEXINFO];
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extern int numfaces;
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extern dface_t *dfaces;//[MAX_MAP_FACES];
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extern int numedges;
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extern dedge_t *dedges;//[MAX_MAP_EDGES];
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extern int numleaffaces;
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extern unsigned short *dleaffaces;//[MAX_MAP_LEAFFACES];
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extern int numleafbrushes;
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extern unsigned short *dleafbrushes;//[MAX_MAP_LEAFBRUSHES];
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extern int numsurfedges;
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extern int *dsurfedges;//[MAX_MAP_SURFEDGES];
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extern int numareas;
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extern darea_t *dareas;//[MAX_MAP_AREAS];
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extern int numareaportals;
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extern dareaportal_t *dareaportals;//[MAX_MAP_AREAPORTALS];
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extern int numbrushes;
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extern dbrush_t *dbrushes;//[MAX_MAP_BRUSHES];
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extern int numbrushsides;
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extern dbrushside_t *dbrushsides;//[MAX_MAP_BRUSHSIDES];
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extern byte dpop[256];
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extern char brushsidetextured[MAX_MAP_BRUSHSIDES];
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void Q2_AllocMaxBSP(void);
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void Q2_FreeMaxBSP(void);
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void Q2_DecompressVis(byte *in, byte *decompressed);
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int Q2_CompressVis(byte *vis, byte *dest);
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void Q2_LoadBSPFile(char *filename, int offset, int length);
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void Q2_LoadBSPFileTexinfo(char *filename); // just for qdata
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void Q2_WriteBSPFile(char *filename);
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void Q2_PrintBSPFileSizes(void);
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void Q2_ParseEntities(void);
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void Q2_UnparseEntities(void);
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