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https://github.com/UberGames/ioef.git
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441 lines
10 KiB
C
441 lines
10 KiB
C
#ifndef _AL_TYPES_H_
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#define _AL_TYPES_H_
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/** OpenAL bool type. */
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typedef char ALboolean;
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/** OpenAL 8bit signed byte. */
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typedef signed char ALbyte;
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/** OpenAL 8bit unsigned byte. */
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typedef unsigned char ALubyte;
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/** OpenAL 16bit signed short integer type. */
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typedef short ALshort;
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/** OpenAL 16bit unsigned short integer type. */
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typedef unsigned short ALushort;
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/** OpenAL 32bit unsigned integer type. */
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typedef unsigned int ALuint;
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/** OpenAL 32bit signed integer type. */
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typedef int ALint;
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/** OpenAL 32bit floating point type. */
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typedef float ALfloat;
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/** OpenAL 64bit double point type. */
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typedef double ALdouble;
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/** OpenAL 32bit type. */
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typedef signed int ALsizei;
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/** OpenAL void type (for params, not returns). */
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#ifdef __GNUC__
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typedef void ALvoid;
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#else
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#define ALvoid void
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#endif /* __GNUC__ */
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/** OpenAL enumerations. */
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typedef int ALenum;
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/** OpenAL bitfields. */
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typedef unsigned int ALbitfield;
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/** OpenAL clamped float. */
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typedef ALfloat ALclampf;
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/** Openal clamped double. */
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typedef ALdouble ALclampd;
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/* Enumerant values begin at column 50. No tabs. */
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/* bad value */
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#define AL_INVALID -1
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#define AL_NONE 0
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/* Boolean False. */
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#define AL_FALSE 0
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/** Boolean True. */
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#define AL_TRUE 1
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/**
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* Indicate the type of AL_SOURCE.
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* Sources can be spatialized
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*/
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#define AL_SOURCE_TYPE 0x0200
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/** Indicate Source has relative coordinates. */
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#define AL_SOURCE_RELATIVE 0x0202
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/**
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* Directional source, inner cone angle, in degrees.
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* Range: [0-360]
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* Default: 360
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*/
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#define AL_CONE_INNER_ANGLE 0x1001
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/**
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* Directional source, outer cone angle, in degrees.
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* Range: [0-360]
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* Default: 360
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*/
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#define AL_CONE_OUTER_ANGLE 0x1002
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/**
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* Specify the pitch to be applied, either at source,
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* or on mixer results, at listener.
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* Range: [0.5-2.0]
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* Default: 1.0
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*/
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#define AL_PITCH 0x1003
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/**
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* Specify the current location in three dimensional space.
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* OpenAL, like OpenGL, uses a right handed coordinate system,
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* where in a frontal default view X (thumb) points right,
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* Y points up (index finger), and Z points towards the
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* viewer/camera (middle finger).
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* To switch from a left handed coordinate system, flip the
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* sign on the Z coordinate.
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* Listener position is always in the world coordinate system.
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*/
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#define AL_POSITION 0x1004
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/** Specify the current direction. */
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#define AL_DIRECTION 0x1005
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/** Specify the current velocity in three dimensional space. */
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#define AL_VELOCITY 0x1006
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/**
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* Indicate whether source is looping.
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* Type: ALboolean?
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* Range: [AL_TRUE, AL_FALSE]
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* Default: FALSE.
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*/
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#define AL_LOOPING 0x1007
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/**
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* Indicate whether source is meant to be streaming.
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* Type: ALboolean?
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* Range: [AL_TRUE, AL_FALSE]
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* Default: FALSE.
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*/
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#define AL_STREAMING 0x1008
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/**
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* Indicate the buffer to provide sound samples.
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* Type: ALuint.
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* Range: any valid Buffer id.
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*/
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#define AL_BUFFER 0x1009
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/**
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* Indicate the gain (volume amplification) applied.
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* Type: ALfloat.
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* Range: ]0.0- ]
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* A value of 1.0 means un-attenuated/unchanged.
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* Each division by 2 equals an attenuation of -6dB.
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* Each multiplicaton with 2 equals an amplification of +6dB.
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* A value of 0.0 is meaningless with respect to a logarithmic
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* scale; it is interpreted as zero volume - the channel
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* is effectively disabled.
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*/
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#define AL_GAIN 0x100A
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/* byte offset into source (in canon format). -1 if source
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* is not playing. Don't set this, get this.
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*
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* Type: ALint
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* Range: -1 - +inf
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*/
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#define AL_BYTE_LOKI 0x100C
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/*
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* Indicate minimum source attenuation
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* Type: ALfloat
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* Range: [0.0 - 1.0]
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*
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* Logarthmic
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*/
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#define AL_MIN_GAIN 0x100D
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/**
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* Indicate maximum source attenuation
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* Type: ALfloat
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* Range: [0.0 - 1.0]
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*
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* Logarthmic
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*/
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#define AL_MAX_GAIN 0x100E
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/**
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* Indicate listener orientation.
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*
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* at/up
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*/
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#define AL_ORIENTATION 0x100F
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/**
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* Source state information.
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*/
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#define AL_SOURCE_STATE 0x1010
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#define AL_INITIAL 0x1011
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#define AL_PLAYING 0x1012
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#define AL_PAUSED 0x1013
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#define AL_STOPPED 0x1014
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/**
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* Buffer Queue params
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*/
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#define AL_BUFFERS_QUEUED 0x1015
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#define AL_BUFFERS_PROCESSED 0x1016
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/**
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* Buffer states
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*/
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#define AL_PENDING 0x1017
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#define AL_PROCESSED 0x1018
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/** Sound samples: format specifier. */
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#define AL_FORMAT_MONO8 0x1100
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#define AL_FORMAT_MONO16 0x1101
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#define AL_FORMAT_STEREO8 0x1102
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#define AL_FORMAT_STEREO16 0x1103
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/**
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* source specific reference distance
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* Type: ALfloat
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* Range: 0.0 - +inf
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*
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* At 0.0, no distance attenuation occurs. Default is
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* 1.0.
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*/
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#define AL_REFERENCE_DISTANCE 0x1020
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/**
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* source specific rolloff factor
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* Type: ALfloat
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* Range: 0.0 - +inf
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*
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*/
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#define AL_ROLLOFF_FACTOR 0x1021
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/**
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* Directional source, outer cone gain.
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*
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* Default: 0.0
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* Range: [0.0 - 1.0]
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* Logarithmic
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*/
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#define AL_CONE_OUTER_GAIN 0x1022
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/**
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* Indicate distance above which sources are not
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* attenuated using the inverse clamped distance model.
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*
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* Default: +inf
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* Type: ALfloat
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* Range: 0.0 - +inf
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*/
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#define AL_MAX_DISTANCE 0x1023
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/**
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* Sound samples: frequency, in units of Hertz [Hz].
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* This is the number of samples per second. Half of the
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* sample frequency marks the maximum significant
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* frequency component.
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*/
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#define AL_FREQUENCY 0x2001
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#define AL_BITS 0x2002
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#define AL_CHANNELS 0x2003
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#define AL_SIZE 0x2004
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/**
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* Buffer state.
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*
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* Not supported for public use (yet).
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*/
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#define AL_UNUSED 0x2010
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#define AL_QUEUED 0x2011
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#define AL_CURRENT 0x2012
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/** Errors: No Error. */
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#define AL_NO_ERROR AL_FALSE
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/**
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* Invalid Name paramater passed to AL call.
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*/
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#define AL_INVALID_NAME 0xA001
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/**
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* Invalid parameter passed to AL call.
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*/
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#define AL_ILLEGAL_ENUM 0xA002
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/**
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* Invalid enum parameter value.
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*/
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#define AL_INVALID_VALUE 0xA003
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/**
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* Illegal call.
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*/
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#define AL_ILLEGAL_COMMAND 0xA004
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/**
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* No mojo.
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*/
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#define AL_OUT_OF_MEMORY 0xA005
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/** Context strings: Vendor Name. */
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#define AL_VENDOR 0xB001
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#define AL_VERSION 0xB002
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#define AL_RENDERER 0xB003
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#define AL_EXTENSIONS 0xB004
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/** Global tweakage. */
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/**
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* Doppler scale. Default 1.0
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*/
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#define AL_DOPPLER_FACTOR 0xC000
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/**
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* Tweaks speed of propagation.
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*/
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#define AL_DOPPLER_VELOCITY 0xC001
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/**
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* Distance scaling
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*/
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#define AL_DISTANCE_SCALE 0xC002
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/**
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* Distance models
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*
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* used in conjunction with DistanceModel
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*
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* implicit: NONE, which disances distance attenuation.
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*/
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#define AL_DISTANCE_MODEL 0xD000
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#define AL_INVERSE_DISTANCE 0xD001
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#define AL_INVERSE_DISTANCE_CLAMPED 0xD002
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/**
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* enables
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*/
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/* #define AL_SOME_ENABLE 0xE000 */
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/** IASIG Level 2 Environment. */
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/**
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* Parameter: IASIG ROOM blah
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* Type: intgeger
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* Range: [-10000, 0]
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* Default: -10000
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*/
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#define AL_ENV_ROOM_IASIG 0x3001
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/**
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* Parameter: IASIG ROOM_HIGH_FREQUENCY
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* Type: integer
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* Range: [-10000, 0]
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* Default: 0
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*/
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#define AL_ENV_ROOM_HIGH_FREQUENCY_IASIG 0x3002
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/**
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* Parameter: IASIG ROOM_ROLLOFF_FACTOR
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* Type: float
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* Range: [0.0, 10.0]
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* Default: 0.0
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*/
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#define AL_ENV_ROOM_ROLLOFF_FACTOR_IASIG 0x3003
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/**
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* Parameter: IASIG DECAY_TIME
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* Type: float
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* Range: [0.1, 20.0]
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* Default: 1.0
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*/
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#define AL_ENV_DECAY_TIME_IASIG 0x3004
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/**
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* Parameter: IASIG DECAY_HIGH_FREQUENCY_RATIO
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* Type: float
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* Range: [0.1, 2.0]
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* Default: 0.5
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*/
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#define AL_ENV_DECAY_HIGH_FREQUENCY_RATIO_IASIG 0x3005
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/**
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* Parameter: IASIG REFLECTIONS
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* Type: integer
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* Range: [-10000, 1000]
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* Default: -10000
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*/
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#define AL_ENV_REFLECTIONS_IASIG 0x3006
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/**
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* Parameter: IASIG REFLECTIONS_DELAY
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* Type: float
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* Range: [0.0, 0.3]
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* Default: 0.02
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*/
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#define AL_ENV_REFLECTIONS_DELAY_IASIG 0x3006
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/**
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* Parameter: IASIG REVERB
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* Type: integer
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* Range: [-10000,2000]
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* Default: -10000
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*/
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#define AL_ENV_REVERB_IASIG 0x3007
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/**
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* Parameter: IASIG REVERB_DELAY
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* Type: float
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* Range: [0.0, 0.1]
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* Default: 0.04
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*/
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#define AL_ENV_REVERB_DELAY_IASIG 0x3008
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/**
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* Parameter: IASIG DIFFUSION
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* Type: float
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* Range: [0.0, 100.0]
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* Default: 100.0
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*/
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#define AL_ENV_DIFFUSION_IASIG 0x3009
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/**
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* Parameter: IASIG DENSITY
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* Type: float
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* Range: [0.0, 100.0]
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* Default: 100.0
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*/
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#define AL_ENV_DENSITY_IASIG 0x300A
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/**
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* Parameter: IASIG HIGH_FREQUENCY_REFERENCE
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* Type: float
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* Range: [20.0, 20000.0]
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* Default: 5000.0
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*/
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#define AL_ENV_HIGH_FREQUENCY_REFERENCE_IASIG 0x300B
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#define AL_INVALID_ENUM 0xA002
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#define AL_INVALID_OPERATION 0xA004
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#endif
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